Browse Source

classref: Remove stray spaces in method signatures

Rémi Verschelde 7 years ago
parent
commit
f0bd3cc2c1
100 changed files with 4397 additions and 4397 deletions
  1. 229 229
      classes/[email protected]
  2. 30 30
      classes/class_acceptdialog.rst
  3. 54 54
      classes/class_animatedsprite.rst
  4. 29 29
      classes/class_animatedsprite3d.rst
  5. 121 121
      classes/class_animation.rst
  6. 118 118
      classes/class_animationplayer.rst
  7. 193 193
      classes/class_animationtreeplayer.rst
  8. 141 141
      classes/class_area.rst
  9. 117 117
      classes/class_area2d.rst
  10. 94 94
      classes/class_array.rst
  11. 70 70
      classes/class_arraymesh.rst
  12. 19 19
      classes/class_arvranchor.rst
  13. 27 27
      classes/class_arvrcontroller.rst
  14. 40 40
      classes/class_arvrinterface.rst
  15. 7 7
      classes/class_arvrorigin.rst
  16. 28 28
      classes/class_arvrpositionaltracker.rst
  17. 41 41
      classes/class_arvrserver.rst
  18. 52 52
      classes/class_astar.rst
  19. 19 19
      classes/class_atlastexture.rst
  20. 7 7
      classes/class_audioeffectamplify.rst
  21. 55 55
      classes/class_audioeffectchorus.rst
  22. 43 43
      classes/class_audioeffectcompressor.rst
  23. 79 79
      classes/class_audioeffectdelay.rst
  24. 31 31
      classes/class_audioeffectdistortion.rst
  25. 10 10
      classes/class_audioeffecteq.rst
  26. 25 25
      classes/class_audioeffectfilter.rst
  27. 25 25
      classes/class_audioeffectlimiter.rst
  28. 7 7
      classes/class_audioeffectpanner.rst
  29. 31 31
      classes/class_audioeffectphaser.rst
  30. 7 7
      classes/class_audioeffectpitchshift.rst
  31. 49 49
      classes/class_audioeffectreverb.rst
  32. 19 19
      classes/class_audioeffectstereoenhance.rst
  33. 101 101
      classes/class_audioserver.rst
  34. 19 19
      classes/class_audiostreamoggvorbis.rst
  35. 47 47
      classes/class_audiostreamplayer.rst
  36. 59 59
      classes/class_audiostreamplayer2d.rst
  37. 113 113
      classes/class_audiostreamplayer3d.rst
  38. 13 13
      classes/class_audiostreamrandompitch.rst
  39. 43 43
      classes/class_audiostreamsample.rst
  40. 13 13
      classes/class_backbuffercopy.rst
  41. 59 59
      classes/class_basebutton.rst
  42. 55 55
      classes/class_basis.rst
  43. 22 22
      classes/class_bitmap.rst
  44. 43 43
      classes/class_bitmapfont.rst
  45. 7 7
      classes/class_boneattachment.rst
  46. 10 10
      classes/class_bool.rst
  47. 10 10
      classes/class_boxcontainer.rst
  48. 7 7
      classes/class_boxshape.rst
  49. 31 31
      classes/class_button.rst
  50. 4 4
      classes/class_buttongroup.rst
  51. 88 88
      classes/class_camera.rst
  52. 127 127
      classes/class_camera2d.rst
  53. 185 185
      classes/class_canvasitem.rst
  54. 13 13
      classes/class_canvasitemmaterial.rst
  55. 46 46
      classes/class_canvaslayer.rst
  56. 7 7
      classes/class_canvasmodulate.rst
  57. 25 25
      classes/class_capsulemesh.rst
  58. 13 13
      classes/class_capsuleshape.rst
  59. 13 13
      classes/class_capsuleshape2d.rst
  60. 7 7
      classes/class_centercontainer.rst
  61. 7 7
      classes/class_circleshape2d.rst
  62. 61 61
      classes/class_classdb.rst
  63. 67 67
      classes/class_collisionobject.rst
  64. 67 67
      classes/class_collisionobject2d.rst
  65. 19 19
      classes/class_collisionpolygon.rst
  66. 25 25
      classes/class_collisionpolygon2d.rst
  67. 19 19
      classes/class_collisionshape.rst
  68. 19 19
      classes/class_collisionshape2d.rst
  69. 37 37
      classes/class_color.rst
  70. 23 23
      classes/class_colorpicker.rst
  71. 17 17
      classes/class_colorpickerbutton.rst
  72. 7 7
      classes/class_colorrect.rst
  73. 7 7
      classes/class_concavepolygonshape.rst
  74. 7 7
      classes/class_concavepolygonshape2d.rst
  75. 7 7
      classes/class_conetwistjoint.rst
  76. 28 28
      classes/class_configfile.rst
  77. 4 4
      classes/class_confirmationdialog.rst
  78. 8 8
      classes/class_container.rst
  79. 304 304
      classes/class_control.rst
  80. 7 7
      classes/class_convexpolygonshape.rst
  81. 10 10
      classes/class_convexpolygonshape2d.rst
  82. 4 4
      classes/class_csharpscript.rst
  83. 31 31
      classes/class_cubemap.rst
  84. 25 25
      classes/class_cubemesh.rst
  85. 74 74
      classes/class_curve.rst
  86. 55 55
      classes/class_curve2d.rst
  87. 64 64
      classes/class_curve3d.rst
  88. 10 10
      classes/class_curvetexture.rst
  89. 31 31
      classes/class_cylindermesh.rst
  90. 25 25
      classes/class_dampedspringjoint2d.rst
  91. 28 28
      classes/class_dictionary.rst
  92. 19 19
      classes/class_directionallight.rst
  93. 55 55
      classes/class_directory.rst
  94. 46 46
      classes/class_dynamicfont.rst
  95. 7 7
      classes/class_dynamicfontdata.rst
  96. 16 16
      classes/class_editorexportplugin.rst
  97. 64 64
      classes/class_editorfiledialog.rst
  98. 28 28
      classes/class_editorfilesystem.rst
  99. 37 37
      classes/class_editorfilesystemdirectory.rst
  100. 31 31
      classes/class_editorimportplugin.rst

+ 229 - 229
classes/[email protected]

@@ -17,159 +17,159 @@ Built-in GDScript functions.
 Member Functions
 ----------------
 
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Color<class_color>`                      | :ref:`Color8<class_@GDScript_Color8>`  **(** :ref:`int<class_int>` r8, :ref:`int<class_int>` g8, :ref:`int<class_int>` b8, :ref:`int<class_int>` a8  **)**                                                                        |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Color<class_color>`                      | :ref:`ColorN<class_@GDScript_ColorN>`  **(** :ref:`String<class_string>` name, :ref:`float<class_float>` alpha  **)**                                                                                                             |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`abs<class_@GDScript_abs>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                         |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`acos<class_@GDScript_acos>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                       |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`asin<class_@GDScript_asin>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                       |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`assert<class_@GDScript_assert>`  **(** :ref:`bool<class_bool>` condition  **)**                                                                                                                                             |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`atan<class_@GDScript_atan>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                       |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`atan2<class_@GDScript_atan2>`  **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y  **)**                                                                                                                        |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Variant<class_variant>`                  | :ref:`bytes2var<class_@GDScript_bytes2var>`  **(** :ref:`PoolByteArray<class_poolbytearray>` bytes  **)**                                                                                                                         |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`ceil<class_@GDScript_ceil>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                       |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                    | :ref:`char<class_@GDScript_char>`  **(** :ref:`int<class_int>` ascii  **)**                                                                                                                                                       |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`clamp<class_@GDScript_clamp>`  **(** :ref:`float<class_float>` val, :ref:`float<class_float>` min, :ref:`float<class_float>` max  **)**                                                                                     |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Object<class_object>`                    | :ref:`convert<class_@GDScript_convert>`  **(** :ref:`Variant<class_variant>` what, :ref:`int<class_int>` type  **)**                                                                                                              |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`cos<class_@GDScript_cos>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                         |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`cosh<class_@GDScript_cosh>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                       |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`db2linear<class_@GDScript_db2linear>`  **(** :ref:`float<class_float>` db  **)**                                                                                                                                            |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`decimals<class_@GDScript_decimals>`  **(** :ref:`float<class_float>` step  **)**                                                                                                                                            |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`dectime<class_@GDScript_dectime>`  **(** :ref:`float<class_float>` value, :ref:`float<class_float>` amount, :ref:`float<class_float>` step  **)**                                                                           |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`deg2rad<class_@GDScript_deg2rad>`  **(** :ref:`float<class_float>` deg  **)**                                                                                                                                               |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Object<class_object>`                    | :ref:`dict2inst<class_@GDScript_dict2inst>`  **(** :ref:`Dictionary<class_dictionary>` dict  **)**                                                                                                                                |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`ease<class_@GDScript_ease>`  **(** :ref:`float<class_float>` s, :ref:`float<class_float>` curve  **)**                                                                                                                      |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`exp<class_@GDScript_exp>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                         |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`floor<class_@GDScript_floor>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                     |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`fmod<class_@GDScript_fmod>`  **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y  **)**                                                                                                                          |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`fposmod<class_@GDScript_fposmod>`  **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y  **)**                                                                                                                    |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Object<class_object>`                    | :ref:`funcref<class_@GDScript_funcref>`  **(** :ref:`Object<class_object>` instance, :ref:`String<class_string>` funcname  **)**                                                                                                  |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`hash<class_@GDScript_hash>`  **(** :ref:`Variant<class_variant>` var  **)**                                                                                                                                                 |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Dictionary<class_dictionary>`            | :ref:`inst2dict<class_@GDScript_inst2dict>`  **(** :ref:`Object<class_object>` inst  **)**                                                                                                                                        |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Object<class_object>`                    | :ref:`instance_from_id<class_@GDScript_instance_from_id>`  **(** :ref:`int<class_int>` instance_id  **)**                                                                                                                         |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`inverse_lerp<class_@GDScript_inverse_lerp>`  **(** :ref:`float<class_float>` from, :ref:`float<class_float>` to, :ref:`float<class_float>` value  **)**                                                                     |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`is_inf<class_@GDScript_is_inf>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                   |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`is_nan<class_@GDScript_is_nan>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                   |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`len<class_@GDScript_len>`  **(** :ref:`Variant<class_variant>` var  **)**                                                                                                                                                   |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`lerp<class_@GDScript_lerp>`  **(** :ref:`float<class_float>` from, :ref:`float<class_float>` to, :ref:`float<class_float>` weight  **)**                                                                                    |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`linear2db<class_@GDScript_linear2db>`  **(** :ref:`float<class_float>` nrg  **)**                                                                                                                                           |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Object<class_object>`                    | :ref:`load<class_@GDScript_load>`  **(** :ref:`String<class_string>` path  **)**                                                                                                                                                  |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`log<class_@GDScript_log>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                         |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`max<class_@GDScript_max>`  **(** :ref:`float<class_float>` a, :ref:`float<class_float>` b  **)**                                                                                                                            |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`min<class_@GDScript_min>`  **(** :ref:`float<class_float>` a, :ref:`float<class_float>` b  **)**                                                                                                                            |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`nearest_po2<class_@GDScript_nearest_po2>`  **(** :ref:`int<class_int>` val  **)**                                                                                                                                           |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Variant<class_variant>`                  | :ref:`parse_json<class_@GDScript_parse_json>`  **(** :ref:`String<class_string>` json  **)**                                                                                                                                      |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`pow<class_@GDScript_pow>`  **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y  **)**                                                                                                                            |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Resource<class_resource>`                | :ref:`preload<class_@GDScript_preload>`  **(** :ref:`String<class_string>` path  **)**                                                                                                                                            |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`print<class_@GDScript_print>`  **(** **)** vararg                                                                                                                                                                           |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`print_stack<class_@GDScript_print_stack>`  **(** **)**                                                                                                                                                                      |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`printerr<class_@GDScript_printerr>`  **(** **)** vararg                                                                                                                                                                     |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`printraw<class_@GDScript_printraw>`  **(** **)** vararg                                                                                                                                                                     |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`prints<class_@GDScript_prints>`  **(** **)** vararg                                                                                                                                                                         |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`printt<class_@GDScript_printt>`  **(** **)** vararg                                                                                                                                                                         |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`rad2deg<class_@GDScript_rad2deg>`  **(** :ref:`float<class_float>` rad  **)**                                                                                                                                               |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`rand_range<class_@GDScript_rand_range>`  **(** :ref:`float<class_float>` from, :ref:`float<class_float>` to  **)**                                                                                                          |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`                      | :ref:`rand_seed<class_@GDScript_rand_seed>`  **(** :ref:`int<class_int>` seed  **)**                                                                                                                                              |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`randf<class_@GDScript_randf>`  **(** **)**                                                                                                                                                                                  |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`randi<class_@GDScript_randi>`  **(** **)**                                                                                                                                                                                  |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`randomize<class_@GDScript_randomize>`  **(** **)**                                                                                                                                                                          |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`                      | :ref:`range<class_@GDScript_range>`  **(** **)** vararg                                                                                                                                                                           |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`range_lerp<class_@GDScript_range_lerp>`  **(** :ref:`float<class_float>` value, :ref:`float<class_float>` istart, :ref:`float<class_float>` istop, :ref:`float<class_float>` ostart, :ref:`float<class_float>` ostop  **)** |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`round<class_@GDScript_round>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                     |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`seed<class_@GDScript_seed>`  **(** :ref:`int<class_int>` seed  **)**                                                                                                                                                        |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`sign<class_@GDScript_sign>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                       |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`sin<class_@GDScript_sin>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                         |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`sinh<class_@GDScript_sinh>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                       |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`sqrt<class_@GDScript_sqrt>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                       |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`stepify<class_@GDScript_stepify>`  **(** :ref:`float<class_float>` s, :ref:`float<class_float>` step  **)**                                                                                                                 |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                    | :ref:`str<class_@GDScript_str>`  **(** **)** vararg                                                                                                                                                                               |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Variant<class_variant>`                  | :ref:`str2var<class_@GDScript_str2var>`  **(** :ref:`String<class_string>` string  **)**                                                                                                                                          |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`tan<class_@GDScript_tan>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                         |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`tanh<class_@GDScript_tanh>`  **(** :ref:`float<class_float>` s  **)**                                                                                                                                                       |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                    | :ref:`to_json<class_@GDScript_to_json>`  **(** :ref:`Variant<class_variant>` var  **)**                                                                                                                                           |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`type_exists<class_@GDScript_type_exists>`  **(** :ref:`String<class_string>` type  **)**                                                                                                                                    |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`typeof<class_@GDScript_typeof>`  **(** :ref:`Variant<class_variant>` what  **)**                                                                                                                                            |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                    | :ref:`validate_json<class_@GDScript_validate_json>`  **(** :ref:`String<class_string>` json  **)**                                                                                                                                |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolByteArray<class_poolbytearray>`      | :ref:`var2bytes<class_@GDScript_var2bytes>`  **(** :ref:`Variant<class_variant>` var  **)**                                                                                                                                       |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                    | :ref:`var2str<class_@GDScript_var2str>`  **(** :ref:`Variant<class_variant>` var  **)**                                                                                                                                           |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Object<class_object>`                    | :ref:`weakref<class_@GDScript_weakref>`  **(** :ref:`Object<class_object>` obj  **)**                                                                                                                                             |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`GDFunctionState<class_gdfunctionstate>`  | :ref:`yield<class_@GDScript_yield>`  **(** :ref:`Object<class_object>` object, :ref:`String<class_string>` signal  **)**                                                                                                          |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Color<class_color>`                      | :ref:`Color8<class_@GDScript_Color8>` **(** :ref:`int<class_int>` r8, :ref:`int<class_int>` g8, :ref:`int<class_int>` b8, :ref:`int<class_int>` a8 **)**                                                                        |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Color<class_color>`                      | :ref:`ColorN<class_@GDScript_ColorN>` **(** :ref:`String<class_string>` name, :ref:`float<class_float>` alpha **)**                                                                                                             |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`abs<class_@GDScript_abs>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                         |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`acos<class_@GDScript_acos>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                       |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`asin<class_@GDScript_asin>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                       |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`assert<class_@GDScript_assert>` **(** :ref:`bool<class_bool>` condition **)**                                                                                                                                             |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`atan<class_@GDScript_atan>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                       |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`atan2<class_@GDScript_atan2>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y **)**                                                                                                                        |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Variant<class_variant>`                  | :ref:`bytes2var<class_@GDScript_bytes2var>` **(** :ref:`PoolByteArray<class_poolbytearray>` bytes **)**                                                                                                                         |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`ceil<class_@GDScript_ceil>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                       |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                    | :ref:`char<class_@GDScript_char>` **(** :ref:`int<class_int>` ascii **)**                                                                                                                                                       |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`clamp<class_@GDScript_clamp>` **(** :ref:`float<class_float>` val, :ref:`float<class_float>` min, :ref:`float<class_float>` max **)**                                                                                     |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Object<class_object>`                    | :ref:`convert<class_@GDScript_convert>` **(** :ref:`Variant<class_variant>` what, :ref:`int<class_int>` type **)**                                                                                                              |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`cos<class_@GDScript_cos>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                         |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`cosh<class_@GDScript_cosh>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                       |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`db2linear<class_@GDScript_db2linear>` **(** :ref:`float<class_float>` db **)**                                                                                                                                            |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`decimals<class_@GDScript_decimals>` **(** :ref:`float<class_float>` step **)**                                                                                                                                            |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`dectime<class_@GDScript_dectime>` **(** :ref:`float<class_float>` value, :ref:`float<class_float>` amount, :ref:`float<class_float>` step **)**                                                                           |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`deg2rad<class_@GDScript_deg2rad>` **(** :ref:`float<class_float>` deg **)**                                                                                                                                               |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Object<class_object>`                    | :ref:`dict2inst<class_@GDScript_dict2inst>` **(** :ref:`Dictionary<class_dictionary>` dict **)**                                                                                                                                |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`ease<class_@GDScript_ease>` **(** :ref:`float<class_float>` s, :ref:`float<class_float>` curve **)**                                                                                                                      |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`exp<class_@GDScript_exp>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                         |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`floor<class_@GDScript_floor>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                     |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`fmod<class_@GDScript_fmod>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y **)**                                                                                                                          |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`fposmod<class_@GDScript_fposmod>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y **)**                                                                                                                    |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Object<class_object>`                    | :ref:`funcref<class_@GDScript_funcref>` **(** :ref:`Object<class_object>` instance, :ref:`String<class_string>` funcname **)**                                                                                                  |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`hash<class_@GDScript_hash>` **(** :ref:`Variant<class_variant>` var **)**                                                                                                                                                 |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Dictionary<class_dictionary>`            | :ref:`inst2dict<class_@GDScript_inst2dict>` **(** :ref:`Object<class_object>` inst **)**                                                                                                                                        |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Object<class_object>`                    | :ref:`instance_from_id<class_@GDScript_instance_from_id>` **(** :ref:`int<class_int>` instance_id **)**                                                                                                                         |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`inverse_lerp<class_@GDScript_inverse_lerp>` **(** :ref:`float<class_float>` from, :ref:`float<class_float>` to, :ref:`float<class_float>` value **)**                                                                     |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`is_inf<class_@GDScript_is_inf>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                   |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`is_nan<class_@GDScript_is_nan>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                   |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`len<class_@GDScript_len>` **(** :ref:`Variant<class_variant>` var **)**                                                                                                                                                   |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`lerp<class_@GDScript_lerp>` **(** :ref:`float<class_float>` from, :ref:`float<class_float>` to, :ref:`float<class_float>` weight **)**                                                                                    |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`linear2db<class_@GDScript_linear2db>` **(** :ref:`float<class_float>` nrg **)**                                                                                                                                           |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Object<class_object>`                    | :ref:`load<class_@GDScript_load>` **(** :ref:`String<class_string>` path **)**                                                                                                                                                  |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`log<class_@GDScript_log>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                         |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`max<class_@GDScript_max>` **(** :ref:`float<class_float>` a, :ref:`float<class_float>` b **)**                                                                                                                            |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`min<class_@GDScript_min>` **(** :ref:`float<class_float>` a, :ref:`float<class_float>` b **)**                                                                                                                            |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`nearest_po2<class_@GDScript_nearest_po2>` **(** :ref:`int<class_int>` val **)**                                                                                                                                           |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Variant<class_variant>`                  | :ref:`parse_json<class_@GDScript_parse_json>` **(** :ref:`String<class_string>` json **)**                                                                                                                                      |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`pow<class_@GDScript_pow>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y **)**                                                                                                                            |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Resource<class_resource>`                | :ref:`preload<class_@GDScript_preload>` **(** :ref:`String<class_string>` path **)**                                                                                                                                            |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`print<class_@GDScript_print>` **(** **)** vararg                                                                                                                                                                          |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`print_stack<class_@GDScript_print_stack>` **(** **)**                                                                                                                                                                     |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`printerr<class_@GDScript_printerr>` **(** **)** vararg                                                                                                                                                                    |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`printraw<class_@GDScript_printraw>` **(** **)** vararg                                                                                                                                                                    |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`prints<class_@GDScript_prints>` **(** **)** vararg                                                                                                                                                                        |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`printt<class_@GDScript_printt>` **(** **)** vararg                                                                                                                                                                        |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`rad2deg<class_@GDScript_rad2deg>` **(** :ref:`float<class_float>` rad **)**                                                                                                                                               |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`rand_range<class_@GDScript_rand_range>` **(** :ref:`float<class_float>` from, :ref:`float<class_float>` to **)**                                                                                                          |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`                      | :ref:`rand_seed<class_@GDScript_rand_seed>` **(** :ref:`int<class_int>` seed **)**                                                                                                                                              |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`randf<class_@GDScript_randf>` **(** **)**                                                                                                                                                                                 |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`randi<class_@GDScript_randi>` **(** **)**                                                                                                                                                                                 |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`randomize<class_@GDScript_randomize>` **(** **)**                                                                                                                                                                         |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`                      | :ref:`range<class_@GDScript_range>` **(** **)** vararg                                                                                                                                                                          |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`range_lerp<class_@GDScript_range_lerp>` **(** :ref:`float<class_float>` value, :ref:`float<class_float>` istart, :ref:`float<class_float>` istop, :ref:`float<class_float>` ostart, :ref:`float<class_float>` ostop **)** |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`round<class_@GDScript_round>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                     |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`seed<class_@GDScript_seed>` **(** :ref:`int<class_int>` seed **)**                                                                                                                                                        |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`sign<class_@GDScript_sign>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                       |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`sin<class_@GDScript_sin>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                         |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`sinh<class_@GDScript_sinh>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                       |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`sqrt<class_@GDScript_sqrt>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                       |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`stepify<class_@GDScript_stepify>` **(** :ref:`float<class_float>` s, :ref:`float<class_float>` step **)**                                                                                                                 |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                    | :ref:`str<class_@GDScript_str>` **(** **)** vararg                                                                                                                                                                              |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Variant<class_variant>`                  | :ref:`str2var<class_@GDScript_str2var>` **(** :ref:`String<class_string>` string **)**                                                                                                                                          |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`tan<class_@GDScript_tan>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                         |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`tanh<class_@GDScript_tanh>` **(** :ref:`float<class_float>` s **)**                                                                                                                                                       |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                    | :ref:`to_json<class_@GDScript_to_json>` **(** :ref:`Variant<class_variant>` var **)**                                                                                                                                           |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`type_exists<class_@GDScript_type_exists>` **(** :ref:`String<class_string>` type **)**                                                                                                                                    |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`typeof<class_@GDScript_typeof>` **(** :ref:`Variant<class_variant>` what **)**                                                                                                                                            |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                    | :ref:`validate_json<class_@GDScript_validate_json>` **(** :ref:`String<class_string>` json **)**                                                                                                                                |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolByteArray<class_poolbytearray>`      | :ref:`var2bytes<class_@GDScript_var2bytes>` **(** :ref:`Variant<class_variant>` var **)**                                                                                                                                       |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                    | :ref:`var2str<class_@GDScript_var2str>` **(** :ref:`Variant<class_variant>` var **)**                                                                                                                                           |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Object<class_object>`                    | :ref:`weakref<class_@GDScript_weakref>` **(** :ref:`Object<class_object>` obj **)**                                                                                                                                             |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`GDFunctionState<class_gdfunctionstate>`  | :ref:`yield<class_@GDScript_yield>` **(** :ref:`Object<class_object>` object, :ref:`String<class_string>` signal **)**                                                                                                          |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Numeric Constants
 -----------------
@@ -190,7 +190,7 @@ Member Function Description
 
 .. _class_@GDScript_Color8:
 
-- :ref:`Color<class_color>`  **Color8**  **(** :ref:`int<class_int>` r8, :ref:`int<class_int>` g8, :ref:`int<class_int>` b8, :ref:`int<class_int>` a8  **)**
+- :ref:`Color<class_color>` **Color8** **(** :ref:`int<class_int>` r8, :ref:`int<class_int>` g8, :ref:`int<class_int>` b8, :ref:`int<class_int>` a8 **)**
 
 Returns a 32 bit color with red, green, blue and alpha channels. Each channel has 8 bits of information ranging from 0 to 255.
 
@@ -208,7 +208,7 @@ Returns a 32 bit color with red, green, blue and alpha channels. Each channel ha
 
 .. _class_@GDScript_ColorN:
 
-- :ref:`Color<class_color>`  **ColorN**  **(** :ref:`String<class_string>` name, :ref:`float<class_float>` alpha  **)**
+- :ref:`Color<class_color>` **ColorN** **(** :ref:`String<class_string>` name, :ref:`float<class_float>` alpha **)**
 
 Returns color ``name`` with ``alpha`` ranging from 0 to 1. Note: ``name`` is defined in color_names.inc.
 
@@ -218,7 +218,7 @@ Returns color ``name`` with ``alpha`` ranging from 0 to 1. Note: ``name`` is def
 
 .. _class_@GDScript_abs:
 
-- :ref:`float<class_float>`  **abs**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`float<class_float>` **abs** **(** :ref:`float<class_float>` s **)**
 
 Returns the absolute value of parameter ``s``  (i.e. unsigned value, works for integer and float).
 
@@ -229,7 +229,7 @@ Returns the absolute value of parameter ``s``  (i.e. unsigned value, works for i
 
 .. _class_@GDScript_acos:
 
-- :ref:`float<class_float>`  **acos**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`float<class_float>` **acos** **(** :ref:`float<class_float>` s **)**
 
 Returns the arc cosine of ``s`` in radians. Use to get the angle of cosine ``s``.
 
@@ -240,7 +240,7 @@ Returns the arc cosine of ``s`` in radians. Use to get the angle of cosine ``s``
 
 .. _class_@GDScript_asin:
 
-- :ref:`float<class_float>`  **asin**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`float<class_float>` **asin** **(** :ref:`float<class_float>` s **)**
 
 Returns the arc sine of ``s`` in radians. Use to get the angle of sine ``s``.
 
@@ -251,7 +251,7 @@ Returns the arc sine of ``s`` in radians. Use to get the angle of sine ``s``.
 
 .. _class_@GDScript_assert:
 
-- void  **assert**  **(** :ref:`bool<class_bool>` condition  **)**
+- void **assert** **(** :ref:`bool<class_bool>` condition **)**
 
 Assert that the ``condition`` is true. If the ``condition`` is false a fatal error is generated and the program is halted. Useful for debugging to make sure a value is always true.
 
@@ -265,7 +265,7 @@ Assert that the ``condition`` is true. If the ``condition`` is false a fatal err
 
 .. _class_@GDScript_atan:
 
-- :ref:`float<class_float>`  **atan**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`float<class_float>` **atan** **(** :ref:`float<class_float>` s **)**
 
 Returns the arc tangent of ``s`` in radians. Use it to get the angle from an angle's tangent in trigonometry: ``atan(tan(angle)) == angle``.
 
@@ -277,7 +277,7 @@ The method cannot know in which quadrant the angle should fall. See :ref:`atan2<
 
 .. _class_@GDScript_atan2:
 
-- :ref:`float<class_float>`  **atan2**  **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y  **)**
+- :ref:`float<class_float>` **atan2** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y **)**
 
 Returns the arc tangent of ``y/x`` in radians. Use to get the angle of tangent ``y/x``. To compute the value, the method takes into account the sign of both arguments in order to determine the quadrant.
 
@@ -287,13 +287,13 @@ Returns the arc tangent of ``y/x`` in radians. Use to get the angle of tangent `
 
 .. _class_@GDScript_bytes2var:
 
-- :ref:`Variant<class_variant>`  **bytes2var**  **(** :ref:`PoolByteArray<class_poolbytearray>` bytes  **)**
+- :ref:`Variant<class_variant>` **bytes2var** **(** :ref:`PoolByteArray<class_poolbytearray>` bytes **)**
 
 Decodes a byte array back to a value.
 
 .. _class_@GDScript_ceil:
 
-- :ref:`float<class_float>`  **ceil**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`float<class_float>` **ceil** **(** :ref:`float<class_float>` s **)**
 
 Rounds ``s`` upward, returning the smallest integral value that is not less than ``s``.
 
@@ -304,7 +304,7 @@ Rounds ``s`` upward, returning the smallest integral value that is not less than
 
 .. _class_@GDScript_char:
 
-- :ref:`String<class_string>`  **char**  **(** :ref:`int<class_int>` ascii  **)**
+- :ref:`String<class_string>` **char** **(** :ref:`int<class_int>` ascii **)**
 
 Returns a character as a String of the given ASCII code.
 
@@ -317,7 +317,7 @@ Returns a character as a String of the given ASCII code.
 
 .. _class_@GDScript_clamp:
 
-- :ref:`float<class_float>`  **clamp**  **(** :ref:`float<class_float>` val, :ref:`float<class_float>` min, :ref:`float<class_float>` max  **)**
+- :ref:`float<class_float>` **clamp** **(** :ref:`float<class_float>` val, :ref:`float<class_float>` min, :ref:`float<class_float>` max **)**
 
 Clamps ``val`` and returns a value not less than ``min`` and not more than ``max``.
 
@@ -333,7 +333,7 @@ Clamps ``val`` and returns a value not less than ``min`` and not more than ``max
 
 .. _class_@GDScript_convert:
 
-- :ref:`Object<class_object>`  **convert**  **(** :ref:`Variant<class_variant>` what, :ref:`int<class_int>` type  **)**
+- :ref:`Object<class_object>` **convert** **(** :ref:`Variant<class_variant>` what, :ref:`int<class_int>` type **)**
 
 Converts from a type to another in the best way possible. The ``type`` parameter uses the enum TYPE\_\* in :ref:`@Global Scope<class_@global scope>`.
 
@@ -349,7 +349,7 @@ Converts from a type to another in the best way possible. The ``type`` parameter
 
 .. _class_@GDScript_cos:
 
-- :ref:`float<class_float>`  **cos**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`float<class_float>` **cos** **(** :ref:`float<class_float>` s **)**
 
 Returns the cosine of angle ``s`` in radians.
 
@@ -361,7 +361,7 @@ Returns the cosine of angle ``s`` in radians.
 
 .. _class_@GDScript_cosh:
 
-- :ref:`float<class_float>`  **cosh**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`float<class_float>` **cosh** **(** :ref:`float<class_float>` s **)**
 
 Returns the hyperbolic cosine of ``s`` in radians.
 
@@ -372,13 +372,13 @@ Returns the hyperbolic cosine of ``s`` in radians.
 
 .. _class_@GDScript_db2linear:
 
-- :ref:`float<class_float>`  **db2linear**  **(** :ref:`float<class_float>` db  **)**
+- :ref:`float<class_float>` **db2linear** **(** :ref:`float<class_float>` db **)**
 
 Converts from decibels to linear energy (audio).
 
 .. _class_@GDScript_decimals:
 
-- :ref:`float<class_float>`  **decimals**  **(** :ref:`float<class_float>` step  **)**
+- :ref:`float<class_float>` **decimals** **(** :ref:`float<class_float>` step **)**
 
 Returns the position of the first non-zero digit, after the decimal point.
 
@@ -389,7 +389,7 @@ Returns the position of the first non-zero digit, after the decimal point.
 
 .. _class_@GDScript_dectime:
 
-- :ref:`float<class_float>`  **dectime**  **(** :ref:`float<class_float>` value, :ref:`float<class_float>` amount, :ref:`float<class_float>` step  **)**
+- :ref:`float<class_float>` **dectime** **(** :ref:`float<class_float>` value, :ref:`float<class_float>` amount, :ref:`float<class_float>` step **)**
 
 Returns the result of ``value`` decreased by ``step`` \* ``amount``.
 
@@ -400,7 +400,7 @@ Returns the result of ``value`` decreased by ``step`` \* ``amount``.
 
 .. _class_@GDScript_deg2rad:
 
-- :ref:`float<class_float>`  **deg2rad**  **(** :ref:`float<class_float>` deg  **)**
+- :ref:`float<class_float>` **deg2rad** **(** :ref:`float<class_float>` deg **)**
 
 Returns degrees converted to radians.
 
@@ -411,19 +411,19 @@ Returns degrees converted to radians.
 
 .. _class_@GDScript_dict2inst:
 
-- :ref:`Object<class_object>`  **dict2inst**  **(** :ref:`Dictionary<class_dictionary>` dict  **)**
+- :ref:`Object<class_object>` **dict2inst** **(** :ref:`Dictionary<class_dictionary>` dict **)**
 
 Converts a previously converted instance to a dictionary, back into an instance. Useful for deserializing.
 
 .. _class_@GDScript_ease:
 
-- :ref:`float<class_float>`  **ease**  **(** :ref:`float<class_float>` s, :ref:`float<class_float>` curve  **)**
+- :ref:`float<class_float>` **ease** **(** :ref:`float<class_float>` s, :ref:`float<class_float>` curve **)**
 
 Easing function, based on exponent. 0 is constant, 1 is linear, 0 to 1 is ease-in, 1+ is ease out. Negative values are in-out/out in.
 
 .. _class_@GDScript_exp:
 
-- :ref:`float<class_float>`  **exp**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`float<class_float>` **exp** **(** :ref:`float<class_float>` s **)**
 
 Raises the Euler's constant **e** to the power of ``s`` and returns it. **e** has an approximate value of 2.71828.
 
@@ -433,7 +433,7 @@ Raises the Euler's constant **e** to the power of ``s`` and returns it. **e** ha
 
 .. _class_@GDScript_floor:
 
-- :ref:`float<class_float>`  **floor**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`float<class_float>` **floor** **(** :ref:`float<class_float>` s **)**
 
 Rounds ``s`` to the closest smaller integer and returns it.
 
@@ -446,7 +446,7 @@ Rounds ``s`` to the closest smaller integer and returns it.
 
 .. _class_@GDScript_fmod:
 
-- :ref:`float<class_float>`  **fmod**  **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y  **)**
+- :ref:`float<class_float>` **fmod** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y **)**
 
 Returns the floating-point remainder of ``x/y``.
 
@@ -457,7 +457,7 @@ Returns the floating-point remainder of ``x/y``.
 
 .. _class_@GDScript_fposmod:
 
-- :ref:`float<class_float>`  **fposmod**  **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y  **)**
+- :ref:`float<class_float>` **fposmod** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y **)**
 
 Returns the floating-point remainder of ``x/y`` that wraps equally in positive and negative.
 
@@ -485,7 +485,7 @@ Produces:
 
 .. _class_@GDScript_funcref:
 
-- :ref:`Object<class_object>`  **funcref**  **(** :ref:`Object<class_object>` instance, :ref:`String<class_string>` funcname  **)**
+- :ref:`Object<class_object>` **funcref** **(** :ref:`Object<class_object>` instance, :ref:`String<class_string>` funcname **)**
 
 Returns a reference to the specified function ``funcname`` in the ``instance`` node. As functions aren't first-class objects in GDscript, use ``funcref`` to store a :ref:`FuncRef<class_funcref>` in a variable and call it later.
 
@@ -499,7 +499,7 @@ Returns a reference to the specified function ``funcname`` in the ``instance`` n
 
 .. _class_@GDScript_hash:
 
-- :ref:`int<class_int>`  **hash**  **(** :ref:`Variant<class_variant>` var  **)**
+- :ref:`int<class_int>` **hash** **(** :ref:`Variant<class_variant>` var **)**
 
 Returns the integer hash of the variable passed.
 
@@ -509,7 +509,7 @@ Returns the integer hash of the variable passed.
 
 .. _class_@GDScript_inst2dict:
 
-- :ref:`Dictionary<class_dictionary>`  **inst2dict**  **(** :ref:`Object<class_object>` inst  **)**
+- :ref:`Dictionary<class_dictionary>` **inst2dict** **(** :ref:`Object<class_object>` inst **)**
 
 Returns the passed instance converted to a dictionary (useful for serializing).
 
@@ -530,7 +530,7 @@ Prints out:
 
 .. _class_@GDScript_instance_from_id:
 
-- :ref:`Object<class_object>`  **instance_from_id**  **(** :ref:`int<class_int>` instance_id  **)**
+- :ref:`Object<class_object>` **instance_from_id** **(** :ref:`int<class_int>` instance_id **)**
 
 Returns the Object that corresponds to ``instance_id``. All Objects have a unique instance ID.
 
@@ -544,7 +544,7 @@ Returns the Object that corresponds to ``instance_id``. All Objects have a uniqu
 
 .. _class_@GDScript_inverse_lerp:
 
-- :ref:`float<class_float>`  **inverse_lerp**  **(** :ref:`float<class_float>` from, :ref:`float<class_float>` to, :ref:`float<class_float>` value  **)**
+- :ref:`float<class_float>` **inverse_lerp** **(** :ref:`float<class_float>` from, :ref:`float<class_float>` to, :ref:`float<class_float>` value **)**
 
 Returns a normalized value considering the given range.
 
@@ -554,19 +554,19 @@ Returns a normalized value considering the given range.
 
 .. _class_@GDScript_is_inf:
 
-- :ref:`bool<class_bool>`  **is_inf**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`bool<class_bool>` **is_inf** **(** :ref:`float<class_float>` s **)**
 
 Returns True/False whether ``s`` is an infinity value (either positive infinity or negative infinity).
 
 .. _class_@GDScript_is_nan:
 
-- :ref:`bool<class_bool>`  **is_nan**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`bool<class_bool>` **is_nan** **(** :ref:`float<class_float>` s **)**
 
 Returns True/False whether ``s`` is a NaN (Not-A-Number) value.
 
 .. _class_@GDScript_len:
 
-- :ref:`int<class_int>`  **len**  **(** :ref:`Variant<class_variant>` var  **)**
+- :ref:`int<class_int>` **len** **(** :ref:`Variant<class_variant>` var **)**
 
 Returns length of Variant ``var``. Length is the character count of String, element count of Array, size of Dictionary, etc. Note: Generates a fatal error if Variant can not provide a length.
 
@@ -577,7 +577,7 @@ Returns length of Variant ``var``. Length is the character count of String, elem
 
 .. _class_@GDScript_lerp:
 
-- :ref:`float<class_float>`  **lerp**  **(** :ref:`float<class_float>` from, :ref:`float<class_float>` to, :ref:`float<class_float>` weight  **)**
+- :ref:`float<class_float>` **lerp** **(** :ref:`float<class_float>` from, :ref:`float<class_float>` to, :ref:`float<class_float>` weight **)**
 
 Linearly interpolates between two values by a normalized value.
 
@@ -587,13 +587,13 @@ Linearly interpolates between two values by a normalized value.
 
 .. _class_@GDScript_linear2db:
 
-- :ref:`float<class_float>`  **linear2db**  **(** :ref:`float<class_float>` nrg  **)**
+- :ref:`float<class_float>` **linear2db** **(** :ref:`float<class_float>` nrg **)**
 
 Converts from linear energy to decibels (audio).
 
 .. _class_@GDScript_load:
 
-- :ref:`Object<class_object>`  **load**  **(** :ref:`String<class_string>` path  **)**
+- :ref:`Object<class_object>` **load** **(** :ref:`String<class_string>` path **)**
 
 Loads a resource from the filesystem located at 'path'. Note: resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path".
 
@@ -604,7 +604,7 @@ Loads a resource from the filesystem located at 'path'. Note: resource paths can
 
 .. _class_@GDScript_log:
 
-- :ref:`float<class_float>`  **log**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`float<class_float>` **log** **(** :ref:`float<class_float>` s **)**
 
 Natural logarithm. The amount of time needed to reach a certain level of continuous growth. Note: This is not the same as the log function on your calculator which is a base 10 logarithm.
 
@@ -614,7 +614,7 @@ Natural logarithm. The amount of time needed to reach a certain level of continu
 
 .. _class_@GDScript_max:
 
-- :ref:`float<class_float>`  **max**  **(** :ref:`float<class_float>` a, :ref:`float<class_float>` b  **)**
+- :ref:`float<class_float>` **max** **(** :ref:`float<class_float>` a, :ref:`float<class_float>` b **)**
 
 Returns the maximum of two values.
 
@@ -625,7 +625,7 @@ Returns the maximum of two values.
 
 .. _class_@GDScript_min:
 
-- :ref:`float<class_float>`  **min**  **(** :ref:`float<class_float>` a, :ref:`float<class_float>` b  **)**
+- :ref:`float<class_float>` **min** **(** :ref:`float<class_float>` a, :ref:`float<class_float>` b **)**
 
 Returns the minimum of two values.
 
@@ -636,7 +636,7 @@ Returns the minimum of two values.
 
 .. _class_@GDScript_nearest_po2:
 
-- :ref:`int<class_int>`  **nearest_po2**  **(** :ref:`int<class_int>` val  **)**
+- :ref:`int<class_int>` **nearest_po2** **(** :ref:`int<class_int>` val **)**
 
 Returns the nearest larger power of 2 for integer ``val``.
 
@@ -648,7 +648,7 @@ Returns the nearest larger power of 2 for integer ``val``.
 
 .. _class_@GDScript_parse_json:
 
-- :ref:`Variant<class_variant>`  **parse_json**  **(** :ref:`String<class_string>` json  **)**
+- :ref:`Variant<class_variant>` **parse_json** **(** :ref:`String<class_string>` json **)**
 
 Parse JSON text to a Variant (use :ref:`typeof<class_@GDScript_typeof>` to check if it is what you expect).
 
@@ -664,7 +664,7 @@ Be aware that the JSON specification does not define integer or float types, but
 
 .. _class_@GDScript_pow:
 
-- :ref:`float<class_float>`  **pow**  **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y  **)**
+- :ref:`float<class_float>` **pow** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y **)**
 
 Returns the result of ``x`` raised to the power of ``y``.
 
@@ -674,7 +674,7 @@ Returns the result of ``x`` raised to the power of ``y``.
 
 .. _class_@GDScript_preload:
 
-- :ref:`Resource<class_resource>`  **preload**  **(** :ref:`String<class_string>` path  **)**
+- :ref:`Resource<class_resource>` **preload** **(** :ref:`String<class_string>` path **)**
 
 Returns a resource from the filesystem that is loaded during script parsing. Note: resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path".
 
@@ -685,7 +685,7 @@ Returns a resource from the filesystem that is loaded during script parsing. Not
 
 .. _class_@GDScript_print:
 
-- void  **print**  **(** **)** vararg
+- void **print** **(** **)** vararg
 
 Converts one or more arguments to strings in the best way possible and prints them to the console.
 
@@ -696,7 +696,7 @@ Converts one or more arguments to strings in the best way possible and prints th
 
 .. _class_@GDScript_print_stack:
 
-- void  **print_stack**  **(** **)**
+- void **print_stack** **(** **)**
 
 Prints a stack track at code location, only works when running with debugger turned on.
 
@@ -708,7 +708,7 @@ Output in the console would look something like this:
 
 .. _class_@GDScript_printerr:
 
-- void  **printerr**  **(** **)** vararg
+- void **printerr** **(** **)** vararg
 
 Prints one or more arguments to strings in the best way possible to standard error line.
 
@@ -718,7 +718,7 @@ Prints one or more arguments to strings in the best way possible to standard err
 
 .. _class_@GDScript_printraw:
 
-- void  **printraw**  **(** **)** vararg
+- void **printraw** **(** **)** vararg
 
 Prints one or more arguments to strings in the best way possible to console. No newline is added at the end.
 
@@ -730,7 +730,7 @@ Prints one or more arguments to strings in the best way possible to console. No
 
 .. _class_@GDScript_prints:
 
-- void  **prints**  **(** **)** vararg
+- void **prints** **(** **)** vararg
 
 Prints one or more arguments to the console with a space between each argument.
 
@@ -740,7 +740,7 @@ Prints one or more arguments to the console with a space between each argument.
 
 .. _class_@GDScript_printt:
 
-- void  **printt**  **(** **)** vararg
+- void **printt** **(** **)** vararg
 
 Prints one or more arguments to the console with a tab between each argument.
 
@@ -750,7 +750,7 @@ Prints one or more arguments to the console with a tab between each argument.
 
 .. _class_@GDScript_rad2deg:
 
-- :ref:`float<class_float>`  **rad2deg**  **(** :ref:`float<class_float>` rad  **)**
+- :ref:`float<class_float>` **rad2deg** **(** :ref:`float<class_float>` rad **)**
 
 Converts from radians to degrees.
 
@@ -760,7 +760,7 @@ Converts from radians to degrees.
 
 .. _class_@GDScript_rand_range:
 
-- :ref:`float<class_float>`  **rand_range**  **(** :ref:`float<class_float>` from, :ref:`float<class_float>` to  **)**
+- :ref:`float<class_float>` **rand_range** **(** :ref:`float<class_float>` from, :ref:`float<class_float>` to **)**
 
 Random range, any floating point value between ``from`` and ``to``.
 
@@ -770,13 +770,13 @@ Random range, any floating point value between ``from`` and ``to``.
 
 .. _class_@GDScript_rand_seed:
 
-- :ref:`Array<class_array>`  **rand_seed**  **(** :ref:`int<class_int>` seed  **)**
+- :ref:`Array<class_array>` **rand_seed** **(** :ref:`int<class_int>` seed **)**
 
 Random from seed: pass a ``seed``, and an array with both number and new seed is returned. "Seed" here refers to the internal state of the pseudo random number generator. The internal state of the current implementation is 64 bits.
 
 .. _class_@GDScript_randf:
 
-- :ref:`float<class_float>`  **randf**  **(** **)**
+- :ref:`float<class_float>` **randf** **(** **)**
 
 Returns a random floating point value between 0 and 1.
 
@@ -786,7 +786,7 @@ Returns a random floating point value between 0 and 1.
 
 .. _class_@GDScript_randi:
 
-- :ref:`int<class_int>`  **randi**  **(** **)**
+- :ref:`int<class_int>` **randi** **(** **)**
 
 Returns a random 32 bit integer. Use remainder to obtain a random value between 0 and N (where N is smaller than 2^32 -1).
 
@@ -798,7 +798,7 @@ Returns a random 32 bit integer. Use remainder to obtain a random value between
 
 .. _class_@GDScript_randomize:
 
-- void  **randomize**  **(** **)**
+- void **randomize** **(** **)**
 
 Randomizes the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time.
 
@@ -809,7 +809,7 @@ Randomizes the seed (or the internal state) of the random number generator. Curr
 
 .. _class_@GDScript_range:
 
-- :ref:`Array<class_array>`  **range**  **(** **)** vararg
+- :ref:`Array<class_array>` **range** **(** **)** vararg
 
 Returns an array with the given range. Range can be 1 argument N (0 to N-1), two arguments (initial, final-1) or three arguments (initial, final-1, increment).
 
@@ -841,7 +841,7 @@ Output:
 
 .. _class_@GDScript_range_lerp:
 
-- :ref:`float<class_float>`  **range_lerp**  **(** :ref:`float<class_float>` value, :ref:`float<class_float>` istart, :ref:`float<class_float>` istop, :ref:`float<class_float>` ostart, :ref:`float<class_float>` ostop  **)**
+- :ref:`float<class_float>` **range_lerp** **(** :ref:`float<class_float>` value, :ref:`float<class_float>` istart, :ref:`float<class_float>` istop, :ref:`float<class_float>` ostart, :ref:`float<class_float>` ostop **)**
 
 Maps a ``value`` from range ``[istart, istop]`` to ``[ostart, ostop]``.
 
@@ -851,7 +851,7 @@ Maps a ``value`` from range ``[istart, istop]`` to ``[ostart, ostop]``.
 
 .. _class_@GDScript_round:
 
-- :ref:`float<class_float>`  **round**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`float<class_float>` **round** **(** :ref:`float<class_float>` s **)**
 
 Returns the integral value that is nearest to ``s``, with halfway cases rounded away from zero.
 
@@ -861,7 +861,7 @@ Returns the integral value that is nearest to ``s``, with halfway cases rounded
 
 .. _class_@GDScript_seed:
 
-- void  **seed**  **(** :ref:`int<class_int>` seed  **)**
+- void **seed** **(** :ref:`int<class_int>` seed **)**
 
 Sets seed for the random number generator.
 
@@ -872,7 +872,7 @@ Sets seed for the random number generator.
 
 .. _class_@GDScript_sign:
 
-- :ref:`float<class_float>`  **sign**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`float<class_float>` **sign** **(** :ref:`float<class_float>` s **)**
 
 Returns sign of ``s`` -1 or 1.
 
@@ -883,7 +883,7 @@ Returns sign of ``s`` -1 or 1.
 
 .. _class_@GDScript_sin:
 
-- :ref:`float<class_float>`  **sin**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`float<class_float>` **sin** **(** :ref:`float<class_float>` s **)**
 
 Returns the sine of angle ``s`` in radians.
 
@@ -893,7 +893,7 @@ Returns the sine of angle ``s`` in radians.
 
 .. _class_@GDScript_sinh:
 
-- :ref:`float<class_float>`  **sinh**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`float<class_float>` **sinh** **(** :ref:`float<class_float>` s **)**
 
 Returns the hyperbolic sine of ``s``.
 
@@ -904,7 +904,7 @@ Returns the hyperbolic sine of ``s``.
 
 .. _class_@GDScript_sqrt:
 
-- :ref:`float<class_float>`  **sqrt**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`float<class_float>` **sqrt** **(** :ref:`float<class_float>` s **)**
 
 Returns the square root of ``s``.
 
@@ -914,13 +914,13 @@ Returns the square root of ``s``.
 
 .. _class_@GDScript_stepify:
 
-- :ref:`float<class_float>`  **stepify**  **(** :ref:`float<class_float>` s, :ref:`float<class_float>` step  **)**
+- :ref:`float<class_float>` **stepify** **(** :ref:`float<class_float>` s, :ref:`float<class_float>` step **)**
 
 Snaps float value ``s`` to a given ``step``.
 
 .. _class_@GDScript_str:
 
-- :ref:`String<class_string>`  **str**  **(** **)** vararg
+- :ref:`String<class_string>` **str** **(** **)** vararg
 
 Converts one or more arguments to string in the best way possible.
 
@@ -933,7 +933,7 @@ Converts one or more arguments to string in the best way possible.
 
 .. _class_@GDScript_str2var:
 
-- :ref:`Variant<class_variant>`  **str2var**  **(** :ref:`String<class_string>` string  **)**
+- :ref:`Variant<class_variant>` **str2var** **(** :ref:`String<class_string>` string **)**
 
 Converts a formatted string that was returned by :ref:`var2str<class_@GDScript_var2str>` to the original value.
 
@@ -945,7 +945,7 @@ Converts a formatted string that was returned by :ref:`var2str<class_@GDScript_v
 
 .. _class_@GDScript_tan:
 
-- :ref:`float<class_float>`  **tan**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`float<class_float>` **tan** **(** :ref:`float<class_float>` s **)**
 
 Returns the tangent of angle ``s`` in radians.
 
@@ -955,7 +955,7 @@ Returns the tangent of angle ``s`` in radians.
 
 .. _class_@GDScript_tanh:
 
-- :ref:`float<class_float>`  **tanh**  **(** :ref:`float<class_float>` s  **)**
+- :ref:`float<class_float>` **tanh** **(** :ref:`float<class_float>` s **)**
 
 Returns the hyperbolic tangent of ``s``.
 
@@ -966,7 +966,7 @@ Returns the hyperbolic tangent of ``s``.
 
 .. _class_@GDScript_to_json:
 
-- :ref:`String<class_string>`  **to_json**  **(** :ref:`Variant<class_variant>` var  **)**
+- :ref:`String<class_string>` **to_json** **(** :ref:`Variant<class_variant>` var **)**
 
 Converts a Variant ``var`` to JSON text and return the result. Useful for serializing data to store or send over the network.
 
@@ -978,7 +978,7 @@ Converts a Variant ``var`` to JSON text and return the result. Useful for serial
 
 .. _class_@GDScript_type_exists:
 
-- :ref:`bool<class_bool>`  **type_exists**  **(** :ref:`String<class_string>` type  **)**
+- :ref:`bool<class_bool>` **type_exists** **(** :ref:`String<class_string>` type **)**
 
 Returns whether the given class exists in :ref:`ClassDB<class_classdb>`.
 
@@ -989,7 +989,7 @@ Returns whether the given class exists in :ref:`ClassDB<class_classdb>`.
 
 .. _class_@GDScript_typeof:
 
-- :ref:`int<class_int>`  **typeof**  **(** :ref:`Variant<class_variant>` what  **)**
+- :ref:`int<class_int>` **typeof** **(** :ref:`Variant<class_variant>` what **)**
 
 Returns the internal type of the given Variant object, using the TYPE\_\* enum in :ref:`@Global Scope<class_@global scope>`.
 
