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update_multimesh_tutorial

skyace65 6 years ago
parent
commit
ceb37d3940

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tutorials/3d/img/multimesh_scene_tree.png


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tutorials/3d/img/multimesh_toolbar.png


+ 2 - 2
tutorials/3d/using_multi_mesh_instance.rst

@@ -31,8 +31,8 @@ on. In the tree example, this would be the landscape.
 The other node is used as the source, the mesh that you want to have duplicated.
 The other node is used as the source, the mesh that you want to have duplicated.
 In the tree case, this would be the tree itself.
 In the tree case, this would be the tree itself.
 
 
-In our example, we would use a :ref:`Node <class_Node>` as the root node of the
-scene. Your scene tree would look like this:
+In our example, we would use a :ref:`Spatial <class_Spatial>` node as the root node of
+the scene. Your scene tree would look like this:
 
 
 .. image:: img/multimesh_scene_tree.png
 .. image:: img/multimesh_scene_tree.png