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@@ -767,6 +767,7 @@ Use FOV Override
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Overrides the ``Camera3D``'s field of view angle (in degrees).
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.. note::
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+
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This behaves as if the field of view is set on a ``Camera3D`` with
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``Camera3D.keep_aspect`` set to ``Camera3D.KEEP_HEIGHT``. Additionally, it may not
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look correct on a non-perspective camera where the field of view setting is
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