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Merge pull request #2615 from skyace65/spatial_material

Update spatial material page for Godot 3.1
Chris Bradfield 6 years ago
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tutorials/3d/img/spatial_material1.png


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tutorials/3d/img/spatial_material4.png


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tutorials/3d/spatial_material.rst

@@ -116,6 +116,11 @@ Disable Ambient Light
 Makes the object not receive any kind of ambient lighting that would
 Makes the object not receive any kind of ambient lighting that would
 otherwise light it.
 otherwise light it.
 
 
+Ensure Correct Normals
+~~~~~~~~~~~~~~~~~~~~~~
+
+Fixes normals when non-uniform scaling is used.
+
 Vertex Color
 Vertex Color
 ------------
 ------------
 
 
@@ -244,6 +249,11 @@ faces the camera:
 
 
 The above options are only enabled for Particle Billboard.
 The above options are only enabled for Particle Billboard.
 
 
+Billboard Keep Scale
+~~~~~~~~~~~~~~~~~~~~
+
+Enables scaling a mesh in billboard mode.
+
 Grow
 Grow
 ~~~~
 ~~~~