Update demo code in compositor effect tutorial
@@ -152,7 +152,7 @@ We also need to clean up after ourselves, for this we react to the
if what == NOTIFICATION_PREDELETE:
if shader.is_valid():
# Freeing our shader will also free any dependents such as the pipeline!
- RenderingServer.free_rid(shader)
+ rd.free_rid(shader)
Note that we do not use our mutex here even though we create our shader inside
of our render thread.