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update_multimesh_tutorial

skyace65 6 年之前
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共有 3 个文件被更改,包括 2 次插入2 次删除
  1. 二进制
      tutorials/3d/img/multimesh_scene_tree.png
  2. 二进制
      tutorials/3d/img/multimesh_toolbar.png
  3. 2 2
      tutorials/3d/using_multi_mesh_instance.rst

二进制
tutorials/3d/img/multimesh_scene_tree.png


二进制
tutorials/3d/img/multimesh_toolbar.png


+ 2 - 2
tutorials/3d/using_multi_mesh_instance.rst

@@ -31,8 +31,8 @@ on. In the tree example, this would be the landscape.
 The other node is used as the source, the mesh that you want to have duplicated.
 In the tree case, this would be the tree itself.
 
-In our example, we would use a :ref:`Node <class_Node>` as the root node of the
-scene. Your scene tree would look like this:
+In our example, we would use a :ref:`Spatial <class_Spatial>` node as the root node of
+the scene. Your scene tree would look like this:
 
 .. image:: img/multimesh_scene_tree.png