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fixed incorrect animation name ('right' -> 'walk')

Damir Abdulganiev 5 years ago
parent
commit
b9c8fb3781
1 changed files with 2 additions and 2 deletions
  1. 2 2
      getting_started/step_by_step/exporting.rst

+ 2 - 2
getting_started/step_by_step/exporting.rst

@@ -111,7 +111,7 @@ changed:
         position.y = clamp(position.y, 0, screen_size.y)
 
         if velocity.x != 0:
-            $AnimatedSprite.animation = "right"
+            $AnimatedSprite.animation = "walk"
             $AnimatedSprite.flip_v = false
             $AnimatedSprite.flip_h = velocity.x < 0
         elif velocity.y != 0:
@@ -218,7 +218,7 @@ changed:
 
             if (velocity.x != 0)
             {
-                animatedSprite.Animation = "right";
+                animatedSprite.Animation = "walk";
                 animatedSprite.FlipV = false;
                 animatedSprite.FlipH = velocity.x < 0;
             }