Co-authored-by: Hugo Locurcio <[email protected]>
@@ -237,6 +237,13 @@ Adding signals to a class is done in ``_bind_methods``, using the
ADD_SIGNAL(MethodInfo("been_killed"))
+Notifications
+-------------
+
+All objects in Godot have a :ref:`_notification <class_Object_method__notification>`
+method that allows it to respond to engine level callbacks that may relate to it.
+More information can be found on the :ref:`doc_godot_notifications` page.
References
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