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Merge pull request #2128 from TotallyGatsby/Introduction-Patch-1

Editing pass for the introduction
Rémi Verschelde 6 years ago
parent
commit
b8a43ef7a4
1 changed files with 7 additions and 7 deletions
  1. 7 7
      about/introduction.rst

+ 7 - 7
about/introduction.rst

@@ -13,7 +13,7 @@ community-driven 2D and 3D game engine! Behind this mouthful, you will find a
 powerful yet user-friendly tool that you can use to develop any kind of game,
 powerful yet user-friendly tool that you can use to develop any kind of game,
 for any platform and with no usage restriction whatsoever.
 for any platform and with no usage restriction whatsoever.
 
 
-This page aims at giving a broad presentation of the engine and of the contents
+This page gives a broad presentation of the engine and of the contents
 of this documentation, so that you know where to start if you are a beginner or
 of this documentation, so that you know where to start if you are a beginner or
 where to look if you need info on a specific feature.
 where to look if you need info on a specific feature.
 
 
@@ -21,12 +21,12 @@ About Godot Engine
 ------------------
 ------------------
 
 
 A game engine is a complex tool, and it is therefore difficult to present Godot
 A game engine is a complex tool, and it is therefore difficult to present Godot
-in a few words. Here's however our PR presentation, which you are free to reuse
+in a few words. Here's a quick synopsis, which you are free to reuse
 if you need a quick writeup about Godot Engine.
 if you need a quick writeup about Godot Engine.
 
 
     Godot Engine is a feature-packed, cross-platform game engine to create 2D
     Godot Engine is a feature-packed, cross-platform game engine to create 2D
     and 3D games from a unified interface. It provides a comprehensive set of
     and 3D games from a unified interface. It provides a comprehensive set of
-    common tools, so that users can focus on making games without having to
+    common tools, so users can focus on making games without having to
     reinvent the wheel. Games can be exported in one click to a number of
     reinvent the wheel. Games can be exported in one click to a number of
     platforms, including the major desktop platforms (Linux, macOS, Windows)
     platforms, including the major desktop platforms (Linux, macOS, Windows)
     as well as mobile (Android, iOS) and web-based (HTML5) platforms.
     as well as mobile (Android, iOS) and web-based (HTML5) platforms.
@@ -45,7 +45,7 @@ documentation further, especially the :ref:`Step by step
 About the documentation
 About the documentation
 -----------------------
 -----------------------
 
 
-This documentation is continuously written, corrected, edited and revamped by
+This documentation is continuously written, corrected, edited, and revamped by
 members of the Godot Engine community. It is edited via text files in the
 members of the Godot Engine community. It is edited via text files in the
 `reStructuredText <http://www.sphinx-doc.org/en/stable/rest.html>`_ markup
 `reStructuredText <http://www.sphinx-doc.org/en/stable/rest.html>`_ markup
 language and then compiled into a static website/offline document using the
 language and then compiled into a static website/offline document using the
@@ -77,13 +77,13 @@ relatively intuitive:
   engine to make games. It starts with the :ref:`Step by step
   engine to make games. It starts with the :ref:`Step by step
   <toc-learn-step_by_step>` tutorial which should be the entry point for all
   <toc-learn-step_by_step>` tutorial which should be the entry point for all
   new users.
   new users.
-- The :ref:`sec-tutorials` section, on the other hand, can be read as needed,
-  in any order. It contains many feature-specific tutorials and documentations.
+- The :ref:`sec-tutorials` section can be read as needed,
+  in any order. It contains feature-specific tutorials and documentation.
 - The :ref:`sec-devel` section is intended for advanced users and contributors
 - The :ref:`sec-devel` section is intended for advanced users and contributors
   to the engine development, with information on compiling the engine,
   to the engine development, with information on compiling the engine,
   developing C++ modules or editor plugins.
   developing C++ modules or editor plugins.
 - The :ref:`sec-community` section gives information related to contributing to
 - The :ref:`sec-community` section gives information related to contributing to
-  the engine development and the life of its community, e.g. how to report bugs,
+  engine development and the life of its community, e.g. how to report bugs,
   help with the documentation, etc. It also points to various community channels
   help with the documentation, etc. It also points to various community channels
   like IRC and Discord and contains a list of recommended third-party tutorials
   like IRC and Discord and contains a list of recommended third-party tutorials
   outside of this documentation.
   outside of this documentation.