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Merge pull request #7381 from OgGhostJelly/patch-1

Max Hilbrunner hace 2 años
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Se han modificado 1 ficheros con 1 adiciones y 1 borrados
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      tutorials/physics/ray-casting.rst

+ 1 - 1
tutorials/physics/ray-casting.rst

@@ -56,7 +56,7 @@ Use the following code in 2D:
 
     func _physics_process(delta):
         var space_rid = get_world_2d().space
-        var space_state = Physics2DServer.space_get_direct_state(space_rid)
+        var space_state = PhysicsServer2D.space_get_direct_state(space_rid)
 
  .. code-tab:: csharp