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@@ -8,7 +8,7 @@ If you have read the previous tutorials on :ref:`doc_resources` and
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(.png, .jpg, etc.) are treated as regular resources in Godot.
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Unlike texture resources (.tex files), image files contain no extra
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-information on tiling (texture repeat), mipamps or filtering. Editing
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+information on tiling (texture repeat), mipmaps or filtering. Editing
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this information and saving the texture back will have not any effect,
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since such formats can't contain that information.
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