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Fix typo in project_organization.rst
(cherry picked from commit 4b23b8f78a8cca0461c1e208f39b0e0f84644c29)

AkimboEG %!s(int64=8) %!d(string=hai) anos
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Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      tutorials/engine/project_organization.rst

+ 1 - 1
tutorials/engine/project_organization.rst

@@ -19,7 +19,7 @@ proposition will include that too.
 Organization
 ------------
 
-Other game engines often work by having an asset database, were you can
+Other game engines often work by having an asset database, where you can
 browse images, models, sounds, etc. Godot is more scene-based in nature
 so most of the time the assets are bundled inside the scenes or just
 exist as files but are referenced from scenes.