Remove reference to 3.1 as a minimum version
@@ -118,8 +118,6 @@ There are two systems for registering types:
- Engine developers must add support for languages manually (both name exposure and
runtime accessibility).
- - Godot 3.1+ only.
-
- The Editor scans project folders and registers any exposed names for all
scripting languages. Each scripting language must implement its own
support for exposing this information.