Просмотр исходного кода

Update first look at the editor images for 4.0

skyace65 2 лет назад
Родитель
Сommit
8a57b11bfc
45 измененных файлов с 21 добавлено и 21 удалено
  1. 21 21
      getting_started/introduction/first_look_at_the_editor.rst
  2. BIN
      getting_started/introduction/img/editor_intro_3d_viewport.png
  3. BIN
      getting_started/introduction/img/editor_intro_3d_viewport.webp
  4. BIN
      getting_started/introduction/img/editor_intro_3d_viewport_perspective.png
  5. BIN
      getting_started/introduction/img/editor_intro_3d_viewport_perspective.webp
  6. BIN
      getting_started/introduction/img/editor_intro_bottom_panel_animation.png
  7. BIN
      getting_started/introduction/img/editor_intro_bottom_panel_animation.webp
  8. BIN
      getting_started/introduction/img/editor_intro_bottom_panels.png
  9. BIN
      getting_started/introduction/img/editor_intro_bottom_panels.webp
  10. BIN
      getting_started/introduction/img/editor_intro_editor_empty.png
  11. BIN
      getting_started/introduction/img/editor_intro_editor_empty.webp
  12. BIN
      getting_started/introduction/img/editor_intro_filesystem_dock.png
  13. BIN
      getting_started/introduction/img/editor_intro_filesystem_dock.webp
  14. BIN
      getting_started/introduction/img/editor_intro_help_class_animated_sprite.png
  15. BIN
      getting_started/introduction/img/editor_intro_help_class_animated_sprite.webp
  16. BIN
      getting_started/introduction/img/editor_intro_inspector_dock.png
  17. BIN
      getting_started/introduction/img/editor_intro_inspector_dock.webp
  18. BIN
      getting_started/introduction/img/editor_intro_language.png
  19. BIN
      getting_started/introduction/img/editor_intro_language.webp
  20. BIN
      getting_started/introduction/img/editor_intro_project_manager.png
  21. BIN
      getting_started/introduction/img/editor_intro_project_manager.webp
  22. BIN
      getting_started/introduction/img/editor_intro_project_templates.png
  23. BIN
      getting_started/introduction/img/editor_intro_project_templates.webp
  24. BIN
      getting_started/introduction/img/editor_intro_scene_dock.png
  25. BIN
      getting_started/introduction/img/editor_intro_scene_dock.webp
  26. BIN
      getting_started/introduction/img/editor_intro_search_help.png
  27. BIN
      getting_started/introduction/img/editor_intro_search_help.webp
  28. BIN
      getting_started/introduction/img/editor_intro_search_help_button.png
  29. BIN
      getting_started/introduction/img/editor_intro_search_help_button.webp
  30. BIN
      getting_started/introduction/img/editor_intro_toolbar_2d.png
  31. BIN
      getting_started/introduction/img/editor_intro_toolbar_2d.webp
  32. BIN
      getting_started/introduction/img/editor_intro_toolbar_3d.png
  33. BIN
      getting_started/introduction/img/editor_intro_toolbar_3d.webp
  34. BIN
      getting_started/introduction/img/editor_intro_top_menus.png
  35. BIN
      getting_started/introduction/img/editor_intro_top_menus.webp
  36. BIN
      getting_started/introduction/img/editor_intro_workspace_2d.png
  37. BIN
      getting_started/introduction/img/editor_intro_workspace_2d.webp
  38. BIN
      getting_started/introduction/img/editor_intro_workspace_3d.png
  39. BIN
      getting_started/introduction/img/editor_intro_workspace_3d.webp
  40. BIN
      getting_started/introduction/img/editor_intro_workspace_assetlib.png
  41. BIN
      getting_started/introduction/img/editor_intro_workspace_assetlib.webp
  42. BIN
      getting_started/introduction/img/editor_intro_workspace_script.png
  43. BIN
      getting_started/introduction/img/editor_intro_workspace_script.webp
  44. BIN
      getting_started/introduction/img/key_concepts_node_menu.png
  45. BIN
      getting_started/introduction/img/key_concepts_node_menu.webp

+ 21 - 21
getting_started/introduction/first_look_at_the_editor.rst

@@ -22,7 +22,7 @@ When you launch Godot, the first window you see is the Project Manager. In the
 default tab **Local Projects**, you can manage existing projects, import or create new
 ones, and more.
 
