|
@@ -59,7 +59,14 @@ You can achieve the same result in code:
|
|
|
func _ready():
|
|
|
pause_mode = Node.PAUSE_MODE_PROCESS
|
|
|
|
|
|
-By default all nodes have this property in the "Inherit" state. This
|
|
|
+ .. code-tab:: csharp
|
|
|
+
|
|
|
+ public override void _Ready()
|
|
|
+ {
|
|
|
+ PauseMode = Node.PauseModeEnum.Process;
|
|
|
+ }
|
|
|
+
|
|
|
+By default, all nodes have this property in the "Inherit" state. This
|
|
|
means, that they will only process (or not) depending on what this same
|
|
|
property is set on the parent node. If the parent is set to "Inherit" ,
|
|
|
then the grandparent will be checked and so on. Ultimately, if a state
|