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Remove outdated notice about lack of controller support on Apple M1

This also mentions that overriding force feedback (for steering wheels)
isn't supported yet.
Hugo Locurcio 3 năm trước cách đây
mục cha
commit
ecf542f656

+ 4 - 8
tutorials/inputs/controllers_gamepads_joysticks.rst

@@ -10,8 +10,10 @@ Controllers are supported on Windows, macOS, Linux, Android, iOS, and HTML5.
 
 
 Note that more specialized devices such as steering wheels, rudder pedals and
 Note that more specialized devices such as steering wheels, rudder pedals and
 `HOTAS <https://en.wikipedia.org/wiki/HOTAS>`__ are less tested and may not
 `HOTAS <https://en.wikipedia.org/wiki/HOTAS>`__ are less tested and may not
-always work as expected. If you have access to one of those devices, don't hesitate to
-`report bugs on GitHub <https://github.com/godotengine/godot/blob/master/CONTRIBUTING.md#reporting-bugs>`__.
+always work as expected. Overriding force feedback for those devices is also not
+implemented yet. If you have access to one of those devices, don't hesitate to
+`report bugs on GitHub
+<https://github.com/godotengine/godot/blob/master/CONTRIBUTING.md#reporting-bugs>`__.
 
 
 In this guide, you will learn:
 In this guide, you will learn:
 
 
@@ -227,12 +229,6 @@ as early as possible in a script's ``_ready()`` function.
 My controller works on a given platform, but not on another platform.
 My controller works on a given platform, but not on another platform.
 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 
 
-macOS
-~~~~~
-
-Controllers are currently only supported on x86-based Macs. This means
-controllers won't work on Macs featuring ARM processors such as the Apple M1.
-
 Linux
 Linux
 ~~~~~
 ~~~~~