-.. image:: img/editor_intro_project_manager.png
+.. image:: img/editor_intro_project_manager.webp
 
 At the top of the window, there is another tab named "Templates". You can search
 for demo projects in the open-source asset library, which includes many projects
@@ -31,13 +31,13 @@ developed by the community.
 .. seealso:: To learn the project manager's ins and outs, read
              :ref:`doc_project_manager`.
 
-.. image:: img/editor_intro_project_templates.png
+.. image:: img/editor_intro_project_templates.webp
 
 You can also change the editor's language using the drop-down menu to the right
 of the engine's version in the window's top-right corner. By default, it is in
 English (EN).
 
-.. image:: img/editor_intro_language.png
+.. image:: img/editor_intro_language.webp
 
 First look at Godot's editor
 ----------------------------
@@ -45,51 +45,51 @@ First look at Godot's editor
 When you open a new or an existing project, the editor's interface appears.
 Let's look at its main areas.
 
-.. image:: img/editor_intro_editor_empty.png
+.. image:: img/editor_intro_editor_empty.webp
 
 By default, it features **menus**, **main screens**, and playtest buttons along
 the window's top edge.
 
-.. image:: img/editor_intro_top_menus.png
+.. image:: img/editor_intro_top_menus.webp
 
 In the center is the **viewport** with its **toolbar** at the top, where you'll
 find tools to move, scale, or lock the scene's nodes.
 
-.. image:: img/editor_intro_3d_viewport.png
+.. image:: img/editor_intro_3d_viewport.webp
 
 On either side of the viewport sit the **docks**. And at the bottom of the
 window lies the **bottom panel**.
 
 The toolbar changes based on the context and selected node. Here is the 2D toolbar.
 
-.. image:: img/editor_intro_toolbar_2d.png
+.. image:: img/editor_intro_toolbar_2d.webp
 
 Below is the 3D one.
 
-.. image:: img/editor_intro_toolbar_3d.png
+.. image:: img/editor_intro_toolbar_3d.webp
 
 Let's look at the docks. The **FileSystem** dock lists your project files, be it
 scripts, images, audio samples, and more.
 
-.. image:: img/editor_intro_filesystem_dock.png
+.. image:: img/editor_intro_filesystem_dock.webp
 
 The **Scene** dock lists the active scene's nodes.
 
-.. image:: img/editor_intro_scene_dock.png
+.. image:: img/editor_intro_scene_dock.webp
 
 The **Inspector** allows you to edit the properties of a selected node.
 
-.. image:: img/editor_intro_inspector_dock.png
+.. image:: img/editor_intro_inspector_dock.webp
 
 The **bottom panel**, situated below the viewport, is the host for the debug
 console, the animation editor, the audio mixer, and more. They can take precious
 space, that's why they're folded by default.
 
-.. image:: img/editor_intro_bottom_panels.png
+.. image:: img/editor_intro_bottom_panels.webp
 
 When you click on one, it expands vertically. Below, you can see the animation editor opened.
 
-.. image:: img/editor_intro_bottom_panel_animation.png
+.. image:: img/editor_intro_bottom_panel_animation.webp
 
 The four main screens
 ---------------------
@@ -100,17 +100,17 @@ There are four main screen buttons centered at the top of the editor:
 You'll use the **2D screen** for all types of games. In addition to 2D games,
 the 2D screen is where you'll build your interfaces.
 
-.. image:: img/editor_intro_workspace_2d.png
+.. image:: img/editor_intro_workspace_2d.webp
 
 In the **3D screen**, you can work with meshes, lights, and design levels for
 3D games.
 
-.. image:: img/editor_intro_workspace_3d.png
+.. image:: img/editor_intro_workspace_3d.webp
 
 Notice the perspective button under the toolbar. Clicking on it opens a list of
 options related to the 3D view.
 
-.. image:: img/editor_intro_3d_viewport_perspective.png
+.. image:: img/editor_intro_3d_viewport_perspective.webp
 
 .. note:: Read :ref:`doc_introduction_to_3d` for more detail about the **3D
           main screen**.
@@ -118,12 +118,12 @@ options related to the 3D view.
 The **Script screen** is a complete code editor with a debugger, rich
 auto-completion, and built-in code reference.
 
-.. image:: img/editor_intro_workspace_script.png
+.. image:: img/editor_intro_workspace_script.webp
 
 Finally, the **AssetLib** is a library of free and open-source add-ons, scripts,
 and assets to use in your projects.
 