@@ -1003,7 +1003,7 @@ Returns the internal type of the given Variant object, using the TYPE\_\* enum i
 
 .. _class_@GDScript_validate_json:
 
-- :ref:`String<class_string>`  **validate_json**  **(** :ref:`String<class_string>` json  **)**
+- :ref:`String<class_string>` **validate_json** **(** :ref:`String<class_string>` json **)**
 
 Checks that ``json`` is valid JSON data. Returns empty string if valid. Returns error message if not valid.
 
@@ -1018,13 +1018,13 @@ Checks that ``json`` is valid JSON data. Returns empty string if valid. Returns
 
 .. _class_@GDScript_var2bytes:
 
-- :ref:`PoolByteArray<class_poolbytearray>`  **var2bytes**  **(** :ref:`Variant<class_variant>` var  **)**
+- :ref:`PoolByteArray<class_poolbytearray>` **var2bytes** **(** :ref:`Variant<class_variant>` var **)**
 
 Encodes a variable value to a byte array.
 
 .. _class_@GDScript_var2str:
 
-- :ref:`String<class_string>`  **var2str**  **(** :ref:`Variant<class_variant>` var  **)**
+- :ref:`String<class_string>` **var2str** **(** :ref:`Variant<class_variant>` var **)**
 
 Converts a Variant ``var`` to a formatted string that can later be parsed using :ref:`str2var<class_@GDScript_str2var>`.
 
@@ -1044,7 +1044,7 @@ prints
 
 .. _class_@GDScript_weakref:
 
-- :ref:`Object<class_object>`  **weakref**  **(** :ref:`Object<class_object>` obj  **)**
+- :ref:`Object<class_object>` **weakref** **(** :ref:`Object<class_object>` obj **)**
 
 Returns a weak reference to an object.
 
@@ -1052,7 +1052,7 @@ A weak reference to an object is not enough to keep the object alive: when the o
 
 .. _class_@GDScript_yield:
 
-- :ref:`GDFunctionState<class_gdfunctionstate>`  **yield**  **(** :ref:`Object<class_object>` object, :ref:`String<class_string>` signal  **)**
+- :ref:`GDFunctionState<class_gdfunctionstate>` **yield** **(** :ref:`Object<class_object>` object, :ref:`String<class_string>` signal **)**
 
 Stops the function execution and returns the current state. Call :ref:`GDFunctionState.resume<class_GDFunctionState_resume>` on the state to resume execution. This invalidates the state.
 

+ 30 - 30
classes/class_acceptdialog.rst

@@ -21,38 +21,38 @@ Base dialog for user notification.
 Member Functions
 ----------------
 
-+------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Button<class_button>`  | :ref:`add_button<class_AcceptDialog_add_button>`  **(** :ref:`String<class_string>` text, :ref:`bool<class_bool>` right=false, :ref:`String<class_string>` action=""  **)** |
-+------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Button<class_button>`  | :ref:`add_cancel<class_AcceptDialog_add_cancel>`  **(** :ref:`String<class_string>` name  **)**                                                                             |
-+------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`      | :ref:`get_hide_on_ok<class_AcceptDialog_get_hide_on_ok>`  **(** **)** const                                                                                                 |
-+------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Label<class_label>`    | :ref:`get_label<class_AcceptDialog_get_label>`  **(** **)**                                                                                                                 |
-+------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Button<class_button>`  | :ref:`get_ok<class_AcceptDialog_get_ok>`  **(** **)**                                                                                                                       |
-+------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`  | :ref:`get_text<class_AcceptDialog_get_text>`  **(** **)** const                                                                                                             |
-+------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                         | :ref:`register_text_enter<class_AcceptDialog_register_text_enter>`  **(** :ref:`Node<class_node>` line_edit  **)**                                                          |
-+------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                         | :ref:`set_hide_on_ok<class_AcceptDialog_set_hide_on_ok>`  **(** :ref:`bool<class_bool>` enabled  **)**                                                                      |
-+------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                         | :ref:`set_text<class_AcceptDialog_set_text>`  **(** :ref:`String<class_string>` text  **)**                                                                                 |
-+------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Button<class_button>`  | :ref:`add_button<class_AcceptDialog_add_button>` **(** :ref:`String<class_string>` text, :ref:`bool<class_bool>` right=false, :ref:`String<class_string>` action="" **)** |
++------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Button<class_button>`  | :ref:`add_cancel<class_AcceptDialog_add_cancel>` **(** :ref:`String<class_string>` name **)**                                                                             |
++------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`      | :ref:`get_hide_on_ok<class_AcceptDialog_get_hide_on_ok>` **(** **)** const                                                                                                |
++------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Label<class_label>`    | :ref:`get_label<class_AcceptDialog_get_label>` **(** **)**                                                                                                                |
++------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Button<class_button>`  | :ref:`get_ok<class_AcceptDialog_get_ok>` **(** **)**                                                                                                                      |
++------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`  | :ref:`get_text<class_AcceptDialog_get_text>` **(** **)** const                                                                                                            |
++------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                         | :ref:`register_text_enter<class_AcceptDialog_register_text_enter>` **(** :ref:`Node<class_node>` line_edit **)**                                                          |
++------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                         | :ref:`set_hide_on_ok<class_AcceptDialog_set_hide_on_ok>` **(** :ref:`bool<class_bool>` enabled **)**                                                                      |
++------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                         | :ref:`set_text<class_AcceptDialog_set_text>` **(** :ref:`String<class_string>` text **)**                                                                                 |
++------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_AcceptDialog_confirmed:
 
--  **confirmed**  **(** **)**
+- **confirmed** **(** **)**
 
 Emitted when the dialog is accepted.
 
 .. _class_AcceptDialog_custom_action:
 
--  **custom_action**  **(** :ref:`String<class_string>` action  **)**
+- **custom_action** **(** :ref:`String<class_string>` action **)**
 
 Emitted when a custom button is pressed. See :ref:`add_button<class_AcceptDialog_add_button>`.
 
@@ -79,7 +79,7 @@ Member Function Description
 
 .. _class_AcceptDialog_add_button:
 
-- :ref:`Button<class_button>`  **add_button**  **(** :ref:`String<class_string>` text, :ref:`bool<class_bool>` right=false, :ref:`String<class_string>` action=""  **)**
+- :ref:`Button<class_button>` **add_button** **(** :ref:`String<class_string>` text, :ref:`bool<class_bool>` right=false, :ref:`String<class_string>` action="" **)**
 
 Adds a button with label *text* and a custom *action* to the dialog and returns the created button. *action* will be passed to the custom_action signal when pressed.
 
@@ -87,49 +87,49 @@ If ``true``, *right* will place the button to the right of any sibling buttons.
 
 .. _class_AcceptDialog_add_cancel:
 
-- :ref:`Button<class_button>`  **add_cancel**  **(** :ref:`String<class_string>` name  **)**
+- :ref:`Button<class_button>` **add_cancel** **(** :ref:`String<class_string>` name **)**
 
 Adds a button with label *name* and a cancel action to the dialog and returns the created button.
 
 .. _class_AcceptDialog_get_hide_on_ok:
 
-- :ref:`bool<class_bool>`  **get_hide_on_ok**  **(** **)** const
+- :ref:`bool<class_bool>` **get_hide_on_ok** **(** **)** const
 
 Return true if the dialog will be hidden when accepted (default true).
 
 .. _class_AcceptDialog_get_label:
 
-- :ref:`Label<class_label>`  **get_label**  **(** **)**
+- :ref:`Label<class_label>` **get_label** **(** **)**
 
 Return the label used for built-in text.
 
 .. _class_AcceptDialog_get_ok:
 
-- :ref:`Button<class_button>`  **get_ok**  **(** **)**
+- :ref:`Button<class_button>` **get_ok** **(** **)**
 
 Return the OK Button.
 
 .. _class_AcceptDialog_get_text:
 
-- :ref:`String<class_string>`  **get_text**  **(** **)** const
+- :ref:`String<class_string>` **get_text** **(** **)** const
 
 Return the built-in label text.
 
 .. _class_AcceptDialog_register_text_enter:
 
-- void  **register_text_enter**  **(** :ref:`Node<class_node>` line_edit  **)**
+- void **register_text_enter** **(** :ref:`Node<class_node>` line_edit **)**
 
 Registers a :ref:`LineEdit<class_lineedit>` in the dialog. When the enter key is pressed, the dialog will be accepted.
 
 .. _class_AcceptDialog_set_hide_on_ok:
 
-- void  **set_hide_on_ok**  **(** :ref:`bool<class_bool>` enabled  **)**
+- void **set_hide_on_ok** **(** :ref:`bool<class_bool>` enabled **)**
 
 Set whether the dialog is hidden when accepted (default true).
 
 .. _class_AcceptDialog_set_text:
 
-- void  **set_text**  **(** :ref:`String<class_string>` text  **)**
+- void **set_text** **(** :ref:`String<class_string>` text **)**
 
 Set the built-in label text.
 

+ 54 - 54
classes/class_animatedsprite.rst

@@ -19,54 +19,54 @@ Sprite node that can use multiple textures for animation.
 Member Functions
 ----------------
 
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`              | :ref:`get_animation<class_AnimatedSprite_get_animation>`  **(** **)** const                                                          |
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                    | :ref:`get_frame<class_AnimatedSprite_get_frame>`  **(** **)** const                                                                  |
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`            | :ref:`get_offset<class_AnimatedSprite_get_offset>`  **(** **)** const                                                                |
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`SpriteFrames<class_spriteframes>`  | :ref:`get_sprite_frames<class_AnimatedSprite_get_sprite_frames>`  **(** **)** const                                                  |
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                  | :ref:`is_centered<class_AnimatedSprite_is_centered>`  **(** **)** const                                                              |
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                  | :ref:`is_flipped_h<class_AnimatedSprite_is_flipped_h>`  **(** **)** const                                                            |
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                  | :ref:`is_flipped_v<class_AnimatedSprite_is_flipped_v>`  **(** **)** const                                                            |
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                  | :ref:`is_playing<class_AnimatedSprite_is_playing>`  **(** **)** const                                                                |
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`play<class_AnimatedSprite_play>`  **(** :ref:`String<class_string>` anim=""  **)**                                             |
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`set_animation<class_AnimatedSprite_set_animation>`  **(** :ref:`String<class_string>` animation  **)**                         |
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`set_centered<class_AnimatedSprite_set_centered>`  **(** :ref:`bool<class_bool>` centered  **)**                                |
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`set_flip_h<class_AnimatedSprite_set_flip_h>`  **(** :ref:`bool<class_bool>` flip_h  **)**                                      |
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`set_flip_v<class_AnimatedSprite_set_flip_v>`  **(** :ref:`bool<class_bool>` flip_v  **)**                                      |
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`set_frame<class_AnimatedSprite_set_frame>`  **(** :ref:`int<class_int>` frame  **)**                                           |
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`set_offset<class_AnimatedSprite_set_offset>`  **(** :ref:`Vector2<class_vector2>` offset  **)**                                |
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`set_sprite_frames<class_AnimatedSprite_set_sprite_frames>`  **(** :ref:`SpriteFrames<class_spriteframes>` sprite_frames  **)** |
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`stop<class_AnimatedSprite_stop>`  **(** **)**                                                                                  |
-+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`              | :ref:`get_animation<class_AnimatedSprite_get_animation>` **(** **)** const                                                         |
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                    | :ref:`get_frame<class_AnimatedSprite_get_frame>` **(** **)** const                                                                 |
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`            | :ref:`get_offset<class_AnimatedSprite_get_offset>` **(** **)** const                                                               |
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`SpriteFrames<class_spriteframes>`  | :ref:`get_sprite_frames<class_AnimatedSprite_get_sprite_frames>` **(** **)** const                                                 |
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                  | :ref:`is_centered<class_AnimatedSprite_is_centered>` **(** **)** const                                                             |
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                  | :ref:`is_flipped_h<class_AnimatedSprite_is_flipped_h>` **(** **)** const                                                           |
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                  | :ref:`is_flipped_v<class_AnimatedSprite_is_flipped_v>` **(** **)** const                                                           |
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                  | :ref:`is_playing<class_AnimatedSprite_is_playing>` **(** **)** const                                                               |
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`play<class_AnimatedSprite_play>` **(** :ref:`String<class_string>` anim="" **)**                                             |
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`set_animation<class_AnimatedSprite_set_animation>` **(** :ref:`String<class_string>` animation **)**                         |
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`set_centered<class_AnimatedSprite_set_centered>` **(** :ref:`bool<class_bool>` centered **)**                                |
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`set_flip_h<class_AnimatedSprite_set_flip_h>` **(** :ref:`bool<class_bool>` flip_h **)**                                      |
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`set_flip_v<class_AnimatedSprite_set_flip_v>` **(** :ref:`bool<class_bool>` flip_v **)**                                      |
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`set_frame<class_AnimatedSprite_set_frame>` **(** :ref:`int<class_int>` frame **)**                                           |
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`set_offset<class_AnimatedSprite_set_offset>` **(** :ref:`Vector2<class_vector2>` offset **)**                                |
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`set_sprite_frames<class_AnimatedSprite_set_sprite_frames>` **(** :ref:`SpriteFrames<class_spriteframes>` sprite_frames **)** |
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`stop<class_AnimatedSprite_stop>` **(** **)**                                                                                 |
++------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_AnimatedSprite_animation_finished:
 
--  **animation_finished**  **(** **)**
+- **animation_finished** **(** **)**
 
 Emitted when the animation is finished (when it plays the last frame). If the animation is looping, this signal is emitted every time the last frame is drawn.
 
 .. _class_AnimatedSprite_frame_changed:
 
--  **frame_changed**  **(** **)**
+- **frame_changed** **(** **)**
 
 Emitted when :ref:`frame<class_AnimatedSprite_frame>` changed.
 
@@ -117,103 +117,103 @@ Member Function Description
 
 .. _class_AnimatedSprite_get_animation:
 
-- :ref:`String<class_string>`  **get_animation**  **(** **)** const
+- :ref:`String<class_string>` **get_animation** **(** **)** const
 
 Return the name of the current animation set to the node.
 
 .. _class_AnimatedSprite_get_frame:
 
-- :ref:`int<class_int>`  **get_frame**  **(** **)** const
+- :ref:`int<class_int>` **get_frame** **(** **)** const
 
 Return the visible frame index.
 
 .. _class_AnimatedSprite_get_offset:
 
-- :ref:`Vector2<class_vector2>`  **get_offset**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_offset** **(** **)** const
 
 Return the offset of the sprite in the node origin.
 
 .. _class_AnimatedSprite_get_sprite_frames:
 
-- :ref:`SpriteFrames<class_spriteframes>`  **get_sprite_frames**  **(** **)** const
+- :ref:`SpriteFrames<class_spriteframes>` **get_sprite_frames** **(** **)** const
 
 Get the :ref:`SpriteFrames<class_spriteframes>` resource, which contains all frames.
 
 .. _class_AnimatedSprite_is_centered:
 
-- :ref:`bool<class_bool>`  **is_centered**  **(** **)** const
+- :ref:`bool<class_bool>` **is_centered** **(** **)** const
 
 Return true when centered. See :ref:`set_centered<class_AnimatedSprite_set_centered>`.
 
 .. _class_AnimatedSprite_is_flipped_h:
 
-- :ref:`bool<class_bool>`  **is_flipped_h**  **(** **)** const
+- :ref:`bool<class_bool>` **is_flipped_h** **(** **)** const
 
 Return true if sprite is flipped horizontally.
 
 .. _class_AnimatedSprite_is_flipped_v:
 
-- :ref:`bool<class_bool>`  **is_flipped_v**  **(** **)** const
+- :ref:`bool<class_bool>` **is_flipped_v** **(** **)** const
 
 Return true if sprite is flipped vertically.
 
 .. _class_AnimatedSprite_is_playing:
 
-- :ref:`bool<class_bool>`  **is_playing**  **(** **)** const
+- :ref:`bool<class_bool>` **is_playing** **(** **)** const
 
 Return true if an animation if currently being played.
 
 .. _class_AnimatedSprite_play:
 
-- void  **play**  **(** :ref:`String<class_string>` anim=""  **)**
+- void **play** **(** :ref:`String<class_string>` anim="" **)**
 
 Play the animation set in parameter. If no parameter is provided, the current animation is played.
 
 .. _class_AnimatedSprite_set_animation:
 
-- void  **set_animation**  **(** :ref:`String<class_string>` animation  **)**
+- void **set_animation** **(** :ref:`String<class_string>` animation **)**
 
 Set the current animation of the node and reinits the frame counter of the animation.
 
 .. _class_AnimatedSprite_set_centered:
 
-- void  **set_centered**  **(** :ref:`bool<class_bool>` centered  **)**
+- void **set_centered** **(** :ref:`bool<class_bool>` centered **)**
 
 When turned on, offset at (0,0) is the center of the sprite, when off, the top-left corner is.
 
 .. _class_AnimatedSprite_set_flip_h:
 
-- void  **set_flip_h**  **(** :ref:`bool<class_bool>` flip_h  **)**
+- void **set_flip_h** **(** :ref:`bool<class_bool>` flip_h **)**
 
 If true, sprite is flipped horizontally.
 
 .. _class_AnimatedSprite_set_flip_v:
 
-- void  **set_flip_v**  **(** :ref:`bool<class_bool>` flip_v  **)**
+- void **set_flip_v** **(** :ref:`bool<class_bool>` flip_v **)**
 
 If true, sprite is flipped vertically.
 
 .. _class_AnimatedSprite_set_frame:
 
-- void  **set_frame**  **(** :ref:`int<class_int>` frame  **)**
+- void **set_frame** **(** :ref:`int<class_int>` frame **)**
 
 Set the visible sprite frame index (from the list of frames inside the :ref:`SpriteFrames<class_spriteframes>` resource).
 
 .. _class_AnimatedSprite_set_offset:
 
-- void  **set_offset**  **(** :ref:`Vector2<class_vector2>` offset  **)**
+- void **set_offset** **(** :ref:`Vector2<class_vector2>` offset **)**
 
 Set the offset of the sprite in the node origin. Position varies depending on whether it is centered or not.
 
 .. _class_AnimatedSprite_set_sprite_frames:
 
-- void  **set_sprite_frames**  **(** :ref:`SpriteFrames<class_spriteframes>` sprite_frames  **)**
+- void **set_sprite_frames** **(** :ref:`SpriteFrames<class_spriteframes>` sprite_frames **)**
 
 Set the :ref:`SpriteFrames<class_spriteframes>` resource, which contains all frames.
 
 .. _class_AnimatedSprite_stop:
 
-- void  **stop**  **(** **)**
+- void **stop** **(** **)**
 
 Stop the current animation (does not reset the frame counter).
 

+ 29 - 29
classes/class_animatedsprite3d.rst

@@ -19,32 +19,32 @@ Brief Description
 Member Functions
 ----------------
 
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`              | :ref:`get_animation<class_AnimatedSprite3D_get_animation>`  **(** **)** const                                                          |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                    | :ref:`get_frame<class_AnimatedSprite3D_get_frame>`  **(** **)** const                                                                  |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`SpriteFrames<class_spriteframes>`  | :ref:`get_sprite_frames<class_AnimatedSprite3D_get_sprite_frames>`  **(** **)** const                                                  |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                  | :ref:`is_playing<class_AnimatedSprite3D_is_playing>`  **(** **)** const                                                                |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`play<class_AnimatedSprite3D_play>`  **(** :ref:`String<class_string>` anim=""  **)**                                             |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`set_animation<class_AnimatedSprite3D_set_animation>`  **(** :ref:`String<class_string>` animation  **)**                         |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`set_frame<class_AnimatedSprite3D_set_frame>`  **(** :ref:`int<class_int>` frame  **)**                                           |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`set_sprite_frames<class_AnimatedSprite3D_set_sprite_frames>`  **(** :ref:`SpriteFrames<class_spriteframes>` sprite_frames  **)** |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`stop<class_AnimatedSprite3D_stop>`  **(** **)**                                                                                  |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`              | :ref:`get_animation<class_AnimatedSprite3D_get_animation>` **(** **)** const                                                         |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                    | :ref:`get_frame<class_AnimatedSprite3D_get_frame>` **(** **)** const                                                                 |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`SpriteFrames<class_spriteframes>`  | :ref:`get_sprite_frames<class_AnimatedSprite3D_get_sprite_frames>` **(** **)** const                                                 |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                  | :ref:`is_playing<class_AnimatedSprite3D_is_playing>` **(** **)** const                                                               |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`play<class_AnimatedSprite3D_play>` **(** :ref:`String<class_string>` anim="" **)**                                             |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`set_animation<class_AnimatedSprite3D_set_animation>` **(** :ref:`String<class_string>` animation **)**                         |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`set_frame<class_AnimatedSprite3D_set_frame>` **(** :ref:`int<class_int>` frame **)**                                           |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`set_sprite_frames<class_AnimatedSprite3D_set_sprite_frames>` **(** :ref:`SpriteFrames<class_spriteframes>` sprite_frames **)** |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`stop<class_AnimatedSprite3D_stop>` **(** **)**                                                                                 |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_AnimatedSprite3D_frame_changed:
 
--  **frame_changed**  **(** **)**
+- **frame_changed** **(** **)**
 
 Emitted when :ref:`frame<class_AnimatedSprite3D_frame>` changed.
 
@@ -79,55 +79,55 @@ Member Function Description
 
 .. _class_AnimatedSprite3D_get_animation:
 
-- :ref:`String<class_string>`  **get_animation**  **(** **)** const
+- :ref:`String<class_string>` **get_animation** **(** **)** const
 
 Return the name of the current animation set to the node.
 
 .. _class_AnimatedSprite3D_get_frame:
 
-- :ref:`int<class_int>`  **get_frame**  **(** **)** const
+- :ref:`int<class_int>` **get_frame** **(** **)** const
 
 Return the visible frame index.
 
 .. _class_AnimatedSprite3D_get_sprite_frames:
 
-- :ref:`SpriteFrames<class_spriteframes>`  **get_sprite_frames**  **(** **)** const
+- :ref:`SpriteFrames<class_spriteframes>` **get_sprite_frames** **(** **)** const
 
 Get the :ref:`SpriteFrames<class_spriteframes>` resource, which contains all frames.
 
 .. _class_AnimatedSprite3D_is_playing:
 
-- :ref:`bool<class_bool>`  **is_playing**  **(** **)** const
+- :ref:`bool<class_bool>` **is_playing** **(** **)** const
 
 Return true if an animation if currently being played.
 
 .. _class_AnimatedSprite3D_play:
 
-- void  **play**  **(** :ref:`String<class_string>` anim=""  **)**
+- void **play** **(** :ref:`String<class_string>` anim="" **)**
 
 Play the animation set in parameter. If no parameter is provided, the current animation is played.
 
 .. _class_AnimatedSprite3D_set_animation:
 
-- void  **set_animation**  **(** :ref:`String<class_string>` animation  **)**
+- void **set_animation** **(** :ref:`String<class_string>` animation **)**
 
 Set the current animation of the node and reinits the frame counter of the animation.
 
 .. _class_AnimatedSprite3D_set_frame:
 
-- void  **set_frame**  **(** :ref:`int<class_int>` frame  **)**
+- void **set_frame** **(** :ref:`int<class_int>` frame **)**
 
 Set the visible sprite frame index (from the list of frames inside the :ref:`SpriteFrames<class_spriteframes>` resource).
 
 .. _class_AnimatedSprite3D_set_sprite_frames:
 
-- void  **set_sprite_frames**  **(** :ref:`SpriteFrames<class_spriteframes>` sprite_frames  **)**
+- void **set_sprite_frames** **(** :ref:`SpriteFrames<class_spriteframes>` sprite_frames **)**
 
 Set the :ref:`SpriteFrames<class_spriteframes>` resource, which contains all frames.
 
 .. _class_AnimatedSprite3D_stop:
 
-- void  **stop**  **(** **)**
+- void **stop** **(** **)**
 
 Stop the current animation (does not reset the frame counter).
 

+ 121 - 121
classes/class_animation.rst

@@ -19,87 +19,87 @@ Contains data used to animate everything in the engine.
 Member Functions
 ----------------
 
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                    | :ref:`add_track<class_Animation_add_track>`  **(** :ref:`int<class_int>` type, :ref:`int<class_int>` at_position=-1  **)**                                                                                                                                           |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`clear<class_Animation_clear>`  **(** **)**                                                                                                                                                                                                                     |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                    | :ref:`find_track<class_Animation_find_track>`  **(** :ref:`NodePath<class_nodepath>` path  **)** const                                                                                                                                                               |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                | :ref:`get_length<class_Animation_get_length>`  **(** **)** const                                                                                                                                                                                                     |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                | :ref:`get_step<class_Animation_get_step>`  **(** **)** const                                                                                                                                                                                                         |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                    | :ref:`get_track_count<class_Animation_get_track_count>`  **(** **)** const                                                                                                                                                                                           |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                  | :ref:`has_loop<class_Animation_has_loop>`  **(** **)** const                                                                                                                                                                                                         |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolIntArray<class_poolintarray>`  | :ref:`method_track_get_key_indices<class_Animation_method_track_get_key_indices>`  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta  **)** const                                                                 |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`              | :ref:`method_track_get_name<class_Animation_method_track_get_name>`  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx  **)** const                                                                                                                     |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`                | :ref:`method_track_get_params<class_Animation_method_track_get_params>`  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx  **)** const                                                                                                                 |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`remove_track<class_Animation_remove_track>`  **(** :ref:`int<class_int>` idx  **)**                                                                                                                                                                            |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`set_length<class_Animation_set_length>`  **(** :ref:`float<class_float>` time_sec  **)**                                                                                                                                                                       |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`set_loop<class_Animation_set_loop>`  **(** :ref:`bool<class_bool>` enabled  **)**                                                                                                                                                                              |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`set_step<class_Animation_set_step>`  **(** :ref:`float<class_float>` size_sec  **)**                                                                                                                                                                           |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                    | :ref:`track_find_key<class_Animation_track_find_key>`  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`bool<class_bool>` exact=false  **)** const                                                                                             |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                  | :ref:`track_get_interpolation_loop_wrap<class_Animation_track_get_interpolation_loop_wrap>`  **(** :ref:`int<class_int>` idx  **)** const                                                                                                                            |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                    | :ref:`track_get_interpolation_type<class_Animation_track_get_interpolation_type>`  **(** :ref:`int<class_int>` idx  **)** const                                                                                                                                      |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                    | :ref:`track_get_key_count<class_Animation_track_get_key_count>`  **(** :ref:`int<class_int>` idx  **)** const                                                                                                                                                        |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                | :ref:`track_get_key_time<class_Animation_track_get_key_time>`  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx  **)** const                                                                                                                           |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                | :ref:`track_get_key_transition<class_Animation_track_get_key_transition>`  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx  **)** const                                                                                                               |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Variant<class_variant>`            | :ref:`track_get_key_value<class_Animation_track_get_key_value>`  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx  **)** const                                                                                                                         |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`NodePath<class_nodepath>`          | :ref:`track_get_path<class_Animation_track_get_path>`  **(** :ref:`int<class_int>` idx  **)** const                                                                                                                                                                  |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                    | :ref:`track_get_type<class_Animation_track_get_type>`  **(** :ref:`int<class_int>` idx  **)** const                                                                                                                                                                  |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`track_insert_key<class_Animation_track_insert_key>`  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Variant<class_variant>` key, :ref:`float<class_float>` transition=1  **)**                                                         |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                  | :ref:`track_is_imported<class_Animation_track_is_imported>`  **(** :ref:`int<class_int>` idx  **)** const                                                                                                                                                            |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`track_move_down<class_Animation_track_move_down>`  **(** :ref:`int<class_int>` idx  **)**                                                                                                                                                                      |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`track_move_up<class_Animation_track_move_up>`  **(** :ref:`int<class_int>` idx  **)**                                                                                                                                                                          |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`track_remove_key<class_Animation_track_remove_key>`  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx  **)**                                                                                                                                     |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`track_remove_key_at_position<class_Animation_track_remove_key_at_position>`  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` position  **)**                                                                                                        |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`track_set_imported<class_Animation_track_set_imported>`  **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` imported  **)**                                                                                                                              |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`track_set_interpolation_loop_wrap<class_Animation_track_set_interpolation_loop_wrap>`  **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` interpolation  **)**                                                                                           |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`track_set_interpolation_type<class_Animation_track_set_interpolation_type>`  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` interpolation  **)**                                                                                                       |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`track_set_key_transition<class_Animation_track_set_key_transition>`  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` transition  **)**                                                                               |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`track_set_key_value<class_Animation_track_set_key_value>`  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key, :ref:`Variant<class_variant>` value  **)**                                                                                              |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`track_set_path<class_Animation_track_set_path>`  **(** :ref:`int<class_int>` idx, :ref:`NodePath<class_nodepath>` path  **)**                                                                                                                                  |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                    | :ref:`transform_track_insert_key<class_Animation_transform_track_insert_key>`  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Vector3<class_vector3>` location, :ref:`Quat<class_quat>` rotation, :ref:`Vector3<class_vector3>` scale  **)** |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`                | :ref:`transform_track_interpolate<class_Animation_transform_track_interpolate>`  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec  **)** const                                                                                                    |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolIntArray<class_poolintarray>`  | :ref:`value_track_get_key_indices<class_Animation_value_track_get_key_indices>`  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta  **)** const                                                                   |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                    | :ref:`value_track_get_update_mode<class_Animation_value_track_get_update_mode>`  **(** :ref:`int<class_int>` idx  **)** const                                                                                                                                        |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                     | :ref:`value_track_set_update_mode<class_Animation_value_track_set_update_mode>`  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` mode  **)**                                                                                                                  |
-+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                    | :ref:`add_track<class_Animation_add_track>` **(** :ref:`int<class_int>` type, :ref:`int<class_int>` at_position=-1 **)**                                                                                                                                           |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`clear<class_Animation_clear>` **(** **)**                                                                                                                                                                                                                    |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                    | :ref:`find_track<class_Animation_find_track>` **(** :ref:`NodePath<class_nodepath>` path **)** const                                                                                                                                                               |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                | :ref:`get_length<class_Animation_get_length>` **(** **)** const                                                                                                                                                                                                    |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                | :ref:`get_step<class_Animation_get_step>` **(** **)** const                                                                                                                                                                                                        |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                    | :ref:`get_track_count<class_Animation_get_track_count>` **(** **)** const                                                                                                                                                                                          |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                  | :ref:`has_loop<class_Animation_has_loop>` **(** **)** const                                                                                                                                                                                                        |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolIntArray<class_poolintarray>`  | :ref:`method_track_get_key_indices<class_Animation_method_track_get_key_indices>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta **)** const                                                                 |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`              | :ref:`method_track_get_name<class_Animation_method_track_get_name>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const                                                                                                                     |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`                | :ref:`method_track_get_params<class_Animation_method_track_get_params>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const                                                                                                                 |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`remove_track<class_Animation_remove_track>` **(** :ref:`int<class_int>` idx **)**                                                                                                                                                                            |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`set_length<class_Animation_set_length>` **(** :ref:`float<class_float>` time_sec **)**                                                                                                                                                                       |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`set_loop<class_Animation_set_loop>` **(** :ref:`bool<class_bool>` enabled **)**                                                                                                                                                                              |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`set_step<class_Animation_set_step>` **(** :ref:`float<class_float>` size_sec **)**                                                                                                                                                                           |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                    | :ref:`track_find_key<class_Animation_track_find_key>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`bool<class_bool>` exact=false **)** const                                                                                             |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                  | :ref:`track_get_interpolation_loop_wrap<class_Animation_track_get_interpolation_loop_wrap>` **(** :ref:`int<class_int>` idx **)** const                                                                                                                            |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                    | :ref:`track_get_interpolation_type<class_Animation_track_get_interpolation_type>` **(** :ref:`int<class_int>` idx **)** const                                                                                                                                      |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                    | :ref:`track_get_key_count<class_Animation_track_get_key_count>` **(** :ref:`int<class_int>` idx **)** const                                                                                                                                                        |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                | :ref:`track_get_key_time<class_Animation_track_get_key_time>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const                                                                                                                           |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                | :ref:`track_get_key_transition<class_Animation_track_get_key_transition>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const                                                                                                               |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Variant<class_variant>`            | :ref:`track_get_key_value<class_Animation_track_get_key_value>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const                                                                                                                         |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`NodePath<class_nodepath>`          | :ref:`track_get_path<class_Animation_track_get_path>` **(** :ref:`int<class_int>` idx **)** const                                                                                                                                                                  |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                    | :ref:`track_get_type<class_Animation_track_get_type>` **(** :ref:`int<class_int>` idx **)** const                                                                                                                                                                  |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`track_insert_key<class_Animation_track_insert_key>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Variant<class_variant>` key, :ref:`float<class_float>` transition=1 **)**                                                         |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                  | :ref:`track_is_imported<class_Animation_track_is_imported>` **(** :ref:`int<class_int>` idx **)** const                                                                                                                                                            |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`track_move_down<class_Animation_track_move_down>` **(** :ref:`int<class_int>` idx **)**                                                                                                                                                                      |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`track_move_up<class_Animation_track_move_up>` **(** :ref:`int<class_int>` idx **)**                                                                                                                                                                          |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`track_remove_key<class_Animation_track_remove_key>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)**                                                                                                                                     |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`track_remove_key_at_position<class_Animation_track_remove_key_at_position>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` position **)**                                                                                                        |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`track_set_imported<class_Animation_track_set_imported>` **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` imported **)**                                                                                                                              |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`track_set_interpolation_loop_wrap<class_Animation_track_set_interpolation_loop_wrap>` **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` interpolation **)**                                                                                           |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`track_set_interpolation_type<class_Animation_track_set_interpolation_type>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` interpolation **)**                                                                                                       |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`track_set_key_transition<class_Animation_track_set_key_transition>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` transition **)**                                                                               |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`track_set_key_value<class_Animation_track_set_key_value>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key, :ref:`Variant<class_variant>` value **)**                                                                                              |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`track_set_path<class_Animation_track_set_path>` **(** :ref:`int<class_int>` idx, :ref:`NodePath<class_nodepath>` path **)**                                                                                                                                  |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                    | :ref:`transform_track_insert_key<class_Animation_transform_track_insert_key>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Vector3<class_vector3>` location, :ref:`Quat<class_quat>` rotation, :ref:`Vector3<class_vector3>` scale **)** |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`                | :ref:`transform_track_interpolate<class_Animation_transform_track_interpolate>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec **)** const                                                                                                    |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolIntArray<class_poolintarray>`  | :ref:`value_track_get_key_indices<class_Animation_value_track_get_key_indices>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta **)** const                                                                   |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                    | :ref:`value_track_get_update_mode<class_Animation_value_track_get_update_mode>` **(** :ref:`int<class_int>` idx **)** const                                                                                                                                        |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                     | :ref:`value_track_set_update_mode<class_Animation_value_track_set_update_mode>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` mode **)**                                                                                                                  |
++------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Numeric Constants
 -----------------
@@ -126,237 +126,237 @@ Member Function Description
 
 .. _class_Animation_add_track:
 
-- :ref:`int<class_int>`  **add_track**  **(** :ref:`int<class_int>` type, :ref:`int<class_int>` at_position=-1  **)**
+- :ref:`int<class_int>` **add_track** **(** :ref:`int<class_int>` type, :ref:`int<class_int>` at_position=-1 **)**
 
 Add a track to the Animation. The track type must be specified as any of the values in the TYPE\_\* enumeration.
 
 .. _class_Animation_clear:
 
-- void  **clear**  **(** **)**
+- void **clear** **(** **)**
 
 Clear the animation (clear all tracks and reset all).
 
 .. _class_Animation_find_track:
 
-- :ref:`int<class_int>`  **find_track**  **(** :ref:`NodePath<class_nodepath>` path  **)** const
+- :ref:`int<class_int>` **find_track** **(** :ref:`NodePath<class_nodepath>` path **)** const
 
 Return the index of the specified track. If the track is not found, return -1.
 
 .. _class_Animation_get_length:
 
-- :ref:`float<class_float>`  **get_length**  **(** **)** const
+- :ref:`float<class_float>` **get_length** **(** **)** const
 
 Return the total length of the animation (in seconds).
 
 .. _class_Animation_get_step:
 
-- :ref:`float<class_float>`  **get_step**  **(** **)** const
+- :ref:`float<class_float>` **get_step** **(** **)** const
 
 Get the animation step value.
 
 .. _class_Animation_get_track_count:
 
-- :ref:`int<class_int>`  **get_track_count**  **(** **)** const
+- :ref:`int<class_int>` **get_track_count** **(** **)** const
 
 Return the amount of tracks in the animation.
 
 .. _class_Animation_has_loop:
 
-- :ref:`bool<class_bool>`  **has_loop**  **(** **)** const
+- :ref:`bool<class_bool>` **has_loop** **(** **)** const
 
 Return whether the animation has the loop flag set.
 
 .. _class_Animation_method_track_get_key_indices:
 
-- :ref:`PoolIntArray<class_poolintarray>`  **method_track_get_key_indices**  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta  **)** const
+- :ref:`PoolIntArray<class_poolintarray>` **method_track_get_key_indices** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta **)** const
 
 Return all the key indices of a method track, given a position and delta time.
 
 .. _class_Animation_method_track_get_name:
 
-- :ref:`String<class_string>`  **method_track_get_name**  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx  **)** const
+- :ref:`String<class_string>` **method_track_get_name** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
 
 Return the method name of a method track.
 
 .. _class_Animation_method_track_get_params:
 
-- :ref:`Array<class_array>`  **method_track_get_params**  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx  **)** const
+- :ref:`Array<class_array>` **method_track_get_params** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
 
 Return the arguments values to be called on a method track for a given key in a given track.
 
 .. _class_Animation_remove_track:
 
-- void  **remove_track**  **(** :ref:`int<class_int>` idx  **)**
+- void **remove_track** **(** :ref:`int<class_int>` idx **)**
 
 Remove a track by specifying the track index.
 
 .. _class_Animation_set_length:
 
-- void  **set_length**  **(** :ref:`float<class_float>` time_sec  **)**
+- void **set_length** **(** :ref:`float<class_float>` time_sec **)**
 
 Set the total length of the animation (in seconds). Note that length is not delimited by the last key, as this one may be before or after the end to ensure correct interpolation and looping.
 
 .. _class_Animation_set_loop:
 
-- void  **set_loop**  **(** :ref:`bool<class_bool>` enabled  **)**
+- void **set_loop** **(** :ref:`bool<class_bool>` enabled **)**
 
 Set a flag indicating that the animation must loop. This is uses for correct interpolation of animation cycles, and for hinting the player that it must restart the animation.
 
 .. _class_Animation_set_step:
 
-- void  **set_step**  **(** :ref:`float<class_float>` size_sec  **)**
+- void **set_step** **(** :ref:`float<class_float>` size_sec **)**
 
 Set the animation step value.
 
 .. _class_Animation_track_find_key:
 
-- :ref:`int<class_int>`  **track_find_key**  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`bool<class_bool>` exact=false  **)** const
+- :ref:`int<class_int>` **track_find_key** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`bool<class_bool>` exact=false **)** const
 
 Find the key index by time in a given track. Optionally, only find it if the exact time is given.
 
 .. _class_Animation_track_get_interpolation_loop_wrap:
 
-- :ref:`bool<class_bool>`  **track_get_interpolation_loop_wrap**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`bool<class_bool>` **track_get_interpolation_loop_wrap** **(** :ref:`int<class_int>` idx **)** const
 
 .. _class_Animation_track_get_interpolation_type:
 
-- :ref:`int<class_int>`  **track_get_interpolation_type**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`int<class_int>` **track_get_interpolation_type** **(** :ref:`int<class_int>` idx **)** const
 
 Return the interpolation type of a given track, from the INTERPOLATION\_\* enum.
 
 .. _class_Animation_track_get_key_count:
 
-- :ref:`int<class_int>`  **track_get_key_count**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`int<class_int>` **track_get_key_count** **(** :ref:`int<class_int>` idx **)** const
 
 Return the amount of keys in a given track.
 
 .. _class_Animation_track_get_key_time:
 
-- :ref:`float<class_float>`  **track_get_key_time**  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx  **)** const
+- :ref:`float<class_float>` **track_get_key_time** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
 
 Return the time at which the key is located.
 
 .. _class_Animation_track_get_key_transition:
 
-- :ref:`float<class_float>`  **track_get_key_transition**  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx  **)** const
+- :ref:`float<class_float>` **track_get_key_transition** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
 
 Return the transition curve (easing) for a specific key (see built-in math function "ease").
 
 .. _class_Animation_track_get_key_value:
 
-- :ref:`Variant<class_variant>`  **track_get_key_value**  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx  **)** const
+- :ref:`Variant<class_variant>` **track_get_key_value** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
 
 Return the value of a given key in a given track.
 
 .. _class_Animation_track_get_path:
 
-- :ref:`NodePath<class_nodepath>`  **track_get_path**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`NodePath<class_nodepath>` **track_get_path** **(** :ref:`int<class_int>` idx **)** const
 
 Get the path of a track. for more information on the path format, see :ref:`track_set_path<class_Animation_track_set_path>`
 
 .. _class_Animation_track_get_type:
 
-- :ref:`int<class_int>`  **track_get_type**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`int<class_int>` **track_get_type** **(** :ref:`int<class_int>` idx **)** const
 
 Get the type of a track.
 
 .. _class_Animation_track_insert_key:
 
-- void  **track_insert_key**  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Variant<class_variant>` key, :ref:`float<class_float>` transition=1  **)**
+- void **track_insert_key** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Variant<class_variant>` key, :ref:`float<class_float>` transition=1 **)**
 
 Insert a generic key in a given track.
 
 .. _class_Animation_track_is_imported:
 
-- :ref:`bool<class_bool>`  **track_is_imported**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`bool<class_bool>` **track_is_imported** **(** :ref:`int<class_int>` idx **)** const
 
 Return true if the given track is imported. Else, return false.
 
 .. _class_Animation_track_move_down:
 
-- void  **track_move_down**  **(** :ref:`int<class_int>` idx  **)**
+- void **track_move_down** **(** :ref:`int<class_int>` idx **)**
 
 Move a track down.
 
 .. _class_Animation_track_move_up:
 
-- void  **track_move_up**  **(** :ref:`int<class_int>` idx  **)**
+- void **track_move_up** **(** :ref:`int<class_int>` idx **)**
 
 Move a track up.
 
 .. _class_Animation_track_remove_key:
 
-- void  **track_remove_key**  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx  **)**
+- void **track_remove_key** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)**
 
 Remove a key by index in a given track.
 
 .. _class_Animation_track_remove_key_at_position:
 
-- void  **track_remove_key_at_position**  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` position  **)**
+- void **track_remove_key_at_position** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` position **)**
 
 Remove a key by position (seconds) in a given track.
 
 .. _class_Animation_track_set_imported:
 
-- void  **track_set_imported**  **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` imported  **)**
+- void **track_set_imported** **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` imported **)**
 
 Set the given track as imported or not.
 
 .. _class_Animation_track_set_interpolation_loop_wrap:
 
-- void  **track_set_interpolation_loop_wrap**  **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` interpolation  **)**
+- void **track_set_interpolation_loop_wrap** **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` interpolation **)**
 
 .. _class_Animation_track_set_interpolation_type:
 
-- void  **track_set_interpolation_type**  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` interpolation  **)**
+- void **track_set_interpolation_type** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` interpolation **)**
 
 Set the interpolation type of a given track, from the INTERPOLATION\_\* enum.
 
 .. _class_Animation_track_set_key_transition:
 
-- void  **track_set_key_transition**  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` transition  **)**
+- void **track_set_key_transition** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` transition **)**
 
 Set the transition curve (easing) for a specific key (see built-in math function "ease").
 
 .. _class_Animation_track_set_key_value:
 
-- void  **track_set_key_value**  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key, :ref:`Variant<class_variant>` value  **)**
+- void **track_set_key_value** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key, :ref:`Variant<class_variant>` value **)**
 
 Set the value of an existing key.
 
 .. _class_Animation_track_set_path:
 
-- void  **track_set_path**  **(** :ref:`int<class_int>` idx, :ref:`NodePath<class_nodepath>` path  **)**
+- void **track_set_path** **(** :ref:`int<class_int>` idx, :ref:`NodePath<class_nodepath>` path **)**
 
 Set the path of a track. Paths must be valid scene-tree paths to a node, and must be specified starting from the parent node of the node that will reproduce the animation. Tracks that control properties or bones must append their name after the path, separated by ":". Example: "character/skeleton:ankle" or "character/mesh:transform/local"
 
 .. _class_Animation_transform_track_insert_key:
 
-- :ref:`int<class_int>`  **transform_track_insert_key**  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Vector3<class_vector3>` location, :ref:`Quat<class_quat>` rotation, :ref:`Vector3<class_vector3>` scale  **)**
+- :ref:`int<class_int>` **transform_track_insert_key** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Vector3<class_vector3>` location, :ref:`Quat<class_quat>` rotation, :ref:`Vector3<class_vector3>` scale **)**
 
 Insert a transform key for a transform track.
 
 .. _class_Animation_transform_track_interpolate:
 
-- :ref:`Array<class_array>`  **transform_track_interpolate**  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec  **)** const
+- :ref:`Array<class_array>` **transform_track_interpolate** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec **)** const
 
 Return the interpolated value of a transform track at a given time (in seconds). An array consisting of 3 elements: position (:ref:`Vector3<class_vector3>`), rotation (:ref:`Quat<class_quat>`) and scale (:ref:`Vector3<class_vector3>`).
 
 .. _class_Animation_value_track_get_key_indices:
 
-- :ref:`PoolIntArray<class_poolintarray>`  **value_track_get_key_indices**  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta  **)** const
+- :ref:`PoolIntArray<class_poolintarray>` **value_track_get_key_indices** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta **)** const
 
 Return all the key indices of a value track, given a position and delta time.
 
 .. _class_Animation_value_track_get_update_mode:
 
-- :ref:`int<class_int>`  **value_track_get_update_mode**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`int<class_int>` **value_track_get_update_mode** **(** :ref:`int<class_int>` idx **)** const
 
 Return the update mode of a value track.
 
 .. _class_Animation_value_track_set_update_mode:
 
-- void  **value_track_set_update_mode**  **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` mode  **)**
+- void **value_track_set_update_mode** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` mode **)**
 
 Set the update mode (UPDATE\_\*) of a value track.
 

+ 118 - 118
classes/class_animationplayer.rst

@@ -19,102 +19,102 @@ Container and player of :ref:`Animation<class_animation>` resources.
 Member Functions
 ----------------
 
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`add_animation<class_AnimationPlayer_add_animation>`  **(** :ref:`String<class_string>` name, :ref:`Animation<class_animation>` animation  **)**                                                                    |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`advance<class_AnimationPlayer_advance>`  **(** :ref:`float<class_float>` delta  **)**                                                                                                                              |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                    | :ref:`animation_get_next<class_AnimationPlayer_animation_get_next>`  **(** :ref:`String<class_string>` anim_from  **)** const                                                                                            |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`animation_set_next<class_AnimationPlayer_animation_set_next>`  **(** :ref:`String<class_string>` anim_from, :ref:`String<class_string>` anim_to  **)**                                                             |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`clear_caches<class_AnimationPlayer_clear_caches>`  **(** **)**                                                                                                                                                     |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`clear_queue<class_AnimationPlayer_clear_queue>`  **(** **)**                                                                                                                                                       |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                    | :ref:`find_animation<class_AnimationPlayer_find_animation>`  **(** :ref:`Animation<class_animation>` animation  **)** const                                                                                              |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Animation<class_animation>`              | :ref:`get_animation<class_AnimationPlayer_get_animation>`  **(** :ref:`String<class_string>` name  **)** const                                                                                                           |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolStringArray<class_poolstringarray>`  | :ref:`get_animation_list<class_AnimationPlayer_get_animation_list>`  **(** **)** const                                                                                                                                   |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`get_animation_process_mode<class_AnimationPlayer_get_animation_process_mode>`  **(** **)** const                                                                                                                   |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                    | :ref:`get_autoplay<class_AnimationPlayer_get_autoplay>`  **(** **)** const                                                                                                                                               |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`get_blend_time<class_AnimationPlayer_get_blend_time>`  **(** :ref:`String<class_string>` anim_from, :ref:`String<class_string>` anim_to  **)** const                                                               |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                    | :ref:`get_current_animation<class_AnimationPlayer_get_current_animation>`  **(** **)** const                                                                                                                             |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`get_current_animation_length<class_AnimationPlayer_get_current_animation_length>`  **(** **)** const                                                                                                               |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`get_current_animation_position<class_AnimationPlayer_get_current_animation_position>`  **(** **)** const                                                                                                           |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`get_default_blend_time<class_AnimationPlayer_get_default_blend_time>`  **(** **)** const                                                                                                                           |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`get_position<class_AnimationPlayer_get_position>`  **(** **)** const                                                                                                                                               |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`NodePath<class_nodepath>`                | :ref:`get_root<class_AnimationPlayer_get_root>`  **(** **)** const                                                                                                                                                       |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`get_speed_scale<class_AnimationPlayer_get_speed_scale>`  **(** **)** const                                                                                                                                         |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`has_animation<class_AnimationPlayer_has_animation>`  **(** :ref:`String<class_string>` name  **)** const                                                                                                           |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`is_active<class_AnimationPlayer_is_active>`  **(** **)** const                                                                                                                                                     |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`is_playing<class_AnimationPlayer_is_playing>`  **(** **)** const                                                                                                                                                   |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`play<class_AnimationPlayer_play>`  **(** :ref:`String<class_string>` name="", :ref:`float<class_float>` custom_blend=-1, :ref:`float<class_float>` custom_speed=1.0, :ref:`bool<class_bool>` from_end=false  **)** |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`play_backwards<class_AnimationPlayer_play_backwards>`  **(** :ref:`String<class_string>` name="", :ref:`float<class_float>` custom_blend=-1  **)**                                                                 |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`queue<class_AnimationPlayer_queue>`  **(** :ref:`String<class_string>` name  **)**                                                                                                                                 |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`remove_animation<class_AnimationPlayer_remove_animation>`  **(** :ref:`String<class_string>` name  **)**                                                                                                           |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`rename_animation<class_AnimationPlayer_rename_animation>`  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` newname  **)**                                                                      |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`seek<class_AnimationPlayer_seek>`  **(** :ref:`float<class_float>` seconds, :ref:`bool<class_bool>` update=false  **)**                                                                                            |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_active<class_AnimationPlayer_set_active>`  **(** :ref:`bool<class_bool>` active  **)**                                                                                                                         |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_animation_process_mode<class_AnimationPlayer_set_animation_process_mode>`  **(** :ref:`int<class_int>` mode  **)**                                                                                             |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_autoplay<class_AnimationPlayer_set_autoplay>`  **(** :ref:`String<class_string>` name  **)**                                                                                                                   |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_blend_time<class_AnimationPlayer_set_blend_time>`  **(** :ref:`String<class_string>` anim_from, :ref:`String<class_string>` anim_to, :ref:`float<class_float>` sec  **)**                                      |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_current_animation<class_AnimationPlayer_set_current_animation>`  **(** :ref:`String<class_string>` anim  **)**                                                                                                 |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_default_blend_time<class_AnimationPlayer_set_default_blend_time>`  **(** :ref:`float<class_float>` sec  **)**                                                                                                  |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_root<class_AnimationPlayer_set_root>`  **(** :ref:`NodePath<class_nodepath>` path  **)**                                                                                                                       |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_speed_scale<class_AnimationPlayer_set_speed_scale>`  **(** :ref:`float<class_float>` speed  **)**                                                                                                              |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`stop<class_AnimationPlayer_stop>`  **(** :ref:`bool<class_bool>` reset=true  **)**                                                                                                                                 |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`stop_all<class_AnimationPlayer_stop_all>`  **(** **)**                                                                                                                                                             |
-+------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`add_animation<class_AnimationPlayer_add_animation>` **(** :ref:`String<class_string>` name, :ref:`Animation<class_animation>` animation **)**                                                                    |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`advance<class_AnimationPlayer_advance>` **(** :ref:`float<class_float>` delta **)**                                                                                                                              |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                    | :ref:`animation_get_next<class_AnimationPlayer_animation_get_next>` **(** :ref:`String<class_string>` anim_from **)** const                                                                                            |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`animation_set_next<class_AnimationPlayer_animation_set_next>` **(** :ref:`String<class_string>` anim_from, :ref:`String<class_string>` anim_to **)**                                                             |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`clear_caches<class_AnimationPlayer_clear_caches>` **(** **)**                                                                                                                                                    |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`clear_queue<class_AnimationPlayer_clear_queue>` **(** **)**                                                                                                                                                      |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                    | :ref:`find_animation<class_AnimationPlayer_find_animation>` **(** :ref:`Animation<class_animation>` animation **)** const                                                                                              |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Animation<class_animation>`              | :ref:`get_animation<class_AnimationPlayer_get_animation>` **(** :ref:`String<class_string>` name **)** const                                                                                                           |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolStringArray<class_poolstringarray>`  | :ref:`get_animation_list<class_AnimationPlayer_get_animation_list>` **(** **)** const                                                                                                                                  |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`get_animation_process_mode<class_AnimationPlayer_get_animation_process_mode>` **(** **)** const                                                                                                                  |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                    | :ref:`get_autoplay<class_AnimationPlayer_get_autoplay>` **(** **)** const                                                                                                                                              |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`get_blend_time<class_AnimationPlayer_get_blend_time>` **(** :ref:`String<class_string>` anim_from, :ref:`String<class_string>` anim_to **)** const                                                               |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                    | :ref:`get_current_animation<class_AnimationPlayer_get_current_animation>` **(** **)** const                                                                                                                            |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`get_current_animation_length<class_AnimationPlayer_get_current_animation_length>` **(** **)** const                                                                                                              |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`get_current_animation_position<class_AnimationPlayer_get_current_animation_position>` **(** **)** const                                                                                                          |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`get_default_blend_time<class_AnimationPlayer_get_default_blend_time>` **(** **)** const                                                                                                                          |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`get_position<class_AnimationPlayer_get_position>` **(** **)** const                                                                                                                                              |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`NodePath<class_nodepath>`                | :ref:`get_root<class_AnimationPlayer_get_root>` **(** **)** const                                                                                                                                                      |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`get_speed_scale<class_AnimationPlayer_get_speed_scale>` **(** **)** const                                                                                                                                        |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`has_animation<class_AnimationPlayer_has_animation>` **(** :ref:`String<class_string>` name **)** const                                                                                                           |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`is_active<class_AnimationPlayer_is_active>` **(** **)** const                                                                                                                                                    |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`is_playing<class_AnimationPlayer_is_playing>` **(** **)** const                                                                                                                                                  |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`play<class_AnimationPlayer_play>` **(** :ref:`String<class_string>` name="", :ref:`float<class_float>` custom_blend=-1, :ref:`float<class_float>` custom_speed=1.0, :ref:`bool<class_bool>` from_end=false **)** |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`play_backwards<class_AnimationPlayer_play_backwards>` **(** :ref:`String<class_string>` name="", :ref:`float<class_float>` custom_blend=-1 **)**                                                                 |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`queue<class_AnimationPlayer_queue>` **(** :ref:`String<class_string>` name **)**                                                                                                                                 |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`remove_animation<class_AnimationPlayer_remove_animation>` **(** :ref:`String<class_string>` name **)**                                                                                                           |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`rename_animation<class_AnimationPlayer_rename_animation>` **(** :ref:`String<class_string>` name, :ref:`String<class_string>` newname **)**                                                                      |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`seek<class_AnimationPlayer_seek>` **(** :ref:`float<class_float>` seconds, :ref:`bool<class_bool>` update=false **)**                                                                                            |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_active<class_AnimationPlayer_set_active>` **(** :ref:`bool<class_bool>` active **)**                                                                                                                         |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_animation_process_mode<class_AnimationPlayer_set_animation_process_mode>` **(** :ref:`int<class_int>` mode **)**                                                                                             |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_autoplay<class_AnimationPlayer_set_autoplay>` **(** :ref:`String<class_string>` name **)**                                                                                                                   |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_blend_time<class_AnimationPlayer_set_blend_time>` **(** :ref:`String<class_string>` anim_from, :ref:`String<class_string>` anim_to, :ref:`float<class_float>` sec **)**                                      |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_current_animation<class_AnimationPlayer_set_current_animation>` **(** :ref:`String<class_string>` anim **)**                                                                                                 |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_default_blend_time<class_AnimationPlayer_set_default_blend_time>` **(** :ref:`float<class_float>` sec **)**                                                                                                  |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_root<class_AnimationPlayer_set_root>` **(** :ref:`NodePath<class_nodepath>` path **)**                                                                                                                       |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_speed_scale<class_AnimationPlayer_set_speed_scale>` **(** :ref:`float<class_float>` speed **)**                                                                                                              |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`stop<class_AnimationPlayer_stop>` **(** :ref:`bool<class_bool>` reset=true **)**                                                                                                                                 |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`stop_all<class_AnimationPlayer_stop_all>` **(** **)**                                                                                                                                                            |
++------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_AnimationPlayer_animation_changed:
 
--  **animation_changed**  **(** :ref:`String<class_string>` old_name, :ref:`String<class_string>` new_name  **)**
+- **animation_changed** **(** :ref:`String<class_string>` old_name, :ref:`String<class_string>` new_name **)**
 
 If the currently being played animation changes, this signal will notify of such change.
 
