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Fix typo in project_organization.rst
(cherry picked from commit 4b23b8f78a8cca0461c1e208f39b0e0f84644c29)

AkimboEG 8 years ago
parent
commit
7fd1592f82
1 changed files with 1 additions and 1 deletions
  1. 1 1
      tutorials/engine/project_organization.rst

+ 1 - 1
tutorials/engine/project_organization.rst

@@ -19,7 +19,7 @@ proposition will include that too.
 Organization
 Organization
 ------------
 ------------
 
 
-Other game engines often work by having an asset database, were you can
+Other game engines often work by having an asset database, where you can
 browse images, models, sounds, etc. Godot is more scene-based in nature
 browse images, models, sounds, etc. Godot is more scene-based in nature
 so most of the time the assets are bundled inside the scenes or just
 so most of the time the assets are bundled inside the scenes or just
 exist as files but are referenced from scenes.
 exist as files but are referenced from scenes.