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Update screen-reading_shaders.rst

Removed an unnecessary "}"
Tim Krief 5 rokov pred
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d2bdbb464f

+ 1 - 1
tutorials/shading/screen-reading_shaders.rst

@@ -27,7 +27,7 @@ the current fragment. As a result, this simple 2D fragment shader:
 
 .. code-block:: glsl
 
-    void fragment() {}
+    void fragment() {
         COLOR = textureLod(SCREEN_TEXTURE, SCREEN_UV, 0.0);
     }