 .. _class_AnimationPlayer_animation_finished:
 
--  **animation_finished**  **(** :ref:`String<class_string>` name  **)**
+- **animation_finished** **(** :ref:`String<class_string>` name **)**
 
 Notifies when an animation finished playing.
 
 .. _class_AnimationPlayer_animation_started:
 
--  **animation_started**  **(** :ref:`String<class_string>` name  **)**
+- **animation_started** **(** :ref:`String<class_string>` name **)**
 
 Notifies when an animation starts playing.
 
@@ -151,229 +151,229 @@ Member Function Description
 
 .. _class_AnimationPlayer_add_animation:
 
-- :ref:`int<class_int>`  **add_animation**  **(** :ref:`String<class_string>` name, :ref:`Animation<class_animation>` animation  **)**
+- :ref:`int<class_int>` **add_animation** **(** :ref:`String<class_string>` name, :ref:`Animation<class_animation>` animation **)**
 
 Add an animation resource to the player, which will be later referenced by the "name" argument.
 
 .. _class_AnimationPlayer_advance:
 
-- void  **advance**  **(** :ref:`float<class_float>` delta  **)**
+- void **advance** **(** :ref:`float<class_float>` delta **)**
 
 Used to skip ahead or skip back in an animation. Delta is the time in seconds to skip.
 
 .. _class_AnimationPlayer_animation_get_next:
 
-- :ref:`String<class_string>`  **animation_get_next**  **(** :ref:`String<class_string>` anim_from  **)** const
+- :ref:`String<class_string>` **animation_get_next** **(** :ref:`String<class_string>` anim_from **)** const
 
 Return the name of the next animation in the queue.
 
 .. _class_AnimationPlayer_animation_set_next:
 
-- void  **animation_set_next**  **(** :ref:`String<class_string>` anim_from, :ref:`String<class_string>` anim_to  **)**
+- void **animation_set_next** **(** :ref:`String<class_string>` anim_from, :ref:`String<class_string>` anim_to **)**
 
 Set the name of an animation that will be played after.
 
 .. _class_AnimationPlayer_clear_caches:
 
-- void  **clear_caches**  **(** **)**
+- void **clear_caches** **(** **)**
 
 The animation player creates caches for faster access to the nodes it will animate. However, if a specific node is removed, it may not notice it, so clear_caches will force the player to search for the nodes again.
 
 .. _class_AnimationPlayer_clear_queue:
 
-- void  **clear_queue**  **(** **)**
+- void **clear_queue** **(** **)**
 
 If animations are queued to play, clear them.
 
 .. _class_AnimationPlayer_find_animation:
 
-- :ref:`String<class_string>`  **find_animation**  **(** :ref:`Animation<class_animation>` animation  **)** const
+- :ref:`String<class_string>` **find_animation** **(** :ref:`Animation<class_animation>` animation **)** const
 
 Find an animation name by resource.
 
 .. _class_AnimationPlayer_get_animation:
 
-- :ref:`Animation<class_animation>`  **get_animation**  **(** :ref:`String<class_string>` name  **)** const
+- :ref:`Animation<class_animation>` **get_animation** **(** :ref:`String<class_string>` name **)** const
 
 Get an :ref:`Animation<class_animation>` resource by requesting a name.
 
 .. _class_AnimationPlayer_get_animation_list:
 
-- :ref:`PoolStringArray<class_poolstringarray>`  **get_animation_list**  **(** **)** const
+- :ref:`PoolStringArray<class_poolstringarray>` **get_animation_list** **(** **)** const
 
 Get the list of names of the animations stored in the player.
 
 .. _class_AnimationPlayer_get_animation_process_mode:
 
-- :ref:`int<class_int>`  **get_animation_process_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_animation_process_mode** **(** **)** const
 
 Return the mode in which the animation player processes. See :ref:`set_animation_process_mode<class_AnimationPlayer_set_animation_process_mode>`.
 
 .. _class_AnimationPlayer_get_autoplay:
 
-- :ref:`String<class_string>`  **get_autoplay**  **(** **)** const
+- :ref:`String<class_string>` **get_autoplay** **(** **)** const
 
 Return the name of the animation that will be automatically played when the scene is loaded.
 
 .. _class_AnimationPlayer_get_blend_time:
 
-- :ref:`float<class_float>`  **get_blend_time**  **(** :ref:`String<class_string>` anim_from, :ref:`String<class_string>` anim_to  **)** const
+- :ref:`float<class_float>` **get_blend_time** **(** :ref:`String<class_string>` anim_from, :ref:`String<class_string>` anim_to **)** const
 
 Get the blend time between two animations, referenced by their names.
 
 .. _class_AnimationPlayer_get_current_animation:
 
-- :ref:`String<class_string>`  **get_current_animation**  **(** **)** const
+- :ref:`String<class_string>` **get_current_animation** **(** **)** const
 
 Return the name of the animation being played.
 
 .. _class_AnimationPlayer_get_current_animation_length:
 
-- :ref:`float<class_float>`  **get_current_animation_length**  **(** **)** const
+- :ref:`float<class_float>` **get_current_animation_length** **(** **)** const
 
 Get the length (in seconds) of the currently being played animation.
 
 .. _class_AnimationPlayer_get_current_animation_position:
 
-- :ref:`float<class_float>`  **get_current_animation_position**  **(** **)** const
+- :ref:`float<class_float>` **get_current_animation_position** **(** **)** const
 
 Get the position (in seconds) of the currently being played animation.
 
 .. _class_AnimationPlayer_get_default_blend_time:
 
-- :ref:`float<class_float>`  **get_default_blend_time**  **(** **)** const
+- :ref:`float<class_float>` **get_default_blend_time** **(** **)** const
 
 Return the default blend time between animations.
 
 .. _class_AnimationPlayer_get_position:
 
-- :ref:`float<class_float>`  **get_position**  **(** **)** const
+- :ref:`float<class_float>` **get_position** **(** **)** const
 
 Return the playback position (in seconds) in an animation channel (or channel 0 if none is provided).
 
 .. _class_AnimationPlayer_get_root:
 
-- :ref:`NodePath<class_nodepath>`  **get_root**  **(** **)** const
+- :ref:`NodePath<class_nodepath>` **get_root** **(** **)** const
 
 Return path to root node (see :ref:`set_root<class_AnimationPlayer_set_root>`).
 
 .. _class_AnimationPlayer_get_speed_scale:
 
-- :ref:`float<class_float>`  **get_speed_scale**  **(** **)** const
+- :ref:`float<class_float>` **get_speed_scale** **(** **)** const
 
 Get the speed scaling ratio in a given animation channel (or channel 0 if none is provided). Default ratio is *1* (no scaling).
 
 .. _class_AnimationPlayer_has_animation:
 
-- :ref:`bool<class_bool>`  **has_animation**  **(** :ref:`String<class_string>` name  **)** const
+- :ref:`bool<class_bool>` **has_animation** **(** :ref:`String<class_string>` name **)** const
 
 Request whether an :ref:`Animation<class_animation>` name exist within the player.
 
 .. _class_AnimationPlayer_is_active:
 
-- :ref:`bool<class_bool>`  **is_active**  **(** **)** const
+- :ref:`bool<class_bool>` **is_active** **(** **)** const
 
 Return true if the player is active.
 
 .. _class_AnimationPlayer_is_playing:
 
-- :ref:`bool<class_bool>`  **is_playing**  **(** **)** const
+- :ref:`bool<class_bool>` **is_playing** **(** **)** const
 
 Return whether an animation is playing.
 
 .. _class_AnimationPlayer_play:
 
-- void  **play**  **(** :ref:`String<class_string>` name="", :ref:`float<class_float>` custom_blend=-1, :ref:`float<class_float>` custom_speed=1.0, :ref:`bool<class_bool>` from_end=false  **)**
+- void **play** **(** :ref:`String<class_string>` name="", :ref:`float<class_float>` custom_blend=-1, :ref:`float<class_float>` custom_speed=1.0, :ref:`bool<class_bool>` from_end=false **)**
 
 Play a given animation by the animation name. Custom speed and blend times can be set. If custom speed is negative (-1), 'from_end' being true can play the animation backwards.
 
 .. _class_AnimationPlayer_play_backwards:
 
-- void  **play_backwards**  **(** :ref:`String<class_string>` name="", :ref:`float<class_float>` custom_blend=-1  **)**
+- void **play_backwards** **(** :ref:`String<class_string>` name="", :ref:`float<class_float>` custom_blend=-1 **)**
 
 Play a given animation by the animation name in reverse.
 
 .. _class_AnimationPlayer_queue:
 
-- void  **queue**  **(** :ref:`String<class_string>` name  **)**
+- void **queue** **(** :ref:`String<class_string>` name **)**
 
 Queue an animation for playback once the current one is done.
 
 .. _class_AnimationPlayer_remove_animation:
 
-- void  **remove_animation**  **(** :ref:`String<class_string>` name  **)**
+- void **remove_animation** **(** :ref:`String<class_string>` name **)**
 
 Remove an animation from the player (by supplying the same name used to add it).
 
 .. _class_AnimationPlayer_rename_animation:
 
-- void  **rename_animation**  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` newname  **)**
+- void **rename_animation** **(** :ref:`String<class_string>` name, :ref:`String<class_string>` newname **)**
 
 Rename an existing animation.
 
 .. _class_AnimationPlayer_seek:
 
-- void  **seek**  **(** :ref:`float<class_float>` seconds, :ref:`bool<class_bool>` update=false  **)**
+- void **seek** **(** :ref:`float<class_float>` seconds, :ref:`bool<class_bool>` update=false **)**
 
 Seek the animation to a given position in time (in seconds). If 'update' is true, the animation will be updated too, otherwise it will be updated at process time.
 
 .. _class_AnimationPlayer_set_active:
 
-- void  **set_active**  **(** :ref:`bool<class_bool>` active  **)**
+- void **set_active** **(** :ref:`bool<class_bool>` active **)**
 
 Set the player as active (playing). If false, it will do nothing.
 
 .. _class_AnimationPlayer_set_animation_process_mode:
 
-- void  **set_animation_process_mode**  **(** :ref:`int<class_int>` mode  **)**
+- void **set_animation_process_mode** **(** :ref:`int<class_int>` mode **)**
 
 Set the mode in which the animation player processes. By default, it processes on idle time (framerate dependent), but using fixed time works well for animating static collision bodies in 2D and 3D. See enum ANIMATION_PROCESS\_\*.
 
 .. _class_AnimationPlayer_set_autoplay:
 
-- void  **set_autoplay**  **(** :ref:`String<class_string>` name  **)**
+- void **set_autoplay** **(** :ref:`String<class_string>` name **)**
 
 Set the name of the animation that will be automatically played when the scene is loaded.
 
 .. _class_AnimationPlayer_set_blend_time:
 
-- void  **set_blend_time**  **(** :ref:`String<class_string>` anim_from, :ref:`String<class_string>` anim_to, :ref:`float<class_float>` sec  **)**
+- void **set_blend_time** **(** :ref:`String<class_string>` anim_from, :ref:`String<class_string>` anim_to, :ref:`float<class_float>` sec **)**
 
 Specify a blend time (in seconds) between two animations, referenced by their names.
 
 .. _class_AnimationPlayer_set_current_animation:
 
-- void  **set_current_animation**  **(** :ref:`String<class_string>` anim  **)**
+- void **set_current_animation** **(** :ref:`String<class_string>` anim **)**
 
 Set the current animation (even if no playback occurs). Using set_current_animation() and set_active() are similar to calling play().
 
 .. _class_AnimationPlayer_set_default_blend_time:
 
-- void  **set_default_blend_time**  **(** :ref:`float<class_float>` sec  **)**
+- void **set_default_blend_time** **(** :ref:`float<class_float>` sec **)**
 
 Set the default blend time between animations.
 
 .. _class_AnimationPlayer_set_root:
 
-- void  **set_root**  **(** :ref:`NodePath<class_nodepath>` path  **)**
+- void **set_root** **(** :ref:`NodePath<class_nodepath>` path **)**
 
 AnimationPlayer resolves animation track paths from this node (which is relative to itself), by default root is "..", but it can be changed.
 
 .. _class_AnimationPlayer_set_speed_scale:
 
-- void  **set_speed_scale**  **(** :ref:`float<class_float>` speed  **)**
+- void **set_speed_scale** **(** :ref:`float<class_float>` speed **)**
 
 Set a speed scaling ratio in a given animation channel (or channel 0 if none is provided). Default ratio is *1* (no scaling).
 
 .. _class_AnimationPlayer_stop:
 
-- void  **stop**  **(** :ref:`bool<class_bool>` reset=true  **)**
+- void **stop** **(** :ref:`bool<class_bool>` reset=true **)**
 
 Stop the currently playing animation.
 
 .. _class_AnimationPlayer_stop_all:
 
-- void  **stop_all**  **(** **)**
+- void **stop_all** **(** **)**
 
 Stop playback of animations (deprecated).
 

+ 193 - 193
classes/class_animationtreeplayer.rst

@@ -19,135 +19,135 @@ Animation Player that uses a node graph for the blending.
 Member Functions
 ----------------
 
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`add_node<class_AnimationTreePlayer_add_node>`  **(** :ref:`int<class_int>` type, :ref:`String<class_string>` id  **)**                                                                                                  |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`advance<class_AnimationTreePlayer_advance>`  **(** :ref:`float<class_float>` delta  **)**                                                                                                                               |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Animation<class_animation>`              | :ref:`animation_node_get_animation<class_AnimationTreePlayer_animation_node_get_animation>`  **(** :ref:`String<class_string>` id  **)** const                                                                                |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                    | :ref:`animation_node_get_master_animation<class_AnimationTreePlayer_animation_node_get_master_animation>`  **(** :ref:`String<class_string>` id  **)** const                                                                  |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`animation_node_set_animation<class_AnimationTreePlayer_animation_node_set_animation>`  **(** :ref:`String<class_string>` id, :ref:`Animation<class_animation>` animation  **)**                                         |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`animation_node_set_filter_path<class_AnimationTreePlayer_animation_node_set_filter_path>`  **(** :ref:`String<class_string>` id, :ref:`NodePath<class_nodepath>` path, :ref:`bool<class_bool>` enable  **)**            |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`animation_node_set_master_animation<class_AnimationTreePlayer_animation_node_set_master_animation>`  **(** :ref:`String<class_string>` id, :ref:`String<class_string>` source  **)**                                    |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`are_nodes_connected<class_AnimationTreePlayer_are_nodes_connected>`  **(** :ref:`String<class_string>` id, :ref:`String<class_string>` dst_id, :ref:`int<class_int>` dst_input_idx  **)** const                         |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`blend2_node_get_amount<class_AnimationTreePlayer_blend2_node_get_amount>`  **(** :ref:`String<class_string>` id  **)** const                                                                                            |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`blend2_node_set_amount<class_AnimationTreePlayer_blend2_node_set_amount>`  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` blend  **)**                                                                 |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`blend2_node_set_filter_path<class_AnimationTreePlayer_blend2_node_set_filter_path>`  **(** :ref:`String<class_string>` id, :ref:`NodePath<class_nodepath>` path, :ref:`bool<class_bool>` enable  **)**                  |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`blend3_node_get_amount<class_AnimationTreePlayer_blend3_node_get_amount>`  **(** :ref:`String<class_string>` id  **)** const                                                                                            |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`blend3_node_set_amount<class_AnimationTreePlayer_blend3_node_set_amount>`  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` blend  **)**                                                                 |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`                  | :ref:`blend4_node_get_amount<class_AnimationTreePlayer_blend4_node_get_amount>`  **(** :ref:`String<class_string>` id  **)** const                                                                                            |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`blend4_node_set_amount<class_AnimationTreePlayer_blend4_node_set_amount>`  **(** :ref:`String<class_string>` id, :ref:`Vector2<class_vector2>` blend  **)**                                                             |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`connect_nodes<class_AnimationTreePlayer_connect_nodes>`  **(** :ref:`String<class_string>` id, :ref:`String<class_string>` dst_id, :ref:`int<class_int>` dst_input_idx  **)**                                           |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`disconnect_nodes<class_AnimationTreePlayer_disconnect_nodes>`  **(** :ref:`String<class_string>` id, :ref:`int<class_int>` dst_input_idx  **)**                                                                         |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`get_animation_process_mode<class_AnimationTreePlayer_get_animation_process_mode>`  **(** **)** const                                                                                                                    |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`NodePath<class_nodepath>`                | :ref:`get_base_path<class_AnimationTreePlayer_get_base_path>`  **(** **)** const                                                                                                                                              |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`NodePath<class_nodepath>`                | :ref:`get_master_player<class_AnimationTreePlayer_get_master_player>`  **(** **)** const                                                                                                                                      |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolStringArray<class_poolstringarray>`  | :ref:`get_node_list<class_AnimationTreePlayer_get_node_list>`  **(** **)**                                                                                                                                                    |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`is_active<class_AnimationTreePlayer_is_active>`  **(** **)** const                                                                                                                                                      |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`mix_node_get_amount<class_AnimationTreePlayer_mix_node_get_amount>`  **(** :ref:`String<class_string>` id  **)** const                                                                                                  |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`mix_node_set_amount<class_AnimationTreePlayer_mix_node_set_amount>`  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` ratio  **)**                                                                       |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`node_exists<class_AnimationTreePlayer_node_exists>`  **(** :ref:`String<class_string>` node  **)** const                                                                                                                |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`node_get_input_count<class_AnimationTreePlayer_node_get_input_count>`  **(** :ref:`String<class_string>` id  **)** const                                                                                                |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                    | :ref:`node_get_input_source<class_AnimationTreePlayer_node_get_input_source>`  **(** :ref:`String<class_string>` id, :ref:`int<class_int>` idx  **)** const                                                                   |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`                  | :ref:`node_get_position<class_AnimationTreePlayer_node_get_position>`  **(** :ref:`String<class_string>` id  **)** const                                                                                                      |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`node_get_type<class_AnimationTreePlayer_node_get_type>`  **(** :ref:`String<class_string>` id  **)** const                                                                                                              |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`node_rename<class_AnimationTreePlayer_node_rename>`  **(** :ref:`String<class_string>` node, :ref:`String<class_string>` new_name  **)**                                                                                |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`node_set_position<class_AnimationTreePlayer_node_set_position>`  **(** :ref:`String<class_string>` id, :ref:`Vector2<class_vector2>` screen_position  **)**                                                             |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`oneshot_node_get_autorestart_delay<class_AnimationTreePlayer_oneshot_node_get_autorestart_delay>`  **(** :ref:`String<class_string>` id  **)** const                                                                    |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`oneshot_node_get_autorestart_random_delay<class_AnimationTreePlayer_oneshot_node_get_autorestart_random_delay>`  **(** :ref:`String<class_string>` id  **)** const                                                      |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`oneshot_node_get_fadein_time<class_AnimationTreePlayer_oneshot_node_get_fadein_time>`  **(** :ref:`String<class_string>` id  **)** const                                                                                |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`oneshot_node_get_fadeout_time<class_AnimationTreePlayer_oneshot_node_get_fadeout_time>`  **(** :ref:`String<class_string>` id  **)** const                                                                              |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`oneshot_node_has_autorestart<class_AnimationTreePlayer_oneshot_node_has_autorestart>`  **(** :ref:`String<class_string>` id  **)** const                                                                                |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`oneshot_node_is_active<class_AnimationTreePlayer_oneshot_node_is_active>`  **(** :ref:`String<class_string>` id  **)** const                                                                                            |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`oneshot_node_set_autorestart<class_AnimationTreePlayer_oneshot_node_set_autorestart>`  **(** :ref:`String<class_string>` id, :ref:`bool<class_bool>` enable  **)**                                                      |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`oneshot_node_set_autorestart_delay<class_AnimationTreePlayer_oneshot_node_set_autorestart_delay>`  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` delay_sec  **)**                                     |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`oneshot_node_set_autorestart_random_delay<class_AnimationTreePlayer_oneshot_node_set_autorestart_random_delay>`  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` rand_sec  **)**                        |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`oneshot_node_set_fadein_time<class_AnimationTreePlayer_oneshot_node_set_fadein_time>`  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` time_sec  **)**                                                  |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`oneshot_node_set_fadeout_time<class_AnimationTreePlayer_oneshot_node_set_fadeout_time>`  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` time_sec  **)**                                                |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`oneshot_node_set_filter_path<class_AnimationTreePlayer_oneshot_node_set_filter_path>`  **(** :ref:`String<class_string>` id, :ref:`NodePath<class_nodepath>` path, :ref:`bool<class_bool>` enable  **)**                |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`oneshot_node_start<class_AnimationTreePlayer_oneshot_node_start>`  **(** :ref:`String<class_string>` id  **)**                                                                                                          |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`oneshot_node_stop<class_AnimationTreePlayer_oneshot_node_stop>`  **(** :ref:`String<class_string>` id  **)**                                                                                                            |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`recompute_caches<class_AnimationTreePlayer_recompute_caches>`  **(** **)**                                                                                                                                              |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`remove_node<class_AnimationTreePlayer_remove_node>`  **(** :ref:`String<class_string>` id  **)**                                                                                                                        |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`reset<class_AnimationTreePlayer_reset>`  **(** **)**                                                                                                                                                                    |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_active<class_AnimationTreePlayer_set_active>`  **(** :ref:`bool<class_bool>` enabled  **)**                                                                                                                         |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_animation_process_mode<class_AnimationTreePlayer_set_animation_process_mode>`  **(** :ref:`int<class_int>` mode  **)**                                                                                              |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_base_path<class_AnimationTreePlayer_set_base_path>`  **(** :ref:`NodePath<class_nodepath>` path  **)**                                                                                                              |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_master_player<class_AnimationTreePlayer_set_master_player>`  **(** :ref:`NodePath<class_nodepath>` nodepath  **)**                                                                                                  |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`timescale_node_get_scale<class_AnimationTreePlayer_timescale_node_get_scale>`  **(** :ref:`String<class_string>` id  **)** const                                                                                        |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`timescale_node_set_scale<class_AnimationTreePlayer_timescale_node_set_scale>`  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` scale  **)**                                                             |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`timeseek_node_seek<class_AnimationTreePlayer_timeseek_node_seek>`  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` seconds  **)**                                                                       |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`transition_node_delete_input<class_AnimationTreePlayer_transition_node_delete_input>`  **(** :ref:`String<class_string>` id, :ref:`int<class_int>` input_idx  **)**                                                     |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`transition_node_get_current<class_AnimationTreePlayer_transition_node_get_current>`  **(** :ref:`String<class_string>` id  **)** const                                                                                  |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`transition_node_get_input_count<class_AnimationTreePlayer_transition_node_get_input_count>`  **(** :ref:`String<class_string>` id  **)** const                                                                          |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                      | :ref:`transition_node_get_xfade_time<class_AnimationTreePlayer_transition_node_get_xfade_time>`  **(** :ref:`String<class_string>` id  **)** const                                                                            |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`transition_node_has_input_auto_advance<class_AnimationTreePlayer_transition_node_has_input_auto_advance>`  **(** :ref:`String<class_string>` id, :ref:`int<class_int>` input_idx  **)** const                           |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`transition_node_set_current<class_AnimationTreePlayer_transition_node_set_current>`  **(** :ref:`String<class_string>` id, :ref:`int<class_int>` input_idx  **)**                                                       |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`transition_node_set_input_auto_advance<class_AnimationTreePlayer_transition_node_set_input_auto_advance>`  **(** :ref:`String<class_string>` id, :ref:`int<class_int>` input_idx, :ref:`bool<class_bool>` enable  **)** |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`transition_node_set_input_count<class_AnimationTreePlayer_transition_node_set_input_count>`  **(** :ref:`String<class_string>` id, :ref:`int<class_int>` count  **)**                                                   |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`transition_node_set_xfade_time<class_AnimationTreePlayer_transition_node_set_xfade_time>`  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` time_sec  **)**                                              |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`add_node<class_AnimationTreePlayer_add_node>` **(** :ref:`int<class_int>` type, :ref:`String<class_string>` id **)**                                                                                                  |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`advance<class_AnimationTreePlayer_advance>` **(** :ref:`float<class_float>` delta **)**                                                                                                                               |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Animation<class_animation>`              | :ref:`animation_node_get_animation<class_AnimationTreePlayer_animation_node_get_animation>` **(** :ref:`String<class_string>` id **)** const                                                                                |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                    | :ref:`animation_node_get_master_animation<class_AnimationTreePlayer_animation_node_get_master_animation>` **(** :ref:`String<class_string>` id **)** const                                                                  |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`animation_node_set_animation<class_AnimationTreePlayer_animation_node_set_animation>` **(** :ref:`String<class_string>` id, :ref:`Animation<class_animation>` animation **)**                                         |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`animation_node_set_filter_path<class_AnimationTreePlayer_animation_node_set_filter_path>` **(** :ref:`String<class_string>` id, :ref:`NodePath<class_nodepath>` path, :ref:`bool<class_bool>` enable **)**            |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`animation_node_set_master_animation<class_AnimationTreePlayer_animation_node_set_master_animation>` **(** :ref:`String<class_string>` id, :ref:`String<class_string>` source **)**                                    |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`are_nodes_connected<class_AnimationTreePlayer_are_nodes_connected>` **(** :ref:`String<class_string>` id, :ref:`String<class_string>` dst_id, :ref:`int<class_int>` dst_input_idx **)** const                         |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`blend2_node_get_amount<class_AnimationTreePlayer_blend2_node_get_amount>` **(** :ref:`String<class_string>` id **)** const                                                                                            |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`blend2_node_set_amount<class_AnimationTreePlayer_blend2_node_set_amount>` **(** :ref:`String<class_string>` id, :ref:`float<class_float>` blend **)**                                                                 |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`blend2_node_set_filter_path<class_AnimationTreePlayer_blend2_node_set_filter_path>` **(** :ref:`String<class_string>` id, :ref:`NodePath<class_nodepath>` path, :ref:`bool<class_bool>` enable **)**                  |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`blend3_node_get_amount<class_AnimationTreePlayer_blend3_node_get_amount>` **(** :ref:`String<class_string>` id **)** const                                                                                            |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`blend3_node_set_amount<class_AnimationTreePlayer_blend3_node_set_amount>` **(** :ref:`String<class_string>` id, :ref:`float<class_float>` blend **)**                                                                 |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`                  | :ref:`blend4_node_get_amount<class_AnimationTreePlayer_blend4_node_get_amount>` **(** :ref:`String<class_string>` id **)** const                                                                                            |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`blend4_node_set_amount<class_AnimationTreePlayer_blend4_node_set_amount>` **(** :ref:`String<class_string>` id, :ref:`Vector2<class_vector2>` blend **)**                                                             |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`connect_nodes<class_AnimationTreePlayer_connect_nodes>` **(** :ref:`String<class_string>` id, :ref:`String<class_string>` dst_id, :ref:`int<class_int>` dst_input_idx **)**                                           |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`disconnect_nodes<class_AnimationTreePlayer_disconnect_nodes>` **(** :ref:`String<class_string>` id, :ref:`int<class_int>` dst_input_idx **)**                                                                         |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`get_animation_process_mode<class_AnimationTreePlayer_get_animation_process_mode>` **(** **)** const                                                                                                                   |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`NodePath<class_nodepath>`                | :ref:`get_base_path<class_AnimationTreePlayer_get_base_path>` **(** **)** const                                                                                                                                             |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`NodePath<class_nodepath>`                | :ref:`get_master_player<class_AnimationTreePlayer_get_master_player>` **(** **)** const                                                                                                                                     |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolStringArray<class_poolstringarray>`  | :ref:`get_node_list<class_AnimationTreePlayer_get_node_list>` **(** **)**                                                                                                                                                   |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`is_active<class_AnimationTreePlayer_is_active>` **(** **)** const                                                                                                                                                     |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`mix_node_get_amount<class_AnimationTreePlayer_mix_node_get_amount>` **(** :ref:`String<class_string>` id **)** const                                                                                                  |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`mix_node_set_amount<class_AnimationTreePlayer_mix_node_set_amount>` **(** :ref:`String<class_string>` id, :ref:`float<class_float>` ratio **)**                                                                       |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`node_exists<class_AnimationTreePlayer_node_exists>` **(** :ref:`String<class_string>` node **)** const                                                                                                                |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`node_get_input_count<class_AnimationTreePlayer_node_get_input_count>` **(** :ref:`String<class_string>` id **)** const                                                                                                |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                    | :ref:`node_get_input_source<class_AnimationTreePlayer_node_get_input_source>` **(** :ref:`String<class_string>` id, :ref:`int<class_int>` idx **)** const                                                                   |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`                  | :ref:`node_get_position<class_AnimationTreePlayer_node_get_position>` **(** :ref:`String<class_string>` id **)** const                                                                                                      |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`node_get_type<class_AnimationTreePlayer_node_get_type>` **(** :ref:`String<class_string>` id **)** const                                                                                                              |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`node_rename<class_AnimationTreePlayer_node_rename>` **(** :ref:`String<class_string>` node, :ref:`String<class_string>` new_name **)**                                                                                |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`node_set_position<class_AnimationTreePlayer_node_set_position>` **(** :ref:`String<class_string>` id, :ref:`Vector2<class_vector2>` screen_position **)**                                                             |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`oneshot_node_get_autorestart_delay<class_AnimationTreePlayer_oneshot_node_get_autorestart_delay>` **(** :ref:`String<class_string>` id **)** const                                                                    |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`oneshot_node_get_autorestart_random_delay<class_AnimationTreePlayer_oneshot_node_get_autorestart_random_delay>` **(** :ref:`String<class_string>` id **)** const                                                      |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`oneshot_node_get_fadein_time<class_AnimationTreePlayer_oneshot_node_get_fadein_time>` **(** :ref:`String<class_string>` id **)** const                                                                                |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`oneshot_node_get_fadeout_time<class_AnimationTreePlayer_oneshot_node_get_fadeout_time>` **(** :ref:`String<class_string>` id **)** const                                                                              |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`oneshot_node_has_autorestart<class_AnimationTreePlayer_oneshot_node_has_autorestart>` **(** :ref:`String<class_string>` id **)** const                                                                                |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`oneshot_node_is_active<class_AnimationTreePlayer_oneshot_node_is_active>` **(** :ref:`String<class_string>` id **)** const                                                                                            |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`oneshot_node_set_autorestart<class_AnimationTreePlayer_oneshot_node_set_autorestart>` **(** :ref:`String<class_string>` id, :ref:`bool<class_bool>` enable **)**                                                      |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`oneshot_node_set_autorestart_delay<class_AnimationTreePlayer_oneshot_node_set_autorestart_delay>` **(** :ref:`String<class_string>` id, :ref:`float<class_float>` delay_sec **)**                                     |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`oneshot_node_set_autorestart_random_delay<class_AnimationTreePlayer_oneshot_node_set_autorestart_random_delay>` **(** :ref:`String<class_string>` id, :ref:`float<class_float>` rand_sec **)**                        |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`oneshot_node_set_fadein_time<class_AnimationTreePlayer_oneshot_node_set_fadein_time>` **(** :ref:`String<class_string>` id, :ref:`float<class_float>` time_sec **)**                                                  |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`oneshot_node_set_fadeout_time<class_AnimationTreePlayer_oneshot_node_set_fadeout_time>` **(** :ref:`String<class_string>` id, :ref:`float<class_float>` time_sec **)**                                                |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`oneshot_node_set_filter_path<class_AnimationTreePlayer_oneshot_node_set_filter_path>` **(** :ref:`String<class_string>` id, :ref:`NodePath<class_nodepath>` path, :ref:`bool<class_bool>` enable **)**                |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`oneshot_node_start<class_AnimationTreePlayer_oneshot_node_start>` **(** :ref:`String<class_string>` id **)**                                                                                                          |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`oneshot_node_stop<class_AnimationTreePlayer_oneshot_node_stop>` **(** :ref:`String<class_string>` id **)**                                                                                                            |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`recompute_caches<class_AnimationTreePlayer_recompute_caches>` **(** **)**                                                                                                                                             |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`remove_node<class_AnimationTreePlayer_remove_node>` **(** :ref:`String<class_string>` id **)**                                                                                                                        |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`reset<class_AnimationTreePlayer_reset>` **(** **)**                                                                                                                                                                   |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_active<class_AnimationTreePlayer_set_active>` **(** :ref:`bool<class_bool>` enabled **)**                                                                                                                         |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_animation_process_mode<class_AnimationTreePlayer_set_animation_process_mode>` **(** :ref:`int<class_int>` mode **)**                                                                                              |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_base_path<class_AnimationTreePlayer_set_base_path>` **(** :ref:`NodePath<class_nodepath>` path **)**                                                                                                              |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_master_player<class_AnimationTreePlayer_set_master_player>` **(** :ref:`NodePath<class_nodepath>` nodepath **)**                                                                                                  |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`timescale_node_get_scale<class_AnimationTreePlayer_timescale_node_get_scale>` **(** :ref:`String<class_string>` id **)** const                                                                                        |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`timescale_node_set_scale<class_AnimationTreePlayer_timescale_node_set_scale>` **(** :ref:`String<class_string>` id, :ref:`float<class_float>` scale **)**                                                             |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`timeseek_node_seek<class_AnimationTreePlayer_timeseek_node_seek>` **(** :ref:`String<class_string>` id, :ref:`float<class_float>` seconds **)**                                                                       |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`transition_node_delete_input<class_AnimationTreePlayer_transition_node_delete_input>` **(** :ref:`String<class_string>` id, :ref:`int<class_int>` input_idx **)**                                                     |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`transition_node_get_current<class_AnimationTreePlayer_transition_node_get_current>` **(** :ref:`String<class_string>` id **)** const                                                                                  |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`transition_node_get_input_count<class_AnimationTreePlayer_transition_node_get_input_count>` **(** :ref:`String<class_string>` id **)** const                                                                          |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                      | :ref:`transition_node_get_xfade_time<class_AnimationTreePlayer_transition_node_get_xfade_time>` **(** :ref:`String<class_string>` id **)** const                                                                            |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`transition_node_has_input_auto_advance<class_AnimationTreePlayer_transition_node_has_input_auto_advance>` **(** :ref:`String<class_string>` id, :ref:`int<class_int>` input_idx **)** const                           |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`transition_node_set_current<class_AnimationTreePlayer_transition_node_set_current>` **(** :ref:`String<class_string>` id, :ref:`int<class_int>` input_idx **)**                                                       |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`transition_node_set_input_auto_advance<class_AnimationTreePlayer_transition_node_set_input_auto_advance>` **(** :ref:`String<class_string>` id, :ref:`int<class_int>` input_idx, :ref:`bool<class_bool>` enable **)** |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`transition_node_set_input_count<class_AnimationTreePlayer_transition_node_set_input_count>` **(** :ref:`String<class_string>` id, :ref:`int<class_int>` count **)**                                                   |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`transition_node_set_xfade_time<class_AnimationTreePlayer_transition_node_set_xfade_time>` **(** :ref:`String<class_string>` id, :ref:`float<class_float>` time_sec **)**                                              |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -183,346 +183,346 @@ Member Function Description
 
 .. _class_AnimationTreePlayer_add_node:
 
-- void  **add_node**  **(** :ref:`int<class_int>` type, :ref:`String<class_string>` id  **)**
+- void **add_node** **(** :ref:`int<class_int>` type, :ref:`String<class_string>` id **)**
 
 Add a node of a given type in the graph with given id.
 
 .. _class_AnimationTreePlayer_advance:
 
-- void  **advance**  **(** :ref:`float<class_float>` delta  **)**
+- void **advance** **(** :ref:`float<class_float>` delta **)**
 
 .. _class_AnimationTreePlayer_animation_node_get_animation:
 
-- :ref:`Animation<class_animation>`  **animation_node_get_animation**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`Animation<class_animation>` **animation_node_get_animation** **(** :ref:`String<class_string>` id **)** const
 
 Returns an animation given its name.
 
 .. _class_AnimationTreePlayer_animation_node_get_master_animation:
 
-- :ref:`String<class_string>`  **animation_node_get_master_animation**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`String<class_string>` **animation_node_get_master_animation** **(** :ref:`String<class_string>` id **)** const
 
 .. _class_AnimationTreePlayer_animation_node_set_animation:
 
-- void  **animation_node_set_animation**  **(** :ref:`String<class_string>` id, :ref:`Animation<class_animation>` animation  **)**
+- void **animation_node_set_animation** **(** :ref:`String<class_string>` id, :ref:`Animation<class_animation>` animation **)**
 
 Set the animation for an animation node.
 
 .. _class_AnimationTreePlayer_animation_node_set_filter_path:
 
-- void  **animation_node_set_filter_path**  **(** :ref:`String<class_string>` id, :ref:`NodePath<class_nodepath>` path, :ref:`bool<class_bool>` enable  **)**
+- void **animation_node_set_filter_path** **(** :ref:`String<class_string>` id, :ref:`NodePath<class_nodepath>` path, :ref:`bool<class_bool>` enable **)**
 
 .. _class_AnimationTreePlayer_animation_node_set_master_animation:
 
-- void  **animation_node_set_master_animation**  **(** :ref:`String<class_string>` id, :ref:`String<class_string>` source  **)**
+- void **animation_node_set_master_animation** **(** :ref:`String<class_string>` id, :ref:`String<class_string>` source **)**
 
 .. _class_AnimationTreePlayer_are_nodes_connected:
 
-- :ref:`bool<class_bool>`  **are_nodes_connected**  **(** :ref:`String<class_string>` id, :ref:`String<class_string>` dst_id, :ref:`int<class_int>` dst_input_idx  **)** const
+- :ref:`bool<class_bool>` **are_nodes_connected** **(** :ref:`String<class_string>` id, :ref:`String<class_string>` dst_id, :ref:`int<class_int>` dst_input_idx **)** const
 
 Returns whether node ``id`` and ``dst_id`` are connected at the specified slot.
 
 .. _class_AnimationTreePlayer_blend2_node_get_amount:
 
-- :ref:`float<class_float>`  **blend2_node_get_amount**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`float<class_float>` **blend2_node_get_amount** **(** :ref:`String<class_string>` id **)** const
 
 Returns the blend amount of a Blend2 node given its name.
 
 .. _class_AnimationTreePlayer_blend2_node_set_amount:
 
-- void  **blend2_node_set_amount**  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` blend  **)**
+- void **blend2_node_set_amount** **(** :ref:`String<class_string>` id, :ref:`float<class_float>` blend **)**
 
 Sets the blend amount of a Blend2 node given its name and value.
 
 .. _class_AnimationTreePlayer_blend2_node_set_filter_path:
 
-- void  **blend2_node_set_filter_path**  **(** :ref:`String<class_string>` id, :ref:`NodePath<class_nodepath>` path, :ref:`bool<class_bool>` enable  **)**
+- void **blend2_node_set_filter_path** **(** :ref:`String<class_string>` id, :ref:`NodePath<class_nodepath>` path, :ref:`bool<class_bool>` enable **)**
 
 .. _class_AnimationTreePlayer_blend3_node_get_amount:
 
-- :ref:`float<class_float>`  **blend3_node_get_amount**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`float<class_float>` **blend3_node_get_amount** **(** :ref:`String<class_string>` id **)** const
 
 Returns the blend amount of a Blend3 node given its name.
 
 .. _class_AnimationTreePlayer_blend3_node_set_amount:
 
-- void  **blend3_node_set_amount**  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` blend  **)**
+- void **blend3_node_set_amount** **(** :ref:`String<class_string>` id, :ref:`float<class_float>` blend **)**
 
 Sets the blend amount of a Blend3 node given its name and value.
 
 .. _class_AnimationTreePlayer_blend4_node_get_amount:
 
-- :ref:`Vector2<class_vector2>`  **blend4_node_get_amount**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`Vector2<class_vector2>` **blend4_node_get_amount** **(** :ref:`String<class_string>` id **)** const
 
 Returns the blend amount of a Blend4 node given its name.
 
 .. _class_AnimationTreePlayer_blend4_node_set_amount:
 
-- void  **blend4_node_set_amount**  **(** :ref:`String<class_string>` id, :ref:`Vector2<class_vector2>` blend  **)**
+- void **blend4_node_set_amount** **(** :ref:`String<class_string>` id, :ref:`Vector2<class_vector2>` blend **)**
 
 Sets the blend amount of a Blend4 node given its name and value.
 
 .. _class_AnimationTreePlayer_connect_nodes:
 
-- :ref:`int<class_int>`  **connect_nodes**  **(** :ref:`String<class_string>` id, :ref:`String<class_string>` dst_id, :ref:`int<class_int>` dst_input_idx  **)**
+- :ref:`int<class_int>` **connect_nodes** **(** :ref:`String<class_string>` id, :ref:`String<class_string>` dst_id, :ref:`int<class_int>` dst_input_idx **)**
 
 Connects node ``id`` to ``dst_id`` at the specified input slot.
 
 .. _class_AnimationTreePlayer_disconnect_nodes:
 
-- void  **disconnect_nodes**  **(** :ref:`String<class_string>` id, :ref:`int<class_int>` dst_input_idx  **)**
+- void **disconnect_nodes** **(** :ref:`String<class_string>` id, :ref:`int<class_int>` dst_input_idx **)**
 
 Disconnects nodes connected to ``id`` at the specified input slot.
 
 .. _class_AnimationTreePlayer_get_animation_process_mode:
 
-- :ref:`int<class_int>`  **get_animation_process_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_animation_process_mode** **(** **)** const
 
 Returns playback process mode of this AnimationTreePlayer.
 
 .. _class_AnimationTreePlayer_get_base_path:
 
-- :ref:`NodePath<class_nodepath>`  **get_base_path**  **(** **)** const
+- :ref:`NodePath<class_nodepath>` **get_base_path** **(** **)** const
 
 .. _class_AnimationTreePlayer_get_master_player:
 
-- :ref:`NodePath<class_nodepath>`  **get_master_player**  **(** **)** const
+- :ref:`NodePath<class_nodepath>` **get_master_player** **(** **)** const
 
 .. _class_AnimationTreePlayer_get_node_list:
 
-- :ref:`PoolStringArray<class_poolstringarray>`  **get_node_list**  **(** **)**
+- :ref:`PoolStringArray<class_poolstringarray>` **get_node_list** **(** **)**
 
 Returns a PoolStringArray containing the name of all nodes.
 
 .. _class_AnimationTreePlayer_is_active:
 
-- :ref:`bool<class_bool>`  **is_active**  **(** **)** const
+- :ref:`bool<class_bool>` **is_active** **(** **)** const
 
 Returns whether this AnimationTreePlayer is active.
 
 .. _class_AnimationTreePlayer_mix_node_get_amount:
 
-- :ref:`float<class_float>`  **mix_node_get_amount**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`float<class_float>` **mix_node_get_amount** **(** :ref:`String<class_string>` id **)** const
 
 Returns mix amount of a Mix node given its name.
 
 .. _class_AnimationTreePlayer_mix_node_set_amount:
 
-- void  **mix_node_set_amount**  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` ratio  **)**
+- void **mix_node_set_amount** **(** :ref:`String<class_string>` id, :ref:`float<class_float>` ratio **)**
 
 Sets mix amount of a Mix node given its name and value.
 
 .. _class_AnimationTreePlayer_node_exists:
 
-- :ref:`bool<class_bool>`  **node_exists**  **(** :ref:`String<class_string>` node  **)** const
+- :ref:`bool<class_bool>` **node_exists** **(** :ref:`String<class_string>` node **)** const
 
 Check if a node exists (by name).
 
 .. _class_AnimationTreePlayer_node_get_input_count:
 
-- :ref:`int<class_int>`  **node_get_input_count**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`int<class_int>` **node_get_input_count** **(** :ref:`String<class_string>` id **)** const
 
 Return the input count for a given node. Different types of nodes have different amount of inputs.
 
 .. _class_AnimationTreePlayer_node_get_input_source:
 
-- :ref:`String<class_string>`  **node_get_input_source**  **(** :ref:`String<class_string>` id, :ref:`int<class_int>` idx  **)** const
+- :ref:`String<class_string>` **node_get_input_source** **(** :ref:`String<class_string>` id, :ref:`int<class_int>` idx **)** const
 
 Return the input source for a given node input.
 
 .. _class_AnimationTreePlayer_node_get_position:
 
-- :ref:`Vector2<class_vector2>`  **node_get_position**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`Vector2<class_vector2>` **node_get_position** **(** :ref:`String<class_string>` id **)** const
 
 Returns position of a node in the graph given its name.
 
 .. _class_AnimationTreePlayer_node_get_type:
 
-- :ref:`int<class_int>`  **node_get_type**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`int<class_int>` **node_get_type** **(** :ref:`String<class_string>` id **)** const
 
 Get the node type, will return from NODE\_\* enum.
 
 .. _class_AnimationTreePlayer_node_rename:
 
-- :ref:`int<class_int>`  **node_rename**  **(** :ref:`String<class_string>` node, :ref:`String<class_string>` new_name  **)**
+- :ref:`int<class_int>` **node_rename** **(** :ref:`String<class_string>` node, :ref:`String<class_string>` new_name **)**
 
 Rename a node in the graph.
 
 .. _class_AnimationTreePlayer_node_set_position:
 
-- void  **node_set_position**  **(** :ref:`String<class_string>` id, :ref:`Vector2<class_vector2>` screen_position  **)**
+- void **node_set_position** **(** :ref:`String<class_string>` id, :ref:`Vector2<class_vector2>` screen_position **)**
 
 Sets position of a node in the graph given its name and position.
 
 .. _class_AnimationTreePlayer_oneshot_node_get_autorestart_delay:
 
-- :ref:`float<class_float>`  **oneshot_node_get_autorestart_delay**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`float<class_float>` **oneshot_node_get_autorestart_delay** **(** :ref:`String<class_string>` id **)** const
 
 Returns autostart delay of a OneShot node given its name.
 
 .. _class_AnimationTreePlayer_oneshot_node_get_autorestart_random_delay:
 
-- :ref:`float<class_float>`  **oneshot_node_get_autorestart_random_delay**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`float<class_float>` **oneshot_node_get_autorestart_random_delay** **(** :ref:`String<class_string>` id **)** const
 
 Returns autostart random delay of a OneShot node given its name.
 
 .. _class_AnimationTreePlayer_oneshot_node_get_fadein_time:
 
-- :ref:`float<class_float>`  **oneshot_node_get_fadein_time**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`float<class_float>` **oneshot_node_get_fadein_time** **(** :ref:`String<class_string>` id **)** const
 
 Returns fade in time of a OneShot node given its name.
 
 .. _class_AnimationTreePlayer_oneshot_node_get_fadeout_time:
 
-- :ref:`float<class_float>`  **oneshot_node_get_fadeout_time**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`float<class_float>` **oneshot_node_get_fadeout_time** **(** :ref:`String<class_string>` id **)** const
 
 Returns fade out time of a OneShot node given its name.
 
 .. _class_AnimationTreePlayer_oneshot_node_has_autorestart:
 
-- :ref:`bool<class_bool>`  **oneshot_node_has_autorestart**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`bool<class_bool>` **oneshot_node_has_autorestart** **(** :ref:`String<class_string>` id **)** const
 
 Returns whether a OneShot node will auto restart given its name.
 
 .. _class_AnimationTreePlayer_oneshot_node_is_active:
 
-- :ref:`bool<class_bool>`  **oneshot_node_is_active**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`bool<class_bool>` **oneshot_node_is_active** **(** :ref:`String<class_string>` id **)** const
 
 Returns whether a OneShot node is active given its name.
 
 .. _class_AnimationTreePlayer_oneshot_node_set_autorestart:
 
-- void  **oneshot_node_set_autorestart**  **(** :ref:`String<class_string>` id, :ref:`bool<class_bool>` enable  **)**
+- void **oneshot_node_set_autorestart** **(** :ref:`String<class_string>` id, :ref:`bool<class_bool>` enable **)**
 
 Sets autorestart property of a OneShot node given its name and value.
 
 .. _class_AnimationTreePlayer_oneshot_node_set_autorestart_delay:
 
-- void  **oneshot_node_set_autorestart_delay**  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` delay_sec  **)**
+- void **oneshot_node_set_autorestart_delay** **(** :ref:`String<class_string>` id, :ref:`float<class_float>` delay_sec **)**
 
 Sets autorestart delay of a OneShot node given its name and value in seconds.
 
 .. _class_AnimationTreePlayer_oneshot_node_set_autorestart_random_delay:
 
-- void  **oneshot_node_set_autorestart_random_delay**  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` rand_sec  **)**
+- void **oneshot_node_set_autorestart_random_delay** **(** :ref:`String<class_string>` id, :ref:`float<class_float>` rand_sec **)**
 
 Sets autorestart random delay of a OneShot node given its name and value in seconds.
 
 .. _class_AnimationTreePlayer_oneshot_node_set_fadein_time:
 
-- void  **oneshot_node_set_fadein_time**  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` time_sec  **)**
+- void **oneshot_node_set_fadein_time** **(** :ref:`String<class_string>` id, :ref:`float<class_float>` time_sec **)**
 
 Sets fade in time of a OneShot node given its name and value in seconds.
 
 .. _class_AnimationTreePlayer_oneshot_node_set_fadeout_time:
 
-- void  **oneshot_node_set_fadeout_time**  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` time_sec  **)**
+- void **oneshot_node_set_fadeout_time** **(** :ref:`String<class_string>` id, :ref:`float<class_float>` time_sec **)**
 
 Sets fade out time of a OneShot node given its name and value in seconds.
 
