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Added correct reference to Frames property

Added more clear instruction for finding Frames properties.
Earlier it was harder to find Frames properties as it is now hidden inside Animation tab.
Piyush Mulatkar преди 2 години
родител
ревизия
bfd023fe77
променени са 1 файла, в които са добавени 1 реда и са изтрити 1 реда
  1. 1 1
      getting_started/first_2d_game/02.player_scene.rst

+ 1 - 1
getting_started/first_2d_game/02.player_scene.rst

@@ -58,7 +58,7 @@ Click on the ``Player`` node and add (:kbd:`Ctrl + A`) a child node :ref:`Animat
 appearance and animations for our player. Notice that there is a warning symbol
 next to the node. An ``AnimatedSprite2D`` requires a :ref:`SpriteFrames
 <class_SpriteFrames>` resource, which is a list of the animations it can
-display. To create one, find the ``Sprite Frames`` property in the Inspector and click
+display. To create one, find the ``Sprite Frames`` property under the ``Animation`` tab in the Inspector and click
 "[empty]" -> "New SpriteFrames". Click again to open the "SpriteFrames" panel:
 
 .. image:: img/spriteframes_panel.webp