|
@@ -136,8 +136,8 @@ xcode-select points at wrong SDK location
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
xcode-select is a tool that comes with Xcode and among other things points at iOS SDKs on your Mac.
|
|
|
-If you have Xcode installed, opened it, agreed to the license agreement, and installed the command line tools,
|
|
|
-xcode-select should point at the right location for the iPhone SDK.
|
|
|
+If you have Xcode installed, opened it, agreed to the license agreement, and installed the command line tools,
|
|
|
+xcode-select should point at the right location for the iPhone SDK.
|
|
|
If it somehow doesn't, Godot will fail exporting to iOS with an error that may look like this:
|
|
|
|
|
|
::
|
|
@@ -145,9 +145,9 @@ If it somehow doesn't, Godot will fail exporting to iOS with an error that may l
|
|
|
MSB3073: The command ""clang" <LOTS OF PATHS AND COMMAND LINE ARGUMENTS HERE>
|
|
|
"/Library/Developer/CommandLineTools/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk"" exited with code 1.
|
|
|
|
|
|
-In this case, Godot is trying to find the ``Platforms`` folder containing the iPhone SDK inside the
|
|
|
-``/Library/Developer/CommandLineTools/`` folder, but the ``Platforms`` folder with the iPhone SDK is
|
|
|
-actually located under ``/Applications/Xcode.app/Contents/Developer``. To verify this, you can open
|
|
|
+In this case, Godot is trying to find the ``Platforms`` folder containing the iPhone SDK inside the
|
|
|
+``/Library/Developer/CommandLineTools/`` folder, but the ``Platforms`` folder with the iPhone SDK is
|
|
|
+actually located under ``/Applications/Xcode.app/Contents/Developer``. To verify this, you can open
|
|
|
up Terminal and run the following command to see what xcode-select points at:
|
|
|
|
|
|
::
|
|
@@ -161,3 +161,9 @@ To fix xcode-select pointing at a wrong location, enter this command in Terminal
|
|
|
sudo xcode-select -switch /Applications/Xcode.app
|
|
|
|
|
|
After running this command, Godot should be able to successfully export to iOS.
|
|
|
+
|
|
|
+Export options
|
|
|
+--------------
|
|
|
+
|
|
|
+You can find a full list of export options available in the
|
|
|
+:ref:`class_EditorExportPlatformIOS` class reference.
|