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Merge pull request #7510 from CURR-E/Vertex

Change WORLD_NORMAL_MATRIX to MODEL_NORMAL_MATRIX
Matthew 2 years ago
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commit
a187bedcc7
1 changed files with 1 additions and 1 deletions
  1. 1 1
      tutorials/shaders/shader_reference/spatial_shader.rst

+ 1 - 1
tutorials/shaders/shader_reference/spatial_shader.rst

@@ -217,7 +217,7 @@ shader, this value can be used as desired.
 +----------------------------------------+--------------------------------------------------------+
 +----------------------------------------+--------------------------------------------------------+
 | inout mat4 **MODEL_MATRIX**            | Model space to world space transform.                  |
 | inout mat4 **MODEL_MATRIX**            | Model space to world space transform.                  |
 +----------------------------------------+--------------------------------------------------------+
 +----------------------------------------+--------------------------------------------------------+
-| inout mat3 **WORLD_NORMAL_MATRIX**     |                                                        |
+| inout mat3 **MODEL_NORMAL_MATRIX**     |                                                        |
 +----------------------------------------+--------------------------------------------------------+
 +----------------------------------------+--------------------------------------------------------+
 | inout mat4 **PROJECTION_MATRIX**       | View space to clip space transform.                    |
 | inout mat4 **PROJECTION_MATRIX**       | View space to clip space transform.                    |
 +----------------------------------------+--------------------------------------------------------+
 +----------------------------------------+--------------------------------------------------------+