Update PhysicsServer2D naming for C# in ray-casting.rst
@@ -63,7 +63,7 @@ Use the following code in 2D:
public override void _PhysicsProcess(double delta)
{
var spaceRid = GetWorld2D().Space;
- var spaceState = Physics2DServer.SpaceGetDirectState(spaceRid);
+ var spaceState = PhysicsServer2D.SpaceGetDirectState(spaceRid);
}
Or more directly: