Browse Source

Fix typo

(cherry picked from commit 105472422f59d14e7a42a5ed54bf5afe66851bce)
DigbyMW 8 years ago
parent
commit
88109e57d8
1 changed files with 1 additions and 1 deletions
  1. 1 1
      learning/step_by_step/scripting_continued.rst

+ 1 - 1
learning/step_by_step/scripting_continued.rst

@@ -96,7 +96,7 @@ Notifications
 
 Godot has a system of notifications. This is usually not needed for
 scripting, as it's too low level and virtual functions are provided for
-most of them. It's just good to know they exists. Simply
+most of them. It's just good to know they exist. Simply
 add a
 :ref:`Object._notification() <class_Object__notification>`
 function in your script: