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@@ -95,9 +95,11 @@ folder and enter the following command:
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.. code-block:: shell
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- # <good> is the commit hash of the build that works as expected.
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- # <bad> is the commit hash of the build exhibiting the bug.
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- $ git bisect start <good> <bad>
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+ # <good commit hash> is hash of the build that works as expected.
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+ # <bad commit hash> is hash of the build exhibiting the bug.
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+ $ git bisect start
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+ $ git bisect good <good commit hash>
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+ $ git bisect bad <bad commit hash>
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Compile Godot. This assumes you've set up a build environment:
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