 .. _class_AnimationTreePlayer_oneshot_node_set_filter_path:
 
-- void  **oneshot_node_set_filter_path**  **(** :ref:`String<class_string>` id, :ref:`NodePath<class_nodepath>` path, :ref:`bool<class_bool>` enable  **)**
+- void **oneshot_node_set_filter_path** **(** :ref:`String<class_string>` id, :ref:`NodePath<class_nodepath>` path, :ref:`bool<class_bool>` enable **)**
 
 .. _class_AnimationTreePlayer_oneshot_node_start:
 
-- void  **oneshot_node_start**  **(** :ref:`String<class_string>` id  **)**
+- void **oneshot_node_start** **(** :ref:`String<class_string>` id **)**
 
 Starts a OneShot node given its name.
 
 .. _class_AnimationTreePlayer_oneshot_node_stop:
 
-- void  **oneshot_node_stop**  **(** :ref:`String<class_string>` id  **)**
+- void **oneshot_node_stop** **(** :ref:`String<class_string>` id **)**
 
 Stops a OneShot node given its name.
 
 .. _class_AnimationTreePlayer_recompute_caches:
 
-- void  **recompute_caches**  **(** **)**
+- void **recompute_caches** **(** **)**
 
 .. _class_AnimationTreePlayer_remove_node:
 
-- void  **remove_node**  **(** :ref:`String<class_string>` id  **)**
+- void **remove_node** **(** :ref:`String<class_string>` id **)**
 
 .. _class_AnimationTreePlayer_reset:
 
-- void  **reset**  **(** **)**
+- void **reset** **(** **)**
 
 Resets this AnimationTreePlayer.
 
 .. _class_AnimationTreePlayer_set_active:
 
-- void  **set_active**  **(** :ref:`bool<class_bool>` enabled  **)**
+- void **set_active** **(** :ref:`bool<class_bool>` enabled **)**
 
 Sets whether this AnimationTreePlayer is active. AnimationTreePlayer will start processing if set to active.
 
 .. _class_AnimationTreePlayer_set_animation_process_mode:
 
-- void  **set_animation_process_mode**  **(** :ref:`int<class_int>` mode  **)**
+- void **set_animation_process_mode** **(** :ref:`int<class_int>` mode **)**
 
 Sets process mode (ANIMATION_PROCESS\_\*) of this AnimationTreePlayer.
 
 .. _class_AnimationTreePlayer_set_base_path:
 
-- void  **set_base_path**  **(** :ref:`NodePath<class_nodepath>` path  **)**
+- void **set_base_path** **(** :ref:`NodePath<class_nodepath>` path **)**
 
 Sets base path of this AnimationTreePlayer.
 
 .. _class_AnimationTreePlayer_set_master_player:
 
-- void  **set_master_player**  **(** :ref:`NodePath<class_nodepath>` nodepath  **)**
+- void **set_master_player** **(** :ref:`NodePath<class_nodepath>` nodepath **)**
 
 .. _class_AnimationTreePlayer_timescale_node_get_scale:
 
-- :ref:`float<class_float>`  **timescale_node_get_scale**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`float<class_float>` **timescale_node_get_scale** **(** :ref:`String<class_string>` id **)** const
 
 Returns time scale value of a TimeScale node given its name.
 
 .. _class_AnimationTreePlayer_timescale_node_set_scale:
 
-- void  **timescale_node_set_scale**  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` scale  **)**
+- void **timescale_node_set_scale** **(** :ref:`String<class_string>` id, :ref:`float<class_float>` scale **)**
 
 Sets time scale value of a TimeScale node given its name and value.
 
 .. _class_AnimationTreePlayer_timeseek_node_seek:
 
-- void  **timeseek_node_seek**  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` seconds  **)**
+- void **timeseek_node_seek** **(** :ref:`String<class_string>` id, :ref:`float<class_float>` seconds **)**
 
 Sets time seek value of a TimeSeek node given its name and value.
 
 .. _class_AnimationTreePlayer_transition_node_delete_input:
 
-- void  **transition_node_delete_input**  **(** :ref:`String<class_string>` id, :ref:`int<class_int>` input_idx  **)**
+- void **transition_node_delete_input** **(** :ref:`String<class_string>` id, :ref:`int<class_int>` input_idx **)**
 
 .. _class_AnimationTreePlayer_transition_node_get_current:
 
-- :ref:`int<class_int>`  **transition_node_get_current**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`int<class_int>` **transition_node_get_current** **(** :ref:`String<class_string>` id **)** const
 
 .. _class_AnimationTreePlayer_transition_node_get_input_count:
 
-- :ref:`int<class_int>`  **transition_node_get_input_count**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`int<class_int>` **transition_node_get_input_count** **(** :ref:`String<class_string>` id **)** const
 
 .. _class_AnimationTreePlayer_transition_node_get_xfade_time:
 
-- :ref:`float<class_float>`  **transition_node_get_xfade_time**  **(** :ref:`String<class_string>` id  **)** const
+- :ref:`float<class_float>` **transition_node_get_xfade_time** **(** :ref:`String<class_string>` id **)** const
 
 .. _class_AnimationTreePlayer_transition_node_has_input_auto_advance:
 
-- :ref:`bool<class_bool>`  **transition_node_has_input_auto_advance**  **(** :ref:`String<class_string>` id, :ref:`int<class_int>` input_idx  **)** const
+- :ref:`bool<class_bool>` **transition_node_has_input_auto_advance** **(** :ref:`String<class_string>` id, :ref:`int<class_int>` input_idx **)** const
 
 .. _class_AnimationTreePlayer_transition_node_set_current:
 
-- void  **transition_node_set_current**  **(** :ref:`String<class_string>` id, :ref:`int<class_int>` input_idx  **)**
+- void **transition_node_set_current** **(** :ref:`String<class_string>` id, :ref:`int<class_int>` input_idx **)**
 
 .. _class_AnimationTreePlayer_transition_node_set_input_auto_advance:
 
-- void  **transition_node_set_input_auto_advance**  **(** :ref:`String<class_string>` id, :ref:`int<class_int>` input_idx, :ref:`bool<class_bool>` enable  **)**
+- void **transition_node_set_input_auto_advance** **(** :ref:`String<class_string>` id, :ref:`int<class_int>` input_idx, :ref:`bool<class_bool>` enable **)**
 
 .. _class_AnimationTreePlayer_transition_node_set_input_count:
 
-- void  **transition_node_set_input_count**  **(** :ref:`String<class_string>` id, :ref:`int<class_int>` count  **)**
+- void **transition_node_set_input_count** **(** :ref:`String<class_string>` id, :ref:`int<class_int>` count **)**
 
 .. _class_AnimationTreePlayer_transition_node_set_xfade_time:
 
-- void  **transition_node_set_xfade_time**  **(** :ref:`String<class_string>` id, :ref:`float<class_float>` time_sec  **)**
+- void **transition_node_set_xfade_time** **(** :ref:`String<class_string>` id, :ref:`float<class_float>` time_sec **)**
 
 

+ 141 - 141
classes/class_area.rst

@@ -19,144 +19,144 @@ General purpose area node for detection and 3D physics influence.
 Member Functions
 ----------------
 
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_angular_damp<class_Area_get_angular_damp>`  **(** **)** const                                                                   |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`    | :ref:`get_audio_bus<class_Area_get_audio_bus>`  **(** **)** const                                                                         |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_collision_layer<class_Area_get_collision_layer>`  **(** **)** const                                                             |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`get_collision_layer_bit<class_Area_get_collision_layer_bit>`  **(** :ref:`int<class_int>` bit  **)** const                          |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_collision_mask<class_Area_get_collision_mask>`  **(** **)** const                                                               |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`get_collision_mask_bit<class_Area_get_collision_mask_bit>`  **(** :ref:`int<class_int>` bit  **)** const                            |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_gravity<class_Area_get_gravity>`  **(** **)** const                                                                             |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_gravity_distance_scale<class_Area_get_gravity_distance_scale>`  **(** **)** const                                               |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`  | :ref:`get_gravity_vector<class_Area_get_gravity_vector>`  **(** **)** const                                                               |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_linear_damp<class_Area_get_linear_damp>`  **(** **)** const                                                                     |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`      | :ref:`get_overlapping_areas<class_Area_get_overlapping_areas>`  **(** **)** const                                                         |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`      | :ref:`get_overlapping_bodies<class_Area_get_overlapping_bodies>`  **(** **)** const                                                       |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_priority<class_Area_get_priority>`  **(** **)** const                                                                           |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_reverb_amount<class_Area_get_reverb_amount>`  **(** **)** const                                                                 |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`    | :ref:`get_reverb_bus<class_Area_get_reverb_bus>`  **(** **)** const                                                                       |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_reverb_uniformity<class_Area_get_reverb_uniformity>`  **(** **)** const                                                         |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_space_override_mode<class_Area_get_space_override_mode>`  **(** **)** const                                                     |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_gravity_a_point<class_Area_is_gravity_a_point>`  **(** **)** const                                                               |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_monitorable<class_Area_is_monitorable>`  **(** **)** const                                                                       |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_monitoring<class_Area_is_monitoring>`  **(** **)** const                                                                         |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_overriding_audio_bus<class_Area_is_overriding_audio_bus>`  **(** **)** const                                                     |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_using_reverb_bus<class_Area_is_using_reverb_bus>`  **(** **)** const                                                             |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`overlaps_area<class_Area_overlaps_area>`  **(** :ref:`Node<class_node>` area  **)** const                                           |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`overlaps_body<class_Area_overlaps_body>`  **(** :ref:`Node<class_node>` body  **)** const                                           |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_angular_damp<class_Area_set_angular_damp>`  **(** :ref:`float<class_float>` angular_damp  **)**                                 |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_audio_bus<class_Area_set_audio_bus>`  **(** :ref:`String<class_string>` name  **)**                                             |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_audio_bus_override<class_Area_set_audio_bus_override>`  **(** :ref:`bool<class_bool>` enable  **)**                             |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_collision_layer<class_Area_set_collision_layer>`  **(** :ref:`int<class_int>` collision_layer  **)**                            |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_collision_layer_bit<class_Area_set_collision_layer_bit>`  **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value  **)** |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_collision_mask<class_Area_set_collision_mask>`  **(** :ref:`int<class_int>` collision_mask  **)**                               |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_collision_mask_bit<class_Area_set_collision_mask_bit>`  **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value  **)**   |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_gravity<class_Area_set_gravity>`  **(** :ref:`float<class_float>` gravity  **)**                                                |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_gravity_distance_scale<class_Area_set_gravity_distance_scale>`  **(** :ref:`float<class_float>` distance_scale  **)**           |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_gravity_is_point<class_Area_set_gravity_is_point>`  **(** :ref:`bool<class_bool>` enable  **)**                                 |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_gravity_vector<class_Area_set_gravity_vector>`  **(** :ref:`Vector3<class_vector3>` vector  **)**                               |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_linear_damp<class_Area_set_linear_damp>`  **(** :ref:`float<class_float>` linear_damp  **)**                                    |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_monitorable<class_Area_set_monitorable>`  **(** :ref:`bool<class_bool>` enable  **)**                                           |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_monitoring<class_Area_set_monitoring>`  **(** :ref:`bool<class_bool>` enable  **)**                                             |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_priority<class_Area_set_priority>`  **(** :ref:`float<class_float>` priority  **)**                                             |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_reverb_amount<class_Area_set_reverb_amount>`  **(** :ref:`float<class_float>` amount  **)**                                     |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_reverb_bus<class_Area_set_reverb_bus>`  **(** :ref:`String<class_string>` name  **)**                                           |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_reverb_uniformity<class_Area_set_reverb_uniformity>`  **(** :ref:`float<class_float>` amount  **)**                             |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_space_override_mode<class_Area_set_space_override_mode>`  **(** :ref:`int<class_int>` enable  **)**                             |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_use_reverb_bus<class_Area_set_use_reverb_bus>`  **(** :ref:`bool<class_bool>` enable  **)**                                     |
-+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_angular_damp<class_Area_get_angular_damp>` **(** **)** const                                                                  |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`    | :ref:`get_audio_bus<class_Area_get_audio_bus>` **(** **)** const                                                                        |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_collision_layer<class_Area_get_collision_layer>` **(** **)** const                                                            |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`get_collision_layer_bit<class_Area_get_collision_layer_bit>` **(** :ref:`int<class_int>` bit **)** const                          |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_collision_mask<class_Area_get_collision_mask>` **(** **)** const                                                              |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`get_collision_mask_bit<class_Area_get_collision_mask_bit>` **(** :ref:`int<class_int>` bit **)** const                            |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_gravity<class_Area_get_gravity>` **(** **)** const                                                                            |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_gravity_distance_scale<class_Area_get_gravity_distance_scale>` **(** **)** const                                              |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`  | :ref:`get_gravity_vector<class_Area_get_gravity_vector>` **(** **)** const                                                              |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_linear_damp<class_Area_get_linear_damp>` **(** **)** const                                                                    |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`      | :ref:`get_overlapping_areas<class_Area_get_overlapping_areas>` **(** **)** const                                                        |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`      | :ref:`get_overlapping_bodies<class_Area_get_overlapping_bodies>` **(** **)** const                                                      |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_priority<class_Area_get_priority>` **(** **)** const                                                                          |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_reverb_amount<class_Area_get_reverb_amount>` **(** **)** const                                                                |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`    | :ref:`get_reverb_bus<class_Area_get_reverb_bus>` **(** **)** const                                                                      |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_reverb_uniformity<class_Area_get_reverb_uniformity>` **(** **)** const                                                        |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_space_override_mode<class_Area_get_space_override_mode>` **(** **)** const                                                    |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_gravity_a_point<class_Area_is_gravity_a_point>` **(** **)** const                                                              |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_monitorable<class_Area_is_monitorable>` **(** **)** const                                                                      |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_monitoring<class_Area_is_monitoring>` **(** **)** const                                                                        |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_overriding_audio_bus<class_Area_is_overriding_audio_bus>` **(** **)** const                                                    |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_using_reverb_bus<class_Area_is_using_reverb_bus>` **(** **)** const                                                            |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`overlaps_area<class_Area_overlaps_area>` **(** :ref:`Node<class_node>` area **)** const                                           |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`overlaps_body<class_Area_overlaps_body>` **(** :ref:`Node<class_node>` body **)** const                                           |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_angular_damp<class_Area_set_angular_damp>` **(** :ref:`float<class_float>` angular_damp **)**                                 |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_audio_bus<class_Area_set_audio_bus>` **(** :ref:`String<class_string>` name **)**                                             |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_audio_bus_override<class_Area_set_audio_bus_override>` **(** :ref:`bool<class_bool>` enable **)**                             |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_collision_layer<class_Area_set_collision_layer>` **(** :ref:`int<class_int>` collision_layer **)**                            |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_collision_layer_bit<class_Area_set_collision_layer_bit>` **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value **)** |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_collision_mask<class_Area_set_collision_mask>` **(** :ref:`int<class_int>` collision_mask **)**                               |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_collision_mask_bit<class_Area_set_collision_mask_bit>` **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value **)**   |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_gravity<class_Area_set_gravity>` **(** :ref:`float<class_float>` gravity **)**                                                |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_gravity_distance_scale<class_Area_set_gravity_distance_scale>` **(** :ref:`float<class_float>` distance_scale **)**           |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_gravity_is_point<class_Area_set_gravity_is_point>` **(** :ref:`bool<class_bool>` enable **)**                                 |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_gravity_vector<class_Area_set_gravity_vector>` **(** :ref:`Vector3<class_vector3>` vector **)**                               |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_linear_damp<class_Area_set_linear_damp>` **(** :ref:`float<class_float>` linear_damp **)**                                    |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_monitorable<class_Area_set_monitorable>` **(** :ref:`bool<class_bool>` enable **)**                                           |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_monitoring<class_Area_set_monitoring>` **(** :ref:`bool<class_bool>` enable **)**                                             |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_priority<class_Area_set_priority>` **(** :ref:`float<class_float>` priority **)**                                             |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_reverb_amount<class_Area_set_reverb_amount>` **(** :ref:`float<class_float>` amount **)**                                     |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_reverb_bus<class_Area_set_reverb_bus>` **(** :ref:`String<class_string>` name **)**                                           |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_reverb_uniformity<class_Area_set_reverb_uniformity>` **(** :ref:`float<class_float>` amount **)**                             |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_space_override_mode<class_Area_set_space_override_mode>` **(** :ref:`int<class_int>` enable **)**                             |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_use_reverb_bus<class_Area_set_use_reverb_bus>` **(** :ref:`bool<class_bool>` enable **)**                                     |
++--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_Area_area_entered:
 
--  **area_entered**  **(** :ref:`Object<class_object>` area  **)**
+- **area_entered** **(** :ref:`Object<class_object>` area **)**
 
 Emitted when another area enters.
 
 .. _class_Area_area_exited:
 
--  **area_exited**  **(** :ref:`Object<class_object>` area  **)**
+- **area_exited** **(** :ref:`Object<class_object>` area **)**
 
 Emitted when another area exits.
 
 .. _class_Area_area_shape_entered:
 
--  **area_shape_entered**  **(** :ref:`int<class_int>` area_id, :ref:`Object<class_object>` area, :ref:`int<class_int>` area_shape, :ref:`int<class_int>` self_shape  **)**
+- **area_shape_entered** **(** :ref:`int<class_int>` area_id, :ref:`Object<class_object>` area, :ref:`int<class_int>` area_shape, :ref:`int<class_int>` self_shape **)**
 
 Emitted when another area enters, reporting which areas overlapped.
 
 .. _class_Area_area_shape_exited:
 
--  **area_shape_exited**  **(** :ref:`int<class_int>` area_id, :ref:`Object<class_object>` area, :ref:`int<class_int>` area_shape, :ref:`int<class_int>` self_shape  **)**
+- **area_shape_exited** **(** :ref:`int<class_int>` area_id, :ref:`Object<class_object>` area, :ref:`int<class_int>` area_shape, :ref:`int<class_int>` self_shape **)**
 
 Emitted when another area exits, reporting which areas were overlapping.
 
 .. _class_Area_body_entered:
 
--  **body_entered**  **(** :ref:`Object<class_object>` body  **)**
+- **body_entered** **(** :ref:`Object<class_object>` body **)**
 
 Emitted when a :ref:`PhysicsBody<class_physicsbody>` object enters.
 
 .. _class_Area_body_exited:
 
--  **body_exited**  **(** :ref:`Object<class_object>` body  **)**
+- **body_exited** **(** :ref:`Object<class_object>` body **)**
 
 Emitted when a :ref:`PhysicsBody2D<class_physicsbody2d>` object exits.
 
 .. _class_Area_body_shape_entered:
 
--  **body_shape_entered**  **(** :ref:`int<class_int>` body_id, :ref:`Object<class_object>` body, :ref:`int<class_int>` body_shape, :ref:`int<class_int>` area_shape  **)**
+- **body_shape_entered** **(** :ref:`int<class_int>` body_id, :ref:`Object<class_object>` body, :ref:`int<class_int>` body_shape, :ref:`int<class_int>` area_shape **)**
 
 Emitted when a :ref:`PhysicsBody2D<class_physicsbody2d>` object enters, reporting which shapes overlapped.
 
 .. _class_Area_body_shape_exited:
 
--  **body_shape_exited**  **(** :ref:`int<class_int>` body_id, :ref:`Object<class_object>` body, :ref:`int<class_int>` body_shape, :ref:`int<class_int>` area_shape  **)**
+- **body_shape_exited** **(** :ref:`int<class_int>` body_id, :ref:`Object<class_object>` body, :ref:`int<class_int>` body_shape, :ref:`int<class_int>` area_shape **)**
 
 Emitted when a :ref:`PhysicsBody2D<class_physicsbody2d>` object exits, reporting which shapes were overlapping.
 
@@ -256,139 +256,139 @@ Member Function Description
 
 .. _class_Area_get_angular_damp:
 
-- :ref:`float<class_float>`  **get_angular_damp**  **(** **)** const
+- :ref:`float<class_float>` **get_angular_damp** **(** **)** const
 
 Return the angular damp rate.
 
 .. _class_Area_get_audio_bus:
 
-- :ref:`String<class_string>`  **get_audio_bus**  **(** **)** const
+- :ref:`String<class_string>` **get_audio_bus** **(** **)** const
 
 .. _class_Area_get_collision_layer:
 
-- :ref:`int<class_int>`  **get_collision_layer**  **(** **)** const
+- :ref:`int<class_int>` **get_collision_layer** **(** **)** const
 
 Return the physics layer this area is in.
 
 .. _class_Area_get_collision_layer_bit:
 
-- :ref:`bool<class_bool>`  **get_collision_layer_bit**  **(** :ref:`int<class_int>` bit  **)** const
+- :ref:`bool<class_bool>` **get_collision_layer_bit** **(** :ref:`int<class_int>` bit **)** const
 
 Return an individual bit on the layer mask.
 
 .. _class_Area_get_collision_mask:
 
-- :ref:`int<class_int>`  **get_collision_mask**  **(** **)** const
+- :ref:`int<class_int>` **get_collision_mask** **(** **)** const
 
 Return the physics layers this area can scan for collisions.
 
 .. _class_Area_get_collision_mask_bit:
 
-- :ref:`bool<class_bool>`  **get_collision_mask_bit**  **(** :ref:`int<class_int>` bit  **)** const
+- :ref:`bool<class_bool>` **get_collision_mask_bit** **(** :ref:`int<class_int>` bit **)** const
 
 Return an individual bit on the collision mask.
 
 .. _class_Area_get_gravity:
 
-- :ref:`float<class_float>`  **get_gravity**  **(** **)** const
+- :ref:`float<class_float>` **get_gravity** **(** **)** const
 
 Return the gravity intensity.
 
 .. _class_Area_get_gravity_distance_scale:
 
-- :ref:`float<class_float>`  **get_gravity_distance_scale**  **(** **)** const
+- :ref:`float<class_float>` **get_gravity_distance_scale** **(** **)** const
 
 Return the falloff factor for point gravity.
 
 .. _class_Area_get_gravity_vector:
 
-- :ref:`Vector3<class_vector3>`  **get_gravity_vector**  **(** **)** const
+- :ref:`Vector3<class_vector3>` **get_gravity_vector** **(** **)** const
 
 Return the gravity vector. If gravity is a point (see :ref:`is_gravity_a_point<class_Area_is_gravity_a_point>`), this will be the attraction center.
 
 .. _class_Area_get_linear_damp:
 
-- :ref:`float<class_float>`  **get_linear_damp**  **(** **)** const
+- :ref:`float<class_float>` **get_linear_damp** **(** **)** const
 
 Return the linear damp rate.
 
 .. _class_Area_get_overlapping_areas:
 
-- :ref:`Array<class_array>`  **get_overlapping_areas**  **(** **)** const
+- :ref:`Array<class_array>` **get_overlapping_areas** **(** **)** const
 
 Returns a list of intersecting :ref:`Area<class_area>`\ s.
 
 .. _class_Area_get_overlapping_bodies:
 
-- :ref:`Array<class_array>`  **get_overlapping_bodies**  **(** **)** const
+- :ref:`Array<class_array>` **get_overlapping_bodies** **(** **)** const
 
 Returns a list of intersecting :ref:`PhysicsBody<class_physicsbody>`\ s.
 
 .. _class_Area_get_priority:
 
-- :ref:`float<class_float>`  **get_priority**  **(** **)** const
+- :ref:`float<class_float>` **get_priority** **(** **)** const
 
 Return the processing order of this area.
 
 .. _class_Area_get_reverb_amount:
 
-- :ref:`float<class_float>`  **get_reverb_amount**  **(** **)** const
+- :ref:`float<class_float>` **get_reverb_amount** **(** **)** const
 
 .. _class_Area_get_reverb_bus:
 
-- :ref:`String<class_string>`  **get_reverb_bus**  **(** **)** const
+- :ref:`String<class_string>` **get_reverb_bus** **(** **)** const
 
 .. _class_Area_get_reverb_uniformity:
 
-- :ref:`float<class_float>`  **get_reverb_uniformity**  **(** **)** const
+- :ref:`float<class_float>` **get_reverb_uniformity** **(** **)** const
 
 .. _class_Area_get_space_override_mode:
 
-- :ref:`int<class_int>`  **get_space_override_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_space_override_mode** **(** **)** const
 
 Return the space override mode.
 
 .. _class_Area_is_gravity_a_point:
 
-- :ref:`bool<class_bool>`  **is_gravity_a_point**  **(** **)** const
+- :ref:`bool<class_bool>` **is_gravity_a_point** **(** **)** const
 
 Return whether gravity is a point. A point gravity will attract objects towards it, as opposed to a gravity vector, which moves them in a given direction.
 
 .. _class_Area_is_monitorable:
 
-- :ref:`bool<class_bool>`  **is_monitorable**  **(** **)** const
+- :ref:`bool<class_bool>` **is_monitorable** **(** **)** const
 
 Return whether this area can be detected by other, monitoring, areas.
 
 .. _class_Area_is_monitoring:
 
-- :ref:`bool<class_bool>`  **is_monitoring**  **(** **)** const
+- :ref:`bool<class_bool>` **is_monitoring** **(** **)** const
 
 Return whether this area detects bodies/areas entering/exiting it.
 
 .. _class_Area_is_overriding_audio_bus:
 
-- :ref:`bool<class_bool>`  **is_overriding_audio_bus**  **(** **)** const
+- :ref:`bool<class_bool>` **is_overriding_audio_bus** **(** **)** const
 
 .. _class_Area_is_using_reverb_bus:
 
-- :ref:`bool<class_bool>`  **is_using_reverb_bus**  **(** **)** const
+- :ref:`bool<class_bool>` **is_using_reverb_bus** **(** **)** const
 
 .. _class_Area_overlaps_area:
 
-- :ref:`bool<class_bool>`  **overlaps_area**  **(** :ref:`Node<class_node>` area  **)** const
+- :ref:`bool<class_bool>` **overlaps_area** **(** :ref:`Node<class_node>` area **)** const
 
 If ``true`` the given area overlaps the Area.
 
 .. _class_Area_overlaps_body:
 
-- :ref:`bool<class_bool>`  **overlaps_body**  **(** :ref:`Node<class_node>` body  **)** const
+- :ref:`bool<class_bool>` **overlaps_body** **(** :ref:`Node<class_node>` body **)** const
 
 If ``true`` the given body overlaps the Area.
 
 .. _class_Area_set_angular_damp:
 
-- void  **set_angular_damp**  **(** :ref:`float<class_float>` angular_damp  **)**
+- void **set_angular_damp** **(** :ref:`float<class_float>` angular_damp **)**
 
 Set the rate at which objects stop spinning in this area, if there are not any other forces making it spin. The value is a fraction of its current speed, lost per second. Thus, a value of 1.0 should mean stopping immediately, and 0.0 means the object never stops.
 
@@ -396,15 +396,15 @@ In practice, as the fraction of speed lost gets smaller with each frame, a value
 
 .. _class_Area_set_audio_bus:
 
-- void  **set_audio_bus**  **(** :ref:`String<class_string>` name  **)**
+- void **set_audio_bus** **(** :ref:`String<class_string>` name **)**
 
 .. _class_Area_set_audio_bus_override:
 
-- void  **set_audio_bus_override**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_audio_bus_override** **(** :ref:`bool<class_bool>` enable **)**
 
 .. _class_Area_set_collision_layer:
 
-- void  **set_collision_layer**  **(** :ref:`int<class_int>` collision_layer  **)**
+- void **set_collision_layer** **(** :ref:`int<class_int>` collision_layer **)**
 
 Set the physics layers this area is in.
 
@@ -414,25 +414,25 @@ A contact is detected if object A is in any of the layers that object B scans, o
 
 .. _class_Area_set_collision_layer_bit:
 
-- void  **set_collision_layer_bit**  **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value  **)**
+- void **set_collision_layer_bit** **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value **)**
 
 Set/clear individual bits on the layer mask. This makes getting an area in/out of only one layer easier.
 
 .. _class_Area_set_collision_mask:
 
-- void  **set_collision_mask**  **(** :ref:`int<class_int>` collision_mask  **)**
+- void **set_collision_mask** **(** :ref:`int<class_int>` collision_mask **)**
 
 Set the physics layers this area can scan for collisions.
 
 .. _class_Area_set_collision_mask_bit:
 
-- void  **set_collision_mask_bit**  **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value  **)**
+- void **set_collision_mask_bit** **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value **)**
 
 Set/clear individual bits on the collision mask. This makes selecting the areas scanned easier.
 
 .. _class_Area_set_gravity:
 
-- void  **set_gravity**  **(** :ref:`float<class_float>` gravity  **)**
+- void **set_gravity** **(** :ref:`float<class_float>` gravity **)**
 
 Set the gravity intensity. This is useful to alter the force of gravity without altering its direction.
 
@@ -440,19 +440,19 @@ This value multiplies the gravity vector, whether it is the given vector (:ref:`
 
 .. _class_Area_set_gravity_distance_scale:
 
-- void  **set_gravity_distance_scale**  **(** :ref:`float<class_float>` distance_scale  **)**
+- void **set_gravity_distance_scale** **(** :ref:`float<class_float>` distance_scale **)**
 
 Set the falloff factor for point gravity. The greater this value is, the faster the strength of gravity decreases with the square of distance.
 
 .. _class_Area_set_gravity_is_point:
 
-- void  **set_gravity_is_point**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_gravity_is_point** **(** :ref:`bool<class_bool>` enable **)**
 
 When overriding space parameters, this method sets whether this area has a center of gravity. To set/get the location of the center of gravity, use :ref:`set_gravity_vector<class_Area_set_gravity_vector>`/:ref:`get_gravity_vector<class_Area_get_gravity_vector>`.
 
 .. _class_Area_set_gravity_vector:
 
-- void  **set_gravity_vector**  **(** :ref:`Vector3<class_vector3>` vector  **)**
+- void **set_gravity_vector** **(** :ref:`Vector3<class_vector3>` vector **)**
 
 Set the gravity vector. This vector does not have to be normalized.
 
@@ -460,7 +460,7 @@ If gravity is a point (see :ref:`is_gravity_a_point<class_Area_is_gravity_a_poin
 
 .. _class_Area_set_linear_damp:
 
-- void  **set_linear_damp**  **(** :ref:`float<class_float>` linear_damp  **)**
+- void **set_linear_damp** **(** :ref:`float<class_float>` linear_damp **)**
 
 Set the rate at which objects stop moving in this area, if there are not any other forces moving it. The value is a fraction of its current speed, lost per second. Thus, a value of 1.0 should mean stopping immediately, and 0.0 means the object never stops.
 
@@ -468,19 +468,19 @@ In practice, as the fraction of speed lost gets smaller with each frame, a value
 
 .. _class_Area_set_monitorable:
 
-- void  **set_monitorable**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_monitorable** **(** :ref:`bool<class_bool>` enable **)**
 
 Set whether this area can be detected by other, monitoring, areas. Only areas need to be marked as monitorable. Bodies are always so.
 
 .. _class_Area_set_monitoring:
 
-- void  **set_monitoring**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_monitoring** **(** :ref:`bool<class_bool>` enable **)**
 
 Set whether this area can detect bodies/areas entering/exiting it.
 
 .. _class_Area_set_priority:
 
-- void  **set_priority**  **(** :ref:`float<class_float>` priority  **)**
+- void **set_priority** **(** :ref:`float<class_float>` priority **)**
 
 Set the order in which the area is processed. Greater values mean the area gets processed first. This is useful for areas which have a space override different from AREA_SPACE_OVERRIDE_DISABLED or AREA_SPACE_OVERRIDE_COMBINE, as they replace values, and are thus order-dependent.
 
@@ -488,19 +488,19 @@ Areas with the same priority value get evaluated in an unpredictable order, and
 
 .. _class_Area_set_reverb_amount:
 
-- void  **set_reverb_amount**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_reverb_amount** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_Area_set_reverb_bus:
 
-- void  **set_reverb_bus**  **(** :ref:`String<class_string>` name  **)**
+- void **set_reverb_bus** **(** :ref:`String<class_string>` name **)**
 
 .. _class_Area_set_reverb_uniformity:
 
-- void  **set_reverb_uniformity**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_reverb_uniformity** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_Area_set_space_override_mode:
 
-- void  **set_space_override_mode**  **(** :ref:`int<class_int>` enable  **)**
+- void **set_space_override_mode** **(** :ref:`int<class_int>` enable **)**
 
 Set the space override mode. This mode controls how an area affects gravity and damp.
 
@@ -516,6 +516,6 @@ AREA_SPACE_OVERRIDE_REPLACE_COMBINE: This area replaces any gravity/damp calcula
 
 .. _class_Area_set_use_reverb_bus:
 
-- void  **set_use_reverb_bus**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_use_reverb_bus** **(** :ref:`bool<class_bool>` enable **)**
 
 

+ 117 - 117
classes/class_area2d.rst

@@ -19,128 +19,128 @@ Brief Description
 Member Functions
 ----------------
 
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_angular_damp<class_Area2D_get_angular_damp>`  **(** **)** const                                                                   |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`    | :ref:`get_audio_bus_name<class_Area2D_get_audio_bus_name>`  **(** **)** const                                                               |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_collision_layer<class_Area2D_get_collision_layer>`  **(** **)** const                                                             |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`get_collision_layer_bit<class_Area2D_get_collision_layer_bit>`  **(** :ref:`int<class_int>` bit  **)** const                          |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_collision_mask<class_Area2D_get_collision_mask>`  **(** **)** const                                                               |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`get_collision_mask_bit<class_Area2D_get_collision_mask_bit>`  **(** :ref:`int<class_int>` bit  **)** const                            |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_gravity<class_Area2D_get_gravity>`  **(** **)** const                                                                             |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_gravity_distance_scale<class_Area2D_get_gravity_distance_scale>`  **(** **)** const                                               |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`  | :ref:`get_gravity_vector<class_Area2D_get_gravity_vector>`  **(** **)** const                                                               |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_linear_damp<class_Area2D_get_linear_damp>`  **(** **)** const                                                                     |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`      | :ref:`get_overlapping_areas<class_Area2D_get_overlapping_areas>`  **(** **)** const                                                         |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`      | :ref:`get_overlapping_bodies<class_Area2D_get_overlapping_bodies>`  **(** **)** const                                                       |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_priority<class_Area2D_get_priority>`  **(** **)** const                                                                           |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_space_override_mode<class_Area2D_get_space_override_mode>`  **(** **)** const                                                     |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_gravity_a_point<class_Area2D_is_gravity_a_point>`  **(** **)** const                                                               |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_monitorable<class_Area2D_is_monitorable>`  **(** **)** const                                                                       |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_monitoring<class_Area2D_is_monitoring>`  **(** **)** const                                                                         |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_overriding_audio_bus<class_Area2D_is_overriding_audio_bus>`  **(** **)** const                                                     |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`overlaps_area<class_Area2D_overlaps_area>`  **(** :ref:`Node<class_node>` area  **)** const                                           |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`overlaps_body<class_Area2D_overlaps_body>`  **(** :ref:`Node<class_node>` body  **)** const                                           |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_angular_damp<class_Area2D_set_angular_damp>`  **(** :ref:`float<class_float>` angular_damp  **)**                                 |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_audio_bus_name<class_Area2D_set_audio_bus_name>`  **(** :ref:`String<class_string>` name  **)**                                   |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_audio_bus_override<class_Area2D_set_audio_bus_override>`  **(** :ref:`bool<class_bool>` enable  **)**                             |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_collision_layer<class_Area2D_set_collision_layer>`  **(** :ref:`int<class_int>` collision_layer  **)**                            |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_collision_layer_bit<class_Area2D_set_collision_layer_bit>`  **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value  **)** |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_collision_mask<class_Area2D_set_collision_mask>`  **(** :ref:`int<class_int>` collision_mask  **)**                               |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_collision_mask_bit<class_Area2D_set_collision_mask_bit>`  **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value  **)**   |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_gravity<class_Area2D_set_gravity>`  **(** :ref:`float<class_float>` gravity  **)**                                                |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_gravity_distance_scale<class_Area2D_set_gravity_distance_scale>`  **(** :ref:`float<class_float>` distance_scale  **)**           |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_gravity_is_point<class_Area2D_set_gravity_is_point>`  **(** :ref:`bool<class_bool>` enable  **)**                                 |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_gravity_vector<class_Area2D_set_gravity_vector>`  **(** :ref:`Vector2<class_vector2>` vector  **)**                               |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_linear_damp<class_Area2D_set_linear_damp>`  **(** :ref:`float<class_float>` linear_damp  **)**                                    |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_monitorable<class_Area2D_set_monitorable>`  **(** :ref:`bool<class_bool>` enable  **)**                                           |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_monitoring<class_Area2D_set_monitoring>`  **(** :ref:`bool<class_bool>` enable  **)**                                             |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_priority<class_Area2D_set_priority>`  **(** :ref:`float<class_float>` priority  **)**                                             |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_space_override_mode<class_Area2D_set_space_override_mode>`  **(** :ref:`int<class_int>` space_override_mode  **)**                |
-+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_angular_damp<class_Area2D_get_angular_damp>` **(** **)** const                                                                  |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`    | :ref:`get_audio_bus_name<class_Area2D_get_audio_bus_name>` **(** **)** const                                                              |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_collision_layer<class_Area2D_get_collision_layer>` **(** **)** const                                                            |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`get_collision_layer_bit<class_Area2D_get_collision_layer_bit>` **(** :ref:`int<class_int>` bit **)** const                          |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_collision_mask<class_Area2D_get_collision_mask>` **(** **)** const                                                              |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`get_collision_mask_bit<class_Area2D_get_collision_mask_bit>` **(** :ref:`int<class_int>` bit **)** const                            |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_gravity<class_Area2D_get_gravity>` **(** **)** const                                                                            |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_gravity_distance_scale<class_Area2D_get_gravity_distance_scale>` **(** **)** const                                              |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`  | :ref:`get_gravity_vector<class_Area2D_get_gravity_vector>` **(** **)** const                                                              |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_linear_damp<class_Area2D_get_linear_damp>` **(** **)** const                                                                    |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`      | :ref:`get_overlapping_areas<class_Area2D_get_overlapping_areas>` **(** **)** const                                                        |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`      | :ref:`get_overlapping_bodies<class_Area2D_get_overlapping_bodies>` **(** **)** const                                                      |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_priority<class_Area2D_get_priority>` **(** **)** const                                                                          |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_space_override_mode<class_Area2D_get_space_override_mode>` **(** **)** const                                                    |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_gravity_a_point<class_Area2D_is_gravity_a_point>` **(** **)** const                                                              |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_monitorable<class_Area2D_is_monitorable>` **(** **)** const                                                                      |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_monitoring<class_Area2D_is_monitoring>` **(** **)** const                                                                        |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_overriding_audio_bus<class_Area2D_is_overriding_audio_bus>` **(** **)** const                                                    |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`overlaps_area<class_Area2D_overlaps_area>` **(** :ref:`Node<class_node>` area **)** const                                           |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`overlaps_body<class_Area2D_overlaps_body>` **(** :ref:`Node<class_node>` body **)** const                                           |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_angular_damp<class_Area2D_set_angular_damp>` **(** :ref:`float<class_float>` angular_damp **)**                                 |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_audio_bus_name<class_Area2D_set_audio_bus_name>` **(** :ref:`String<class_string>` name **)**                                   |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_audio_bus_override<class_Area2D_set_audio_bus_override>` **(** :ref:`bool<class_bool>` enable **)**                             |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_collision_layer<class_Area2D_set_collision_layer>` **(** :ref:`int<class_int>` collision_layer **)**                            |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_collision_layer_bit<class_Area2D_set_collision_layer_bit>` **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value **)** |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_collision_mask<class_Area2D_set_collision_mask>` **(** :ref:`int<class_int>` collision_mask **)**                               |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_collision_mask_bit<class_Area2D_set_collision_mask_bit>` **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value **)**   |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_gravity<class_Area2D_set_gravity>` **(** :ref:`float<class_float>` gravity **)**                                                |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_gravity_distance_scale<class_Area2D_set_gravity_distance_scale>` **(** :ref:`float<class_float>` distance_scale **)**           |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_gravity_is_point<class_Area2D_set_gravity_is_point>` **(** :ref:`bool<class_bool>` enable **)**                                 |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_gravity_vector<class_Area2D_set_gravity_vector>` **(** :ref:`Vector2<class_vector2>` vector **)**                               |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_linear_damp<class_Area2D_set_linear_damp>` **(** :ref:`float<class_float>` linear_damp **)**                                    |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_monitorable<class_Area2D_set_monitorable>` **(** :ref:`bool<class_bool>` enable **)**                                           |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_monitoring<class_Area2D_set_monitoring>` **(** :ref:`bool<class_bool>` enable **)**                                             |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_priority<class_Area2D_set_priority>` **(** :ref:`float<class_float>` priority **)**                                             |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_space_override_mode<class_Area2D_set_space_override_mode>` **(** :ref:`int<class_int>` space_override_mode **)**                |
++--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_Area2D_area_entered:
 
--  **area_entered**  **(** :ref:`Object<class_object>` area  **)**
+- **area_entered** **(** :ref:`Object<class_object>` area **)**
 
 Emitted when another area enters.
 
 .. _class_Area2D_area_exited:
 
--  **area_exited**  **(** :ref:`Object<class_object>` area  **)**
+- **area_exited** **(** :ref:`Object<class_object>` area **)**
 
 Emitted when another area exits.
 
 .. _class_Area2D_area_shape_entered:
 
--  **area_shape_entered**  **(** :ref:`int<class_int>` area_id, :ref:`Object<class_object>` area, :ref:`int<class_int>` area_shape, :ref:`int<class_int>` self_shape  **)**
+- **area_shape_entered** **(** :ref:`int<class_int>` area_id, :ref:`Object<class_object>` area, :ref:`int<class_int>` area_shape, :ref:`int<class_int>` self_shape **)**
 
 Emitted when another area enters, reporting which shapes overlapped.
 
 .. _class_Area2D_area_shape_exited:
 
--  **area_shape_exited**  **(** :ref:`int<class_int>` area_id, :ref:`Object<class_object>` area, :ref:`int<class_int>` area_shape, :ref:`int<class_int>` self_shape  **)**
+- **area_shape_exited** **(** :ref:`int<class_int>` area_id, :ref:`Object<class_object>` area, :ref:`int<class_int>` area_shape, :ref:`int<class_int>` self_shape **)**
 
 Emitted when another area exits, reporting which shapes were overlapping.
 
 .. _class_Area2D_body_entered:
 
--  **body_entered**  **(** :ref:`Object<class_object>` body  **)**
+- **body_entered** **(** :ref:`Object<class_object>` body **)**
 
 Emitted when a :ref:`PhysicsBody2D<class_physicsbody2d>` object enters.
 
 .. _class_Area2D_body_exited:
 
--  **body_exited**  **(** :ref:`Object<class_object>` body  **)**
+- **body_exited** **(** :ref:`Object<class_object>` body **)**
 
 Emitted when a :ref:`PhysicsBody2D<class_physicsbody2d>` object exits.
 
 .. _class_Area2D_body_shape_entered:
 
--  **body_shape_entered**  **(** :ref:`int<class_int>` body_id, :ref:`Object<class_object>` body, :ref:`int<class_int>` body_shape, :ref:`int<class_int>` area_shape  **)**
+- **body_shape_entered** **(** :ref:`int<class_int>` body_id, :ref:`Object<class_object>` body, :ref:`int<class_int>` body_shape, :ref:`int<class_int>` area_shape **)**
 
 Emitted when a :ref:`PhysicsBody2D<class_physicsbody2d>` object enters, reporting which shapes overlapped.
 
 .. _class_Area2D_body_shape_exited:
 
--  **body_shape_exited**  **(** :ref:`int<class_int>` body_id, :ref:`Object<class_object>` body, :ref:`int<class_int>` body_shape, :ref:`int<class_int>` area_shape  **)**
+- **body_shape_exited** **(** :ref:`int<class_int>` body_id, :ref:`Object<class_object>` body, :ref:`int<class_int>` body_shape, :ref:`int<class_int>` area_shape **)**
 
 Emitted when a :ref:`PhysicsBody2D<class_physicsbody2d>` object exits, reporting which shapes were overlapping.
 
@@ -224,123 +224,123 @@ Member Function Description
 
 .. _class_Area2D_get_angular_damp:
 
-- :ref:`float<class_float>`  **get_angular_damp**  **(** **)** const
+- :ref:`float<class_float>` **get_angular_damp** **(** **)** const
 
 Return the angular damp rate.
 
 .. _class_Area2D_get_audio_bus_name:
 
-- :ref:`String<class_string>`  **get_audio_bus_name**  **(** **)** const
+- :ref:`String<class_string>` **get_audio_bus_name** **(** **)** const
 
 .. _class_Area2D_get_collision_layer:
 
-- :ref:`int<class_int>`  **get_collision_layer**  **(** **)** const
+- :ref:`int<class_int>` **get_collision_layer** **(** **)** const
 
 Return the physics layer this area is in.
 
 .. _class_Area2D_get_collision_layer_bit:
 
-- :ref:`bool<class_bool>`  **get_collision_layer_bit**  **(** :ref:`int<class_int>` bit  **)** const
+- :ref:`bool<class_bool>` **get_collision_layer_bit** **(** :ref:`int<class_int>` bit **)** const
 
 Return an individual bit on the layer mask. Describes whether other areas will collide with this one on the given layer.
 
 .. _class_Area2D_get_collision_mask:
 
-- :ref:`int<class_int>`  **get_collision_mask**  **(** **)** const
+- :ref:`int<class_int>` **get_collision_mask** **(** **)** const
 
 Return the physics layers this area will scan to determine collisions.
 
 .. _class_Area2D_get_collision_mask_bit:
 
-- :ref:`bool<class_bool>`  **get_collision_mask_bit**  **(** :ref:`int<class_int>` bit  **)** const
+- :ref:`bool<class_bool>` **get_collision_mask_bit** **(** :ref:`int<class_int>` bit **)** const
 
 Return an individual bit on the collision mask. Describes whether this area will collide with others on the given layer.
 
 .. _class_Area2D_get_gravity:
 
-- :ref:`float<class_float>`  **get_gravity**  **(** **)** const
+- :ref:`float<class_float>` **get_gravity** **(** **)** const
 
 Return the gravity intensity.
 
 .. _class_Area2D_get_gravity_distance_scale:
 
-- :ref:`float<class_float>`  **get_gravity_distance_scale**  **(** **)** const
+- :ref:`float<class_float>` **get_gravity_distance_scale** **(** **)** const
 
 Return the falloff factor for point gravity.
 
 .. _class_Area2D_get_gravity_vector:
 
-- :ref:`Vector2<class_vector2>`  **get_gravity_vector**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_gravity_vector** **(** **)** const
 
 Return the gravity vector. If gravity is a point (see :ref:`is_gravity_a_point<class_Area2D_is_gravity_a_point>`), this will be the attraction center.
 
 .. _class_Area2D_get_linear_damp:
 
-- :ref:`float<class_float>`  **get_linear_damp**  **(** **)** const
+- :ref:`float<class_float>` **get_linear_damp** **(** **)** const
 
 Return the linear damp rate.
 
 .. _class_Area2D_get_overlapping_areas:
 
-- :ref:`Array<class_array>`  **get_overlapping_areas**  **(** **)** const
+- :ref:`Array<class_array>` **get_overlapping_areas** **(** **)** const
 
 Returns a list of intersecting :ref:`Area2D<class_area2d>`\ s.
 
 .. _class_Area2D_get_overlapping_bodies:
 
-- :ref:`Array<class_array>`  **get_overlapping_bodies**  **(** **)** const
+- :ref:`Array<class_array>` **get_overlapping_bodies** **(** **)** const
 
 Returns a list of intersecting :ref:`PhysicsBody2D<class_physicsbody2d>`\ s.
 
 .. _class_Area2D_get_priority:
 
-- :ref:`float<class_float>`  **get_priority**  **(** **)** const
+- :ref:`float<class_float>` **get_priority** **(** **)** const
 
 Return the processing order of this area.
 
 .. _class_Area2D_get_space_override_mode:
 
-- :ref:`int<class_int>`  **get_space_override_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_space_override_mode** **(** **)** const
 
 Return the space override mode.
 
 .. _class_Area2D_is_gravity_a_point:
 
-- :ref:`bool<class_bool>`  **is_gravity_a_point**  **(** **)** const
+- :ref:`bool<class_bool>` **is_gravity_a_point** **(** **)** const
 
 Return whether gravity is a point. A point gravity will attract objects towards it, as opposed to a gravity vector, which moves them in a given direction.
 
 .. _class_Area2D_is_monitorable:
 
-- :ref:`bool<class_bool>`  **is_monitorable**  **(** **)** const
+- :ref:`bool<class_bool>` **is_monitorable** **(** **)** const
 
 Return whether this area can be detected by other, monitoring, areas.
 
 .. _class_Area2D_is_monitoring:
 
-- :ref:`bool<class_bool>`  **is_monitoring**  **(** **)** const
+- :ref:`bool<class_bool>` **is_monitoring** **(** **)** const
 
 Return whether this area detects bodies/areas entering/exiting it.
 
 .. _class_Area2D_is_overriding_audio_bus:
 
-- :ref:`bool<class_bool>`  **is_overriding_audio_bus**  **(** **)** const
+- :ref:`bool<class_bool>` **is_overriding_audio_bus** **(** **)** const
 
 .. _class_Area2D_overlaps_area:
 
-- :ref:`bool<class_bool>`  **overlaps_area**  **(** :ref:`Node<class_node>` area  **)** const
+- :ref:`bool<class_bool>` **overlaps_area** **(** :ref:`Node<class_node>` area **)** const
 
 If ``true`` the given area overlaps the Area2D.
 
 .. _class_Area2D_overlaps_body:
 
-- :ref:`bool<class_bool>`  **overlaps_body**  **(** :ref:`Node<class_node>` body  **)** const
+- :ref:`bool<class_bool>` **overlaps_body** **(** :ref:`Node<class_node>` body **)** const
 
 If ``true`` the given body overlaps the Area2D.
 
 .. _class_Area2D_set_angular_damp:
 
-- void  **set_angular_damp**  **(** :ref:`float<class_float>` angular_damp  **)**
+- void **set_angular_damp** **(** :ref:`float<class_float>` angular_damp **)**
 
 Set the rate at which objects stop spinning in this area, if there are not any other forces making it spin. The value is a fraction of its current speed, lost per second. Thus, a value of 1.0 should mean stopping immediately, and 0.0 means the object never stops.
 
@@ -348,15 +348,15 @@ In practice, as the fraction of speed lost gets smaller with each frame, a value
 
 .. _class_Area2D_set_audio_bus_name:
 
-- void  **set_audio_bus_name**  **(** :ref:`String<class_string>` name  **)**
+- void **set_audio_bus_name** **(** :ref:`String<class_string>` name **)**
 
 .. _class_Area2D_set_audio_bus_override:
 
-- void  **set_audio_bus_override**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_audio_bus_override** **(** :ref:`bool<class_bool>` enable **)**
 
 .. _class_Area2D_set_collision_layer:
 
-- void  **set_collision_layer**  **(** :ref:`int<class_int>` collision_layer  **)**
+- void **set_collision_layer** **(** :ref:`int<class_int>` collision_layer **)**
 
 Set the physics layers this area is in.
 
@@ -366,25 +366,25 @@ A contact is detected if object A is in any of the layers that object B scans, o
 
 .. _class_Area2D_set_collision_layer_bit:
 
-- void  **set_collision_layer_bit**  **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value  **)**
+- void **set_collision_layer_bit** **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value **)**
 
 Set/clear individual bits on the layer mask. This makes getting an area in/out of only one layer easier.
 
 .. _class_Area2D_set_collision_mask:
 
-- void  **set_collision_mask**  **(** :ref:`int<class_int>` collision_mask  **)**
+- void **set_collision_mask** **(** :ref:`int<class_int>` collision_mask **)**
 
 Set the physics layers this area can scan for collisions.
 
 .. _class_Area2D_set_collision_mask_bit:
 
-- void  **set_collision_mask_bit**  **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value  **)**
+- void **set_collision_mask_bit** **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value **)**
 
 Set/clear individual bits on the collision mask. This makes selecting the areas scanned easier.
 
 .. _class_Area2D_set_gravity:
 
-- void  **set_gravity**  **(** :ref:`float<class_float>` gravity  **)**
+- void **set_gravity** **(** :ref:`float<class_float>` gravity **)**
 
 Set the gravity intensity. This is useful to alter the force of gravity without altering its direction.
 
@@ -392,19 +392,19 @@ This value multiplies the gravity vector, whether it is the given vector (:ref:`
 
 .. _class_Area2D_set_gravity_distance_scale:
 
-- void  **set_gravity_distance_scale**  **(** :ref:`float<class_float>` distance_scale  **)**
+- void **set_gravity_distance_scale** **(** :ref:`float<class_float>` distance_scale **)**
 
 Set the falloff factor for point gravity. The greater this value is, the faster the strength of gravity decreases with the square of distance.
 
 .. _class_Area2D_set_gravity_is_point:
 
-- void  **set_gravity_is_point**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_gravity_is_point** **(** :ref:`bool<class_bool>` enable **)**
 
 When overriding space parameters, this method sets whether this area has a center of gravity. To set/get the location of the center of gravity, use :ref:`set_gravity_vector<class_Area2D_set_gravity_vector>`/:ref:`get_gravity_vector<class_Area2D_get_gravity_vector>`.
 
 .. _class_Area2D_set_gravity_vector:
 
-- void  **set_gravity_vector**  **(** :ref:`Vector2<class_vector2>` vector  **)**
+- void **set_gravity_vector** **(** :ref:`Vector2<class_vector2>` vector **)**
 
 Set the gravity vector. This vector does not have to be normalized.
 
