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Merge pull request #2823 from taner1es/missingline-fix

Missing line explanation added
Rémi Verschelde 5 years ago
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      tutorials/3d/fps_tutorial/part_six.rst

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tutorials/3d/fps_tutorial/part_six.rst

@@ -948,6 +948,8 @@ We then set ``should_loop``, and add ``new_audio`` as a child of ``Globals.gd``.
 
 .. note:: Remember, we have to be careful adding nodes to a singleton, since these nodes will not be destroyed when changing scenes.
 
+We add the ``new_audio`` into the ``created_audio`` list to hold all created audios.
+
 We then call ``play_sound``, passing in the audio clip associated with ``sound_name`` and the sound position.
 
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