FeralBytes hace 7 años
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      development/compiling/compiling_for_x11.rst

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development/compiling/compiling_for_x11.rst

@@ -100,6 +100,10 @@ manager.
     Using Clang appears to be a requirement for OpenBSD, otherwise fonts
     would not build.
 
+.. note:: If you are compiling Godot for production use, then you can
+          make the final executable smaller and faster by adding the
+          SCons option ``target=release_debug``.
+
 Building export templates
 -------------------------