@@ -412,7 +412,7 @@ If gravity is a point (see :ref:`is_gravity_a_point<class_Area2D_is_gravity_a_po
 
 .. _class_Area2D_set_linear_damp:
 
-- void  **set_linear_damp**  **(** :ref:`float<class_float>` linear_damp  **)**
+- void **set_linear_damp** **(** :ref:`float<class_float>` linear_damp **)**
 
 Set the rate at which objects stop moving in this area, if there are not any other forces moving it. The value is a fraction of its current speed, lost per second. Thus, a value of 1.0 should mean stopping immediately, and 0.0 means the object never stops.
 
@@ -420,19 +420,19 @@ In practice, as the fraction of speed lost gets smaller with each frame, a value
 
 .. _class_Area2D_set_monitorable:
 
-- void  **set_monitorable**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_monitorable** **(** :ref:`bool<class_bool>` enable **)**
 
 Set whether this area can be detected by other, monitoring, areas. Only areas need to be marked as monitorable. Bodies are always so.
 
 .. _class_Area2D_set_monitoring:
 
-- void  **set_monitoring**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_monitoring** **(** :ref:`bool<class_bool>` enable **)**
 
 Set whether this area can detect bodies/areas entering/exiting it.
 
 .. _class_Area2D_set_priority:
 
-- void  **set_priority**  **(** :ref:`float<class_float>` priority  **)**
+- void **set_priority** **(** :ref:`float<class_float>` priority **)**
 
 Set the order in which the area is processed. Greater values mean the area gets processed first. This is useful for areas which have a space override different from AREA_SPACE_OVERRIDE_DISABLED or AREA_SPACE_OVERRIDE_COMBINE, as they replace values, and are thus order-dependent.
 
@@ -440,7 +440,7 @@ Areas with the same priority value get evaluated in an unpredictable order, and
 
 .. _class_Area2D_set_space_override_mode:
 
-- void  **set_space_override_mode**  **(** :ref:`int<class_int>` space_override_mode  **)**
+- void **set_space_override_mode** **(** :ref:`int<class_int>` space_override_mode **)**
 
 Set the space override mode. This mode controls how an area affects gravity and damp.
 

+ 94 - 94
classes/class_array.rst

@@ -17,69 +17,69 @@ Generic array datatype.
 Member Functions
 ----------------
 
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`  | :ref:`Array<class_Array_Array>`  **(** :ref:`PoolColorArray<class_poolcolorarray>` from  **)**                              |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`  | :ref:`Array<class_Array_Array>`  **(** :ref:`PoolVector3Array<class_poolvector3array>` from  **)**                          |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`  | :ref:`Array<class_Array_Array>`  **(** :ref:`PoolVector2Array<class_poolvector2array>` from  **)**                          |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`  | :ref:`Array<class_Array_Array>`  **(** :ref:`PoolStringArray<class_poolstringarray>` from  **)**                            |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`  | :ref:`Array<class_Array_Array>`  **(** :ref:`PoolRealArray<class_poolrealarray>` from  **)**                                |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`  | :ref:`Array<class_Array_Array>`  **(** :ref:`PoolIntArray<class_poolintarray>` from  **)**                                  |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`  | :ref:`Array<class_Array_Array>`  **(** :ref:`PoolByteArray<class_poolbytearray>` from  **)**                                |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`append<class_Array_append>`  **(** var value  **)**                                                                   |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`back<class_Array_back>`  **(** **)**                                                                                  |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`clear<class_Array_clear>`  **(** **)**                                                                                |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`count<class_Array_count>`  **(** var value  **)**                                                                     |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`  | :ref:`duplicate<class_Array_duplicate>`  **(** **)**                                                                        |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`    | :ref:`empty<class_Array_empty>`  **(** **)**                                                                                |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`erase<class_Array_erase>`  **(** var value  **)**                                                                     |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`find<class_Array_find>`  **(** var what, :ref:`int<class_int>` from=0  **)**                                          |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`find_last<class_Array_find_last>`  **(** var value  **)**                                                             |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`front<class_Array_front>`  **(** **)**                                                                                |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`    | :ref:`has<class_Array_has>`  **(** var value  **)**                                                                         |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`hash<class_Array_hash>`  **(** **)**                                                                                  |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`insert<class_Array_insert>`  **(** :ref:`int<class_int>` position, var value  **)**                                   |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`invert<class_Array_invert>`  **(** **)**                                                                              |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`pop_back<class_Array_pop_back>`  **(** **)**                                                                          |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`pop_front<class_Array_pop_front>`  **(** **)**                                                                        |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`push_back<class_Array_push_back>`  **(** var value  **)**                                                             |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`push_front<class_Array_push_front>`  **(** var value  **)**                                                           |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`remove<class_Array_remove>`  **(** :ref:`int<class_int>` position  **)**                                              |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`resize<class_Array_resize>`  **(** :ref:`int<class_int>` size  **)**                                                  |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`rfind<class_Array_rfind>`  **(** var what, :ref:`int<class_int>` from=-1  **)**                                       |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`size<class_Array_size>`  **(** **)**                                                                                  |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`sort<class_Array_sort>`  **(** **)**                                                                                  |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`sort_custom<class_Array_sort_custom>`  **(** :ref:`Object<class_object>` obj, :ref:`String<class_string>` func  **)** |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`  | :ref:`Array<class_Array_Array>` **(** :ref:`PoolColorArray<class_poolcolorarray>` from **)**                              |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`  | :ref:`Array<class_Array_Array>` **(** :ref:`PoolVector3Array<class_poolvector3array>` from **)**                          |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`  | :ref:`Array<class_Array_Array>` **(** :ref:`PoolVector2Array<class_poolvector2array>` from **)**                          |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`  | :ref:`Array<class_Array_Array>` **(** :ref:`PoolStringArray<class_poolstringarray>` from **)**                            |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`  | :ref:`Array<class_Array_Array>` **(** :ref:`PoolRealArray<class_poolrealarray>` from **)**                                |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`  | :ref:`Array<class_Array_Array>` **(** :ref:`PoolIntArray<class_poolintarray>` from **)**                                  |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`  | :ref:`Array<class_Array_Array>` **(** :ref:`PoolByteArray<class_poolbytearray>` from **)**                                |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`append<class_Array_append>` **(** var value **)**                                                                   |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`back<class_Array_back>` **(** **)**                                                                                 |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`clear<class_Array_clear>` **(** **)**                                                                               |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`count<class_Array_count>` **(** var value **)**                                                                     |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`  | :ref:`duplicate<class_Array_duplicate>` **(** **)**                                                                       |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`    | :ref:`empty<class_Array_empty>` **(** **)**                                                                               |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`erase<class_Array_erase>` **(** var value **)**                                                                     |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`find<class_Array_find>` **(** var what, :ref:`int<class_int>` from=0 **)**                                          |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`find_last<class_Array_find_last>` **(** var value **)**                                                             |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`front<class_Array_front>` **(** **)**                                                                               |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`    | :ref:`has<class_Array_has>` **(** var value **)**                                                                         |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`hash<class_Array_hash>` **(** **)**                                                                                 |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`insert<class_Array_insert>` **(** :ref:`int<class_int>` position, var value **)**                                   |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`invert<class_Array_invert>` **(** **)**                                                                             |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`pop_back<class_Array_pop_back>` **(** **)**                                                                         |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`pop_front<class_Array_pop_front>` **(** **)**                                                                       |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`push_back<class_Array_push_back>` **(** var value **)**                                                             |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`push_front<class_Array_push_front>` **(** var value **)**                                                           |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`remove<class_Array_remove>` **(** :ref:`int<class_int>` position **)**                                              |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`resize<class_Array_resize>` **(** :ref:`int<class_int>` size **)**                                                  |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`rfind<class_Array_rfind>` **(** var what, :ref:`int<class_int>` from=-1 **)**                                       |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`size<class_Array_size>` **(** **)**                                                                                 |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`sort<class_Array_sort>` **(** **)**                                                                                 |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`sort_custom<class_Array_sort_custom>` **(** :ref:`Object<class_object>` obj, :ref:`String<class_string>` func **)** |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
 
 Description
 -----------
@@ -91,109 +91,109 @@ Member Function Description
 
 .. _class_Array_Array:
 
-- :ref:`Array<class_array>`  **Array**  **(** :ref:`PoolColorArray<class_poolcolorarray>` from  **)**
+- :ref:`Array<class_array>` **Array** **(** :ref:`PoolColorArray<class_poolcolorarray>` from **)**
 
 Construct an array from a :ref:`PoolColorArray<class_poolcolorarray>`.
 
 .. _class_Array_Array:
 
-- :ref:`Array<class_array>`  **Array**  **(** :ref:`PoolVector3Array<class_poolvector3array>` from  **)**
+- :ref:`Array<class_array>` **Array** **(** :ref:`PoolVector3Array<class_poolvector3array>` from **)**
 
 Construct an array from a :ref:`PoolVector3Array<class_poolvector3array>`.
 
 .. _class_Array_Array:
 
-- :ref:`Array<class_array>`  **Array**  **(** :ref:`PoolVector2Array<class_poolvector2array>` from  **)**
+- :ref:`Array<class_array>` **Array** **(** :ref:`PoolVector2Array<class_poolvector2array>` from **)**
 
 Construct an array from a :ref:`PoolVector2Array<class_poolvector2array>`.
 
 .. _class_Array_Array:
 
-- :ref:`Array<class_array>`  **Array**  **(** :ref:`PoolStringArray<class_poolstringarray>` from  **)**
+- :ref:`Array<class_array>` **Array** **(** :ref:`PoolStringArray<class_poolstringarray>` from **)**
 
 Construct an array from a :ref:`PoolStringArray<class_poolstringarray>`.
 
 .. _class_Array_Array:
 
-- :ref:`Array<class_array>`  **Array**  **(** :ref:`PoolRealArray<class_poolrealarray>` from  **)**
+- :ref:`Array<class_array>` **Array** **(** :ref:`PoolRealArray<class_poolrealarray>` from **)**
 
 Construct an array from a :ref:`PoolRealArray<class_poolrealarray>`.
 
 .. _class_Array_Array:
 
-- :ref:`Array<class_array>`  **Array**  **(** :ref:`PoolIntArray<class_poolintarray>` from  **)**
+- :ref:`Array<class_array>` **Array** **(** :ref:`PoolIntArray<class_poolintarray>` from **)**
 
 Construct an array from a :ref:`PoolIntArray<class_poolintarray>`.
 
 .. _class_Array_Array:
 
-- :ref:`Array<class_array>`  **Array**  **(** :ref:`PoolByteArray<class_poolbytearray>` from  **)**
+- :ref:`Array<class_array>` **Array** **(** :ref:`PoolByteArray<class_poolbytearray>` from **)**
 
 Construct an array from a :ref:`PoolByteArray<class_poolbytearray>`.
 
 .. _class_Array_append:
 
-- void  **append**  **(** var value  **)**
+- void **append** **(** var value **)**
 
 Append an element at the end of the array (alias of :ref:`push_back<class_Array_push_back>`).
 
 .. _class_Array_back:
 
-- void  **back**  **(** **)**
+- void **back** **(** **)**
 
 Returns the last element of the array if the array is not empty (size>0).
 
 .. _class_Array_clear:
 
-- void  **clear**  **(** **)**
+- void **clear** **(** **)**
 
 Clear the array (resize to 0).
 
 .. _class_Array_count:
 
-- :ref:`int<class_int>`  **count**  **(** var value  **)**
+- :ref:`int<class_int>` **count** **(** var value **)**
 
 Return the amount of times an element is in the array.
 
 .. _class_Array_duplicate:
 
-- :ref:`Array<class_array>`  **duplicate**  **(** **)**
+- :ref:`Array<class_array>` **duplicate** **(** **)**
 
 Returns a copy of this ``Array``.
 
 .. _class_Array_empty:
 
-- :ref:`bool<class_bool>`  **empty**  **(** **)**
+- :ref:`bool<class_bool>` **empty** **(** **)**
 
 Return true if the array is empty (size==0).
 
 .. _class_Array_erase:
 
-- void  **erase**  **(** var value  **)**
+- void **erase** **(** var value **)**
 
 Remove the first occurrence of a value from the array.
 
 .. _class_Array_find:
 
-- :ref:`int<class_int>`  **find**  **(** var what, :ref:`int<class_int>` from=0  **)**
+- :ref:`int<class_int>` **find** **(** var what, :ref:`int<class_int>` from=0 **)**
 
 Searches the array for a value and returns its index or -1 if not found. Optionally, the initial search index can be passed.
 
 .. _class_Array_find_last:
 
-- :ref:`int<class_int>`  **find_last**  **(** var value  **)**
+- :ref:`int<class_int>` **find_last** **(** var value **)**
 
 Searches the array in reverse order for a value and returns its index or -1 if not found.
 
 .. _class_Array_front:
 
-- void  **front**  **(** **)**
+- void **front** **(** **)**
 
 Returns the first element of the array if the array is not empty (size>0).
 
 .. _class_Array_has:
 
-- :ref:`bool<class_bool>`  **has**  **(** var value  **)**
+- :ref:`bool<class_bool>` **has** **(** var value **)**
 
 Return true if the array contains given value.
 
@@ -206,79 +206,79 @@ Return true if the array contains given value.
 
 .. _class_Array_hash:
 
-- :ref:`int<class_int>`  **hash**  **(** **)**
+- :ref:`int<class_int>` **hash** **(** **)**
 
 Return a hashed integer value representing the array contents.
 
 .. _class_Array_insert:
 
-- void  **insert**  **(** :ref:`int<class_int>` position, var value  **)**
+- void **insert** **(** :ref:`int<class_int>` position, var value **)**
 
 Insert a new element at a given position in the array. The position must be valid, or at the end of the array (pos==size()).
 
 .. _class_Array_invert:
 
-- void  **invert**  **(** **)**
+- void **invert** **(** **)**
 
 Reverse the order of the elements in the array (so first element will now be the last) and return reference to the array.
 
 .. _class_Array_pop_back:
 
-- void  **pop_back**  **(** **)**
+- void **pop_back** **(** **)**
 
 Remove the last element of the array.
 
 .. _class_Array_pop_front:
 
-- void  **pop_front**  **(** **)**
+- void **pop_front** **(** **)**
 
 Remove the first element of the array.
 
 .. _class_Array_push_back:
 
-- void  **push_back**  **(** var value  **)**
+- void **push_back** **(** var value **)**
 
 Append an element at the end of the array.
 
 .. _class_Array_push_front:
 
-- void  **push_front**  **(** var value  **)**
+- void **push_front** **(** var value **)**
 
 Add an element at the beginning of the array.
 
 .. _class_Array_remove:
 
-- void  **remove**  **(** :ref:`int<class_int>` position  **)**
+- void **remove** **(** :ref:`int<class_int>` position **)**
 
 Remove an element from the array by index.
 
 .. _class_Array_resize:
 
-- void  **resize**  **(** :ref:`int<class_int>` size  **)**
+- void **resize** **(** :ref:`int<class_int>` size **)**
 
 Resize the array to contain a different number of elements. If the array size is smaller, elements are cleared, if bigger, new elements are Null.
 
 .. _class_Array_rfind:
 
-- :ref:`int<class_int>`  **rfind**  **(** var what, :ref:`int<class_int>` from=-1  **)**
+- :ref:`int<class_int>` **rfind** **(** var what, :ref:`int<class_int>` from=-1 **)**
 
 Searches the array in reverse order. Optionally, a start search index can be passed. If negative, the start index is considered relative to the end of the array.
 
 .. _class_Array_size:
 
-- :ref:`int<class_int>`  **size**  **(** **)**
+- :ref:`int<class_int>` **size** **(** **)**
 
 Return the amount of elements in the array.
 
 .. _class_Array_sort:
 
-- void  **sort**  **(** **)**
+- void **sort** **(** **)**
 
 Sort the array using natural order and return reference to the array.
 
 .. _class_Array_sort_custom:
 
-- void  **sort_custom**  **(** :ref:`Object<class_object>` obj, :ref:`String<class_string>` func  **)**
+- void **sort_custom** **(** :ref:`Object<class_object>` obj, :ref:`String<class_string>` func **)**
 
 Sort the array using a custom method and return reference to the array. The arguments are an object that holds the method and the name of such method. The custom method receives two arguments (a pair of elements from the array) and must return true if the first argument is less than the second, and return false otherwise. Note: you cannot randomize the return value as the heapsort algorithm expects a deterministic result. Doing so will result in unexpected behavior.
 

+ 70 - 70
classes/class_arraymesh.rst

@@ -19,53 +19,53 @@ Brief Description
 Member Functions
 ----------------
 
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`add_blend_shape<class_ArrayMesh_add_blend_shape>`  **(** :ref:`String<class_string>` name  **)**                                                                                                                                           |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`add_surface_from_arrays<class_ArrayMesh_add_surface_from_arrays>`  **(** :ref:`int<class_int>` primitive, :ref:`Array<class_array>` arrays, :ref:`Array<class_array>` blend_shapes=[  ], :ref:`int<class_int>` compress_flags=97792  **)** |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`center_geometry<class_ArrayMesh_center_geometry>`  **(** **)**                                                                                                                                                                             |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`clear_blend_shapes<class_ArrayMesh_clear_blend_shapes>`  **(** **)**                                                                                                                                                                       |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`            | :ref:`get_blend_shape_count<class_ArrayMesh_get_blend_shape_count>`  **(** **)** const                                                                                                                                                           |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`            | :ref:`get_blend_shape_mode<class_ArrayMesh_get_blend_shape_mode>`  **(** **)** const                                                                                                                                                             |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`      | :ref:`get_blend_shape_name<class_ArrayMesh_get_blend_shape_name>`  **(** :ref:`int<class_int>` index  **)** const                                                                                                                                |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Rect3<class_rect3>`        | :ref:`get_custom_aabb<class_ArrayMesh_get_custom_aabb>`  **(** **)** const                                                                                                                                                                       |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`            | :ref:`get_surface_count<class_ArrayMesh_get_surface_count>`  **(** **)** const                                                                                                                                                                   |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`regen_normalmaps<class_ArrayMesh_regen_normalmaps>`  **(** **)**                                                                                                                                                                           |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_blend_shape_mode<class_ArrayMesh_set_blend_shape_mode>`  **(** :ref:`int<class_int>` mode  **)**                                                                                                                                       |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_custom_aabb<class_ArrayMesh_set_custom_aabb>`  **(** :ref:`Rect3<class_rect3>` aabb  **)**                                                                                                                                             |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`            | :ref:`surface_get_array_index_len<class_ArrayMesh_surface_get_array_index_len>`  **(** :ref:`int<class_int>` surf_idx  **)** const                                                                                                               |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`            | :ref:`surface_get_array_len<class_ArrayMesh_surface_get_array_len>`  **(** :ref:`int<class_int>` surf_idx  **)** const                                                                                                                           |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`        | :ref:`surface_get_arrays<class_ArrayMesh_surface_get_arrays>`  **(** :ref:`int<class_int>` surf_idx  **)** const                                                                                                                                 |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`        | :ref:`surface_get_blend_shape_arrays<class_ArrayMesh_surface_get_blend_shape_arrays>`  **(** :ref:`int<class_int>` surf_idx  **)** const                                                                                                         |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`            | :ref:`surface_get_format<class_ArrayMesh_surface_get_format>`  **(** :ref:`int<class_int>` surf_idx  **)** const                                                                                                                                 |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Material<class_material>`  | :ref:`surface_get_material<class_ArrayMesh_surface_get_material>`  **(** :ref:`int<class_int>` surf_idx  **)** const                                                                                                                             |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`      | :ref:`surface_get_name<class_ArrayMesh_surface_get_name>`  **(** :ref:`int<class_int>` surf_idx  **)** const                                                                                                                                     |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`            | :ref:`surface_get_primitive_type<class_ArrayMesh_surface_get_primitive_type>`  **(** :ref:`int<class_int>` surf_idx  **)** const                                                                                                                 |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`surface_remove<class_ArrayMesh_surface_remove>`  **(** :ref:`int<class_int>` surf_idx  **)**                                                                                                                                               |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`surface_set_material<class_ArrayMesh_surface_set_material>`  **(** :ref:`int<class_int>` surf_idx, :ref:`Material<class_material>` material  **)**                                                                                         |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`surface_set_name<class_ArrayMesh_surface_set_name>`  **(** :ref:`int<class_int>` surf_idx, :ref:`String<class_string>` name  **)**                                                                                                         |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`add_blend_shape<class_ArrayMesh_add_blend_shape>` **(** :ref:`String<class_string>` name **)**                                                                                                                                           |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`add_surface_from_arrays<class_ArrayMesh_add_surface_from_arrays>` **(** :ref:`int<class_int>` primitive, :ref:`Array<class_array>` arrays, :ref:`Array<class_array>` blend_shapes=[  ], :ref:`int<class_int>` compress_flags=97792 **)** |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`center_geometry<class_ArrayMesh_center_geometry>` **(** **)**                                                                                                                                                                            |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`clear_blend_shapes<class_ArrayMesh_clear_blend_shapes>` **(** **)**                                                                                                                                                                      |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`            | :ref:`get_blend_shape_count<class_ArrayMesh_get_blend_shape_count>` **(** **)** const                                                                                                                                                          |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`            | :ref:`get_blend_shape_mode<class_ArrayMesh_get_blend_shape_mode>` **(** **)** const                                                                                                                                                            |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`      | :ref:`get_blend_shape_name<class_ArrayMesh_get_blend_shape_name>` **(** :ref:`int<class_int>` index **)** const                                                                                                                                |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Rect3<class_rect3>`        | :ref:`get_custom_aabb<class_ArrayMesh_get_custom_aabb>` **(** **)** const                                                                                                                                                                      |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`            | :ref:`get_surface_count<class_ArrayMesh_get_surface_count>` **(** **)** const                                                                                                                                                                  |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`regen_normalmaps<class_ArrayMesh_regen_normalmaps>` **(** **)**                                                                                                                                                                          |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_blend_shape_mode<class_ArrayMesh_set_blend_shape_mode>` **(** :ref:`int<class_int>` mode **)**                                                                                                                                       |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_custom_aabb<class_ArrayMesh_set_custom_aabb>` **(** :ref:`Rect3<class_rect3>` aabb **)**                                                                                                                                             |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`            | :ref:`surface_get_array_index_len<class_ArrayMesh_surface_get_array_index_len>` **(** :ref:`int<class_int>` surf_idx **)** const                                                                                                               |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`            | :ref:`surface_get_array_len<class_ArrayMesh_surface_get_array_len>` **(** :ref:`int<class_int>` surf_idx **)** const                                                                                                                           |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`        | :ref:`surface_get_arrays<class_ArrayMesh_surface_get_arrays>` **(** :ref:`int<class_int>` surf_idx **)** const                                                                                                                                 |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`        | :ref:`surface_get_blend_shape_arrays<class_ArrayMesh_surface_get_blend_shape_arrays>` **(** :ref:`int<class_int>` surf_idx **)** const                                                                                                         |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`            | :ref:`surface_get_format<class_ArrayMesh_surface_get_format>` **(** :ref:`int<class_int>` surf_idx **)** const                                                                                                                                 |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Material<class_material>`  | :ref:`surface_get_material<class_ArrayMesh_surface_get_material>` **(** :ref:`int<class_int>` surf_idx **)** const                                                                                                                             |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`      | :ref:`surface_get_name<class_ArrayMesh_surface_get_name>` **(** :ref:`int<class_int>` surf_idx **)** const                                                                                                                                     |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`            | :ref:`surface_get_primitive_type<class_ArrayMesh_surface_get_primitive_type>` **(** :ref:`int<class_int>` surf_idx **)** const                                                                                                                 |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`surface_remove<class_ArrayMesh_surface_remove>` **(** :ref:`int<class_int>` surf_idx **)**                                                                                                                                               |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`surface_set_material<class_ArrayMesh_surface_set_material>` **(** :ref:`int<class_int>` surf_idx, :ref:`Material<class_material>` material **)**                                                                                         |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`surface_set_name<class_ArrayMesh_surface_set_name>` **(** :ref:`int<class_int>` surf_idx, :ref:`String<class_string>` name **)**                                                                                                         |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Numeric Constants
 -----------------
@@ -97,11 +97,11 @@ Member Function Description
 
 .. _class_ArrayMesh_add_blend_shape:
 
-- void  **add_blend_shape**  **(** :ref:`String<class_string>` name  **)**
+- void **add_blend_shape** **(** :ref:`String<class_string>` name **)**
 
 .. _class_ArrayMesh_add_surface_from_arrays:
 
-- void  **add_surface_from_arrays**  **(** :ref:`int<class_int>` primitive, :ref:`Array<class_array>` arrays, :ref:`Array<class_array>` blend_shapes=[  ], :ref:`int<class_int>` compress_flags=97792  **)**
+- void **add_surface_from_arrays** **(** :ref:`int<class_int>` primitive, :ref:`Array<class_array>` arrays, :ref:`Array<class_array>` blend_shapes=[  ], :ref:`int<class_int>` compress_flags=97792 **)**
 
 Create a new surface (:ref:`get_surface_count<class_ArrayMesh_get_surface_count>` that will become surf_idx for this.
 
@@ -109,101 +109,101 @@ Surfaces are created to be rendered using a "primitive", which may be PRIMITIVE_
 
 .. _class_ArrayMesh_center_geometry:
 
-- void  **center_geometry**  **(** **)**
+- void **center_geometry** **(** **)**
 
 .. _class_ArrayMesh_clear_blend_shapes:
 
-- void  **clear_blend_shapes**  **(** **)**
+- void **clear_blend_shapes** **(** **)**
 
 .. _class_ArrayMesh_get_blend_shape_count:
 
-- :ref:`int<class_int>`  **get_blend_shape_count**  **(** **)** const
+- :ref:`int<class_int>` **get_blend_shape_count** **(** **)** const
 
 .. _class_ArrayMesh_get_blend_shape_mode:
 
-- :ref:`int<class_int>`  **get_blend_shape_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_blend_shape_mode** **(** **)** const
 
 .. _class_ArrayMesh_get_blend_shape_name:
 
-- :ref:`String<class_string>`  **get_blend_shape_name**  **(** :ref:`int<class_int>` index  **)** const
+- :ref:`String<class_string>` **get_blend_shape_name** **(** :ref:`int<class_int>` index **)** const
 
 .. _class_ArrayMesh_get_custom_aabb:
 
-- :ref:`Rect3<class_rect3>`  **get_custom_aabb**  **(** **)** const
+- :ref:`Rect3<class_rect3>` **get_custom_aabb** **(** **)** const
 
 .. _class_ArrayMesh_get_surface_count:
 
-- :ref:`int<class_int>`  **get_surface_count**  **(** **)** const
+- :ref:`int<class_int>` **get_surface_count** **(** **)** const
 
 Return the amount of surfaces that the :ref:`ArrayMesh<class_arraymesh>` holds.
 
 .. _class_ArrayMesh_regen_normalmaps:
 
-- void  **regen_normalmaps**  **(** **)**
+- void **regen_normalmaps** **(** **)**
 
 .. _class_ArrayMesh_set_blend_shape_mode:
 
-- void  **set_blend_shape_mode**  **(** :ref:`int<class_int>` mode  **)**
+- void **set_blend_shape_mode** **(** :ref:`int<class_int>` mode **)**
 
 .. _class_ArrayMesh_set_custom_aabb:
 
-- void  **set_custom_aabb**  **(** :ref:`Rect3<class_rect3>` aabb  **)**
+- void **set_custom_aabb** **(** :ref:`Rect3<class_rect3>` aabb **)**
 
 .. _class_ArrayMesh_surface_get_array_index_len:
 
-- :ref:`int<class_int>`  **surface_get_array_index_len**  **(** :ref:`int<class_int>` surf_idx  **)** const
+- :ref:`int<class_int>` **surface_get_array_index_len** **(** :ref:`int<class_int>` surf_idx **)** const
 
 Return the length in indices of the index array in the requested surface (see :ref:`add_surface<class_ArrayMesh_add_surface>`).
 
 .. _class_ArrayMesh_surface_get_array_len:
 
-- :ref:`int<class_int>`  **surface_get_array_len**  **(** :ref:`int<class_int>` surf_idx  **)** const
+- :ref:`int<class_int>` **surface_get_array_len** **(** :ref:`int<class_int>` surf_idx **)** const
 
 Return the length in vertices of the vertex array in the requested surface (see :ref:`add_surface<class_ArrayMesh_add_surface>`).
 
 .. _class_ArrayMesh_surface_get_arrays:
 
-- :ref:`Array<class_array>`  **surface_get_arrays**  **(** :ref:`int<class_int>` surf_idx  **)** const
+- :ref:`Array<class_array>` **surface_get_arrays** **(** :ref:`int<class_int>` surf_idx **)** const
 
 .. _class_ArrayMesh_surface_get_blend_shape_arrays:
 
-- :ref:`Array<class_array>`  **surface_get_blend_shape_arrays**  **(** :ref:`int<class_int>` surf_idx  **)** const
+- :ref:`Array<class_array>` **surface_get_blend_shape_arrays** **(** :ref:`int<class_int>` surf_idx **)** const
 
 .. _class_ArrayMesh_surface_get_format:
 
-- :ref:`int<class_int>`  **surface_get_format**  **(** :ref:`int<class_int>` surf_idx  **)** const
+- :ref:`int<class_int>` **surface_get_format** **(** :ref:`int<class_int>` surf_idx **)** const
 
 Return the format mask of the requested surface (see :ref:`add_surface<class_ArrayMesh_add_surface>`).
 
 .. _class_ArrayMesh_surface_get_material:
 
-- :ref:`Material<class_material>`  **surface_get_material**  **(** :ref:`int<class_int>` surf_idx  **)** const
+- :ref:`Material<class_material>` **surface_get_material** **(** :ref:`int<class_int>` surf_idx **)** const
 
 Return a :ref:`Material<class_material>` in a given surface. Surface is rendered using this material.
 
 .. _class_ArrayMesh_surface_get_name:
 
-- :ref:`String<class_string>`  **surface_get_name**  **(** :ref:`int<class_int>` surf_idx  **)** const
+- :ref:`String<class_string>` **surface_get_name** **(** :ref:`int<class_int>` surf_idx **)** const
 
 .. _class_ArrayMesh_surface_get_primitive_type:
 
-- :ref:`int<class_int>`  **surface_get_primitive_type**  **(** :ref:`int<class_int>` surf_idx  **)** const
+- :ref:`int<class_int>` **surface_get_primitive_type** **(** :ref:`int<class_int>` surf_idx **)** const
 
 Return the primitive type of the requested surface (see :ref:`add_surface<class_ArrayMesh_add_surface>`).
 
 .. _class_ArrayMesh_surface_remove:
 
-- void  **surface_remove**  **(** :ref:`int<class_int>` surf_idx  **)**
+- void **surface_remove** **(** :ref:`int<class_int>` surf_idx **)**
 
 Remove a surface at position surf_idx, shifting greater surfaces one surf_idx slot down.
 
 .. _class_ArrayMesh_surface_set_material:
 
-- void  **surface_set_material**  **(** :ref:`int<class_int>` surf_idx, :ref:`Material<class_material>` material  **)**
+- void **surface_set_material** **(** :ref:`int<class_int>` surf_idx, :ref:`Material<class_material>` material **)**
 
 .. _class_ArrayMesh_surface_set_name:
 
-- void  **surface_set_name**  **(** :ref:`int<class_int>` surf_idx, :ref:`String<class_string>` name  **)**
+- void **surface_set_name** **(** :ref:`int<class_int>` surf_idx, :ref:`String<class_string>` name **)**
 
 Set a :ref:`Material<class_material>` for a given surface. Surface will be rendered using this material.
 

+ 19 - 19
classes/class_arvranchor.rst

@@ -19,19 +19,19 @@ Anchor point in AR Space
 Member Functions
 ----------------
 
-+--------------------------------+----------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_anchor_id<class_ARVRAnchor_get_anchor_id>`  **(** **)** const                            |
-+--------------------------------+----------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`    | :ref:`get_anchor_name<class_ARVRAnchor_get_anchor_name>`  **(** **)** const                        |
-+--------------------------------+----------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`get_is_active<class_ARVRAnchor_get_is_active>`  **(** **)** const                            |
-+--------------------------------+----------------------------------------------------------------------------------------------------+
-| :ref:`Plane<class_plane>`      | :ref:`get_plane<class_ARVRAnchor_get_plane>`  **(** **)** const                                    |
-+--------------------------------+----------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`  | :ref:`get_size<class_ARVRAnchor_get_size>`  **(** **)** const                                      |
-+--------------------------------+----------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_anchor_id<class_ARVRAnchor_set_anchor_id>`  **(** :ref:`int<class_int>` anchor_id  **)** |
-+--------------------------------+----------------------------------------------------------------------------------------------------+
++--------------------------------+--------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_anchor_id<class_ARVRAnchor_get_anchor_id>` **(** **)** const                           |
++--------------------------------+--------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`    | :ref:`get_anchor_name<class_ARVRAnchor_get_anchor_name>` **(** **)** const                       |
++--------------------------------+--------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`get_is_active<class_ARVRAnchor_get_is_active>` **(** **)** const                           |
++--------------------------------+--------------------------------------------------------------------------------------------------+
+| :ref:`Plane<class_plane>`      | :ref:`get_plane<class_ARVRAnchor_get_plane>` **(** **)** const                                   |
++--------------------------------+--------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`  | :ref:`get_size<class_ARVRAnchor_get_size>` **(** **)** const                                     |
++--------------------------------+--------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_anchor_id<class_ARVRAnchor_set_anchor_id>` **(** :ref:`int<class_int>` anchor_id **)** |
++--------------------------------+--------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -55,37 +55,37 @@ Member Function Description
 
 .. _class_ARVRAnchor_get_anchor_id:
 
-- :ref:`int<class_int>`  **get_anchor_id**  **(** **)** const
+- :ref:`int<class_int>` **get_anchor_id** **(** **)** const
 
 Returns the anchor id for this anchor.
 
 .. _class_ARVRAnchor_get_anchor_name:
 
-- :ref:`String<class_string>`  **get_anchor_name**  **(** **)** const
+- :ref:`String<class_string>` **get_anchor_name** **(** **)** const
 
 Returns the name given to this anchor.
 
 .. _class_ARVRAnchor_get_is_active:
 
-- :ref:`bool<class_bool>`  **get_is_active**  **(** **)** const
+- :ref:`bool<class_bool>` **get_is_active** **(** **)** const
 
 Returns true if the anchor is being tracked and false if no anchor with this id is currently known.
 
 .. _class_ARVRAnchor_get_plane:
 
-- :ref:`Plane<class_plane>`  **get_plane**  **(** **)** const
+- :ref:`Plane<class_plane>` **get_plane** **(** **)** const
 
 Returns a plane aligned with our anchor, handy for intersection testing
 
 .. _class_ARVRAnchor_get_size:
 
-- :ref:`Vector3<class_vector3>`  **get_size**  **(** **)** const
+- :ref:`Vector3<class_vector3>` **get_size** **(** **)** const
 
 Returns the estimated size of the plane that was detected. Say when the anchor relates to a table in the real world, this is the estimated size of the surface of that table.
 
 .. _class_ARVRAnchor_set_anchor_id:
 
-- void  **set_anchor_id**  **(** :ref:`int<class_int>` anchor_id  **)**
+- void **set_anchor_id** **(** :ref:`int<class_int>` anchor_id **)**
 
 Binds this anchor node to an anchor with this id. You can set this before the anchor itself exists. The first anchor that is identified gets id 1, the second id 2, etc. When anchors get removed that slot remains free and can be assigned to the next anchor that is identified. The most common situation where anchors 'disappear' is when the AR server identifies that two anchors represent different parts of the same plane and merge them.
 

+ 27 - 27
classes/class_arvrcontroller.rst

@@ -19,36 +19,36 @@ A spatial node representing a spatially tracked controller.
 Member Functions
 ----------------
 
-+------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`get_controller_id<class_ARVRController_get_controller_id>`  **(** **)** const                                |
-+------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`  | :ref:`get_controller_name<class_ARVRController_get_controller_name>`  **(** **)** const                            |
-+------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`get_hand<class_ARVRController_get_hand>`  **(** **)** const                                                  |
-+------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`      | :ref:`get_is_active<class_ARVRController_get_is_active>`  **(** **)** const                                        |
-+------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`    | :ref:`get_joystick_axis<class_ARVRController_get_joystick_axis>`  **(** :ref:`int<class_int>` axis  **)** const    |
-+------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`get_joystick_id<class_ARVRController_get_joystick_id>`  **(** **)** const                                    |
-+------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`is_button_pressed<class_ARVRController_is_button_pressed>`  **(** :ref:`int<class_int>` button  **)** const  |
-+------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| void                         | :ref:`set_controller_id<class_ARVRController_set_controller_id>`  **(** :ref:`int<class_int>` controller_id  **)** |
-+------------------------------+--------------------------------------------------------------------------------------------------------------------+
++------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`get_controller_id<class_ARVRController_get_controller_id>` **(** **)** const                               |
++------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`  | :ref:`get_controller_name<class_ARVRController_get_controller_name>` **(** **)** const                           |
++------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`get_hand<class_ARVRController_get_hand>` **(** **)** const                                                 |
++------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`      | :ref:`get_is_active<class_ARVRController_get_is_active>` **(** **)** const                                       |
++------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`    | :ref:`get_joystick_axis<class_ARVRController_get_joystick_axis>` **(** :ref:`int<class_int>` axis **)** const    |
++------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`get_joystick_id<class_ARVRController_get_joystick_id>` **(** **)** const                                   |
++------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`is_button_pressed<class_ARVRController_is_button_pressed>` **(** :ref:`int<class_int>` button **)** const  |
++------------------------------+------------------------------------------------------------------------------------------------------------------+
+| void                         | :ref:`set_controller_id<class_ARVRController_set_controller_id>` **(** :ref:`int<class_int>` controller_id **)** |
++------------------------------+------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_ARVRController_button_pressed:
 
--  **button_pressed**  **(** :ref:`int<class_int>` button  **)**
+- **button_pressed** **(** :ref:`int<class_int>` button **)**
 
 When a button on this controller is pressed, this signal is given.
 
 .. _class_ARVRController_button_release:
 
--  **button_release**  **(** :ref:`int<class_int>` button  **)**
+- **button_release** **(** :ref:`int<class_int>` button **)**
 
 When a button on this controller is released, this signal is given.
 
@@ -75,47 +75,47 @@ Member Function Description
 
 .. _class_ARVRController_get_controller_id:
 
-- :ref:`int<class_int>`  **get_controller_id**  **(** **)** const
+- :ref:`int<class_int>` **get_controller_id** **(** **)** const
 
 Returns the controller id currently assigned to this node.
 
 .. _class_ARVRController_get_controller_name:
 
-- :ref:`String<class_string>`  **get_controller_name**  **(** **)** const
+- :ref:`String<class_string>` **get_controller_name** **(** **)** const
 
 If active, returns the name of the associated controller if provided by the AR/VR SDK used.
 
 .. _class_ARVRController_get_hand:
 
-- :ref:`int<class_int>`  **get_hand**  **(** **)** const
+- :ref:`int<class_int>` **get_hand** **(** **)** const
 
 .. _class_ARVRController_get_is_active:
 
-- :ref:`bool<class_bool>`  **get_is_active**  **(** **)** const
+- :ref:`bool<class_bool>` **get_is_active** **(** **)** const
 
 Returns true if the controller bound to this node is currently active and being tracked.
 
 .. _class_ARVRController_get_joystick_axis:
 
-- :ref:`float<class_float>`  **get_joystick_axis**  **(** :ref:`int<class_int>` axis  **)** const
+- :ref:`float<class_float>` **get_joystick_axis** **(** :ref:`int<class_int>` axis **)** const
 
 Returns the value of the given axis for things like triggers, touchpads, etc. that are embedded into the controller.
 
 .. _class_ARVRController_get_joystick_id:
 
-- :ref:`int<class_int>`  **get_joystick_id**  **(** **)** const
+- :ref:`int<class_int>` **get_joystick_id** **(** **)** const
 
 Returns the ID of the joystick object bound to this. Every controller tracked by the ARVR Server that has buttons and axis will also be registered as a joystick within Godot. This means that all the normal joystick tracking and input mapping will work for buttons and axis found on the AR/VR controllers. This ID is purely offered as information so you can link up the controller with its joystick entry.
 
 .. _class_ARVRController_is_button_pressed:
 
-- :ref:`int<class_int>`  **is_button_pressed**  **(** :ref:`int<class_int>` button  **)** const
+- :ref:`int<class_int>` **is_button_pressed** **(** :ref:`int<class_int>` button **)** const
 
 Is the given button currently pressed?
 
 .. _class_ARVRController_set_controller_id:
 
-- void  **set_controller_id**  **(** :ref:`int<class_int>` controller_id  **)**
+- void **set_controller_id** **(** :ref:`int<class_int>` controller_id **)**
 
 Changes the id that identifies the controller bound to this node. The first controller that the ARVR Server detects will have id 1, the second id 2, the third id 3, etc. When a controller is turned off that slot is freed ensuring that controllers will keep the same id while it is turned on even when controllers with lower ids are turned off.
 

+ 40 - 40
classes/class_arvrinterface.rst

@@ -21,33 +21,33 @@ Base class for ARVR interface implementation.
 Member Functions
 ----------------
 
-+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`get_anchor_detection_is_enabled<class_ARVRInterface_get_anchor_detection_is_enabled>`  **(** **)** const                           |
-+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_capabilities<class_ARVRInterface_get_capabilities>`  **(** **)** const                                                         |
-+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`    | :ref:`get_name<class_ARVRInterface_get_name>`  **(** **)** const                                                                         |
-+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`  | :ref:`get_recommended_render_targetsize<class_ARVRInterface_get_recommended_render_targetsize>`  **(** **)**                             |
-+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_tracking_status<class_ARVRInterface_get_tracking_status>`  **(** **)** const                                                   |
-+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`initialize<class_ARVRInterface_initialize>`  **(** **)**                                                                           |
-+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_initialized<class_ARVRInterface_is_initialized>`  **(** **)**                                                                   |
-+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_primary<class_ARVRInterface_is_primary>`  **(** **)**                                                                           |
-+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_stereo<class_ARVRInterface_is_stereo>`  **(** **)**                                                                             |
-+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_anchor_detection_is_enabled<class_ARVRInterface_set_anchor_detection_is_enabled>`  **(** :ref:`bool<class_bool>` enable  **)** |
-+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_is_initialized<class_ARVRInterface_set_is_initialized>`  **(** :ref:`bool<class_bool>` initialized  **)**                      |
-+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_is_primary<class_ARVRInterface_set_is_primary>`  **(** :ref:`bool<class_bool>` enable  **)**                                   |
-+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`uninitialize<class_ARVRInterface_uninitialize>`  **(** **)**                                                                       |
-+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
++--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`get_anchor_detection_is_enabled<class_ARVRInterface_get_anchor_detection_is_enabled>` **(** **)** const                          |
++--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_capabilities<class_ARVRInterface_get_capabilities>` **(** **)** const                                                        |
++--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`    | :ref:`get_name<class_ARVRInterface_get_name>` **(** **)** const                                                                        |
++--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`  | :ref:`get_recommended_render_targetsize<class_ARVRInterface_get_recommended_render_targetsize>` **(** **)**                            |
++--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_tracking_status<class_ARVRInterface_get_tracking_status>` **(** **)** const                                                  |
++--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`initialize<class_ARVRInterface_initialize>` **(** **)**                                                                          |
++--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_initialized<class_ARVRInterface_is_initialized>` **(** **)**                                                                  |
++--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_primary<class_ARVRInterface_is_primary>` **(** **)**                                                                          |
++--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_stereo<class_ARVRInterface_is_stereo>` **(** **)**                                                                            |
++--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_anchor_detection_is_enabled<class_ARVRInterface_set_anchor_detection_is_enabled>` **(** :ref:`bool<class_bool>` enable **)** |
++--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_is_initialized<class_ARVRInterface_set_is_initialized>` **(** :ref:`bool<class_bool>` initialized **)**                      |
++--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_is_primary<class_ARVRInterface_set_is_primary>` **(** :ref:`bool<class_bool>` enable **)**                                   |
++--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`uninitialize<class_ARVRInterface_uninitialize>` **(** **)**                                                                      |
++--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -94,37 +94,37 @@ Member Function Description
 
 .. _class_ARVRInterface_get_anchor_detection_is_enabled:
 
-- :ref:`bool<class_bool>`  **get_anchor_detection_is_enabled**  **(** **)** const
+- :ref:`bool<class_bool>` **get_anchor_detection_is_enabled** **(** **)** const
 
 Returns true if achor detection is enabled (AR only).
 
 .. _class_ARVRInterface_get_capabilities:
 
-- :ref:`int<class_int>`  **get_capabilities**  **(** **)** const
+- :ref:`int<class_int>` **get_capabilities** **(** **)** const
 
 Returns a combination of flags providing information about the capabilities of this interface.
 
 .. _class_ARVRInterface_get_name:
 
-- :ref:`String<class_string>`  **get_name**  **(** **)** const
+- :ref:`String<class_string>` **get_name** **(** **)** const
 
 Returns the name of this interface (OpenVR, OpenHMD, ARKit, etc).
 
 .. _class_ARVRInterface_get_recommended_render_targetsize:
 
-- :ref:`Vector2<class_vector2>`  **get_recommended_render_targetsize**  **(** **)**
+- :ref:`Vector2<class_vector2>` **get_recommended_render_targetsize** **(** **)**
 
 Returns the resolution at which we should render our intermediate results before things like lens distortion are applied by the VR platform.
 
 .. _class_ARVRInterface_get_tracking_status:
 
-- :ref:`int<class_int>`  **get_tracking_status**  **(** **)** const
+- :ref:`int<class_int>` **get_tracking_status** **(** **)** const
 
 If supported, returns the status of our tracking. This will allow you to provide feedback to the user whether there are issues with positional tracking.
 
 .. _class_ARVRInterface_initialize:
 
-- :ref:`bool<class_bool>`  **initialize**  **(** **)**
+- :ref:`bool<class_bool>` **initialize** **(** **)**
 
 Call this to initialize this interface. The first interface that is initialized is identified as the primary interface and it will be used for rendering output.
 
@@ -138,43 +138,43 @@ While currently not used you can activate additional interfaces, you may wish to
 
 .. _class_ARVRInterface_is_initialized:
 
-- :ref:`bool<class_bool>`  **is_initialized**  **(** **)**
+- :ref:`bool<class_bool>` **is_initialized** **(** **)**
 
 Returns true if this interface is active.
 
 .. _class_ARVRInterface_is_primary:
 
-- :ref:`bool<class_bool>`  **is_primary**  **(** **)**
+- :ref:`bool<class_bool>` **is_primary** **(** **)**
 
 Returns true if this interface is currently the primary interface (the interface responsible for showing the output).
 
 .. _class_ARVRInterface_is_stereo:
 
-- :ref:`bool<class_bool>`  **is_stereo**  **(** **)**
+- :ref:`bool<class_bool>` **is_stereo** **(** **)**
 
 Returns true if the current output of this interface is in stereo.
 
 .. _class_ARVRInterface_set_anchor_detection_is_enabled:
 
-- void  **set_anchor_detection_is_enabled**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_anchor_detection_is_enabled** **(** :ref:`bool<class_bool>` enable **)**
 
 Enables anchor detection, this is used on AR interfaces and enables the extra logic that will detect planes, features, objects, etc. and adds/modifies anchor points.
 
 .. _class_ARVRInterface_set_is_initialized:
 
-- void  **set_is_initialized**  **(** :ref:`bool<class_bool>` initialized  **)**
+- void **set_is_initialized** **(** :ref:`bool<class_bool>` initialized **)**
 
 Initialize/uninitialize this interface (same effect as calling initialize/uninitialize).
 
 .. _class_ARVRInterface_set_is_primary:
 
-- void  **set_is_primary**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_is_primary** **(** :ref:`bool<class_bool>` enable **)**
 
 Set this interface to the primary interface (unset the old one).
 
 .. _class_ARVRInterface_uninitialize:
 
-- void  **uninitialize**  **(** **)**
+- void **uninitialize** **(** **)**
 
 Turns the interface off.
 

+ 7 - 7
classes/class_arvrorigin.rst

@@ -19,11 +19,11 @@ Our origin point in AR/VR.
 Member Functions
 ----------------
 
-+----------------------------+--------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_world_scale<class_ARVROrigin_get_world_scale>`  **(** **)** const                                  |
-+----------------------------+--------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_world_scale<class_ARVROrigin_set_world_scale>`  **(** :ref:`float<class_float>` world_scale  **)** |
-+----------------------------+--------------------------------------------------------------------------------------------------------------+
++----------------------------+------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_world_scale<class_ARVROrigin_get_world_scale>` **(** **)** const                                 |
++----------------------------+------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_world_scale<class_ARVROrigin_set_world_scale>` **(** :ref:`float<class_float>` world_scale **)** |
++----------------------------+------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -49,13 +49,13 @@ Member Function Description
 
 .. _class_ARVROrigin_get_world_scale:
 
-- :ref:`float<class_float>`  **get_world_scale**  **(** **)** const
+- :ref:`float<class_float>` **get_world_scale** **(** **)** const
 
 Get the world scale applied to our positioning.
 
 .. _class_ARVROrigin_set_world_scale:
 
-- void  **set_world_scale**  **(** :ref:`float<class_float>` world_scale  **)**
+- void **set_world_scale** **(** :ref:`float<class_float>` world_scale **)**
 
 Changes the world scaling factor.
 

+ 28 - 28
classes/class_arvrpositionaltracker.rst

@@ -19,25 +19,25 @@ A tracked object
 Member Functions
 ----------------
 
-+------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`              | :ref:`get_hand<class_ARVRPositionalTracker_get_hand>`  **(** **)** const                                                              |
-+------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`              | :ref:`get_joy_id<class_ARVRPositionalTracker_get_joy_id>`  **(** **)** const                                                          |
-+------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`        | :ref:`get_name<class_ARVRPositionalTracker_get_name>`  **(** **)** const                                                              |
-+------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Basis<class_basis>`          | :ref:`get_orientation<class_ARVRPositionalTracker_get_orientation>`  **(** **)** const                                                |
-+------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`      | :ref:`get_position<class_ARVRPositionalTracker_get_position>`  **(** **)** const                                                      |
-+------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`            | :ref:`get_tracks_orientation<class_ARVRPositionalTracker_get_tracks_orientation>`  **(** **)** const                                  |
-+------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`            | :ref:`get_tracks_position<class_ARVRPositionalTracker_get_tracks_position>`  **(** **)** const                                        |
-+------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Transform<class_transform>`  | :ref:`get_transform<class_ARVRPositionalTracker_get_transform>`  **(** :ref:`bool<class_bool>` adjust_by_reference_frame  **)** const |
-+------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`              | :ref:`get_type<class_ARVRPositionalTracker_get_type>`  **(** **)** const                                                              |
-+------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
++------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`              | :ref:`get_hand<class_ARVRPositionalTracker_get_hand>` **(** **)** const                                                             |
++------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`              | :ref:`get_joy_id<class_ARVRPositionalTracker_get_joy_id>` **(** **)** const                                                         |
++------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`        | :ref:`get_name<class_ARVRPositionalTracker_get_name>` **(** **)** const                                                             |
++------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Basis<class_basis>`          | :ref:`get_orientation<class_ARVRPositionalTracker_get_orientation>` **(** **)** const                                               |
++------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`      | :ref:`get_position<class_ARVRPositionalTracker_get_position>` **(** **)** const                                                     |
++------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`            | :ref:`get_tracks_orientation<class_ARVRPositionalTracker_get_tracks_orientation>` **(** **)** const                                 |
++------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`            | :ref:`get_tracks_position<class_ARVRPositionalTracker_get_tracks_position>` **(** **)** const                                       |
++------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Transform<class_transform>`  | :ref:`get_transform<class_ARVRPositionalTracker_get_transform>` **(** :ref:`bool<class_bool>` adjust_by_reference_frame **)** const |
++------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`              | :ref:`get_type<class_ARVRPositionalTracker_get_type>` **(** **)** const                                                             |
++------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------+
 
 Numeric Constants
 -----------------
@@ -60,53 +60,53 @@ Member Function Description
 
 .. _class_ARVRPositionalTracker_get_hand:
 
-- :ref:`int<class_int>`  **get_hand**  **(** **)** const
+- :ref:`int<class_int>` **get_hand** **(** **)** const
 
 .. _class_ARVRPositionalTracker_get_joy_id:
 
-- :ref:`int<class_int>`  **get_joy_id**  **(** **)** const
+- :ref:`int<class_int>` **get_joy_id** **(** **)** const
 
 If this is a controller that is being tracked the controller will also be represented by a joystick entry with this id.
 
 .. _class_ARVRPositionalTracker_get_name:
 
-- :ref:`String<class_string>`  **get_name**  **(** **)** const
+- :ref:`String<class_string>` **get_name** **(** **)** const
 
 If available this returns the name of the controller or anchor point.
 
 .. _class_ARVRPositionalTracker_get_orientation:
 
-- :ref:`Basis<class_basis>`  **get_orientation**  **(** **)** const
+- :ref:`Basis<class_basis>` **get_orientation** **(** **)** const
 
 Returns the orientation matrix of the controller.
 
 .. _class_ARVRPositionalTracker_get_position:
 
-- :ref:`Vector3<class_vector3>`  **get_position**  **(** **)** const
+- :ref:`Vector3<class_vector3>` **get_position** **(** **)** const
 
 Returns the position of the controller adjusted by world scale.
 
