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Merge pull request #543 from dfleury2/master

Missing hide() on Player._ready
Chris Bradfield 8 gadi atpakaļ
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  1. 1 0
      learning/step_by_step/your_first_game.rst

+ 1 - 0
learning/step_by_step/your_first_game.rst

@@ -149,6 +149,7 @@ that's a good time to find the size of the game window:
 ::
 
     func _ready():
+        hide()
         screensize = get_viewport_rect().size
 
 Now we can use the ``_process()`` function to define what the player will do.