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Merge pull request #543 from dfleury2/master

Missing hide() on Player._ready
Chris Bradfield %!s(int64=8) %!d(string=hai) anos
pai
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7b830a59ec
Modificáronse 1 ficheiros con 1 adicións e 0 borrados
  1. 1 0
      learning/step_by_step/your_first_game.rst

+ 1 - 0
learning/step_by_step/your_first_game.rst

@@ -149,6 +149,7 @@ that's a good time to find the size of the game window:
 ::
 
     func _ready():
+        hide()
         screensize = get_viewport_rect().size
 
 Now we can use the ``_process()`` function to define what the player will do.