 .. _class_ARVRPositionalTracker_get_tracks_orientation:
 
-- :ref:`bool<class_bool>`  **get_tracks_orientation**  **(** **)** const
+- :ref:`bool<class_bool>` **get_tracks_orientation** **(** **)** const
 
 Returns true if the orientation of this device is being tracked.
 
 .. _class_ARVRPositionalTracker_get_tracks_position:
 
-- :ref:`bool<class_bool>`  **get_tracks_position**  **(** **)** const
+- :ref:`bool<class_bool>` **get_tracks_position** **(** **)** const
 
 Returns true if the position of this device is being tracked.
 
 .. _class_ARVRPositionalTracker_get_transform:
 
-- :ref:`Transform<class_transform>`  **get_transform**  **(** :ref:`bool<class_bool>` adjust_by_reference_frame  **)** const
+- :ref:`Transform<class_transform>` **get_transform** **(** :ref:`bool<class_bool>` adjust_by_reference_frame **)** const
 
 Returns the transform combining the orientation and position of this device.
 
 .. _class_ARVRPositionalTracker_get_type:
 
-- :ref:`int<class_int>`  **get_type**  **(** **)** const
+- :ref:`int<class_int>` **get_type** **(** **)** const
 
 Type of tracker.
 

+ 41 - 41
classes/class_arvrserver.rst

@@ -19,56 +19,56 @@ This is our AR/VR Server.
 Member Functions
 ----------------
 
-+------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                                       | :ref:`add_interface<class_ARVRServer_add_interface>`  **(** :ref:`ARVRInterface<class_arvrinterface>` interface  **)**                      |
-+------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                                       | :ref:`center_on_hmd<class_ARVRServer_center_on_hmd>`  **(** :ref:`bool<class_bool>` ignore_tilt, :ref:`bool<class_bool>` keep_height  **)** |
-+------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`ARVRInterface<class_arvrinterface>`                  | :ref:`find_interface<class_ARVRServer_find_interface>`  **(** :ref:`String<class_string>` name  **)** const                                 |
-+------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`ARVRInterface<class_arvrinterface>`                  | :ref:`get_interface<class_ARVRServer_get_interface>`  **(** :ref:`int<class_int>` idx  **)** const                                          |
-+------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                                      | :ref:`get_interface_count<class_ARVRServer_get_interface_count>`  **(** **)** const                                                         |
-+------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Transform<class_transform>`                          | :ref:`get_reference_frame<class_ARVRServer_get_reference_frame>`  **(** **)** const                                                         |
-+------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`ARVRPositionalTracker<class_arvrpositionaltracker>`  | :ref:`get_tracker<class_ARVRServer_get_tracker>`  **(** :ref:`int<class_int>` idx  **)** const                                              |
-+------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                                      | :ref:`get_tracker_count<class_ARVRServer_get_tracker_count>`  **(** **)** const                                                             |
-+------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                                  | :ref:`get_world_scale<class_ARVRServer_get_world_scale>`  **(** **)** const                                                                 |
-+------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                                       | :ref:`remove_interface<class_ARVRServer_remove_interface>`  **(** :ref:`ARVRInterface<class_arvrinterface>` interface  **)**                |
-+------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                                       | :ref:`set_primary_interface<class_ARVRServer_set_primary_interface>`  **(** :ref:`ARVRInterface<class_arvrinterface>` interface  **)**      |
-+------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                                       | :ref:`set_world_scale<class_ARVRServer_set_world_scale>`  **(** :ref:`float<class_float>` arg0  **)**                                       |
-+------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
++------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                                       | :ref:`add_interface<class_ARVRServer_add_interface>` **(** :ref:`ARVRInterface<class_arvrinterface>` interface **)**                      |
++------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                                       | :ref:`center_on_hmd<class_ARVRServer_center_on_hmd>` **(** :ref:`bool<class_bool>` ignore_tilt, :ref:`bool<class_bool>` keep_height **)** |
++------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`ARVRInterface<class_arvrinterface>`                  | :ref:`find_interface<class_ARVRServer_find_interface>` **(** :ref:`String<class_string>` name **)** const                                 |
++------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`ARVRInterface<class_arvrinterface>`                  | :ref:`get_interface<class_ARVRServer_get_interface>` **(** :ref:`int<class_int>` idx **)** const                                          |
++------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                                      | :ref:`get_interface_count<class_ARVRServer_get_interface_count>` **(** **)** const                                                        |
++------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Transform<class_transform>`                          | :ref:`get_reference_frame<class_ARVRServer_get_reference_frame>` **(** **)** const                                                        |
++------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`ARVRPositionalTracker<class_arvrpositionaltracker>`  | :ref:`get_tracker<class_ARVRServer_get_tracker>` **(** :ref:`int<class_int>` idx **)** const                                              |
++------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                                      | :ref:`get_tracker_count<class_ARVRServer_get_tracker_count>` **(** **)** const                                                            |
++------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                                  | :ref:`get_world_scale<class_ARVRServer_get_world_scale>` **(** **)** const                                                                |
++------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                                       | :ref:`remove_interface<class_ARVRServer_remove_interface>` **(** :ref:`ARVRInterface<class_arvrinterface>` interface **)**                |
++------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                                       | :ref:`set_primary_interface<class_ARVRServer_set_primary_interface>` **(** :ref:`ARVRInterface<class_arvrinterface>` interface **)**      |
++------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                                       | :ref:`set_world_scale<class_ARVRServer_set_world_scale>` **(** :ref:`float<class_float>` arg0 **)**                                       |
++------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_ARVRServer_interface_added:
 
--  **interface_added**  **(** :ref:`String<class_string>` name  **)**
+- **interface_added** **(** :ref:`String<class_string>` name **)**
 
 Signal send when a new interface has been added.
 
 .. _class_ARVRServer_interface_removed:
 
--  **interface_removed**  **(** :ref:`String<class_string>` name  **)**
+- **interface_removed** **(** :ref:`String<class_string>` name **)**
 
 Signal send when an interface is removed.
 
 .. _class_ARVRServer_tracker_added:
 
--  **tracker_added**  **(** :ref:`String<class_string>` name, :ref:`int<class_int>` type, :ref:`int<class_int>` id  **)**
+- **tracker_added** **(** :ref:`String<class_string>` name, :ref:`int<class_int>` type, :ref:`int<class_int>` id **)**
 
 Signal send when a new tracker has been added. If you don't use a fixed number of controllers or if you're using ARVRAnchors for an AR solution it is important to react to this signal and add the appropriate ARVRController or ARVRAnchor node related to this new tracker.
 
 .. _class_ARVRServer_tracker_removed:
 
--  **tracker_removed**  **(** :ref:`String<class_string>` name, :ref:`int<class_int>` type, :ref:`int<class_int>` id  **)**
+- **tracker_removed** **(** :ref:`String<class_string>` name, :ref:`int<class_int>` type, :ref:`int<class_int>` id **)**
 
 Signal send when a tracker is removed, you should remove any ARVRController or ARVRAnchor points if applicable. This is not mandatory, the nodes simply become inactive and will be made active again when a new tracker becomes available (i.e. a new controller is switched on that takes the place of the previous one).
 
@@ -101,13 +101,13 @@ Member Function Description
 
 .. _class_ARVRServer_add_interface:
 
-- void  **add_interface**  **(** :ref:`ARVRInterface<class_arvrinterface>` interface  **)**
+- void **add_interface** **(** :ref:`ARVRInterface<class_arvrinterface>` interface **)**
 
 Mostly exposed for GDNative based interfaces, this is called to register an available interface with the AR/VR server.
 
 .. _class_ARVRServer_center_on_hmd:
 
-- void  **center_on_hmd**  **(** :ref:`bool<class_bool>` ignore_tilt, :ref:`bool<class_bool>` keep_height  **)**
+- void **center_on_hmd** **(** :ref:`bool<class_bool>` ignore_tilt, :ref:`bool<class_bool>` keep_height **)**
 
 This is a really important function to understand correctly. AR and VR platforms all handle positioning slightly differently.
 
@@ -123,61 +123,61 @@ You should call this method after a few seconds have passed, when the user reque
 
 .. _class_ARVRServer_find_interface:
 
-- :ref:`ARVRInterface<class_arvrinterface>`  **find_interface**  **(** :ref:`String<class_string>` name  **)** const
+- :ref:`ARVRInterface<class_arvrinterface>` **find_interface** **(** :ref:`String<class_string>` name **)** const
 
 Find an interface by its name. Say that you're making a game that uses specific capabilities of an AR/VR platform you can find the interface for that platform by name and initialize it.
 
 .. _class_ARVRServer_get_interface:
 
-- :ref:`ARVRInterface<class_arvrinterface>`  **get_interface**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`ARVRInterface<class_arvrinterface>` **get_interface** **(** :ref:`int<class_int>` idx **)** const
 
 Get the interface registered at a given index in our list of interfaces.
 
 .. _class_ARVRServer_get_interface_count:
 
-- :ref:`int<class_int>`  **get_interface_count**  **(** **)** const
+- :ref:`int<class_int>` **get_interface_count** **(** **)** const
 
 Get the number of interfaces currently registered with the AR/VR server. If you're game supports multiple AR/VR platforms you can look throught the available interface and either present the user with a selection or simply try an initialize each interface and use the first one that returns true.
 
 .. _class_ARVRServer_get_reference_frame:
 
-- :ref:`Transform<class_transform>`  **get_reference_frame**  **(** **)** const
+- :ref:`Transform<class_transform>` **get_reference_frame** **(** **)** const
 
 Gets our reference frame transform, mostly used internally and exposed for GDNative build interfaces.
 
 .. _class_ARVRServer_get_tracker:
 
-- :ref:`ARVRPositionalTracker<class_arvrpositionaltracker>`  **get_tracker**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`ARVRPositionalTracker<class_arvrpositionaltracker>` **get_tracker** **(** :ref:`int<class_int>` idx **)** const
 
 Get the positional tracker at the given ID.
 
 .. _class_ARVRServer_get_tracker_count:
 
-- :ref:`int<class_int>`  **get_tracker_count**  **(** **)** const
+- :ref:`int<class_int>` **get_tracker_count** **(** **)** const
 
 Get the number of trackers currently registered.
 
 .. _class_ARVRServer_get_world_scale:
 
-- :ref:`float<class_float>`  **get_world_scale**  **(** **)** const
+- :ref:`float<class_float>` **get_world_scale** **(** **)** const
 
 Returns our world scale (see ARVROrigin for more information).
 
 .. _class_ARVRServer_remove_interface:
 
-- void  **remove_interface**  **(** :ref:`ARVRInterface<class_arvrinterface>` interface  **)**
+- void **remove_interface** **(** :ref:`ARVRInterface<class_arvrinterface>` interface **)**
 
 Removes a registered interface, again exposed mostly for GDNative based interfaces.
 
 .. _class_ARVRServer_set_primary_interface:
 
-- void  **set_primary_interface**  **(** :ref:`ARVRInterface<class_arvrinterface>` interface  **)**
+- void **set_primary_interface** **(** :ref:`ARVRInterface<class_arvrinterface>` interface **)**
 
 Changes the primary interface to the specified interface. Again mostly exposed for GDNative interfaces.
 
 .. _class_ARVRServer_set_world_scale:
 
-- void  **set_world_scale**  **(** :ref:`float<class_float>` arg0  **)**
+- void **set_world_scale** **(** :ref:`float<class_float>` arg0 **)**
 
 Changing the world scale, see the ARVROrigin documentation for more information.
 

+ 52 - 52
classes/class_astar.rst

@@ -19,41 +19,41 @@ AStar class representation that uses vectors as edges.
 Member Functions
 ----------------
 
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`_compute_cost<class_AStar__compute_cost>`  **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id  **)** virtual                                   |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`_estimate_cost<class_AStar__estimate_cost>`  **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id  **)** virtual                                 |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`add_point<class_AStar_add_point>`  **(** :ref:`int<class_int>` id, :ref:`Vector3<class_vector3>` position, :ref:`float<class_float>` weight_scale=1.0  **)** |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                          | :ref:`are_points_connected<class_AStar_are_points_connected>`  **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id  **)** const                            |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`clear<class_AStar_clear>`  **(** **)**                                                                                                                       |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`connect_points<class_AStar_connect_points>`  **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id, :ref:`bool<class_bool>` bidirectional=true  **)**  |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`disconnect_points<class_AStar_disconnect_points>`  **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id  **)**                                        |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                            | :ref:`get_available_point_id<class_AStar_get_available_point_id>`  **(** **)** const                                                                               |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                            | :ref:`get_closest_point<class_AStar_get_closest_point>`  **(** :ref:`Vector3<class_vector3>` to_position  **)** const                                              |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`                    | :ref:`get_closest_position_in_segment<class_AStar_get_closest_position_in_segment>`  **(** :ref:`Vector3<class_vector3>` to_position  **)** const                  |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolIntArray<class_poolintarray>`          | :ref:`get_id_path<class_AStar_get_id_path>`  **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id  **)**                                               |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolVector3Array<class_poolvector3array>`  | :ref:`get_point_path<class_AStar_get_point_path>`  **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id  **)**                                         |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`                    | :ref:`get_point_position<class_AStar_get_point_position>`  **(** :ref:`int<class_int>` id  **)** const                                                             |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                        | :ref:`get_point_weight_scale<class_AStar_get_point_weight_scale>`  **(** :ref:`int<class_int>` id  **)** const                                                     |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`                        | :ref:`get_points<class_AStar_get_points>`  **(** **)**                                                                                                             |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                          | :ref:`has_point<class_AStar_has_point>`  **(** :ref:`int<class_int>` id  **)** const                                                                               |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`remove_point<class_AStar_remove_point>`  **(** :ref:`int<class_int>` id  **)**                                                                               |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`_compute_cost<class_AStar__compute_cost>` **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id **)** virtual                                   |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`_estimate_cost<class_AStar__estimate_cost>` **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id **)** virtual                                 |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`add_point<class_AStar_add_point>` **(** :ref:`int<class_int>` id, :ref:`Vector3<class_vector3>` position, :ref:`float<class_float>` weight_scale=1.0 **)** |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                          | :ref:`are_points_connected<class_AStar_are_points_connected>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id **)** const                            |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`clear<class_AStar_clear>` **(** **)**                                                                                                                      |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`connect_points<class_AStar_connect_points>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id, :ref:`bool<class_bool>` bidirectional=true **)**  |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`disconnect_points<class_AStar_disconnect_points>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id **)**                                        |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                            | :ref:`get_available_point_id<class_AStar_get_available_point_id>` **(** **)** const                                                                              |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                            | :ref:`get_closest_point<class_AStar_get_closest_point>` **(** :ref:`Vector3<class_vector3>` to_position **)** const                                              |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`                    | :ref:`get_closest_position_in_segment<class_AStar_get_closest_position_in_segment>` **(** :ref:`Vector3<class_vector3>` to_position **)** const                  |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolIntArray<class_poolintarray>`          | :ref:`get_id_path<class_AStar_get_id_path>` **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id **)**                                               |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolVector3Array<class_poolvector3array>`  | :ref:`get_point_path<class_AStar_get_point_path>` **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id **)**                                         |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`                    | :ref:`get_point_position<class_AStar_get_point_position>` **(** :ref:`int<class_int>` id **)** const                                                             |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                        | :ref:`get_point_weight_scale<class_AStar_get_point_weight_scale>` **(** :ref:`int<class_int>` id **)** const                                                     |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`                        | :ref:`get_points<class_AStar_get_points>` **(** **)**                                                                                                            |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                          | :ref:`has_point<class_AStar_has_point>` **(** :ref:`int<class_int>` id **)** const                                                                               |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`remove_point<class_AStar_remove_point>` **(** :ref:`int<class_int>` id **)**                                                                               |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Description
 -----------
@@ -67,19 +67,19 @@ Member Function Description
 
 .. _class_AStar__compute_cost:
 
-- void  **_compute_cost**  **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id  **)** virtual
+- void **_compute_cost** **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id **)** virtual
 
 Called when computing the cost between two connected points.
 
 .. _class_AStar__estimate_cost:
 
-- void  **_estimate_cost**  **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id  **)** virtual
+- void **_estimate_cost** **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id **)** virtual
 
 Called when estimating the cost between a point and the path's ending point.
 
 .. _class_AStar_add_point:
 
-- void  **add_point**  **(** :ref:`int<class_int>` id, :ref:`Vector3<class_vector3>` position, :ref:`float<class_float>` weight_scale=1.0  **)**
+- void **add_point** **(** :ref:`int<class_int>` id, :ref:`Vector3<class_vector3>` position, :ref:`float<class_float>` weight_scale=1.0 **)**
 
 Adds a new point at the given position with the given identifier. The algorithm prefers points with lower ``weight_scale`` to form a path. The ``id`` must be 0 or larger, and the ``weight_scale`` must be 1 or larger.
 
@@ -91,19 +91,19 @@ Adds a new point at the given position with the given identifier. The algorithm
 
 .. _class_AStar_are_points_connected:
 
-- :ref:`bool<class_bool>`  **are_points_connected**  **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id  **)** const
+- :ref:`bool<class_bool>` **are_points_connected** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id **)** const
 
 Returns whether there is a connection/segment between the given points.
 
 .. _class_AStar_clear:
 
-- void  **clear**  **(** **)**
+- void **clear** **(** **)**
 
 Clears all the points and segments.
 
 .. _class_AStar_connect_points:
 
-- void  **connect_points**  **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id, :ref:`bool<class_bool>` bidirectional=true  **)**
+- void **connect_points** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id, :ref:`bool<class_bool>` bidirectional=true **)**
 
 Creates a segment between the given points.
 
@@ -119,25 +119,25 @@ Creates a segment between the given points.
 
 .. _class_AStar_disconnect_points:
 
-- void  **disconnect_points**  **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id  **)**
+- void **disconnect_points** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id **)**
 
 Deletes the segment between the given points.
 
 .. _class_AStar_get_available_point_id:
 
-- :ref:`int<class_int>`  **get_available_point_id**  **(** **)** const
+- :ref:`int<class_int>` **get_available_point_id** **(** **)** const
 
 Returns an id with no point associated to it.
 
 .. _class_AStar_get_closest_point:
 
-- :ref:`int<class_int>`  **get_closest_point**  **(** :ref:`Vector3<class_vector3>` to_position  **)** const
+- :ref:`int<class_int>` **get_closest_point** **(** :ref:`Vector3<class_vector3>` to_position **)** const
 
 Returns the id of the closest point to ``to_position``. Returns -1 if there are no points in the points pool.
 
 .. _class_AStar_get_closest_position_in_segment:
 
-- :ref:`Vector3<class_vector3>`  **get_closest_position_in_segment**  **(** :ref:`Vector3<class_vector3>` to_position  **)** const
+- :ref:`Vector3<class_vector3>` **get_closest_position_in_segment** **(** :ref:`Vector3<class_vector3>` to_position **)** const
 
 Returns the closest position to ``to_position`` that resides inside a segment between two connected points.
 
@@ -156,7 +156,7 @@ The result is in the segment that goes from ``y=0`` to ``y=5``. It's the closest
 
 .. _class_AStar_get_id_path:
 
-- :ref:`PoolIntArray<class_poolintarray>`  **get_id_path**  **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id  **)**
+- :ref:`PoolIntArray<class_poolintarray>` **get_id_path** **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id **)**
 
 Returns an array with the ids of the points that form the path found by AStar between the given points. The array is ordered from the starting point to the ending point of the path.
 
@@ -181,35 +181,35 @@ If you change the 2nd point's weight to 3, then the result will be ``[1, 4, 3]``
 
 .. _class_AStar_get_point_path:
 
-- :ref:`PoolVector3Array<class_poolvector3array>`  **get_point_path**  **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id  **)**
+- :ref:`PoolVector3Array<class_poolvector3array>` **get_point_path** **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id **)**
 
 Returns an array with the points that are in the path found by AStar between the given points. The array is ordered from the starting point to the ending point of the path.
 
 .. _class_AStar_get_point_position:
 
-- :ref:`Vector3<class_vector3>`  **get_point_position**  **(** :ref:`int<class_int>` id  **)** const
+- :ref:`Vector3<class_vector3>` **get_point_position** **(** :ref:`int<class_int>` id **)** const
 
 Returns the position of the point associated with the given id.
 
 .. _class_AStar_get_point_weight_scale:
 
-- :ref:`float<class_float>`  **get_point_weight_scale**  **(** :ref:`int<class_int>` id  **)** const
+- :ref:`float<class_float>` **get_point_weight_scale** **(** :ref:`int<class_int>` id **)** const
 
 Returns the weight scale of the point associated with the given id.
 
 .. _class_AStar_get_points:
 
-- :ref:`Array<class_array>`  **get_points**  **(** **)**
+- :ref:`Array<class_array>` **get_points** **(** **)**
 
 .. _class_AStar_has_point:
 
-- :ref:`bool<class_bool>`  **has_point**  **(** :ref:`int<class_int>` id  **)** const
+- :ref:`bool<class_bool>` **has_point** **(** :ref:`int<class_int>` id **)** const
 
 Returns whether a point associated with the given id exists.
 
 .. _class_AStar_remove_point:
 
-- void  **remove_point**  **(** :ref:`int<class_int>` id  **)**
+- void **remove_point** **(** :ref:`int<class_int>` id **)**
 
 Removes the point associated with the given id from the points pool.
 

+ 19 - 19
classes/class_atlastexture.rst

@@ -19,19 +19,19 @@ Packs multiple small textures in a single, bigger one. Helps to optimize video m
 Member Functions
 ----------------
 
-+--------------------------------+--------------------------------------------------------------------------------------------------+
-| :ref:`Texture<class_texture>`  | :ref:`get_atlas<class_AtlasTexture_get_atlas>`  **(** **)** const                                |
-+--------------------------------+--------------------------------------------------------------------------------------------------+
-| :ref:`Rect2<class_rect2>`      | :ref:`get_margin<class_AtlasTexture_get_margin>`  **(** **)** const                              |
-+--------------------------------+--------------------------------------------------------------------------------------------------+
-| :ref:`Rect2<class_rect2>`      | :ref:`get_region<class_AtlasTexture_get_region>`  **(** **)** const                              |
-+--------------------------------+--------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_atlas<class_AtlasTexture_set_atlas>`  **(** :ref:`Texture<class_texture>` atlas  **)** |
-+--------------------------------+--------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_margin<class_AtlasTexture_set_margin>`  **(** :ref:`Rect2<class_rect2>` margin  **)**  |
-+--------------------------------+--------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_region<class_AtlasTexture_set_region>`  **(** :ref:`Rect2<class_rect2>` region  **)**  |
-+--------------------------------+--------------------------------------------------------------------------------------------------+
++--------------------------------+------------------------------------------------------------------------------------------------+
+| :ref:`Texture<class_texture>`  | :ref:`get_atlas<class_AtlasTexture_get_atlas>` **(** **)** const                               |
++--------------------------------+------------------------------------------------------------------------------------------------+
+| :ref:`Rect2<class_rect2>`      | :ref:`get_margin<class_AtlasTexture_get_margin>` **(** **)** const                             |
++--------------------------------+------------------------------------------------------------------------------------------------+
+| :ref:`Rect2<class_rect2>`      | :ref:`get_region<class_AtlasTexture_get_region>` **(** **)** const                             |
++--------------------------------+------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_atlas<class_AtlasTexture_set_atlas>` **(** :ref:`Texture<class_texture>` atlas **)** |
++--------------------------------+------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_margin<class_AtlasTexture_set_margin>` **(** :ref:`Rect2<class_rect2>` margin **)**  |
++--------------------------------+------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_region<class_AtlasTexture_set_region>` **(** :ref:`Rect2<class_rect2>` region **)**  |
++--------------------------------+------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -61,26 +61,26 @@ Member Function Description
 
 .. _class_AtlasTexture_get_atlas:
 
-- :ref:`Texture<class_texture>`  **get_atlas**  **(** **)** const
+- :ref:`Texture<class_texture>` **get_atlas** **(** **)** const
 
 .. _class_AtlasTexture_get_margin:
 
-- :ref:`Rect2<class_rect2>`  **get_margin**  **(** **)** const
+- :ref:`Rect2<class_rect2>` **get_margin** **(** **)** const
 
 .. _class_AtlasTexture_get_region:
 
-- :ref:`Rect2<class_rect2>`  **get_region**  **(** **)** const
+- :ref:`Rect2<class_rect2>` **get_region** **(** **)** const
 
 .. _class_AtlasTexture_set_atlas:
 
-- void  **set_atlas**  **(** :ref:`Texture<class_texture>` atlas  **)**
+- void **set_atlas** **(** :ref:`Texture<class_texture>` atlas **)**
 
 .. _class_AtlasTexture_set_margin:
 
-- void  **set_margin**  **(** :ref:`Rect2<class_rect2>` margin  **)**
+- void **set_margin** **(** :ref:`Rect2<class_rect2>` margin **)**
 
 .. _class_AtlasTexture_set_region:
 
-- void  **set_region**  **(** :ref:`Rect2<class_rect2>` region  **)**
+- void **set_region** **(** :ref:`Rect2<class_rect2>` region **)**
 
 

+ 7 - 7
classes/class_audioeffectamplify.rst

@@ -21,11 +21,11 @@ Increases or decreases the volume of the selected audio bus.
 Member Functions
 ----------------
 
-+----------------------------+-------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_volume_db<class_AudioEffectAmplify_get_volume_db>`  **(** **)** const                             |
-+----------------------------+-------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_volume_db<class_AudioEffectAmplify_set_volume_db>`  **(** :ref:`float<class_float>` volume  **)** |
-+----------------------------+-------------------------------------------------------------------------------------------------------------+
++----------------------------+-----------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_volume_db<class_AudioEffectAmplify_get_volume_db>` **(** **)** const                            |
++----------------------------+-----------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_volume_db<class_AudioEffectAmplify_set_volume_db>` **(** :ref:`float<class_float>` volume **)** |
++----------------------------+-----------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -45,10 +45,10 @@ Member Function Description
 
 .. _class_AudioEffectAmplify_get_volume_db:
 
-- :ref:`float<class_float>`  **get_volume_db**  **(** **)** const
+- :ref:`float<class_float>` **get_volume_db** **(** **)** const
 
 .. _class_AudioEffectAmplify_set_volume_db:
 
-- void  **set_volume_db**  **(** :ref:`float<class_float>` volume  **)**
+- void **set_volume_db** **(** :ref:`float<class_float>` volume **)**
 
 

+ 55 - 55
classes/class_audioeffectchorus.rst

@@ -19,43 +19,43 @@ Adds a chorus audio effect.
 Member Functions
 ----------------
 
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_dry<class_AudioEffectChorus_get_dry>`  **(** **)** const                                                                                         |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`get_voice_count<class_AudioEffectChorus_get_voice_count>`  **(** **)** const                                                                         |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_voice_cutoff_hz<class_AudioEffectChorus_get_voice_cutoff_hz>`  **(** :ref:`int<class_int>` voice_idx  **)** const                                |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_voice_delay_ms<class_AudioEffectChorus_get_voice_delay_ms>`  **(** :ref:`int<class_int>` voice_idx  **)** const                                  |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_voice_depth_ms<class_AudioEffectChorus_get_voice_depth_ms>`  **(** :ref:`int<class_int>` voice_idx  **)** const                                  |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_voice_level_db<class_AudioEffectChorus_get_voice_level_db>`  **(** :ref:`int<class_int>` voice_idx  **)** const                                  |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_voice_pan<class_AudioEffectChorus_get_voice_pan>`  **(** :ref:`int<class_int>` voice_idx  **)** const                                            |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_voice_rate_hz<class_AudioEffectChorus_get_voice_rate_hz>`  **(** :ref:`int<class_int>` voice_idx  **)** const                                    |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_wet<class_AudioEffectChorus_get_wet>`  **(** **)** const                                                                                         |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_dry<class_AudioEffectChorus_set_dry>`  **(** :ref:`float<class_float>` amount  **)**                                                             |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_voice_count<class_AudioEffectChorus_set_voice_count>`  **(** :ref:`int<class_int>` voices  **)**                                                 |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_voice_cutoff_hz<class_AudioEffectChorus_set_voice_cutoff_hz>`  **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` cutoff_hz  **)** |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_voice_delay_ms<class_AudioEffectChorus_set_voice_delay_ms>`  **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` delay_ms  **)**    |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_voice_depth_ms<class_AudioEffectChorus_set_voice_depth_ms>`  **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` depth_ms  **)**    |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_voice_level_db<class_AudioEffectChorus_set_voice_level_db>`  **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` level_db  **)**    |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_voice_pan<class_AudioEffectChorus_set_voice_pan>`  **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` pan  **)**                   |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_voice_rate_hz<class_AudioEffectChorus_set_voice_rate_hz>`  **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` rate_hz  **)**       |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_wet<class_AudioEffectChorus_set_wet>`  **(** :ref:`float<class_float>` amount  **)**                                                             |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_dry<class_AudioEffectChorus_get_dry>` **(** **)** const                                                                                        |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`get_voice_count<class_AudioEffectChorus_get_voice_count>` **(** **)** const                                                                        |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_voice_cutoff_hz<class_AudioEffectChorus_get_voice_cutoff_hz>` **(** :ref:`int<class_int>` voice_idx **)** const                                |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_voice_delay_ms<class_AudioEffectChorus_get_voice_delay_ms>` **(** :ref:`int<class_int>` voice_idx **)** const                                  |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_voice_depth_ms<class_AudioEffectChorus_get_voice_depth_ms>` **(** :ref:`int<class_int>` voice_idx **)** const                                  |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_voice_level_db<class_AudioEffectChorus_get_voice_level_db>` **(** :ref:`int<class_int>` voice_idx **)** const                                  |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_voice_pan<class_AudioEffectChorus_get_voice_pan>` **(** :ref:`int<class_int>` voice_idx **)** const                                            |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_voice_rate_hz<class_AudioEffectChorus_get_voice_rate_hz>` **(** :ref:`int<class_int>` voice_idx **)** const                                    |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_wet<class_AudioEffectChorus_get_wet>` **(** **)** const                                                                                        |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_dry<class_AudioEffectChorus_set_dry>` **(** :ref:`float<class_float>` amount **)**                                                             |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_voice_count<class_AudioEffectChorus_set_voice_count>` **(** :ref:`int<class_int>` voices **)**                                                 |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_voice_cutoff_hz<class_AudioEffectChorus_set_voice_cutoff_hz>` **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` cutoff_hz **)** |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_voice_delay_ms<class_AudioEffectChorus_set_voice_delay_ms>` **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` delay_ms **)**    |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_voice_depth_ms<class_AudioEffectChorus_set_voice_depth_ms>` **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` depth_ms **)**    |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_voice_level_db<class_AudioEffectChorus_set_voice_level_db>` **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` level_db **)**    |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_voice_pan<class_AudioEffectChorus_set_voice_pan>` **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` pan **)**                   |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_voice_rate_hz<class_AudioEffectChorus_set_voice_rate_hz>` **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` rate_hz **)**       |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_wet<class_AudioEffectChorus_set_wet>` **(** :ref:`float<class_float>` amount **)**                                                             |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -179,109 +179,109 @@ Member Function Description
 
 .. _class_AudioEffectChorus_get_dry:
 
-- :ref:`float<class_float>`  **get_dry**  **(** **)** const
+- :ref:`float<class_float>` **get_dry** **(** **)** const
 
 Returns the set dry ratio.
 
 .. _class_AudioEffectChorus_get_voice_count:
 
-- :ref:`int<class_int>`  **get_voice_count**  **(** **)** const
+- :ref:`int<class_int>` **get_voice_count** **(** **)** const
 
 Returns the set voice count.
 
 .. _class_AudioEffectChorus_get_voice_cutoff_hz:
 
-- :ref:`float<class_float>`  **get_voice_cutoff_hz**  **(** :ref:`int<class_int>` voice_idx  **)** const
+- :ref:`float<class_float>` **get_voice_cutoff_hz** **(** :ref:`int<class_int>` voice_idx **)** const
 
 Returns the voice's set cutoff frequency.
 
 .. _class_AudioEffectChorus_get_voice_delay_ms:
 
-- :ref:`float<class_float>`  **get_voice_delay_ms**  **(** :ref:`int<class_int>` voice_idx  **)** const
+- :ref:`float<class_float>` **get_voice_delay_ms** **(** :ref:`int<class_int>` voice_idx **)** const
 
 Returns the voice's set delay.
 
 .. _class_AudioEffectChorus_get_voice_depth_ms:
 
-- :ref:`float<class_float>`  **get_voice_depth_ms**  **(** :ref:`int<class_int>` voice_idx  **)** const
+- :ref:`float<class_float>` **get_voice_depth_ms** **(** :ref:`int<class_int>` voice_idx **)** const
 
 Returns the voice's set filter depth.
 
 .. _class_AudioEffectChorus_get_voice_level_db:
 
-- :ref:`float<class_float>`  **get_voice_level_db**  **(** :ref:`int<class_int>` voice_idx  **)** const
+- :ref:`float<class_float>` **get_voice_level_db** **(** :ref:`int<class_int>` voice_idx **)** const
 
 Returns the voice's set maximum volume.
 
 .. _class_AudioEffectChorus_get_voice_pan:
 
-- :ref:`float<class_float>`  **get_voice_pan**  **(** :ref:`int<class_int>` voice_idx  **)** const
+- :ref:`float<class_float>` **get_voice_pan** **(** :ref:`int<class_int>` voice_idx **)** const
 
 Returns the voice's set pan.
 
 .. _class_AudioEffectChorus_get_voice_rate_hz:
 
-- :ref:`float<class_float>`  **get_voice_rate_hz**  **(** :ref:`int<class_int>` voice_idx  **)** const
+- :ref:`float<class_float>` **get_voice_rate_hz** **(** :ref:`int<class_int>` voice_idx **)** const
 
 Returns the voice filter's set rate in cycles.
 
 .. _class_AudioEffectChorus_get_wet:
 
-- :ref:`float<class_float>`  **get_wet**  **(** **)** const
+- :ref:`float<class_float>` **get_wet** **(** **)** const
 
 Returns the set applied wetness of the effect.
 
 .. _class_AudioEffectChorus_set_dry:
 
-- void  **set_dry**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_dry** **(** :ref:`float<class_float>` amount **)**
 
 Returns the set applied dryness of the effect.
 
 .. _class_AudioEffectChorus_set_voice_count:
 
-- void  **set_voice_count**  **(** :ref:`int<class_int>` voices  **)**
+- void **set_voice_count** **(** :ref:`int<class_int>` voices **)**
 
 Set the number of voices in the effect's filter.
 
 .. _class_AudioEffectChorus_set_voice_cutoff_hz:
 
-- void  **set_voice_cutoff_hz**  **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` cutoff_hz  **)**
+- void **set_voice_cutoff_hz** **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` cutoff_hz **)**
 
 Set the cutoff frequency of the voice. The maximum frequency the voice may affect.
 
 .. _class_AudioEffectChorus_set_voice_delay_ms:
 
-- void  **set_voice_delay_ms**  **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` delay_ms  **)**
+- void **set_voice_delay_ms** **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` delay_ms **)**
 
 Set the delay of the voice's signal.
 
 .. _class_AudioEffectChorus_set_voice_depth_ms:
 
-- void  **set_voice_depth_ms**  **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` depth_ms  **)**
+- void **set_voice_depth_ms** **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` depth_ms **)**
 
 Set the filter depth of the voice's signal.
 
 .. _class_AudioEffectChorus_set_voice_level_db:
 
-- void  **set_voice_level_db**  **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` level_db  **)**
+- void **set_voice_level_db** **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` level_db **)**
 
 Set the volume level of the voice.
 
 .. _class_AudioEffectChorus_set_voice_pan:
 
-- void  **set_voice_pan**  **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` pan  **)**
+- void **set_voice_pan** **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` pan **)**
 
 Set the pan level of the voice.
 
 .. _class_AudioEffectChorus_set_voice_rate_hz:
 
-- void  **set_voice_rate_hz**  **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` rate_hz  **)**
+- void **set_voice_rate_hz** **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` rate_hz **)**
 
 Set the voice filter's rate.
 
 .. _class_AudioEffectChorus_set_wet:
 
-- void  **set_wet**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_wet** **(** :ref:`float<class_float>` amount **)**
 
 Set the amount of effect.
 

+ 43 - 43
classes/class_audioeffectcompressor.rst

@@ -21,35 +21,35 @@ Reduces sounds that exceed a certain threshold level, smooths out the dynamics a
 Member Functions
 ----------------
 
-+------------------------------+----------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`    | :ref:`get_attack_us<class_AudioEffectCompressor_get_attack_us>`  **(** **)** const                                   |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`    | :ref:`get_gain<class_AudioEffectCompressor_get_gain>`  **(** **)** const                                             |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`    | :ref:`get_mix<class_AudioEffectCompressor_get_mix>`  **(** **)** const                                               |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`    | :ref:`get_ratio<class_AudioEffectCompressor_get_ratio>`  **(** **)** const                                           |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`    | :ref:`get_release_ms<class_AudioEffectCompressor_get_release_ms>`  **(** **)** const                                 |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`  | :ref:`get_sidechain<class_AudioEffectCompressor_get_sidechain>`  **(** **)** const                                   |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`    | :ref:`get_threshold<class_AudioEffectCompressor_get_threshold>`  **(** **)** const                                   |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------+
-| void                         | :ref:`set_attack_us<class_AudioEffectCompressor_set_attack_us>`  **(** :ref:`float<class_float>` attack_us  **)**    |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------+
-| void                         | :ref:`set_gain<class_AudioEffectCompressor_set_gain>`  **(** :ref:`float<class_float>` gain  **)**                   |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------+
-| void                         | :ref:`set_mix<class_AudioEffectCompressor_set_mix>`  **(** :ref:`float<class_float>` mix  **)**                      |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------+
-| void                         | :ref:`set_ratio<class_AudioEffectCompressor_set_ratio>`  **(** :ref:`float<class_float>` ratio  **)**                |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------+
-| void                         | :ref:`set_release_ms<class_AudioEffectCompressor_set_release_ms>`  **(** :ref:`float<class_float>` release_ms  **)** |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------+
-| void                         | :ref:`set_sidechain<class_AudioEffectCompressor_set_sidechain>`  **(** :ref:`String<class_string>` sidechain  **)**  |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------+
-| void                         | :ref:`set_threshold<class_AudioEffectCompressor_set_threshold>`  **(** :ref:`float<class_float>` threshold  **)**    |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------+
++------------------------------+--------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`    | :ref:`get_attack_us<class_AudioEffectCompressor_get_attack_us>` **(** **)** const                                  |
++------------------------------+--------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`    | :ref:`get_gain<class_AudioEffectCompressor_get_gain>` **(** **)** const                                            |
++------------------------------+--------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`    | :ref:`get_mix<class_AudioEffectCompressor_get_mix>` **(** **)** const                                              |
++------------------------------+--------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`    | :ref:`get_ratio<class_AudioEffectCompressor_get_ratio>` **(** **)** const                                          |
++------------------------------+--------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`    | :ref:`get_release_ms<class_AudioEffectCompressor_get_release_ms>` **(** **)** const                                |
++------------------------------+--------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`  | :ref:`get_sidechain<class_AudioEffectCompressor_get_sidechain>` **(** **)** const                                  |
++------------------------------+--------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`    | :ref:`get_threshold<class_AudioEffectCompressor_get_threshold>` **(** **)** const                                  |
++------------------------------+--------------------------------------------------------------------------------------------------------------------+
+| void                         | :ref:`set_attack_us<class_AudioEffectCompressor_set_attack_us>` **(** :ref:`float<class_float>` attack_us **)**    |
++------------------------------+--------------------------------------------------------------------------------------------------------------------+
+| void                         | :ref:`set_gain<class_AudioEffectCompressor_set_gain>` **(** :ref:`float<class_float>` gain **)**                   |
++------------------------------+--------------------------------------------------------------------------------------------------------------------+
+| void                         | :ref:`set_mix<class_AudioEffectCompressor_set_mix>` **(** :ref:`float<class_float>` mix **)**                      |
++------------------------------+--------------------------------------------------------------------------------------------------------------------+
+| void                         | :ref:`set_ratio<class_AudioEffectCompressor_set_ratio>` **(** :ref:`float<class_float>` ratio **)**                |
++------------------------------+--------------------------------------------------------------------------------------------------------------------+
+| void                         | :ref:`set_release_ms<class_AudioEffectCompressor_set_release_ms>` **(** :ref:`float<class_float>` release_ms **)** |
++------------------------------+--------------------------------------------------------------------------------------------------------------------+
+| void                         | :ref:`set_sidechain<class_AudioEffectCompressor_set_sidechain>` **(** :ref:`String<class_string>` sidechain **)**  |
++------------------------------+--------------------------------------------------------------------------------------------------------------------+
+| void                         | :ref:`set_threshold<class_AudioEffectCompressor_set_threshold>` **(** :ref:`float<class_float>` threshold **)**    |
++------------------------------+--------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -103,58 +103,58 @@ Member Function Description
 
 .. _class_AudioEffectCompressor_get_attack_us:
 
-- :ref:`float<class_float>`  **get_attack_us**  **(** **)** const
+- :ref:`float<class_float>` **get_attack_us** **(** **)** const
 
 .. _class_AudioEffectCompressor_get_gain:
 
-- :ref:`float<class_float>`  **get_gain**  **(** **)** const
+- :ref:`float<class_float>` **get_gain** **(** **)** const
 
 .. _class_AudioEffectCompressor_get_mix:
 
-- :ref:`float<class_float>`  **get_mix**  **(** **)** const
+- :ref:`float<class_float>` **get_mix** **(** **)** const
 
 .. _class_AudioEffectCompressor_get_ratio:
 
-- :ref:`float<class_float>`  **get_ratio**  **(** **)** const
+- :ref:`float<class_float>` **get_ratio** **(** **)** const
 
 .. _class_AudioEffectCompressor_get_release_ms:
 
-- :ref:`float<class_float>`  **get_release_ms**  **(** **)** const
+- :ref:`float<class_float>` **get_release_ms** **(** **)** const
 
 .. _class_AudioEffectCompressor_get_sidechain:
 
-- :ref:`String<class_string>`  **get_sidechain**  **(** **)** const
+- :ref:`String<class_string>` **get_sidechain** **(** **)** const
 
 .. _class_AudioEffectCompressor_get_threshold:
 
-- :ref:`float<class_float>`  **get_threshold**  **(** **)** const
+- :ref:`float<class_float>` **get_threshold** **(** **)** const
 
 .. _class_AudioEffectCompressor_set_attack_us:
 
-- void  **set_attack_us**  **(** :ref:`float<class_float>` attack_us  **)**
+- void **set_attack_us** **(** :ref:`float<class_float>` attack_us **)**
 
 .. _class_AudioEffectCompressor_set_gain:
 
-- void  **set_gain**  **(** :ref:`float<class_float>` gain  **)**
+- void **set_gain** **(** :ref:`float<class_float>` gain **)**
 
 .. _class_AudioEffectCompressor_set_mix:
 
-- void  **set_mix**  **(** :ref:`float<class_float>` mix  **)**
+- void **set_mix** **(** :ref:`float<class_float>` mix **)**
 
 .. _class_AudioEffectCompressor_set_ratio:
 
-- void  **set_ratio**  **(** :ref:`float<class_float>` ratio  **)**
+- void **set_ratio** **(** :ref:`float<class_float>` ratio **)**
 
 .. _class_AudioEffectCompressor_set_release_ms:
 
-- void  **set_release_ms**  **(** :ref:`float<class_float>` release_ms  **)**
+- void **set_release_ms** **(** :ref:`float<class_float>` release_ms **)**
 
 .. _class_AudioEffectCompressor_set_sidechain:
 
-- void  **set_sidechain**  **(** :ref:`String<class_string>` sidechain  **)**
+- void **set_sidechain** **(** :ref:`String<class_string>` sidechain **)**
 
 .. _class_AudioEffectCompressor_set_threshold:
 
-- void  **set_threshold**  **(** :ref:`float<class_float>` threshold  **)**
+- void **set_threshold** **(** :ref:`float<class_float>` threshold **)**
 
 

+ 79 - 79
classes/class_audioeffectdelay.rst

@@ -21,59 +21,59 @@ Two tap delay and feedback options.
 Member Functions
 ----------------
 
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_dry<class_AudioEffectDelay_get_dry>`  **(** **)**                                                               |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_feedback_delay_ms<class_AudioEffectDelay_get_feedback_delay_ms>`  **(** **)** const                             |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_feedback_level_db<class_AudioEffectDelay_get_feedback_level_db>`  **(** **)** const                             |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_feedback_lowpass<class_AudioEffectDelay_get_feedback_lowpass>`  **(** **)** const                               |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_tap1_delay_ms<class_AudioEffectDelay_get_tap1_delay_ms>`  **(** **)** const                                     |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_tap1_level_db<class_AudioEffectDelay_get_tap1_level_db>`  **(** **)** const                                     |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_tap1_pan<class_AudioEffectDelay_get_tap1_pan>`  **(** **)** const                                               |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_tap2_delay_ms<class_AudioEffectDelay_get_tap2_delay_ms>`  **(** **)** const                                     |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_tap2_level_db<class_AudioEffectDelay_get_tap2_level_db>`  **(** **)** const                                     |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_tap2_pan<class_AudioEffectDelay_get_tap2_pan>`  **(** **)** const                                               |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`    | :ref:`is_feedback_active<class_AudioEffectDelay_is_feedback_active>`  **(** **)** const                                   |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`    | :ref:`is_tap1_active<class_AudioEffectDelay_is_tap1_active>`  **(** **)** const                                           |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`    | :ref:`is_tap2_active<class_AudioEffectDelay_is_tap2_active>`  **(** **)** const                                           |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_dry<class_AudioEffectDelay_set_dry>`  **(** :ref:`float<class_float>` amount  **)**                             |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_feedback_active<class_AudioEffectDelay_set_feedback_active>`  **(** :ref:`bool<class_bool>` amount  **)**       |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_feedback_delay_ms<class_AudioEffectDelay_set_feedback_delay_ms>`  **(** :ref:`float<class_float>` amount  **)** |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_feedback_level_db<class_AudioEffectDelay_set_feedback_level_db>`  **(** :ref:`float<class_float>` amount  **)** |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_feedback_lowpass<class_AudioEffectDelay_set_feedback_lowpass>`  **(** :ref:`float<class_float>` amount  **)**   |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_tap1_active<class_AudioEffectDelay_set_tap1_active>`  **(** :ref:`bool<class_bool>` amount  **)**               |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_tap1_delay_ms<class_AudioEffectDelay_set_tap1_delay_ms>`  **(** :ref:`float<class_float>` amount  **)**         |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_tap1_level_db<class_AudioEffectDelay_set_tap1_level_db>`  **(** :ref:`float<class_float>` amount  **)**         |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_tap1_pan<class_AudioEffectDelay_set_tap1_pan>`  **(** :ref:`float<class_float>` amount  **)**                   |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_tap2_active<class_AudioEffectDelay_set_tap2_active>`  **(** :ref:`bool<class_bool>` amount  **)**               |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_tap2_delay_ms<class_AudioEffectDelay_set_tap2_delay_ms>`  **(** :ref:`float<class_float>` amount  **)**         |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_tap2_level_db<class_AudioEffectDelay_set_tap2_level_db>`  **(** :ref:`float<class_float>` amount  **)**         |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_tap2_pan<class_AudioEffectDelay_set_tap2_pan>`  **(** :ref:`float<class_float>` amount  **)**                   |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_dry<class_AudioEffectDelay_get_dry>` **(** **)**                                                              |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_feedback_delay_ms<class_AudioEffectDelay_get_feedback_delay_ms>` **(** **)** const                            |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_feedback_level_db<class_AudioEffectDelay_get_feedback_level_db>` **(** **)** const                            |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_feedback_lowpass<class_AudioEffectDelay_get_feedback_lowpass>` **(** **)** const                              |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_tap1_delay_ms<class_AudioEffectDelay_get_tap1_delay_ms>` **(** **)** const                                    |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_tap1_level_db<class_AudioEffectDelay_get_tap1_level_db>` **(** **)** const                                    |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_tap1_pan<class_AudioEffectDelay_get_tap1_pan>` **(** **)** const                                              |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_tap2_delay_ms<class_AudioEffectDelay_get_tap2_delay_ms>` **(** **)** const                                    |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_tap2_level_db<class_AudioEffectDelay_get_tap2_level_db>` **(** **)** const                                    |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_tap2_pan<class_AudioEffectDelay_get_tap2_pan>` **(** **)** const                                              |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`    | :ref:`is_feedback_active<class_AudioEffectDelay_is_feedback_active>` **(** **)** const                                  |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`    | :ref:`is_tap1_active<class_AudioEffectDelay_is_tap1_active>` **(** **)** const                                          |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`    | :ref:`is_tap2_active<class_AudioEffectDelay_is_tap2_active>` **(** **)** const                                          |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_dry<class_AudioEffectDelay_set_dry>` **(** :ref:`float<class_float>` amount **)**                             |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_feedback_active<class_AudioEffectDelay_set_feedback_active>` **(** :ref:`bool<class_bool>` amount **)**       |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_feedback_delay_ms<class_AudioEffectDelay_set_feedback_delay_ms>` **(** :ref:`float<class_float>` amount **)** |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_feedback_level_db<class_AudioEffectDelay_set_feedback_level_db>` **(** :ref:`float<class_float>` amount **)** |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_feedback_lowpass<class_AudioEffectDelay_set_feedback_lowpass>` **(** :ref:`float<class_float>` amount **)**   |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_tap1_active<class_AudioEffectDelay_set_tap1_active>` **(** :ref:`bool<class_bool>` amount **)**               |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_tap1_delay_ms<class_AudioEffectDelay_set_tap1_delay_ms>` **(** :ref:`float<class_float>` amount **)**         |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_tap1_level_db<class_AudioEffectDelay_set_tap1_level_db>` **(** :ref:`float<class_float>` amount **)**         |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_tap1_pan<class_AudioEffectDelay_set_tap1_pan>` **(** :ref:`float<class_float>` amount **)**                   |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_tap2_active<class_AudioEffectDelay_set_tap2_active>` **(** :ref:`bool<class_bool>` amount **)**               |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_tap2_delay_ms<class_AudioEffectDelay_set_tap2_delay_ms>` **(** :ref:`float<class_float>` amount **)**         |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_tap2_level_db<class_AudioEffectDelay_set_tap2_level_db>` **(** :ref:`float<class_float>` amount **)**         |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_tap2_pan<class_AudioEffectDelay_set_tap2_pan>` **(** :ref:`float<class_float>` amount **)**                   |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -141,106 +141,106 @@ Member Function Description
 
 .. _class_AudioEffectDelay_get_dry:
 
-- :ref:`float<class_float>`  **get_dry**  **(** **)**
+- :ref:`float<class_float>` **get_dry** **(** **)**
 
 .. _class_AudioEffectDelay_get_feedback_delay_ms:
 
-- :ref:`float<class_float>`  **get_feedback_delay_ms**  **(** **)** const
+- :ref:`float<class_float>` **get_feedback_delay_ms** **(** **)** const
 
 .. _class_AudioEffectDelay_get_feedback_level_db:
 
-- :ref:`float<class_float>`  **get_feedback_level_db**  **(** **)** const
+- :ref:`float<class_float>` **get_feedback_level_db** **(** **)** const
 
 .. _class_AudioEffectDelay_get_feedback_lowpass:
 
-- :ref:`float<class_float>`  **get_feedback_lowpass**  **(** **)** const
+- :ref:`float<class_float>` **get_feedback_lowpass** **(** **)** const
 
 .. _class_AudioEffectDelay_get_tap1_delay_ms:
 
-- :ref:`float<class_float>`  **get_tap1_delay_ms**  **(** **)** const
+- :ref:`float<class_float>` **get_tap1_delay_ms** **(** **)** const
 
 .. _class_AudioEffectDelay_get_tap1_level_db:
 
-- :ref:`float<class_float>`  **get_tap1_level_db**  **(** **)** const
+- :ref:`float<class_float>` **get_tap1_level_db** **(** **)** const
 
 .. _class_AudioEffectDelay_get_tap1_pan:
 
-- :ref:`float<class_float>`  **get_tap1_pan**  **(** **)** const
+- :ref:`float<class_float>` **get_tap1_pan** **(** **)** const
 
 .. _class_AudioEffectDelay_get_tap2_delay_ms:
 
-- :ref:`float<class_float>`  **get_tap2_delay_ms**  **(** **)** const
+- :ref:`float<class_float>` **get_tap2_delay_ms** **(** **)** const
 
 .. _class_AudioEffectDelay_get_tap2_level_db:
 
-- :ref:`float<class_float>`  **get_tap2_level_db**  **(** **)** const
+- :ref:`float<class_float>` **get_tap2_level_db** **(** **)** const
 
 .. _class_AudioEffectDelay_get_tap2_pan:
 
-- :ref:`float<class_float>`  **get_tap2_pan**  **(** **)** const
+- :ref:`float<class_float>` **get_tap2_pan** **(** **)** const
 
 .. _class_AudioEffectDelay_is_feedback_active:
 
-- :ref:`bool<class_bool>`  **is_feedback_active**  **(** **)** const
+- :ref:`bool<class_bool>` **is_feedback_active** **(** **)** const
 
 .. _class_AudioEffectDelay_is_tap1_active:
 
-- :ref:`bool<class_bool>`  **is_tap1_active**  **(** **)** const
+- :ref:`bool<class_bool>` **is_tap1_active** **(** **)** const
 
