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@@ -405,8 +405,6 @@ If you want the lights to add together, add the light contribution to ``DIFFUSE_
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+-----------------------------------+----------------------------------------------------+
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| in float **ATTENUATION** | Attenuation based on distance or shadow. |
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+-----------------------------------+----------------------------------------------------+
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-| in vec3 **SHADOW_ATTENUATION** | |
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-+-----------------------------------+----------------------------------------------------+
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| in vec3 **ALBEDO** | Base albedo. |
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+-----------------------------------+----------------------------------------------------+
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| in vec3 **BACKLIGHT** | |
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