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[trivial] Fix flow with 'we'

David Payne 6 months ago
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commit
beb9e8af1e
1 changed files with 1 additions and 1 deletions
  1. 1 1
      getting_started/first_2d_game/05.the_main_game_scene.rst

+ 1 - 1
getting_started/first_2d_game/05.the_main_game_scene.rst

@@ -152,7 +152,7 @@ everything up for a new game:
         GetNode<Timer>("StartTimer").Start();
     }
 
-Now to connect the ``timeout()`` signal of each Timer node (``StartTimer``,
+Now we'll connect the ``timeout()`` signal of each Timer node (``StartTimer``,
 ``ScoreTimer``, and ``MobTimer``) to the main script. For each of the three
 timers, select the timer in the Scene dock, open the Signals tab of the Node
 dock, then double-click the ``timeout()`` signal in the list. This will open a new