 .. _class_AudioEffectDelay_is_tap2_active:
 
-- :ref:`bool<class_bool>`  **is_tap2_active**  **(** **)** const
+- :ref:`bool<class_bool>` **is_tap2_active** **(** **)** const
 
 .. _class_AudioEffectDelay_set_dry:
 
-- void  **set_dry**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_dry** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_AudioEffectDelay_set_feedback_active:
 
-- void  **set_feedback_active**  **(** :ref:`bool<class_bool>` amount  **)**
+- void **set_feedback_active** **(** :ref:`bool<class_bool>` amount **)**
 
 .. _class_AudioEffectDelay_set_feedback_delay_ms:
 
-- void  **set_feedback_delay_ms**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_feedback_delay_ms** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_AudioEffectDelay_set_feedback_level_db:
 
-- void  **set_feedback_level_db**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_feedback_level_db** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_AudioEffectDelay_set_feedback_lowpass:
 
-- void  **set_feedback_lowpass**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_feedback_lowpass** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_AudioEffectDelay_set_tap1_active:
 
-- void  **set_tap1_active**  **(** :ref:`bool<class_bool>` amount  **)**
+- void **set_tap1_active** **(** :ref:`bool<class_bool>` amount **)**
 
 .. _class_AudioEffectDelay_set_tap1_delay_ms:
 
-- void  **set_tap1_delay_ms**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_tap1_delay_ms** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_AudioEffectDelay_set_tap1_level_db:
 
-- void  **set_tap1_level_db**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_tap1_level_db** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_AudioEffectDelay_set_tap1_pan:
 
-- void  **set_tap1_pan**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_tap1_pan** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_AudioEffectDelay_set_tap2_active:
 
-- void  **set_tap2_active**  **(** :ref:`bool<class_bool>` amount  **)**
+- void **set_tap2_active** **(** :ref:`bool<class_bool>` amount **)**
 
 .. _class_AudioEffectDelay_set_tap2_delay_ms:
 
-- void  **set_tap2_delay_ms**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_tap2_delay_ms** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_AudioEffectDelay_set_tap2_level_db:
 
-- void  **set_tap2_level_db**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_tap2_level_db** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_AudioEffectDelay_set_tap2_pan:
 
-- void  **set_tap2_pan**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_tap2_pan** **(** :ref:`float<class_float>` amount **)**
 
 

+ 31 - 31
classes/class_audioeffectdistortion.rst

@@ -21,27 +21,27 @@ Modify the sound to make it dirty.
 Member Functions
 ----------------
 
-+----------------------------+----------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_drive<class_AudioEffectDistortion_get_drive>`  **(** **)** const                                           |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_keep_hf_hz<class_AudioEffectDistortion_get_keep_hf_hz>`  **(** **)** const                                 |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`get_mode<class_AudioEffectDistortion_get_mode>`  **(** **)** const                                             |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_post_gain<class_AudioEffectDistortion_get_post_gain>`  **(** **)** const                                   |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_pre_gain<class_AudioEffectDistortion_get_pre_gain>`  **(** **)** const                                     |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_drive<class_AudioEffectDistortion_set_drive>`  **(** :ref:`float<class_float>` drive  **)**                |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_keep_hf_hz<class_AudioEffectDistortion_set_keep_hf_hz>`  **(** :ref:`float<class_float>` keep_hf_hz  **)** |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_mode<class_AudioEffectDistortion_set_mode>`  **(** :ref:`int<class_int>` mode  **)**                       |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_post_gain<class_AudioEffectDistortion_set_post_gain>`  **(** :ref:`float<class_float>` post_gain  **)**    |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_pre_gain<class_AudioEffectDistortion_set_pre_gain>`  **(** :ref:`float<class_float>` pre_gain  **)**       |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------+
++----------------------------+--------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_drive<class_AudioEffectDistortion_get_drive>` **(** **)** const                                          |
++----------------------------+--------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_keep_hf_hz<class_AudioEffectDistortion_get_keep_hf_hz>` **(** **)** const                                |
++----------------------------+--------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`get_mode<class_AudioEffectDistortion_get_mode>` **(** **)** const                                            |
++----------------------------+--------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_post_gain<class_AudioEffectDistortion_get_post_gain>` **(** **)** const                                  |
++----------------------------+--------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_pre_gain<class_AudioEffectDistortion_get_pre_gain>` **(** **)** const                                    |
++----------------------------+--------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_drive<class_AudioEffectDistortion_set_drive>` **(** :ref:`float<class_float>` drive **)**                |
++----------------------------+--------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_keep_hf_hz<class_AudioEffectDistortion_set_keep_hf_hz>` **(** :ref:`float<class_float>` keep_hf_hz **)** |
++----------------------------+--------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_mode<class_AudioEffectDistortion_set_mode>` **(** :ref:`int<class_int>` mode **)**                       |
++----------------------------+--------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_post_gain<class_AudioEffectDistortion_set_post_gain>` **(** :ref:`float<class_float>` post_gain **)**    |
++----------------------------+--------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_pre_gain<class_AudioEffectDistortion_set_pre_gain>` **(** :ref:`float<class_float>` pre_gain **)**       |
++----------------------------+--------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -88,42 +88,42 @@ Member Function Description
 
 .. _class_AudioEffectDistortion_get_drive:
 
-- :ref:`float<class_float>`  **get_drive**  **(** **)** const
+- :ref:`float<class_float>` **get_drive** **(** **)** const
 
 .. _class_AudioEffectDistortion_get_keep_hf_hz:
 
-- :ref:`float<class_float>`  **get_keep_hf_hz**  **(** **)** const
+- :ref:`float<class_float>` **get_keep_hf_hz** **(** **)** const
 
 .. _class_AudioEffectDistortion_get_mode:
 
-- :ref:`int<class_int>`  **get_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_mode** **(** **)** const
 
 .. _class_AudioEffectDistortion_get_post_gain:
 
-- :ref:`float<class_float>`  **get_post_gain**  **(** **)** const
+- :ref:`float<class_float>` **get_post_gain** **(** **)** const
 
 .. _class_AudioEffectDistortion_get_pre_gain:
 
-- :ref:`float<class_float>`  **get_pre_gain**  **(** **)** const
+- :ref:`float<class_float>` **get_pre_gain** **(** **)** const
 
 .. _class_AudioEffectDistortion_set_drive:
 
-- void  **set_drive**  **(** :ref:`float<class_float>` drive  **)**
+- void **set_drive** **(** :ref:`float<class_float>` drive **)**
 
 .. _class_AudioEffectDistortion_set_keep_hf_hz:
 
-- void  **set_keep_hf_hz**  **(** :ref:`float<class_float>` keep_hf_hz  **)**
+- void **set_keep_hf_hz** **(** :ref:`float<class_float>` keep_hf_hz **)**
 
 .. _class_AudioEffectDistortion_set_mode:
 
-- void  **set_mode**  **(** :ref:`int<class_int>` mode  **)**
+- void **set_mode** **(** :ref:`int<class_int>` mode **)**
 
 .. _class_AudioEffectDistortion_set_post_gain:
 
-- void  **set_post_gain**  **(** :ref:`float<class_float>` post_gain  **)**
+- void **set_post_gain** **(** :ref:`float<class_float>` post_gain **)**
 
 .. _class_AudioEffectDistortion_set_pre_gain:
 
-- void  **set_pre_gain**  **(** :ref:`float<class_float>` pre_gain  **)**
+- void **set_pre_gain** **(** :ref:`float<class_float>` pre_gain **)**
 
 

+ 10 - 10
classes/class_audioeffecteq.rst

@@ -23,13 +23,13 @@ Use it to create a custom equalizer if :ref:`AudioEffectEQ6<class_audioeffecteq6
 Member Functions
 ----------------
 
-+----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`get_band_count<class_AudioEffectEQ_get_band_count>`  **(** **)** const                                                                    |
-+----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_band_gain_db<class_AudioEffectEQ_get_band_gain_db>`  **(** :ref:`int<class_int>` band_idx  **)** const                                |
-+----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_band_gain_db<class_AudioEffectEQ_set_band_gain_db>`  **(** :ref:`int<class_int>` band_idx, :ref:`float<class_float>` volume_db  **)** |
-+----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
++----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`get_band_count<class_AudioEffectEQ_get_band_count>` **(** **)** const                                                                   |
++----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_band_gain_db<class_AudioEffectEQ_get_band_gain_db>` **(** :ref:`int<class_int>` band_idx **)** const                                |
++----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_band_gain_db<class_AudioEffectEQ_set_band_gain_db>` **(** :ref:`int<class_int>` band_idx, :ref:`float<class_float>` volume_db **)** |
++----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
 
 Description
 -----------
@@ -41,19 +41,19 @@ Member Function Description
 
 .. _class_AudioEffectEQ_get_band_count:
 
-- :ref:`int<class_int>`  **get_band_count**  **(** **)** const
+- :ref:`int<class_int>` **get_band_count** **(** **)** const
 
 Returns the number of bands of the equalizer.
 
 .. _class_AudioEffectEQ_get_band_gain_db:
 
-- :ref:`float<class_float>`  **get_band_gain_db**  **(** :ref:`int<class_int>` band_idx  **)** const
+- :ref:`float<class_float>` **get_band_gain_db** **(** :ref:`int<class_int>` band_idx **)** const
 
 Returns the band's gain at the specified index, in dB.
 
 .. _class_AudioEffectEQ_set_band_gain_db:
 
-- void  **set_band_gain_db**  **(** :ref:`int<class_int>` band_idx, :ref:`float<class_float>` volume_db  **)**
+- void **set_band_gain_db** **(** :ref:`int<class_int>` band_idx, :ref:`float<class_float>` volume_db **)**
 
 Sets band's gain at the specified index, in dB.
 

+ 25 - 25
classes/class_audioeffectfilter.rst

@@ -21,23 +21,23 @@ Brief Description
 Member Functions
 ----------------
 
-+----------------------------+------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_cutoff<class_AudioEffectFilter_get_cutoff>`  **(** **)** const                                   |
-+----------------------------+------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`get_db<class_AudioEffectFilter_get_db>`  **(** **)** const                                           |
-+----------------------------+------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_gain<class_AudioEffectFilter_get_gain>`  **(** **)** const                                       |
-+----------------------------+------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_resonance<class_AudioEffectFilter_get_resonance>`  **(** **)** const                             |
-+----------------------------+------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_cutoff<class_AudioEffectFilter_set_cutoff>`  **(** :ref:`float<class_float>` freq  **)**         |
-+----------------------------+------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_db<class_AudioEffectFilter_set_db>`  **(** :ref:`int<class_int>` amount  **)**                   |
-+----------------------------+------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_gain<class_AudioEffectFilter_set_gain>`  **(** :ref:`float<class_float>` amount  **)**           |
-+----------------------------+------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_resonance<class_AudioEffectFilter_set_resonance>`  **(** :ref:`float<class_float>` amount  **)** |
-+----------------------------+------------------------------------------------------------------------------------------------------------+
++----------------------------+----------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_cutoff<class_AudioEffectFilter_get_cutoff>` **(** **)** const                                  |
++----------------------------+----------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`get_db<class_AudioEffectFilter_get_db>` **(** **)** const                                          |
++----------------------------+----------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_gain<class_AudioEffectFilter_get_gain>` **(** **)** const                                      |
++----------------------------+----------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_resonance<class_AudioEffectFilter_get_resonance>` **(** **)** const                            |
++----------------------------+----------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_cutoff<class_AudioEffectFilter_set_cutoff>` **(** :ref:`float<class_float>` freq **)**         |
++----------------------------+----------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_db<class_AudioEffectFilter_set_db>` **(** :ref:`int<class_int>` amount **)**                   |
++----------------------------+----------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_gain<class_AudioEffectFilter_set_gain>` **(** :ref:`float<class_float>` amount **)**           |
++----------------------------+----------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_resonance<class_AudioEffectFilter_set_resonance>` **(** :ref:`float<class_float>` amount **)** |
++----------------------------+----------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -72,34 +72,34 @@ Member Function Description
 
 .. _class_AudioEffectFilter_get_cutoff:
 
-- :ref:`float<class_float>`  **get_cutoff**  **(** **)** const
+- :ref:`float<class_float>` **get_cutoff** **(** **)** const
 
 .. _class_AudioEffectFilter_get_db:
 
-- :ref:`int<class_int>`  **get_db**  **(** **)** const
+- :ref:`int<class_int>` **get_db** **(** **)** const
 
 .. _class_AudioEffectFilter_get_gain:
 
-- :ref:`float<class_float>`  **get_gain**  **(** **)** const
+- :ref:`float<class_float>` **get_gain** **(** **)** const
 
 .. _class_AudioEffectFilter_get_resonance:
 
-- :ref:`float<class_float>`  **get_resonance**  **(** **)** const
+- :ref:`float<class_float>` **get_resonance** **(** **)** const
 
 .. _class_AudioEffectFilter_set_cutoff:
 
-- void  **set_cutoff**  **(** :ref:`float<class_float>` freq  **)**
+- void **set_cutoff** **(** :ref:`float<class_float>` freq **)**
 
 .. _class_AudioEffectFilter_set_db:
 
-- void  **set_db**  **(** :ref:`int<class_int>` amount  **)**
+- void **set_db** **(** :ref:`int<class_int>` amount **)**
 
 .. _class_AudioEffectFilter_set_gain:
 
-- void  **set_gain**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_gain** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_AudioEffectFilter_set_resonance:
 
-- void  **set_resonance**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_resonance** **(** :ref:`float<class_float>` amount **)**
 
 

+ 25 - 25
classes/class_audioeffectlimiter.rst

@@ -19,23 +19,23 @@ Adds a soft clip Limiter audio effect to an Audio bus.
 Member Functions
 ----------------
 
-+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_ceiling_db<class_AudioEffectLimiter_get_ceiling_db>`  **(** **)** const                                          |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_soft_clip_db<class_AudioEffectLimiter_get_soft_clip_db>`  **(** **)** const                                      |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_soft_clip_ratio<class_AudioEffectLimiter_get_soft_clip_ratio>`  **(** **)** const                                |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_threshold_db<class_AudioEffectLimiter_get_threshold_db>`  **(** **)** const                                      |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_ceiling_db<class_AudioEffectLimiter_set_ceiling_db>`  **(** :ref:`float<class_float>` ceiling  **)**             |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_soft_clip_db<class_AudioEffectLimiter_set_soft_clip_db>`  **(** :ref:`float<class_float>` soft_clip  **)**       |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_soft_clip_ratio<class_AudioEffectLimiter_set_soft_clip_ratio>`  **(** :ref:`float<class_float>` soft_clip  **)** |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_threshold_db<class_AudioEffectLimiter_set_threshold_db>`  **(** :ref:`float<class_float>` threshold  **)**       |
-+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
++----------------------------+--------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_ceiling_db<class_AudioEffectLimiter_get_ceiling_db>` **(** **)** const                                         |
++----------------------------+--------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_soft_clip_db<class_AudioEffectLimiter_get_soft_clip_db>` **(** **)** const                                     |
++----------------------------+--------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_soft_clip_ratio<class_AudioEffectLimiter_get_soft_clip_ratio>` **(** **)** const                               |
++----------------------------+--------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_threshold_db<class_AudioEffectLimiter_get_threshold_db>` **(** **)** const                                     |
++----------------------------+--------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_ceiling_db<class_AudioEffectLimiter_set_ceiling_db>` **(** :ref:`float<class_float>` ceiling **)**             |
++----------------------------+--------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_soft_clip_db<class_AudioEffectLimiter_set_soft_clip_db>` **(** :ref:`float<class_float>` soft_clip **)**       |
++----------------------------+--------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_soft_clip_ratio<class_AudioEffectLimiter_set_soft_clip_ratio>` **(** :ref:`float<class_float>` soft_clip **)** |
++----------------------------+--------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_threshold_db<class_AudioEffectLimiter_set_threshold_db>` **(** :ref:`float<class_float>` threshold **)**       |
++----------------------------+--------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -69,34 +69,34 @@ Member Function Description
 
 .. _class_AudioEffectLimiter_get_ceiling_db:
 
-- :ref:`float<class_float>`  **get_ceiling_db**  **(** **)** const
+- :ref:`float<class_float>` **get_ceiling_db** **(** **)** const
 
 .. _class_AudioEffectLimiter_get_soft_clip_db:
 
-- :ref:`float<class_float>`  **get_soft_clip_db**  **(** **)** const
+- :ref:`float<class_float>` **get_soft_clip_db** **(** **)** const
 
 .. _class_AudioEffectLimiter_get_soft_clip_ratio:
 
-- :ref:`float<class_float>`  **get_soft_clip_ratio**  **(** **)** const
+- :ref:`float<class_float>` **get_soft_clip_ratio** **(** **)** const
 
 .. _class_AudioEffectLimiter_get_threshold_db:
 
-- :ref:`float<class_float>`  **get_threshold_db**  **(** **)** const
+- :ref:`float<class_float>` **get_threshold_db** **(** **)** const
 
 .. _class_AudioEffectLimiter_set_ceiling_db:
 
-- void  **set_ceiling_db**  **(** :ref:`float<class_float>` ceiling  **)**
+- void **set_ceiling_db** **(** :ref:`float<class_float>` ceiling **)**
 
 .. _class_AudioEffectLimiter_set_soft_clip_db:
 
-- void  **set_soft_clip_db**  **(** :ref:`float<class_float>` soft_clip  **)**
+- void **set_soft_clip_db** **(** :ref:`float<class_float>` soft_clip **)**
 
 .. _class_AudioEffectLimiter_set_soft_clip_ratio:
 
-- void  **set_soft_clip_ratio**  **(** :ref:`float<class_float>` soft_clip  **)**
+- void **set_soft_clip_ratio** **(** :ref:`float<class_float>` soft_clip **)**
 
 .. _class_AudioEffectLimiter_set_threshold_db:
 
-- void  **set_threshold_db**  **(** :ref:`float<class_float>` threshold  **)**
+- void **set_threshold_db** **(** :ref:`float<class_float>` threshold **)**
 
 

+ 7 - 7
classes/class_audioeffectpanner.rst

@@ -19,11 +19,11 @@ Adds a Panner audio effect to an Audio bus. Pans sound left or right.
 Member Functions
 ----------------
 
-+----------------------------+-------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_pan<class_AudioEffectPanner_get_pan>`  **(** **)** const                              |
-+----------------------------+-------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_pan<class_AudioEffectPanner_set_pan>`  **(** :ref:`float<class_float>` cpanume  **)** |
-+----------------------------+-------------------------------------------------------------------------------------------------+
++----------------------------+-----------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_pan<class_AudioEffectPanner_get_pan>` **(** **)** const                             |
++----------------------------+-----------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_pan<class_AudioEffectPanner_set_pan>` **(** :ref:`float<class_float>` cpanume **)** |
++----------------------------+-----------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -43,10 +43,10 @@ Member Function Description
 
 .. _class_AudioEffectPanner_get_pan:
 
-- :ref:`float<class_float>`  **get_pan**  **(** **)** const
+- :ref:`float<class_float>` **get_pan** **(** **)** const
 
 .. _class_AudioEffectPanner_set_pan:
 
-- void  **set_pan**  **(** :ref:`float<class_float>` cpanume  **)**
+- void **set_pan** **(** :ref:`float<class_float>` cpanume **)**
 
 

+ 31 - 31
classes/class_audioeffectphaser.rst

@@ -21,27 +21,27 @@ Combines the original signal with a copy that is slightly out of phase with the
 Member Functions
 ----------------
 
-+----------------------------+--------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_depth<class_AudioEffectPhaser_get_depth>`  **(** **)** const                                       |
-+----------------------------+--------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_feedback<class_AudioEffectPhaser_get_feedback>`  **(** **)** const                                 |
-+----------------------------+--------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_range_max_hz<class_AudioEffectPhaser_get_range_max_hz>`  **(** **)** const                         |
-+----------------------------+--------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_range_min_hz<class_AudioEffectPhaser_get_range_min_hz>`  **(** **)** const                         |
-+----------------------------+--------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_rate_hz<class_AudioEffectPhaser_get_rate_hz>`  **(** **)** const                                   |
-+----------------------------+--------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_depth<class_AudioEffectPhaser_set_depth>`  **(** :ref:`float<class_float>` depth  **)**            |
-+----------------------------+--------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_feedback<class_AudioEffectPhaser_set_feedback>`  **(** :ref:`float<class_float>` fbk  **)**        |
-+----------------------------+--------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_range_max_hz<class_AudioEffectPhaser_set_range_max_hz>`  **(** :ref:`float<class_float>` hz  **)** |
-+----------------------------+--------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_range_min_hz<class_AudioEffectPhaser_set_range_min_hz>`  **(** :ref:`float<class_float>` hz  **)** |
-+----------------------------+--------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_rate_hz<class_AudioEffectPhaser_set_rate_hz>`  **(** :ref:`float<class_float>` hz  **)**           |
-+----------------------------+--------------------------------------------------------------------------------------------------------------+
++----------------------------+------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_depth<class_AudioEffectPhaser_get_depth>` **(** **)** const                                      |
++----------------------------+------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_feedback<class_AudioEffectPhaser_get_feedback>` **(** **)** const                                |
++----------------------------+------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_range_max_hz<class_AudioEffectPhaser_get_range_max_hz>` **(** **)** const                        |
++----------------------------+------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_range_min_hz<class_AudioEffectPhaser_get_range_min_hz>` **(** **)** const                        |
++----------------------------+------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_rate_hz<class_AudioEffectPhaser_get_rate_hz>` **(** **)** const                                  |
++----------------------------+------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_depth<class_AudioEffectPhaser_set_depth>` **(** :ref:`float<class_float>` depth **)**            |
++----------------------------+------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_feedback<class_AudioEffectPhaser_set_feedback>` **(** :ref:`float<class_float>` fbk **)**        |
++----------------------------+------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_range_max_hz<class_AudioEffectPhaser_set_range_max_hz>` **(** :ref:`float<class_float>` hz **)** |
++----------------------------+------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_range_min_hz<class_AudioEffectPhaser_set_range_min_hz>` **(** :ref:`float<class_float>` hz **)** |
++----------------------------+------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_rate_hz<class_AudioEffectPhaser_set_rate_hz>` **(** :ref:`float<class_float>` hz **)**           |
++----------------------------+------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -77,42 +77,42 @@ Member Function Description
 
 .. _class_AudioEffectPhaser_get_depth:
 
-- :ref:`float<class_float>`  **get_depth**  **(** **)** const
+- :ref:`float<class_float>` **get_depth** **(** **)** const
 
 .. _class_AudioEffectPhaser_get_feedback:
 
-- :ref:`float<class_float>`  **get_feedback**  **(** **)** const
+- :ref:`float<class_float>` **get_feedback** **(** **)** const
 
 .. _class_AudioEffectPhaser_get_range_max_hz:
 
-- :ref:`float<class_float>`  **get_range_max_hz**  **(** **)** const
+- :ref:`float<class_float>` **get_range_max_hz** **(** **)** const
 
 .. _class_AudioEffectPhaser_get_range_min_hz:
 
-- :ref:`float<class_float>`  **get_range_min_hz**  **(** **)** const
+- :ref:`float<class_float>` **get_range_min_hz** **(** **)** const
 
 .. _class_AudioEffectPhaser_get_rate_hz:
 
-- :ref:`float<class_float>`  **get_rate_hz**  **(** **)** const
+- :ref:`float<class_float>` **get_rate_hz** **(** **)** const
 
 .. _class_AudioEffectPhaser_set_depth:
 
-- void  **set_depth**  **(** :ref:`float<class_float>` depth  **)**
+- void **set_depth** **(** :ref:`float<class_float>` depth **)**
 
 .. _class_AudioEffectPhaser_set_feedback:
 
-- void  **set_feedback**  **(** :ref:`float<class_float>` fbk  **)**
+- void **set_feedback** **(** :ref:`float<class_float>` fbk **)**
 
 .. _class_AudioEffectPhaser_set_range_max_hz:
 
-- void  **set_range_max_hz**  **(** :ref:`float<class_float>` hz  **)**
+- void **set_range_max_hz** **(** :ref:`float<class_float>` hz **)**
 
 .. _class_AudioEffectPhaser_set_range_min_hz:
 
-- void  **set_range_min_hz**  **(** :ref:`float<class_float>` hz  **)**
+- void **set_range_min_hz** **(** :ref:`float<class_float>` hz **)**
 
 .. _class_AudioEffectPhaser_set_rate_hz:
 
-- void  **set_rate_hz**  **(** :ref:`float<class_float>` hz  **)**
+- void **set_rate_hz** **(** :ref:`float<class_float>` hz **)**
 
 

+ 7 - 7
classes/class_audioeffectpitchshift.rst

@@ -21,11 +21,11 @@ Raises or lowers the pitch of original sound.
 Member Functions
 ----------------
 
-+----------------------------+------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_pitch_scale<class_AudioEffectPitchShift_get_pitch_scale>`  **(** **)** const                           |
-+----------------------------+------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_pitch_scale<class_AudioEffectPitchShift_set_pitch_scale>`  **(** :ref:`float<class_float>` rate  **)** |
-+----------------------------+------------------------------------------------------------------------------------------------------------------+
++----------------------------+----------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_pitch_scale<class_AudioEffectPitchShift_get_pitch_scale>` **(** **)** const                          |
++----------------------------+----------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_pitch_scale<class_AudioEffectPitchShift_set_pitch_scale>` **(** :ref:`float<class_float>` rate **)** |
++----------------------------+----------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -45,10 +45,10 @@ Member Function Description
 
 .. _class_AudioEffectPitchShift_get_pitch_scale:
 
-- :ref:`float<class_float>`  **get_pitch_scale**  **(** **)** const
+- :ref:`float<class_float>` **get_pitch_scale** **(** **)** const
 
 .. _class_AudioEffectPitchShift_set_pitch_scale:
 
-- void  **set_pitch_scale**  **(** :ref:`float<class_float>` rate  **)**
+- void **set_pitch_scale** **(** :ref:`float<class_float>` rate **)**
 
 

+ 49 - 49
classes/class_audioeffectreverb.rst

@@ -21,39 +21,39 @@ Simulates the sound of acoustic environments such as rooms, concert halls, caver
 Member Functions
 ----------------
 
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_damping<class_AudioEffectReverb_get_damping>`  **(** **)** const                                                   |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_dry<class_AudioEffectReverb_get_dry>`  **(** **)** const                                                           |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_hpf<class_AudioEffectReverb_get_hpf>`  **(** **)** const                                                           |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_predelay_feedback<class_AudioEffectReverb_get_predelay_feedback>`  **(** **)** const                               |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_predelay_msec<class_AudioEffectReverb_get_predelay_msec>`  **(** **)** const                                       |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_room_size<class_AudioEffectReverb_get_room_size>`  **(** **)** const                                               |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_spread<class_AudioEffectReverb_get_spread>`  **(** **)** const                                                     |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_wet<class_AudioEffectReverb_get_wet>`  **(** **)** const                                                           |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_damping<class_AudioEffectReverb_set_damping>`  **(** :ref:`float<class_float>` amount  **)**                       |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_dry<class_AudioEffectReverb_set_dry>`  **(** :ref:`float<class_float>` amount  **)**                               |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_hpf<class_AudioEffectReverb_set_hpf>`  **(** :ref:`float<class_float>` amount  **)**                               |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_predelay_feedback<class_AudioEffectReverb_set_predelay_feedback>`  **(** :ref:`float<class_float>` feedback  **)** |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_predelay_msec<class_AudioEffectReverb_set_predelay_msec>`  **(** :ref:`float<class_float>` msec  **)**             |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_room_size<class_AudioEffectReverb_set_room_size>`  **(** :ref:`float<class_float>` size  **)**                     |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_spread<class_AudioEffectReverb_set_spread>`  **(** :ref:`float<class_float>` amount  **)**                         |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_wet<class_AudioEffectReverb_set_wet>`  **(** :ref:`float<class_float>` amount  **)**                               |
-+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
++----------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_damping<class_AudioEffectReverb_get_damping>` **(** **)** const                                                  |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_dry<class_AudioEffectReverb_get_dry>` **(** **)** const                                                          |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_hpf<class_AudioEffectReverb_get_hpf>` **(** **)** const                                                          |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_predelay_feedback<class_AudioEffectReverb_get_predelay_feedback>` **(** **)** const                              |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_predelay_msec<class_AudioEffectReverb_get_predelay_msec>` **(** **)** const                                      |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_room_size<class_AudioEffectReverb_get_room_size>` **(** **)** const                                              |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_spread<class_AudioEffectReverb_get_spread>` **(** **)** const                                                    |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_wet<class_AudioEffectReverb_get_wet>` **(** **)** const                                                          |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_damping<class_AudioEffectReverb_set_damping>` **(** :ref:`float<class_float>` amount **)**                       |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_dry<class_AudioEffectReverb_set_dry>` **(** :ref:`float<class_float>` amount **)**                               |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_hpf<class_AudioEffectReverb_set_hpf>` **(** :ref:`float<class_float>` amount **)**                               |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_predelay_feedback<class_AudioEffectReverb_set_predelay_feedback>` **(** :ref:`float<class_float>` feedback **)** |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_predelay_msec<class_AudioEffectReverb_set_predelay_msec>` **(** :ref:`float<class_float>` msec **)**             |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_room_size<class_AudioEffectReverb_set_room_size>` **(** :ref:`float<class_float>` size **)**                     |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_spread<class_AudioEffectReverb_set_spread>` **(** :ref:`float<class_float>` amount **)**                         |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_wet<class_AudioEffectReverb_set_wet>` **(** :ref:`float<class_float>` amount **)**                               |
++----------------------------+----------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -101,66 +101,66 @@ Member Function Description
 
 .. _class_AudioEffectReverb_get_damping:
 
-- :ref:`float<class_float>`  **get_damping**  **(** **)** const
+- :ref:`float<class_float>` **get_damping** **(** **)** const
 
 .. _class_AudioEffectReverb_get_dry:
 
-- :ref:`float<class_float>`  **get_dry**  **(** **)** const
+- :ref:`float<class_float>` **get_dry** **(** **)** const
 
 .. _class_AudioEffectReverb_get_hpf:
 
-- :ref:`float<class_float>`  **get_hpf**  **(** **)** const
+- :ref:`float<class_float>` **get_hpf** **(** **)** const
 
 .. _class_AudioEffectReverb_get_predelay_feedback:
 
-- :ref:`float<class_float>`  **get_predelay_feedback**  **(** **)** const
+- :ref:`float<class_float>` **get_predelay_feedback** **(** **)** const
 
 .. _class_AudioEffectReverb_get_predelay_msec:
 
-- :ref:`float<class_float>`  **get_predelay_msec**  **(** **)** const
+- :ref:`float<class_float>` **get_predelay_msec** **(** **)** const
 
 .. _class_AudioEffectReverb_get_room_size:
 
-- :ref:`float<class_float>`  **get_room_size**  **(** **)** const
+- :ref:`float<class_float>` **get_room_size** **(** **)** const
 
 .. _class_AudioEffectReverb_get_spread:
 
-- :ref:`float<class_float>`  **get_spread**  **(** **)** const
+- :ref:`float<class_float>` **get_spread** **(** **)** const
 
 .. _class_AudioEffectReverb_get_wet:
 
-- :ref:`float<class_float>`  **get_wet**  **(** **)** const
+- :ref:`float<class_float>` **get_wet** **(** **)** const
 
 .. _class_AudioEffectReverb_set_damping:
 
-- void  **set_damping**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_damping** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_AudioEffectReverb_set_dry:
 
-- void  **set_dry**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_dry** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_AudioEffectReverb_set_hpf:
 
-- void  **set_hpf**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_hpf** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_AudioEffectReverb_set_predelay_feedback:
 
-- void  **set_predelay_feedback**  **(** :ref:`float<class_float>` feedback  **)**
+- void **set_predelay_feedback** **(** :ref:`float<class_float>` feedback **)**
 
 .. _class_AudioEffectReverb_set_predelay_msec:
 
-- void  **set_predelay_msec**  **(** :ref:`float<class_float>` msec  **)**
+- void **set_predelay_msec** **(** :ref:`float<class_float>` msec **)**
 
 .. _class_AudioEffectReverb_set_room_size:
 
-- void  **set_room_size**  **(** :ref:`float<class_float>` size  **)**
+- void **set_room_size** **(** :ref:`float<class_float>` size **)**
 
 .. _class_AudioEffectReverb_set_spread:
 
-- void  **set_spread**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_spread** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_AudioEffectReverb_set_wet:
 
-- void  **set_wet**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_wet** **(** :ref:`float<class_float>` amount **)**
 
 

+ 19 - 19
classes/class_audioeffectstereoenhance.rst

@@ -19,19 +19,19 @@ Brief Description
 Member Functions
 ----------------
 
-+----------------------------+-------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_pan_pullout<class_AudioEffectStereoEnhance_get_pan_pullout>`  **(** **)** const                               |
-+----------------------------+-------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_surround<class_AudioEffectStereoEnhance_get_surround>`  **(** **)** const                                     |
-+----------------------------+-------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_time_pullout<class_AudioEffectStereoEnhance_get_time_pullout>`  **(** **)** const                             |
-+----------------------------+-------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_pan_pullout<class_AudioEffectStereoEnhance_set_pan_pullout>`  **(** :ref:`float<class_float>` amount  **)**   |
-+----------------------------+-------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_surround<class_AudioEffectStereoEnhance_set_surround>`  **(** :ref:`float<class_float>` amount  **)**         |
-+----------------------------+-------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_time_pullout<class_AudioEffectStereoEnhance_set_time_pullout>`  **(** :ref:`float<class_float>` amount  **)** |
-+----------------------------+-------------------------------------------------------------------------------------------------------------------------+
++----------------------------+-----------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_pan_pullout<class_AudioEffectStereoEnhance_get_pan_pullout>` **(** **)** const                              |
++----------------------------+-----------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_surround<class_AudioEffectStereoEnhance_get_surround>` **(** **)** const                                    |
++----------------------------+-----------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_time_pullout<class_AudioEffectStereoEnhance_get_time_pullout>` **(** **)** const                            |
++----------------------------+-----------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_pan_pullout<class_AudioEffectStereoEnhance_set_pan_pullout>` **(** :ref:`float<class_float>` amount **)**   |
++----------------------------+-----------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_surround<class_AudioEffectStereoEnhance_set_surround>` **(** :ref:`float<class_float>` amount **)**         |
++----------------------------+-----------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_time_pullout<class_AudioEffectStereoEnhance_set_time_pullout>` **(** :ref:`float<class_float>` amount **)** |
++----------------------------+-----------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -54,26 +54,26 @@ Member Function Description
 
 .. _class_AudioEffectStereoEnhance_get_pan_pullout:
 
-- :ref:`float<class_float>`  **get_pan_pullout**  **(** **)** const
+- :ref:`float<class_float>` **get_pan_pullout** **(** **)** const
 
 .. _class_AudioEffectStereoEnhance_get_surround:
 
-- :ref:`float<class_float>`  **get_surround**  **(** **)** const
+- :ref:`float<class_float>` **get_surround** **(** **)** const
 
 .. _class_AudioEffectStereoEnhance_get_time_pullout:
 
-- :ref:`float<class_float>`  **get_time_pullout**  **(** **)** const
+- :ref:`float<class_float>` **get_time_pullout** **(** **)** const
 
 .. _class_AudioEffectStereoEnhance_set_pan_pullout:
 
-- void  **set_pan_pullout**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_pan_pullout** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_AudioEffectStereoEnhance_set_surround:
 
-- void  **set_surround**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_surround** **(** :ref:`float<class_float>` amount **)**
 
 .. _class_AudioEffectStereoEnhance_set_time_pullout:
 
-- void  **set_time_pullout**  **(** :ref:`float<class_float>` amount  **)**
+- void **set_time_pullout** **(** :ref:`float<class_float>` amount **)**
 
 

+ 101 - 101
classes/class_audioserver.rst

@@ -19,80 +19,80 @@ Server interface for low level audio access.
 Member Functions
 ----------------
 
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                         | :ref:`add_bus<class_AudioServer_add_bus>`  **(** :ref:`int<class_int>` at_position=-1  **)**                                                                                            |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                         | :ref:`add_bus_effect<class_AudioServer_add_bus_effect>`  **(** :ref:`int<class_int>` bus_idx, :ref:`AudioEffect<class_audioeffect>` effect, :ref:`int<class_int>` at_position=-1  **)** |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`AudioBusLayout<class_audiobuslayout>`  | :ref:`generate_bus_layout<class_AudioServer_generate_bus_layout>`  **(** **)** const                                                                                                    |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                        | :ref:`get_bus_count<class_AudioServer_get_bus_count>`  **(** **)** const                                                                                                                |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`AudioEffect<class_audioeffect>`        | :ref:`get_bus_effect<class_AudioServer_get_bus_effect>`  **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx  **)**                                                   |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                        | :ref:`get_bus_effect_count<class_AudioServer_get_bus_effect_count>`  **(** :ref:`int<class_int>` bus_idx  **)**                                                                         |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                        | :ref:`get_bus_index<class_AudioServer_get_bus_index>`  **(** :ref:`String<class_string>` bus_name  **)** const                                                                          |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                  | :ref:`get_bus_name<class_AudioServer_get_bus_name>`  **(** :ref:`int<class_int>` bus_idx  **)** const                                                                                   |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                    | :ref:`get_bus_peak_volume_left_db<class_AudioServer_get_bus_peak_volume_left_db>`  **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` channel  **)** const                      |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                    | :ref:`get_bus_peak_volume_right_db<class_AudioServer_get_bus_peak_volume_right_db>`  **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` channel  **)** const                    |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                  | :ref:`get_bus_send<class_AudioServer_get_bus_send>`  **(** :ref:`int<class_int>` bus_idx  **)** const                                                                                   |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                    | :ref:`get_bus_volume_db<class_AudioServer_get_bus_volume_db>`  **(** :ref:`int<class_int>` bus_idx  **)** const                                                                         |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                    | :ref:`get_mix_rate<class_AudioServer_get_mix_rate>`  **(** **)** const                                                                                                                  |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                        | :ref:`get_speaker_mode<class_AudioServer_get_speaker_mode>`  **(** **)** const                                                                                                          |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                      | :ref:`is_bus_bypassing_effects<class_AudioServer_is_bus_bypassing_effects>`  **(** :ref:`int<class_int>` bus_idx  **)** const                                                           |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                      | :ref:`is_bus_effect_enabled<class_AudioServer_is_bus_effect_enabled>`  **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx  **)** const                               |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                      | :ref:`is_bus_mute<class_AudioServer_is_bus_mute>`  **(** :ref:`int<class_int>` bus_idx  **)** const                                                                                     |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                      | :ref:`is_bus_solo<class_AudioServer_is_bus_solo>`  **(** :ref:`int<class_int>` bus_idx  **)** const                                                                                     |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                         | :ref:`lock<class_AudioServer_lock>`  **(** **)**                                                                                                                                        |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                         | :ref:`move_bus<class_AudioServer_move_bus>`  **(** :ref:`int<class_int>` index, :ref:`int<class_int>` to_index  **)**                                                                   |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                         | :ref:`remove_bus<class_AudioServer_remove_bus>`  **(** :ref:`int<class_int>` index  **)**                                                                                               |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                         | :ref:`remove_bus_effect<class_AudioServer_remove_bus_effect>`  **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx  **)**                                             |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                         | :ref:`set_bus_bypass_effects<class_AudioServer_set_bus_bypass_effects>`  **(** :ref:`int<class_int>` bus_idx, :ref:`bool<class_bool>` enable  **)**                                     |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                         | :ref:`set_bus_count<class_AudioServer_set_bus_count>`  **(** :ref:`int<class_int>` amount  **)**                                                                                        |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                         | :ref:`set_bus_effect_enabled<class_AudioServer_set_bus_effect_enabled>`  **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx, :ref:`bool<class_bool>` enabled  **)**  |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                         | :ref:`set_bus_layout<class_AudioServer_set_bus_layout>`  **(** :ref:`AudioBusLayout<class_audiobuslayout>` bus_layout  **)**                                                            |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                         | :ref:`set_bus_mute<class_AudioServer_set_bus_mute>`  **(** :ref:`int<class_int>` bus_idx, :ref:`bool<class_bool>` enable  **)**                                                         |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                         | :ref:`set_bus_name<class_AudioServer_set_bus_name>`  **(** :ref:`int<class_int>` bus_idx, :ref:`String<class_string>` name  **)**                                                       |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                         | :ref:`set_bus_send<class_AudioServer_set_bus_send>`  **(** :ref:`int<class_int>` bus_idx, :ref:`String<class_string>` send  **)**                                                       |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                         | :ref:`set_bus_solo<class_AudioServer_set_bus_solo>`  **(** :ref:`int<class_int>` bus_idx, :ref:`bool<class_bool>` enable  **)**                                                         |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                         | :ref:`set_bus_volume_db<class_AudioServer_set_bus_volume_db>`  **(** :ref:`int<class_int>` bus_idx, :ref:`float<class_float>` volume_db  **)**                                          |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                         | :ref:`swap_bus_effects<class_AudioServer_swap_bus_effects>`  **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx, :ref:`int<class_int>` by_effect_idx  **)**          |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                         | :ref:`unlock<class_AudioServer_unlock>`  **(** **)**                                                                                                                                    |
-+----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                         | :ref:`add_bus<class_AudioServer_add_bus>` **(** :ref:`int<class_int>` at_position=-1 **)**                                                                                            |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                         | :ref:`add_bus_effect<class_AudioServer_add_bus_effect>` **(** :ref:`int<class_int>` bus_idx, :ref:`AudioEffect<class_audioeffect>` effect, :ref:`int<class_int>` at_position=-1 **)** |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`AudioBusLayout<class_audiobuslayout>`  | :ref:`generate_bus_layout<class_AudioServer_generate_bus_layout>` **(** **)** const                                                                                                   |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                        | :ref:`get_bus_count<class_AudioServer_get_bus_count>` **(** **)** const                                                                                                               |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`AudioEffect<class_audioeffect>`        | :ref:`get_bus_effect<class_AudioServer_get_bus_effect>` **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx **)**                                                   |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                        | :ref:`get_bus_effect_count<class_AudioServer_get_bus_effect_count>` **(** :ref:`int<class_int>` bus_idx **)**                                                                         |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                        | :ref:`get_bus_index<class_AudioServer_get_bus_index>` **(** :ref:`String<class_string>` bus_name **)** const                                                                          |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                  | :ref:`get_bus_name<class_AudioServer_get_bus_name>` **(** :ref:`int<class_int>` bus_idx **)** const                                                                                   |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                    | :ref:`get_bus_peak_volume_left_db<class_AudioServer_get_bus_peak_volume_left_db>` **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` channel **)** const                      |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                    | :ref:`get_bus_peak_volume_right_db<class_AudioServer_get_bus_peak_volume_right_db>` **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` channel **)** const                    |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                  | :ref:`get_bus_send<class_AudioServer_get_bus_send>` **(** :ref:`int<class_int>` bus_idx **)** const                                                                                   |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                    | :ref:`get_bus_volume_db<class_AudioServer_get_bus_volume_db>` **(** :ref:`int<class_int>` bus_idx **)** const                                                                         |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                    | :ref:`get_mix_rate<class_AudioServer_get_mix_rate>` **(** **)** const                                                                                                                 |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                        | :ref:`get_speaker_mode<class_AudioServer_get_speaker_mode>` **(** **)** const                                                                                                         |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                      | :ref:`is_bus_bypassing_effects<class_AudioServer_is_bus_bypassing_effects>` **(** :ref:`int<class_int>` bus_idx **)** const                                                           |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                      | :ref:`is_bus_effect_enabled<class_AudioServer_is_bus_effect_enabled>` **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx **)** const                               |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                      | :ref:`is_bus_mute<class_AudioServer_is_bus_mute>` **(** :ref:`int<class_int>` bus_idx **)** const                                                                                     |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                      | :ref:`is_bus_solo<class_AudioServer_is_bus_solo>` **(** :ref:`int<class_int>` bus_idx **)** const                                                                                     |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                         | :ref:`lock<class_AudioServer_lock>` **(** **)**                                                                                                                                       |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                         | :ref:`move_bus<class_AudioServer_move_bus>` **(** :ref:`int<class_int>` index, :ref:`int<class_int>` to_index **)**                                                                   |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                         | :ref:`remove_bus<class_AudioServer_remove_bus>` **(** :ref:`int<class_int>` index **)**                                                                                               |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                         | :ref:`remove_bus_effect<class_AudioServer_remove_bus_effect>` **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx **)**                                             |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                         | :ref:`set_bus_bypass_effects<class_AudioServer_set_bus_bypass_effects>` **(** :ref:`int<class_int>` bus_idx, :ref:`bool<class_bool>` enable **)**                                     |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                         | :ref:`set_bus_count<class_AudioServer_set_bus_count>` **(** :ref:`int<class_int>` amount **)**                                                                                        |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                         | :ref:`set_bus_effect_enabled<class_AudioServer_set_bus_effect_enabled>` **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx, :ref:`bool<class_bool>` enabled **)**  |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                         | :ref:`set_bus_layout<class_AudioServer_set_bus_layout>` **(** :ref:`AudioBusLayout<class_audiobuslayout>` bus_layout **)**                                                            |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                         | :ref:`set_bus_mute<class_AudioServer_set_bus_mute>` **(** :ref:`int<class_int>` bus_idx, :ref:`bool<class_bool>` enable **)**                                                         |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                         | :ref:`set_bus_name<class_AudioServer_set_bus_name>` **(** :ref:`int<class_int>` bus_idx, :ref:`String<class_string>` name **)**                                                       |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                         | :ref:`set_bus_send<class_AudioServer_set_bus_send>` **(** :ref:`int<class_int>` bus_idx, :ref:`String<class_string>` send **)**                                                       |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                         | :ref:`set_bus_solo<class_AudioServer_set_bus_solo>` **(** :ref:`int<class_int>` bus_idx, :ref:`bool<class_bool>` enable **)**                                                         |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                         | :ref:`set_bus_volume_db<class_AudioServer_set_bus_volume_db>` **(** :ref:`int<class_int>` bus_idx, :ref:`float<class_float>` volume_db **)**                                          |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                         | :ref:`swap_bus_effects<class_AudioServer_swap_bus_effects>` **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx, :ref:`int<class_int>` by_effect_idx **)**          |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                         | :ref:`unlock<class_AudioServer_unlock>` **(** **)**                                                                                                                                   |
++----------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_AudioServer_bus_layout_changed:
 
--  **bus_layout_changed**  **(** **)**
+- **bus_layout_changed** **(** **)**
 
 Emitted when the :ref:`AudioBusLayout<class_audiobuslayout>` changes.
 
@@ -114,199 +114,199 @@ Member Function Description
 
 .. _class_AudioServer_add_bus:
 
-- void  **add_bus**  **(** :ref:`int<class_int>` at_position=-1  **)**
+- void **add_bus** **(** :ref:`int<class_int>` at_position=-1 **)**
 
 Adds a bus at ``at_position``.
 
 .. _class_AudioServer_add_bus_effect:
 
-- void  **add_bus_effect**  **(** :ref:`int<class_int>` bus_idx, :ref:`AudioEffect<class_audioeffect>` effect, :ref:`int<class_int>` at_position=-1  **)**
+- void **add_bus_effect** **(** :ref:`int<class_int>` bus_idx, :ref:`AudioEffect<class_audioeffect>` effect, :ref:`int<class_int>` at_position=-1 **)**
 
 Adds an :ref:`AudioEffect<class_audioeffect>` effect to the bus ``bus_idx`` at ``at_position``.
 
 .. _class_AudioServer_generate_bus_layout:
 
-- :ref:`AudioBusLayout<class_audiobuslayout>`  **generate_bus_layout**  **(** **)** const
+- :ref:`AudioBusLayout<class_audiobuslayout>` **generate_bus_layout** **(** **)** const
 
 Generates an :ref:`AudioBusLayout<class_audiobuslayout>` using the available busses and effects.
 
 .. _class_AudioServer_get_bus_count:
 
-- :ref:`int<class_int>`  **get_bus_count**  **(** **)** const
+- :ref:`int<class_int>` **get_bus_count** **(** **)** const
 
 Returns the number of available busses.
 
 .. _class_AudioServer_get_bus_effect:
 
-- :ref:`AudioEffect<class_audioeffect>`  **get_bus_effect**  **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx  **)**
+- :ref:`AudioEffect<class_audioeffect>` **get_bus_effect** **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx **)**
 
 Returns the :ref:`AudioEffect<class_audioeffect>` at position ``effect_idx`` in bus ``bus_idx``.
 
 .. _class_AudioServer_get_bus_effect_count:
 
-- :ref:`int<class_int>`  **get_bus_effect_count**  **(** :ref:`int<class_int>` bus_idx  **)**
+- :ref:`int<class_int>` **get_bus_effect_count** **(** :ref:`int<class_int>` bus_idx **)**
 
 Returns the number of effects on the bus at ``bus_idx``.
 
 .. _class_AudioServer_get_bus_index:
 
-- :ref:`int<class_int>`  **get_bus_index**  **(** :ref:`String<class_string>` bus_name  **)** const
+- :ref:`int<class_int>` **get_bus_index** **(** :ref:`String<class_string>` bus_name **)** const
 
 Returns the index of the bus with the name ``bus_name``.
 
 .. _class_AudioServer_get_bus_name:
 
-- :ref:`String<class_string>`  **get_bus_name**  **(** :ref:`int<class_int>` bus_idx  **)** const
+- :ref:`String<class_string>` **get_bus_name** **(** :ref:`int<class_int>` bus_idx **)** const
 
 Returns the name of the bus with the index ``bus_idx``.
 
 .. _class_AudioServer_get_bus_peak_volume_left_db:
 
-- :ref:`float<class_float>`  **get_bus_peak_volume_left_db**  **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` channel  **)** const
+- :ref:`float<class_float>` **get_bus_peak_volume_left_db** **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` channel **)** const
 
 Returns the peak volume of the left speaker at bus index ``bus_idx`` and channel index ``channel``.
 
 .. _class_AudioServer_get_bus_peak_volume_right_db:
 
-- :ref:`float<class_float>`  **get_bus_peak_volume_right_db**  **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` channel  **)** const
+- :ref:`float<class_float>` **get_bus_peak_volume_right_db** **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` channel **)** const
 
 Returns the peak volume of the right speaker at bus index ``bus_idx`` and channel index ``channel``.
 
 .. _class_AudioServer_get_bus_send:
 
-- :ref:`String<class_string>`  **get_bus_send**  **(** :ref:`int<class_int>` bus_idx  **)** const
+- :ref:`String<class_string>` **get_bus_send** **(** :ref:`int<class_int>` bus_idx **)** const
 
 Returns the name of the bus that the bus at index ``bus_idx`` sends to.
 
 .. _class_AudioServer_get_bus_volume_db:
 
-- :ref:`float<class_float>`  **get_bus_volume_db**  **(** :ref:`int<class_int>` bus_idx  **)** const
+- :ref:`float<class_float>` **get_bus_volume_db** **(** :ref:`int<class_int>` bus_idx **)** const
 
 Returns the volume of the bus at index ``bus_idx`` in dB.
 
 .. _class_AudioServer_get_mix_rate:
 
-- :ref:`float<class_float>`  **get_mix_rate**  **(** **)** const
+- :ref:`float<class_float>` **get_mix_rate** **(** **)** const
 
 Returns the sample rate at the output of the audioserver.
 
 .. _class_AudioServer_get_speaker_mode:
 
-- :ref:`int<class_int>`  **get_speaker_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_speaker_mode** **(** **)** const
 
 Returns the speaker configuration.
 
 .. _class_AudioServer_is_bus_bypassing_effects:
 
-- :ref:`bool<class_bool>`  **is_bus_bypassing_effects**  **(** :ref:`int<class_int>` bus_idx  **)** const
+- :ref:`bool<class_bool>` **is_bus_bypassing_effects** **(** :ref:`int<class_int>` bus_idx **)** const
 
 If ``true`` the bus at index ``bus_idx`` is bypassing effects.
 
 .. _class_AudioServer_is_bus_effect_enabled:
 
-- :ref:`bool<class_bool>`  **is_bus_effect_enabled**  **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx  **)** const
+- :ref:`bool<class_bool>` **is_bus_effect_enabled** **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx **)** const
 
 If ``true`` the effect at index ``effect_idx`` on the bus at index ``bus_idx`` is enabled.
 
 .. _class_AudioServer_is_bus_mute:
 
-- :ref:`bool<class_bool>`  **is_bus_mute**  **(** :ref:`int<class_int>` bus_idx  **)** const
+- :ref:`bool<class_bool>` **is_bus_mute** **(** :ref:`int<class_int>` bus_idx **)** const
 
 If ``true`` the bus at index ``bus_idx`` is muted.
 
 .. _class_AudioServer_is_bus_solo:
 
-- :ref:`bool<class_bool>`  **is_bus_solo**  **(** :ref:`int<class_int>` bus_idx  **)** const
+- :ref:`bool<class_bool>` **is_bus_solo** **(** :ref:`int<class_int>` bus_idx **)** const
 
 If ``true`` the bus at index ``bus_idx`` is in solo mode.
 
 .. _class_AudioServer_lock:
 
-- void  **lock**  **(** **)**
+- void **lock** **(** **)**
 
 Locks the audio drivers mainloop. Remember to unlock it afterwards.
 