-.. image:: img/editor_intro_workspace_assetlib.png
+.. image:: img/editor_intro_workspace_assetlib.webp
 
 .. seealso:: You can learn more about the asset library in
              :ref:`doc_what_is_assetlib`.
@@ -143,13 +143,13 @@ signal by any one of the following methods:
   or built-in variable in the script editor.
 
 
-.. image:: img/editor_intro_search_help_button.png
+.. image:: img/editor_intro_search_help_button.webp
 
 When you do any of these, a window pops up. Type to search for any item. You can
 also use it to browse available objects and methods.
 
-.. image:: img/editor_intro_search_help.png
+.. image:: img/editor_intro_search_help.webp
 
 Double-click on an item to open the corresponding page in the script main screen.
 
-.. image:: img/editor_intro_help_class_animated_sprite.png
+.. image:: img/editor_intro_help_class_animated_sprite.webp

BIN
getting_started/introduction/img/editor_intro_3d_viewport.png


BIN
getting_started/introduction/img/editor_intro_3d_viewport.webp


BIN
getting_started/introduction/img/editor_intro_3d_viewport_perspective.png


BIN
getting_started/introduction/img/editor_intro_3d_viewport_perspective.webp


BIN
getting_started/introduction/img/editor_intro_bottom_panel_animation.png


BIN
getting_started/introduction/img/editor_intro_bottom_panel_animation.webp


BIN
getting_started/introduction/img/editor_intro_bottom_panels.png


BIN
getting_started/introduction/img/editor_intro_bottom_panels.webp


BIN
getting_started/introduction/img/editor_intro_editor_empty.png


BIN
getting_started/introduction/img/editor_intro_editor_empty.webp


BIN
getting_started/introduction/img/editor_intro_filesystem_dock.png


BIN
getting_started/introduction/img/editor_intro_filesystem_dock.webp


BIN
getting_started/introduction/img/editor_intro_help_class_animated_sprite.png


BIN
getting_started/introduction/img/editor_intro_help_class_animated_sprite.webp


BIN
getting_started/introduction/img/editor_intro_inspector_dock.png


BIN
getting_started/introduction/img/editor_intro_inspector_dock.webp


BIN
getting_started/introduction/img/editor_intro_language.png


BIN
getting_started/introduction/img/editor_intro_language.webp


BIN
getting_started/introduction/img/editor_intro_project_manager.png


BIN
getting_started/introduction/img/editor_intro_project_manager.webp


BIN
getting_started/introduction/img/editor_intro_project_templates.png


BIN
getting_started/introduction/img/editor_intro_project_templates.webp


BIN
getting_started/introduction/img/editor_intro_scene_dock.png


BIN
getting_started/introduction/img/editor_intro_scene_dock.webp


BIN
getting_started/introduction/img/editor_intro_search_help.png


BIN
getting_started/introduction/img/editor_intro_search_help.webp


BIN
getting_started/introduction/img/editor_intro_search_help_button.png


BIN
getting_started/introduction/img/editor_intro_search_help_button.webp


BIN
getting_started/introduction/img/editor_intro_toolbar_2d.png


BIN
getting_started/introduction/img/editor_intro_toolbar_2d.webp


BIN
getting_started/introduction/img/editor_intro_toolbar_3d.png


BIN
getting_started/introduction/img/editor_intro_toolbar_3d.webp


BIN
getting_started/introduction/img/editor_intro_top_menus.png


BIN
getting_started/introduction/img/editor_intro_top_menus.webp


BIN
getting_started/introduction/img/editor_intro_workspace_2d.png


BIN
getting_started/introduction/img/editor_intro_workspace_2d.webp


BIN
getting_started/introduction/img/editor_intro_workspace_3d.png


BIN
getting_started/introduction/img/editor_intro_workspace_3d.webp


BIN
getting_started/introduction/img/editor_intro_workspace_assetlib.png


BIN
getting_started/introduction/img/editor_intro_workspace_assetlib.webp


BIN
getting_started/introduction/img/editor_intro_workspace_script.png


BIN
getting_started/introduction/img/editor_intro_workspace_script.webp


BIN
getting_started/introduction/img/key_concepts_node_menu.png


BIN
getting_started/introduction/img/key_concepts_node_menu.webp