 .. _class_AudioServer_move_bus:
 
-- void  **move_bus**  **(** :ref:`int<class_int>` index, :ref:`int<class_int>` to_index  **)**
+- void **move_bus** **(** :ref:`int<class_int>` index, :ref:`int<class_int>` to_index **)**
 
 Moves the bus from index ``index`` to index ``to_index``.
 
 .. _class_AudioServer_remove_bus:
 
-- void  **remove_bus**  **(** :ref:`int<class_int>` index  **)**
+- void **remove_bus** **(** :ref:`int<class_int>` index **)**
 
 Removes the bus at index ``index``.
 
 .. _class_AudioServer_remove_bus_effect:
 
-- void  **remove_bus_effect**  **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx  **)**
+- void **remove_bus_effect** **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx **)**
 
 Removes the effect at index ``effect_idx`` from the bus at index ``bus_idx``.
 
 .. _class_AudioServer_set_bus_bypass_effects:
 
-- void  **set_bus_bypass_effects**  **(** :ref:`int<class_int>` bus_idx, :ref:`bool<class_bool>` enable  **)**
+- void **set_bus_bypass_effects** **(** :ref:`int<class_int>` bus_idx, :ref:`bool<class_bool>` enable **)**
 
 If ``true`` the bus at index ``bus_idx`` is bypassing effects.
 
 .. _class_AudioServer_set_bus_count:
 
-- void  **set_bus_count**  **(** :ref:`int<class_int>` amount  **)**
+- void **set_bus_count** **(** :ref:`int<class_int>` amount **)**
 
 Adds and removes busses to make the number of busses match ``amount``.
 
 .. _class_AudioServer_set_bus_effect_enabled:
 
-- void  **set_bus_effect_enabled**  **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx, :ref:`bool<class_bool>` enabled  **)**
+- void **set_bus_effect_enabled** **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx, :ref:`bool<class_bool>` enabled **)**
 
 If ``true`` the effect at index ``effect_idx`` on the bus at index ``bus_idx`` is enabled.
 
 .. _class_AudioServer_set_bus_layout:
 
-- void  **set_bus_layout**  **(** :ref:`AudioBusLayout<class_audiobuslayout>` bus_layout  **)**
+- void **set_bus_layout** **(** :ref:`AudioBusLayout<class_audiobuslayout>` bus_layout **)**
 
 Overwrites the currently used :ref:`AudioBusLayout<class_audiobuslayout>`.
 
 .. _class_AudioServer_set_bus_mute:
 
-- void  **set_bus_mute**  **(** :ref:`int<class_int>` bus_idx, :ref:`bool<class_bool>` enable  **)**
+- void **set_bus_mute** **(** :ref:`int<class_int>` bus_idx, :ref:`bool<class_bool>` enable **)**
 
 If ``true`` the bus at index ``bus_idx`` is muted.
 
 .. _class_AudioServer_set_bus_name:
 
-- void  **set_bus_name**  **(** :ref:`int<class_int>` bus_idx, :ref:`String<class_string>` name  **)**
+- void **set_bus_name** **(** :ref:`int<class_int>` bus_idx, :ref:`String<class_string>` name **)**
 
 Sets the name of the bus at index ``bus_idx`` to ``name``.
 
 .. _class_AudioServer_set_bus_send:
 
-- void  **set_bus_send**  **(** :ref:`int<class_int>` bus_idx, :ref:`String<class_string>` send  **)**
+- void **set_bus_send** **(** :ref:`int<class_int>` bus_idx, :ref:`String<class_string>` send **)**
 
 Connects the output of the bus at ``bus_idx`` to the bus named ``send[/send].
 
 .. _class_AudioServer_set_bus_solo:
 
-- void  **set_bus_solo**  **(** :ref:`int<class_int>` bus_idx, :ref:`bool<class_bool>` enable  **)**
+- void **set_bus_solo** **(** :ref:`int<class_int>` bus_idx, :ref:`bool<class_bool>` enable **)**
 
 If ``true`` the bus at index ``bus_idx`` is in solo mode.
 
 .. _class_AudioServer_set_bus_volume_db:
 
-- void  **set_bus_volume_db**  **(** :ref:`int<class_int>` bus_idx, :ref:`float<class_float>` volume_db  **)**
+- void **set_bus_volume_db** **(** :ref:`int<class_int>` bus_idx, :ref:`float<class_float>` volume_db **)**
 
 Sets the volume of the bus at index ``bus_idx`` to ``volume_db``.
 
 .. _class_AudioServer_swap_bus_effects:
 
-- void  **swap_bus_effects**  **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx, :ref:`int<class_int>` by_effect_idx  **)**
+- void **swap_bus_effects** **(** :ref:`int<class_int>` bus_idx, :ref:`int<class_int>` effect_idx, :ref:`int<class_int>` by_effect_idx **)**
 
 Swaps the position of two effects in bus ``bus_idx``.
 
 .. _class_AudioServer_unlock:
 
-- void  **unlock**  **(** **)**
+- void **unlock** **(** **)**
 
 Unlocks the audiodriver's main loop. After locking it always unlock it.
 

+ 19 - 19
classes/class_audiostreamoggvorbis.rst

@@ -19,19 +19,19 @@ OGG Vorbis audio stream driver.
 Member Functions
 ----------------
 
-+--------------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolByteArray<class_poolbytearray>`  | :ref:`get_data<class_AudioStreamOGGVorbis_get_data>`  **(** **)** const                                            |
-+--------------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                  | :ref:`get_loop_offset<class_AudioStreamOGGVorbis_get_loop_offset>`  **(** **)** const                              |
-+--------------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                    | :ref:`has_loop<class_AudioStreamOGGVorbis_has_loop>`  **(** **)** const                                            |
-+--------------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_data<class_AudioStreamOGGVorbis_set_data>`  **(** :ref:`PoolByteArray<class_poolbytearray>` data  **)**  |
-+--------------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_loop<class_AudioStreamOGGVorbis_set_loop>`  **(** :ref:`bool<class_bool>` enable  **)**                  |
-+--------------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_loop_offset<class_AudioStreamOGGVorbis_set_loop_offset>`  **(** :ref:`float<class_float>` seconds  **)** |
-+--------------------------------------------+--------------------------------------------------------------------------------------------------------------------+
++--------------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolByteArray<class_poolbytearray>`  | :ref:`get_data<class_AudioStreamOGGVorbis_get_data>` **(** **)** const                                           |
++--------------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                  | :ref:`get_loop_offset<class_AudioStreamOGGVorbis_get_loop_offset>` **(** **)** const                             |
++--------------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                    | :ref:`has_loop<class_AudioStreamOGGVorbis_has_loop>` **(** **)** const                                           |
++--------------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_data<class_AudioStreamOGGVorbis_set_data>` **(** :ref:`PoolByteArray<class_poolbytearray>` data **)**  |
++--------------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_loop<class_AudioStreamOGGVorbis_set_loop>` **(** :ref:`bool<class_bool>` enable **)**                  |
++--------------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_loop_offset<class_AudioStreamOGGVorbis_set_loop_offset>` **(** :ref:`float<class_float>` seconds **)** |
++--------------------------------------------+------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -59,26 +59,26 @@ Member Function Description
 
 .. _class_AudioStreamOGGVorbis_get_data:
 
-- :ref:`PoolByteArray<class_poolbytearray>`  **get_data**  **(** **)** const
+- :ref:`PoolByteArray<class_poolbytearray>` **get_data** **(** **)** const
 
 .. _class_AudioStreamOGGVorbis_get_loop_offset:
 
-- :ref:`float<class_float>`  **get_loop_offset**  **(** **)** const
+- :ref:`float<class_float>` **get_loop_offset** **(** **)** const
 
 .. _class_AudioStreamOGGVorbis_has_loop:
 
-- :ref:`bool<class_bool>`  **has_loop**  **(** **)** const
+- :ref:`bool<class_bool>` **has_loop** **(** **)** const
 
 .. _class_AudioStreamOGGVorbis_set_data:
 
-- void  **set_data**  **(** :ref:`PoolByteArray<class_poolbytearray>` data  **)**
+- void **set_data** **(** :ref:`PoolByteArray<class_poolbytearray>` data **)**
 
 .. _class_AudioStreamOGGVorbis_set_loop:
 
-- void  **set_loop**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_loop** **(** :ref:`bool<class_bool>` enable **)**
 
 .. _class_AudioStreamOGGVorbis_set_loop_offset:
 
-- void  **set_loop_offset**  **(** :ref:`float<class_float>` seconds  **)**
+- void **set_loop_offset** **(** :ref:`float<class_float>` seconds **)**
 
 

+ 47 - 47
classes/class_audiostreamplayer.rst

@@ -19,44 +19,44 @@ Plays back audio.
 Member Functions
 ----------------
 
-+----------------------------------------+------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`            | :ref:`get_bus<class_AudioStreamPlayer_get_bus>`  **(** **)** const                                               |
-+----------------------------------------+------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`get_mix_target<class_AudioStreamPlayer_get_mix_target>`  **(** **)** const                                 |
-+----------------------------------------+------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_playback_position<class_AudioStreamPlayer_get_playback_position>`  **(** **)**                         |
-+----------------------------------------+------------------------------------------------------------------------------------------------------------------+
-| :ref:`AudioStream<class_audiostream>`  | :ref:`get_stream<class_AudioStreamPlayer_get_stream>`  **(** **)** const                                         |
-+----------------------------------------+------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_volume_db<class_AudioStreamPlayer_get_volume_db>`  **(** **)** const                                   |
-+----------------------------------------+------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_autoplay_enabled<class_AudioStreamPlayer_is_autoplay_enabled>`  **(** **)**                             |
-+----------------------------------------+------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_playing<class_AudioStreamPlayer_is_playing>`  **(** **)** const                                         |
-+----------------------------------------+------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`play<class_AudioStreamPlayer_play>`  **(** :ref:`float<class_float>` from_position=0.0  **)**              |
-+----------------------------------------+------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`seek<class_AudioStreamPlayer_seek>`  **(** :ref:`float<class_float>` to_position  **)**                    |
-+----------------------------------------+------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_autoplay<class_AudioStreamPlayer_set_autoplay>`  **(** :ref:`bool<class_bool>` enable  **)**           |
-+----------------------------------------+------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_bus<class_AudioStreamPlayer_set_bus>`  **(** :ref:`String<class_string>` bus  **)**                    |
-+----------------------------------------+------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_mix_target<class_AudioStreamPlayer_set_mix_target>`  **(** :ref:`int<class_int>` mix_target  **)**     |
-+----------------------------------------+------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_stream<class_AudioStreamPlayer_set_stream>`  **(** :ref:`AudioStream<class_audiostream>` stream  **)** |
-+----------------------------------------+------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_volume_db<class_AudioStreamPlayer_set_volume_db>`  **(** :ref:`float<class_float>` volume_db  **)**    |
-+----------------------------------------+------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`stop<class_AudioStreamPlayer_stop>`  **(** **)**                                                           |
-+----------------------------------------+------------------------------------------------------------------------------------------------------------------+
++----------------------------------------+----------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`            | :ref:`get_bus<class_AudioStreamPlayer_get_bus>` **(** **)** const                                              |
++----------------------------------------+----------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`get_mix_target<class_AudioStreamPlayer_get_mix_target>` **(** **)** const                                |
++----------------------------------------+----------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_playback_position<class_AudioStreamPlayer_get_playback_position>` **(** **)**                        |
++----------------------------------------+----------------------------------------------------------------------------------------------------------------+
+| :ref:`AudioStream<class_audiostream>`  | :ref:`get_stream<class_AudioStreamPlayer_get_stream>` **(** **)** const                                        |
++----------------------------------------+----------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_volume_db<class_AudioStreamPlayer_get_volume_db>` **(** **)** const                                  |
++----------------------------------------+----------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_autoplay_enabled<class_AudioStreamPlayer_is_autoplay_enabled>` **(** **)**                            |
++----------------------------------------+----------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_playing<class_AudioStreamPlayer_is_playing>` **(** **)** const                                        |
++----------------------------------------+----------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`play<class_AudioStreamPlayer_play>` **(** :ref:`float<class_float>` from_position=0.0 **)**              |
++----------------------------------------+----------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`seek<class_AudioStreamPlayer_seek>` **(** :ref:`float<class_float>` to_position **)**                    |
++----------------------------------------+----------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_autoplay<class_AudioStreamPlayer_set_autoplay>` **(** :ref:`bool<class_bool>` enable **)**           |
++----------------------------------------+----------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_bus<class_AudioStreamPlayer_set_bus>` **(** :ref:`String<class_string>` bus **)**                    |
++----------------------------------------+----------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_mix_target<class_AudioStreamPlayer_set_mix_target>` **(** :ref:`int<class_int>` mix_target **)**     |
++----------------------------------------+----------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_stream<class_AudioStreamPlayer_set_stream>` **(** :ref:`AudioStream<class_audiostream>` stream **)** |
++----------------------------------------+----------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_volume_db<class_AudioStreamPlayer_set_volume_db>` **(** :ref:`float<class_float>` volume_db **)**    |
++----------------------------------------+----------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`stop<class_AudioStreamPlayer_stop>` **(** **)**                                                          |
++----------------------------------------+----------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_AudioStreamPlayer_finished:
 
--  **finished**  **(** **)**
+- **finished** **(** **)**
 
 Emitted when the audio stops playing.
 
@@ -106,69 +106,69 @@ Member Function Description
 
 .. _class_AudioStreamPlayer_get_bus:
 
-- :ref:`String<class_string>`  **get_bus**  **(** **)** const
+- :ref:`String<class_string>` **get_bus** **(** **)** const
 
 .. _class_AudioStreamPlayer_get_mix_target:
 
-- :ref:`int<class_int>`  **get_mix_target**  **(** **)** const
+- :ref:`int<class_int>` **get_mix_target** **(** **)** const
 
 .. _class_AudioStreamPlayer_get_playback_position:
 
-- :ref:`float<class_float>`  **get_playback_position**  **(** **)**
+- :ref:`float<class_float>` **get_playback_position** **(** **)**
 
 Returns the position in the :ref:`AudioStream<class_audiostream>`.
 
 .. _class_AudioStreamPlayer_get_stream:
 
-- :ref:`AudioStream<class_audiostream>`  **get_stream**  **(** **)** const
+- :ref:`AudioStream<class_audiostream>` **get_stream** **(** **)** const
 
 .. _class_AudioStreamPlayer_get_volume_db:
 
-- :ref:`float<class_float>`  **get_volume_db**  **(** **)** const
+- :ref:`float<class_float>` **get_volume_db** **(** **)** const
 
 .. _class_AudioStreamPlayer_is_autoplay_enabled:
 
-- :ref:`bool<class_bool>`  **is_autoplay_enabled**  **(** **)**
+- :ref:`bool<class_bool>` **is_autoplay_enabled** **(** **)**
 
 .. _class_AudioStreamPlayer_is_playing:
 
-- :ref:`bool<class_bool>`  **is_playing**  **(** **)** const
+- :ref:`bool<class_bool>` **is_playing** **(** **)** const
 
 .. _class_AudioStreamPlayer_play:
 
-- void  **play**  **(** :ref:`float<class_float>` from_position=0.0  **)**
+- void **play** **(** :ref:`float<class_float>` from_position=0.0 **)**
 
 Plays the audio from the given position 'from_position', in seconds.
 
 .. _class_AudioStreamPlayer_seek:
 
-- void  **seek**  **(** :ref:`float<class_float>` to_position  **)**
+- void **seek** **(** :ref:`float<class_float>` to_position **)**
 
 Sets the position from which audio will be played, in seconds.
 
 .. _class_AudioStreamPlayer_set_autoplay:
 
-- void  **set_autoplay**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_autoplay** **(** :ref:`bool<class_bool>` enable **)**
 
 .. _class_AudioStreamPlayer_set_bus:
 
-- void  **set_bus**  **(** :ref:`String<class_string>` bus  **)**
+- void **set_bus** **(** :ref:`String<class_string>` bus **)**
 
 .. _class_AudioStreamPlayer_set_mix_target:
 
-- void  **set_mix_target**  **(** :ref:`int<class_int>` mix_target  **)**
+- void **set_mix_target** **(** :ref:`int<class_int>` mix_target **)**
 
 .. _class_AudioStreamPlayer_set_stream:
 
-- void  **set_stream**  **(** :ref:`AudioStream<class_audiostream>` stream  **)**
+- void **set_stream** **(** :ref:`AudioStream<class_audiostream>` stream **)**
 
 .. _class_AudioStreamPlayer_set_volume_db:
 
-- void  **set_volume_db**  **(** :ref:`float<class_float>` volume_db  **)**
+- void **set_volume_db** **(** :ref:`float<class_float>` volume_db **)**
 
 .. _class_AudioStreamPlayer_stop:
 
-- void  **stop**  **(** **)**
+- void **stop** **(** **)**
 
 Stops the audio.
 

+ 59 - 59
classes/class_audiostreamplayer2d.rst

@@ -19,52 +19,52 @@ Plays audio in 2D.
 Member Functions
 ----------------
 
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`get_area_mask<class_AudioStreamPlayer2D_get_area_mask>`  **(** **)** const                                   |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_attenuation<class_AudioStreamPlayer2D_get_attenuation>`  **(** **)** const                               |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`            | :ref:`get_bus<class_AudioStreamPlayer2D_get_bus>`  **(** **)** const                                               |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_max_distance<class_AudioStreamPlayer2D_get_max_distance>`  **(** **)** const                             |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_playback_position<class_AudioStreamPlayer2D_get_playback_position>`  **(** **)**                         |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`AudioStream<class_audiostream>`  | :ref:`get_stream<class_AudioStreamPlayer2D_get_stream>`  **(** **)** const                                         |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_volume_db<class_AudioStreamPlayer2D_get_volume_db>`  **(** **)** const                                   |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_autoplay_enabled<class_AudioStreamPlayer2D_is_autoplay_enabled>`  **(** **)**                             |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_playing<class_AudioStreamPlayer2D_is_playing>`  **(** **)** const                                         |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`play<class_AudioStreamPlayer2D_play>`  **(** :ref:`float<class_float>` from_position=0.0  **)**              |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`seek<class_AudioStreamPlayer2D_seek>`  **(** :ref:`float<class_float>` to_position  **)**                    |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_area_mask<class_AudioStreamPlayer2D_set_area_mask>`  **(** :ref:`int<class_int>` mask  **)**             |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_attenuation<class_AudioStreamPlayer2D_set_attenuation>`  **(** :ref:`float<class_float>` curve  **)**    |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_autoplay<class_AudioStreamPlayer2D_set_autoplay>`  **(** :ref:`bool<class_bool>` enable  **)**           |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_bus<class_AudioStreamPlayer2D_set_bus>`  **(** :ref:`String<class_string>` bus  **)**                    |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_max_distance<class_AudioStreamPlayer2D_set_max_distance>`  **(** :ref:`float<class_float>` pixels  **)** |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_stream<class_AudioStreamPlayer2D_set_stream>`  **(** :ref:`AudioStream<class_audiostream>` stream  **)** |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_volume_db<class_AudioStreamPlayer2D_set_volume_db>`  **(** :ref:`float<class_float>` volume_db  **)**    |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`stop<class_AudioStreamPlayer2D_stop>`  **(** **)**                                                           |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`get_area_mask<class_AudioStreamPlayer2D_get_area_mask>` **(** **)** const                                  |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_attenuation<class_AudioStreamPlayer2D_get_attenuation>` **(** **)** const                              |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`            | :ref:`get_bus<class_AudioStreamPlayer2D_get_bus>` **(** **)** const                                              |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_max_distance<class_AudioStreamPlayer2D_get_max_distance>` **(** **)** const                            |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_playback_position<class_AudioStreamPlayer2D_get_playback_position>` **(** **)**                        |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`AudioStream<class_audiostream>`  | :ref:`get_stream<class_AudioStreamPlayer2D_get_stream>` **(** **)** const                                        |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_volume_db<class_AudioStreamPlayer2D_get_volume_db>` **(** **)** const                                  |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_autoplay_enabled<class_AudioStreamPlayer2D_is_autoplay_enabled>` **(** **)**                            |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_playing<class_AudioStreamPlayer2D_is_playing>` **(** **)** const                                        |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`play<class_AudioStreamPlayer2D_play>` **(** :ref:`float<class_float>` from_position=0.0 **)**              |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`seek<class_AudioStreamPlayer2D_seek>` **(** :ref:`float<class_float>` to_position **)**                    |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_area_mask<class_AudioStreamPlayer2D_set_area_mask>` **(** :ref:`int<class_int>` mask **)**             |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_attenuation<class_AudioStreamPlayer2D_set_attenuation>` **(** :ref:`float<class_float>` curve **)**    |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_autoplay<class_AudioStreamPlayer2D_set_autoplay>` **(** :ref:`bool<class_bool>` enable **)**           |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_bus<class_AudioStreamPlayer2D_set_bus>` **(** :ref:`String<class_string>` bus **)**                    |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_max_distance<class_AudioStreamPlayer2D_set_max_distance>` **(** :ref:`float<class_float>` pixels **)** |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_stream<class_AudioStreamPlayer2D_set_stream>` **(** :ref:`AudioStream<class_audiostream>` stream **)** |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_volume_db<class_AudioStreamPlayer2D_set_volume_db>` **(** :ref:`float<class_float>` volume_db **)**    |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`stop<class_AudioStreamPlayer2D_stop>` **(** **)**                                                          |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_AudioStreamPlayer2D_finished:
 
--  **finished**  **(** **)**
+- **finished** **(** **)**
 
 Emitted when the audio stops playing.
 
@@ -115,85 +115,85 @@ Member Function Description
 
 .. _class_AudioStreamPlayer2D_get_area_mask:
 
-- :ref:`int<class_int>`  **get_area_mask**  **(** **)** const
+- :ref:`int<class_int>` **get_area_mask** **(** **)** const
 
 .. _class_AudioStreamPlayer2D_get_attenuation:
 
-- :ref:`float<class_float>`  **get_attenuation**  **(** **)** const
+- :ref:`float<class_float>` **get_attenuation** **(** **)** const
 
 .. _class_AudioStreamPlayer2D_get_bus:
 
-- :ref:`String<class_string>`  **get_bus**  **(** **)** const
+- :ref:`String<class_string>` **get_bus** **(** **)** const
 
 .. _class_AudioStreamPlayer2D_get_max_distance:
 
-- :ref:`float<class_float>`  **get_max_distance**  **(** **)** const
+- :ref:`float<class_float>` **get_max_distance** **(** **)** const
 
 .. _class_AudioStreamPlayer2D_get_playback_position:
 
-- :ref:`float<class_float>`  **get_playback_position**  **(** **)**
+- :ref:`float<class_float>` **get_playback_position** **(** **)**
 
 Returns the position in the :ref:`AudioStream<class_audiostream>`.
 
 .. _class_AudioStreamPlayer2D_get_stream:
 
-- :ref:`AudioStream<class_audiostream>`  **get_stream**  **(** **)** const
+- :ref:`AudioStream<class_audiostream>` **get_stream** **(** **)** const
 
 .. _class_AudioStreamPlayer2D_get_volume_db:
 
-- :ref:`float<class_float>`  **get_volume_db**  **(** **)** const
+- :ref:`float<class_float>` **get_volume_db** **(** **)** const
 
 .. _class_AudioStreamPlayer2D_is_autoplay_enabled:
 
-- :ref:`bool<class_bool>`  **is_autoplay_enabled**  **(** **)**
+- :ref:`bool<class_bool>` **is_autoplay_enabled** **(** **)**
 
 .. _class_AudioStreamPlayer2D_is_playing:
 
-- :ref:`bool<class_bool>`  **is_playing**  **(** **)** const
+- :ref:`bool<class_bool>` **is_playing** **(** **)** const
 
 .. _class_AudioStreamPlayer2D_play:
 
-- void  **play**  **(** :ref:`float<class_float>` from_position=0.0  **)**
+- void **play** **(** :ref:`float<class_float>` from_position=0.0 **)**
 
 Plays the audio from the given position 'from_position', in seconds.
 
 .. _class_AudioStreamPlayer2D_seek:
 
-- void  **seek**  **(** :ref:`float<class_float>` to_position  **)**
+- void **seek** **(** :ref:`float<class_float>` to_position **)**
 
 Sets the position from which audio will be played, in seconds.
 
 .. _class_AudioStreamPlayer2D_set_area_mask:
 
-- void  **set_area_mask**  **(** :ref:`int<class_int>` mask  **)**
+- void **set_area_mask** **(** :ref:`int<class_int>` mask **)**
 
 .. _class_AudioStreamPlayer2D_set_attenuation:
 
-- void  **set_attenuation**  **(** :ref:`float<class_float>` curve  **)**
+- void **set_attenuation** **(** :ref:`float<class_float>` curve **)**
 
 .. _class_AudioStreamPlayer2D_set_autoplay:
 
-- void  **set_autoplay**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_autoplay** **(** :ref:`bool<class_bool>` enable **)**
 
 .. _class_AudioStreamPlayer2D_set_bus:
 
-- void  **set_bus**  **(** :ref:`String<class_string>` bus  **)**
+- void **set_bus** **(** :ref:`String<class_string>` bus **)**
 
 .. _class_AudioStreamPlayer2D_set_max_distance:
 
-- void  **set_max_distance**  **(** :ref:`float<class_float>` pixels  **)**
+- void **set_max_distance** **(** :ref:`float<class_float>` pixels **)**
 
 .. _class_AudioStreamPlayer2D_set_stream:
 
-- void  **set_stream**  **(** :ref:`AudioStream<class_audiostream>` stream  **)**
+- void **set_stream** **(** :ref:`AudioStream<class_audiostream>` stream **)**
 
 .. _class_AudioStreamPlayer2D_set_volume_db:
 
-- void  **set_volume_db**  **(** :ref:`float<class_float>` volume_db  **)**
+- void **set_volume_db** **(** :ref:`float<class_float>` volume_db **)**
 
 .. _class_AudioStreamPlayer2D_stop:
 
-- void  **stop**  **(** **)**
+- void **stop** **(** **)**
 
 Stops the audio.
 

+ 113 - 113
classes/class_audiostreamplayer3d.rst

@@ -19,88 +19,88 @@ Plays 3D sound in 3D space
 Member Functions
 ----------------
 
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`get_area_mask<class_AudioStreamPlayer3D_get_area_mask>`  **(** **)** const                                                                               |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_attenuation_filter_cutoff_hz<class_AudioStreamPlayer3D_get_attenuation_filter_cutoff_hz>`  **(** **)** const                                         |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_attenuation_filter_db<class_AudioStreamPlayer3D_get_attenuation_filter_db>`  **(** **)** const                                                       |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`get_attenuation_model<class_AudioStreamPlayer3D_get_attenuation_model>`  **(** **)** const                                                               |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`            | :ref:`get_bus<class_AudioStreamPlayer3D_get_bus>`  **(** **)** const                                                                                           |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`get_doppler_tracking<class_AudioStreamPlayer3D_get_doppler_tracking>`  **(** **)** const                                                                 |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_emission_angle<class_AudioStreamPlayer3D_get_emission_angle>`  **(** **)** const                                                                     |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_emission_angle_filter_attenuation_db<class_AudioStreamPlayer3D_get_emission_angle_filter_attenuation_db>`  **(** **)** const                         |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_max_db<class_AudioStreamPlayer3D_get_max_db>`  **(** **)** const                                                                                     |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_max_distance<class_AudioStreamPlayer3D_get_max_distance>`  **(** **)** const                                                                         |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`get_out_of_range_mode<class_AudioStreamPlayer3D_get_out_of_range_mode>`  **(** **)** const                                                               |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_playback_position<class_AudioStreamPlayer3D_get_playback_position>`  **(** **)**                                                                     |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`AudioStream<class_audiostream>`  | :ref:`get_stream<class_AudioStreamPlayer3D_get_stream>`  **(** **)** const                                                                                     |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_unit_db<class_AudioStreamPlayer3D_get_unit_db>`  **(** **)** const                                                                                   |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_unit_size<class_AudioStreamPlayer3D_get_unit_size>`  **(** **)** const                                                                               |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_autoplay_enabled<class_AudioStreamPlayer3D_is_autoplay_enabled>`  **(** **)**                                                                         |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_emission_angle_enabled<class_AudioStreamPlayer3D_is_emission_angle_enabled>`  **(** **)** const                                                       |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_playing<class_AudioStreamPlayer3D_is_playing>`  **(** **)** const                                                                                     |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`play<class_AudioStreamPlayer3D_play>`  **(** :ref:`float<class_float>` from_position=0.0  **)**                                                          |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`seek<class_AudioStreamPlayer3D_seek>`  **(** :ref:`float<class_float>` to_position  **)**                                                                |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_area_mask<class_AudioStreamPlayer3D_set_area_mask>`  **(** :ref:`int<class_int>` mask  **)**                                                         |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_attenuation_filter_cutoff_hz<class_AudioStreamPlayer3D_set_attenuation_filter_cutoff_hz>`  **(** :ref:`float<class_float>` degrees  **)**            |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_attenuation_filter_db<class_AudioStreamPlayer3D_set_attenuation_filter_db>`  **(** :ref:`float<class_float>` db  **)**                               |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_attenuation_model<class_AudioStreamPlayer3D_set_attenuation_model>`  **(** :ref:`int<class_int>` model  **)**                                        |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_autoplay<class_AudioStreamPlayer3D_set_autoplay>`  **(** :ref:`bool<class_bool>` enable  **)**                                                       |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_bus<class_AudioStreamPlayer3D_set_bus>`  **(** :ref:`String<class_string>` bus  **)**                                                                |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_doppler_tracking<class_AudioStreamPlayer3D_set_doppler_tracking>`  **(** :ref:`int<class_int>` mode  **)**                                           |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_emission_angle<class_AudioStreamPlayer3D_set_emission_angle>`  **(** :ref:`float<class_float>` degrees  **)**                                        |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_emission_angle_enabled<class_AudioStreamPlayer3D_set_emission_angle_enabled>`  **(** :ref:`bool<class_bool>` enabled  **)**                          |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_emission_angle_filter_attenuation_db<class_AudioStreamPlayer3D_set_emission_angle_filter_attenuation_db>`  **(** :ref:`float<class_float>` db  **)** |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_max_db<class_AudioStreamPlayer3D_set_max_db>`  **(** :ref:`float<class_float>` max_db  **)**                                                         |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_max_distance<class_AudioStreamPlayer3D_set_max_distance>`  **(** :ref:`float<class_float>` metres  **)**                                             |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_out_of_range_mode<class_AudioStreamPlayer3D_set_out_of_range_mode>`  **(** :ref:`int<class_int>` mode  **)**                                         |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_stream<class_AudioStreamPlayer3D_set_stream>`  **(** :ref:`AudioStream<class_audiostream>` stream  **)**                                             |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_unit_db<class_AudioStreamPlayer3D_set_unit_db>`  **(** :ref:`float<class_float>` unit_db  **)**                                                      |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_unit_size<class_AudioStreamPlayer3D_set_unit_size>`  **(** :ref:`float<class_float>` unit_size  **)**                                                |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`stop<class_AudioStreamPlayer3D_stop>`  **(** **)**                                                                                                       |
-+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`get_area_mask<class_AudioStreamPlayer3D_get_area_mask>` **(** **)** const                                                                              |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_attenuation_filter_cutoff_hz<class_AudioStreamPlayer3D_get_attenuation_filter_cutoff_hz>` **(** **)** const                                        |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_attenuation_filter_db<class_AudioStreamPlayer3D_get_attenuation_filter_db>` **(** **)** const                                                      |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`get_attenuation_model<class_AudioStreamPlayer3D_get_attenuation_model>` **(** **)** const                                                              |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`            | :ref:`get_bus<class_AudioStreamPlayer3D_get_bus>` **(** **)** const                                                                                          |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`get_doppler_tracking<class_AudioStreamPlayer3D_get_doppler_tracking>` **(** **)** const                                                                |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_emission_angle<class_AudioStreamPlayer3D_get_emission_angle>` **(** **)** const                                                                    |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_emission_angle_filter_attenuation_db<class_AudioStreamPlayer3D_get_emission_angle_filter_attenuation_db>` **(** **)** const                        |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_max_db<class_AudioStreamPlayer3D_get_max_db>` **(** **)** const                                                                                    |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_max_distance<class_AudioStreamPlayer3D_get_max_distance>` **(** **)** const                                                                        |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`get_out_of_range_mode<class_AudioStreamPlayer3D_get_out_of_range_mode>` **(** **)** const                                                              |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_playback_position<class_AudioStreamPlayer3D_get_playback_position>` **(** **)**                                                                    |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`AudioStream<class_audiostream>`  | :ref:`get_stream<class_AudioStreamPlayer3D_get_stream>` **(** **)** const                                                                                    |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_unit_db<class_AudioStreamPlayer3D_get_unit_db>` **(** **)** const                                                                                  |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_unit_size<class_AudioStreamPlayer3D_get_unit_size>` **(** **)** const                                                                              |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_autoplay_enabled<class_AudioStreamPlayer3D_is_autoplay_enabled>` **(** **)**                                                                        |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_emission_angle_enabled<class_AudioStreamPlayer3D_is_emission_angle_enabled>` **(** **)** const                                                      |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_playing<class_AudioStreamPlayer3D_is_playing>` **(** **)** const                                                                                    |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`play<class_AudioStreamPlayer3D_play>` **(** :ref:`float<class_float>` from_position=0.0 **)**                                                          |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`seek<class_AudioStreamPlayer3D_seek>` **(** :ref:`float<class_float>` to_position **)**                                                                |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_area_mask<class_AudioStreamPlayer3D_set_area_mask>` **(** :ref:`int<class_int>` mask **)**                                                         |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_attenuation_filter_cutoff_hz<class_AudioStreamPlayer3D_set_attenuation_filter_cutoff_hz>` **(** :ref:`float<class_float>` degrees **)**            |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_attenuation_filter_db<class_AudioStreamPlayer3D_set_attenuation_filter_db>` **(** :ref:`float<class_float>` db **)**                               |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_attenuation_model<class_AudioStreamPlayer3D_set_attenuation_model>` **(** :ref:`int<class_int>` model **)**                                        |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_autoplay<class_AudioStreamPlayer3D_set_autoplay>` **(** :ref:`bool<class_bool>` enable **)**                                                       |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_bus<class_AudioStreamPlayer3D_set_bus>` **(** :ref:`String<class_string>` bus **)**                                                                |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_doppler_tracking<class_AudioStreamPlayer3D_set_doppler_tracking>` **(** :ref:`int<class_int>` mode **)**                                           |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_emission_angle<class_AudioStreamPlayer3D_set_emission_angle>` **(** :ref:`float<class_float>` degrees **)**                                        |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_emission_angle_enabled<class_AudioStreamPlayer3D_set_emission_angle_enabled>` **(** :ref:`bool<class_bool>` enabled **)**                          |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_emission_angle_filter_attenuation_db<class_AudioStreamPlayer3D_set_emission_angle_filter_attenuation_db>` **(** :ref:`float<class_float>` db **)** |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_max_db<class_AudioStreamPlayer3D_set_max_db>` **(** :ref:`float<class_float>` max_db **)**                                                         |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_max_distance<class_AudioStreamPlayer3D_set_max_distance>` **(** :ref:`float<class_float>` metres **)**                                             |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_out_of_range_mode<class_AudioStreamPlayer3D_set_out_of_range_mode>` **(** :ref:`int<class_int>` mode **)**                                         |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_stream<class_AudioStreamPlayer3D_set_stream>` **(** :ref:`AudioStream<class_audiostream>` stream **)**                                             |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_unit_db<class_AudioStreamPlayer3D_set_unit_db>` **(** :ref:`float<class_float>` unit_db **)**                                                      |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_unit_size<class_AudioStreamPlayer3D_set_unit_size>` **(** :ref:`float<class_float>` unit_size **)**                                                |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`stop<class_AudioStreamPlayer3D_stop>` **(** **)**                                                                                                      |
++----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_AudioStreamPlayer3D_finished:
 
--  **finished**  **(** **)**
+- **finished** **(** **)**
 
 Fires when the audio stops playing.
 
@@ -199,157 +199,157 @@ Member Function Description
 
 .. _class_AudioStreamPlayer3D_get_area_mask:
 
-- :ref:`int<class_int>`  **get_area_mask**  **(** **)** const
+- :ref:`int<class_int>` **get_area_mask** **(** **)** const
 
 .. _class_AudioStreamPlayer3D_get_attenuation_filter_cutoff_hz:
 
-- :ref:`float<class_float>`  **get_attenuation_filter_cutoff_hz**  **(** **)** const
+- :ref:`float<class_float>` **get_attenuation_filter_cutoff_hz** **(** **)** const
 
 .. _class_AudioStreamPlayer3D_get_attenuation_filter_db:
 
-- :ref:`float<class_float>`  **get_attenuation_filter_db**  **(** **)** const
+- :ref:`float<class_float>` **get_attenuation_filter_db** **(** **)** const
 
 .. _class_AudioStreamPlayer3D_get_attenuation_model:
 
-- :ref:`int<class_int>`  **get_attenuation_model**  **(** **)** const
+- :ref:`int<class_int>` **get_attenuation_model** **(** **)** const
 
 .. _class_AudioStreamPlayer3D_get_bus:
 
-- :ref:`String<class_string>`  **get_bus**  **(** **)** const
+- :ref:`String<class_string>` **get_bus** **(** **)** const
 
 .. _class_AudioStreamPlayer3D_get_doppler_tracking:
 
-- :ref:`int<class_int>`  **get_doppler_tracking**  **(** **)** const
+- :ref:`int<class_int>` **get_doppler_tracking** **(** **)** const
 
 .. _class_AudioStreamPlayer3D_get_emission_angle:
 
-- :ref:`float<class_float>`  **get_emission_angle**  **(** **)** const
+- :ref:`float<class_float>` **get_emission_angle** **(** **)** const
 
 .. _class_AudioStreamPlayer3D_get_emission_angle_filter_attenuation_db:
 
-- :ref:`float<class_float>`  **get_emission_angle_filter_attenuation_db**  **(** **)** const
+- :ref:`float<class_float>` **get_emission_angle_filter_attenuation_db** **(** **)** const
 
 .. _class_AudioStreamPlayer3D_get_max_db:
 
-- :ref:`float<class_float>`  **get_max_db**  **(** **)** const
+- :ref:`float<class_float>` **get_max_db** **(** **)** const
 
 .. _class_AudioStreamPlayer3D_get_max_distance:
 
-- :ref:`float<class_float>`  **get_max_distance**  **(** **)** const
+- :ref:`float<class_float>` **get_max_distance** **(** **)** const
 
 .. _class_AudioStreamPlayer3D_get_out_of_range_mode:
 
-- :ref:`int<class_int>`  **get_out_of_range_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_out_of_range_mode** **(** **)** const
 
 .. _class_AudioStreamPlayer3D_get_playback_position:
 
-- :ref:`float<class_float>`  **get_playback_position**  **(** **)**
+- :ref:`float<class_float>` **get_playback_position** **(** **)**
 
 Returns the position in the :ref:`AudioStream<class_audiostream>`.
 
 .. _class_AudioStreamPlayer3D_get_stream:
 
-- :ref:`AudioStream<class_audiostream>`  **get_stream**  **(** **)** const
+- :ref:`AudioStream<class_audiostream>` **get_stream** **(** **)** const
 
 .. _class_AudioStreamPlayer3D_get_unit_db:
 
-- :ref:`float<class_float>`  **get_unit_db**  **(** **)** const
+- :ref:`float<class_float>` **get_unit_db** **(** **)** const
 
 .. _class_AudioStreamPlayer3D_get_unit_size:
 
-- :ref:`float<class_float>`  **get_unit_size**  **(** **)** const
+- :ref:`float<class_float>` **get_unit_size** **(** **)** const
 
 .. _class_AudioStreamPlayer3D_is_autoplay_enabled:
 
-- :ref:`bool<class_bool>`  **is_autoplay_enabled**  **(** **)**
+- :ref:`bool<class_bool>` **is_autoplay_enabled** **(** **)**
 
 .. _class_AudioStreamPlayer3D_is_emission_angle_enabled:
 
-- :ref:`bool<class_bool>`  **is_emission_angle_enabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_emission_angle_enabled** **(** **)** const
 
 .. _class_AudioStreamPlayer3D_is_playing:
 
-- :ref:`bool<class_bool>`  **is_playing**  **(** **)** const
+- :ref:`bool<class_bool>` **is_playing** **(** **)** const
 
 .. _class_AudioStreamPlayer3D_play:
 
-- void  **play**  **(** :ref:`float<class_float>` from_position=0.0  **)**
+- void **play** **(** :ref:`float<class_float>` from_position=0.0 **)**
 
 Plays the audio from the given position 'from_position', in seconds.
 
 .. _class_AudioStreamPlayer3D_seek:
 
-- void  **seek**  **(** :ref:`float<class_float>` to_position  **)**
+- void **seek** **(** :ref:`float<class_float>` to_position **)**
 
 Sets the position from which audio will be played, in seconds.
 
 .. _class_AudioStreamPlayer3D_set_area_mask:
 
-- void  **set_area_mask**  **(** :ref:`int<class_int>` mask  **)**
+- void **set_area_mask** **(** :ref:`int<class_int>` mask **)**
 
 .. _class_AudioStreamPlayer3D_set_attenuation_filter_cutoff_hz:
 
-- void  **set_attenuation_filter_cutoff_hz**  **(** :ref:`float<class_float>` degrees  **)**
+- void **set_attenuation_filter_cutoff_hz** **(** :ref:`float<class_float>` degrees **)**
 
 .. _class_AudioStreamPlayer3D_set_attenuation_filter_db:
 
-- void  **set_attenuation_filter_db**  **(** :ref:`float<class_float>` db  **)**
+- void **set_attenuation_filter_db** **(** :ref:`float<class_float>` db **)**
 
 .. _class_AudioStreamPlayer3D_set_attenuation_model:
 
-- void  **set_attenuation_model**  **(** :ref:`int<class_int>` model  **)**
+- void **set_attenuation_model** **(** :ref:`int<class_int>` model **)**
 
 .. _class_AudioStreamPlayer3D_set_autoplay:
 
-- void  **set_autoplay**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_autoplay** **(** :ref:`bool<class_bool>` enable **)**
 
 .. _class_AudioStreamPlayer3D_set_bus:
 
-- void  **set_bus**  **(** :ref:`String<class_string>` bus  **)**
+- void **set_bus** **(** :ref:`String<class_string>` bus **)**
 
 .. _class_AudioStreamPlayer3D_set_doppler_tracking:
 
-- void  **set_doppler_tracking**  **(** :ref:`int<class_int>` mode  **)**
+- void **set_doppler_tracking** **(** :ref:`int<class_int>` mode **)**
 
 .. _class_AudioStreamPlayer3D_set_emission_angle:
 
-- void  **set_emission_angle**  **(** :ref:`float<class_float>` degrees  **)**
+- void **set_emission_angle** **(** :ref:`float<class_float>` degrees **)**
 
 .. _class_AudioStreamPlayer3D_set_emission_angle_enabled:
 
-- void  **set_emission_angle_enabled**  **(** :ref:`bool<class_bool>` enabled  **)**
+- void **set_emission_angle_enabled** **(** :ref:`bool<class_bool>` enabled **)**
 
 .. _class_AudioStreamPlayer3D_set_emission_angle_filter_attenuation_db:
 
-- void  **set_emission_angle_filter_attenuation_db**  **(** :ref:`float<class_float>` db  **)**
+- void **set_emission_angle_filter_attenuation_db** **(** :ref:`float<class_float>` db **)**
 
 .. _class_AudioStreamPlayer3D_set_max_db:
 
-- void  **set_max_db**  **(** :ref:`float<class_float>` max_db  **)**
+- void **set_max_db** **(** :ref:`float<class_float>` max_db **)**
 
 .. _class_AudioStreamPlayer3D_set_max_distance:
 
-- void  **set_max_distance**  **(** :ref:`float<class_float>` metres  **)**
+- void **set_max_distance** **(** :ref:`float<class_float>` metres **)**
 
 .. _class_AudioStreamPlayer3D_set_out_of_range_mode:
 
-- void  **set_out_of_range_mode**  **(** :ref:`int<class_int>` mode  **)**
+- void **set_out_of_range_mode** **(** :ref:`int<class_int>` mode **)**
 
 .. _class_AudioStreamPlayer3D_set_stream:
 
-- void  **set_stream**  **(** :ref:`AudioStream<class_audiostream>` stream  **)**
+- void **set_stream** **(** :ref:`AudioStream<class_audiostream>` stream **)**
 
 .. _class_AudioStreamPlayer3D_set_unit_db:
 
-- void  **set_unit_db**  **(** :ref:`float<class_float>` unit_db  **)**
+- void **set_unit_db** **(** :ref:`float<class_float>` unit_db **)**
 
 .. _class_AudioStreamPlayer3D_set_unit_size:
 
-- void  **set_unit_size**  **(** :ref:`float<class_float>` unit_size  **)**
+- void **set_unit_size** **(** :ref:`float<class_float>` unit_size **)**
 
 .. _class_AudioStreamPlayer3D_stop:
 
-- void  **stop**  **(** **)**
+- void **stop** **(** **)**
 
 Stops the audio.
 

+ 13 - 13
classes/class_audiostreamrandompitch.rst

@@ -19,15 +19,15 @@ Plays audio with random pitch tweaking.
 Member Functions
 ----------------
 
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`AudioStream<class_audiostream>`  | :ref:`get_audio_stream<class_AudioStreamRandomPitch_get_audio_stream>`  **(** **)** const                                         |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_random_pitch<class_AudioStreamRandomPitch_get_random_pitch>`  **(** **)** const                                         |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_audio_stream<class_AudioStreamRandomPitch_set_audio_stream>`  **(** :ref:`AudioStream<class_audiostream>` stream  **)** |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_random_pitch<class_AudioStreamRandomPitch_set_random_pitch>`  **(** :ref:`float<class_float>` scale  **)**              |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`AudioStream<class_audiostream>`  | :ref:`get_audio_stream<class_AudioStreamRandomPitch_get_audio_stream>` **(** **)** const                                        |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_random_pitch<class_AudioStreamRandomPitch_get_random_pitch>` **(** **)** const                                        |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_audio_stream<class_AudioStreamRandomPitch_set_audio_stream>` **(** :ref:`AudioStream<class_audiostream>` stream **)** |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_random_pitch<class_AudioStreamRandomPitch_set_random_pitch>` **(** :ref:`float<class_float>` scale **)**              |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -51,18 +51,18 @@ Member Function Description
 
 .. _class_AudioStreamRandomPitch_get_audio_stream:
 
-- :ref:`AudioStream<class_audiostream>`  **get_audio_stream**  **(** **)** const
+- :ref:`AudioStream<class_audiostream>` **get_audio_stream** **(** **)** const
 
 .. _class_AudioStreamRandomPitch_get_random_pitch:
 
-- :ref:`float<class_float>`  **get_random_pitch**  **(** **)** const
+- :ref:`float<class_float>` **get_random_pitch** **(** **)** const
 
 .. _class_AudioStreamRandomPitch_set_audio_stream:
 
-- void  **set_audio_stream**  **(** :ref:`AudioStream<class_audiostream>` stream  **)**
+- void **set_audio_stream** **(** :ref:`AudioStream<class_audiostream>` stream **)**
 
 .. _class_AudioStreamRandomPitch_set_random_pitch:
 
-- void  **set_random_pitch**  **(** :ref:`float<class_float>` scale  **)**
+- void **set_random_pitch** **(** :ref:`float<class_float>` scale **)**
 
 

+ 43 - 43
classes/class_audiostreamsample.rst

@@ -19,35 +19,35 @@ Plays audio.
 Member Functions
 ----------------
 
-+--------------------------------------------+----------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolByteArray<class_poolbytearray>`  | :ref:`get_data<class_AudioStreamSample_get_data>`  **(** **)** const                                           |
-+--------------------------------------------+----------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                      | :ref:`get_format<class_AudioStreamSample_get_format>`  **(** **)** const                                       |
-+--------------------------------------------+----------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                      | :ref:`get_loop_begin<class_AudioStreamSample_get_loop_begin>`  **(** **)** const                               |
-+--------------------------------------------+----------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                      | :ref:`get_loop_end<class_AudioStreamSample_get_loop_end>`  **(** **)** const                                   |
-+--------------------------------------------+----------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                      | :ref:`get_loop_mode<class_AudioStreamSample_get_loop_mode>`  **(** **)** const                                 |
-+--------------------------------------------+----------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                      | :ref:`get_mix_rate<class_AudioStreamSample_get_mix_rate>`  **(** **)** const                                   |
-+--------------------------------------------+----------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                    | :ref:`is_stereo<class_AudioStreamSample_is_stereo>`  **(** **)** const                                         |
-+--------------------------------------------+----------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_data<class_AudioStreamSample_set_data>`  **(** :ref:`PoolByteArray<class_poolbytearray>` data  **)** |
-+--------------------------------------------+----------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_format<class_AudioStreamSample_set_format>`  **(** :ref:`int<class_int>` format  **)**               |
-+--------------------------------------------+----------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_loop_begin<class_AudioStreamSample_set_loop_begin>`  **(** :ref:`int<class_int>` loop_begin  **)**   |
-+--------------------------------------------+----------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_loop_end<class_AudioStreamSample_set_loop_end>`  **(** :ref:`int<class_int>` loop_end  **)**         |
-+--------------------------------------------+----------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_loop_mode<class_AudioStreamSample_set_loop_mode>`  **(** :ref:`int<class_int>` loop_mode  **)**      |
-+--------------------------------------------+----------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_mix_rate<class_AudioStreamSample_set_mix_rate>`  **(** :ref:`int<class_int>` mix_rate  **)**         |
-+--------------------------------------------+----------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_stereo<class_AudioStreamSample_set_stereo>`  **(** :ref:`bool<class_bool>` stereo  **)**             |
-+--------------------------------------------+----------------------------------------------------------------------------------------------------------------+
++--------------------------------------------+--------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolByteArray<class_poolbytearray>`  | :ref:`get_data<class_AudioStreamSample_get_data>` **(** **)** const                                          |
++--------------------------------------------+--------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                      | :ref:`get_format<class_AudioStreamSample_get_format>` **(** **)** const                                      |
++--------------------------------------------+--------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                      | :ref:`get_loop_begin<class_AudioStreamSample_get_loop_begin>` **(** **)** const                              |
++--------------------------------------------+--------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                      | :ref:`get_loop_end<class_AudioStreamSample_get_loop_end>` **(** **)** const                                  |
++--------------------------------------------+--------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                      | :ref:`get_loop_mode<class_AudioStreamSample_get_loop_mode>` **(** **)** const                                |
++--------------------------------------------+--------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                      | :ref:`get_mix_rate<class_AudioStreamSample_get_mix_rate>` **(** **)** const                                  |
++--------------------------------------------+--------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                    | :ref:`is_stereo<class_AudioStreamSample_is_stereo>` **(** **)** const                                        |
++--------------------------------------------+--------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_data<class_AudioStreamSample_set_data>` **(** :ref:`PoolByteArray<class_poolbytearray>` data **)** |
++--------------------------------------------+--------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_format<class_AudioStreamSample_set_format>` **(** :ref:`int<class_int>` format **)**               |
++--------------------------------------------+--------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_loop_begin<class_AudioStreamSample_set_loop_begin>` **(** :ref:`int<class_int>` loop_begin **)**   |
++--------------------------------------------+--------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_loop_end<class_AudioStreamSample_set_loop_end>` **(** :ref:`int<class_int>` loop_end **)**         |
++--------------------------------------------+--------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_loop_mode<class_AudioStreamSample_set_loop_mode>` **(** :ref:`int<class_int>` loop_mode **)**      |
++--------------------------------------------+--------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_mix_rate<class_AudioStreamSample_set_mix_rate>` **(** :ref:`int<class_int>` mix_rate **)**         |
++--------------------------------------------+--------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_stereo<class_AudioStreamSample_set_stereo>` **(** :ref:`bool<class_bool>` stereo **)**             |
++--------------------------------------------+--------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -101,58 +101,58 @@ Member Function Description
 
 .. _class_AudioStreamSample_get_data:
 
-- :ref:`PoolByteArray<class_poolbytearray>`  **get_data**  **(** **)** const
+- :ref:`PoolByteArray<class_poolbytearray>` **get_data** **(** **)** const
 
 .. _class_AudioStreamSample_get_format:
 
-- :ref:`int<class_int>`  **get_format**  **(** **)** const
+- :ref:`int<class_int>` **get_format** **(** **)** const
 
 .. _class_AudioStreamSample_get_loop_begin:
 
-- :ref:`int<class_int>`  **get_loop_begin**  **(** **)** const
+- :ref:`int<class_int>` **get_loop_begin** **(** **)** const
 
 .. _class_AudioStreamSample_get_loop_end:
 
-- :ref:`int<class_int>`  **get_loop_end**  **(** **)** const
+- :ref:`int<class_int>` **get_loop_end** **(** **)** const
 
 .. _class_AudioStreamSample_get_loop_mode:
 
-- :ref:`int<class_int>`  **get_loop_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_loop_mode** **(** **)** const
 
 .. _class_AudioStreamSample_get_mix_rate:
 
-- :ref:`int<class_int>`  **get_mix_rate**  **(** **)** const
+- :ref:`int<class_int>` **get_mix_rate** **(** **)** const
 
 .. _class_AudioStreamSample_is_stereo:
 
-- :ref:`bool<class_bool>`  **is_stereo**  **(** **)** const
+- :ref:`bool<class_bool>` **is_stereo** **(** **)** const
 
 .. _class_AudioStreamSample_set_data:
 
-- void  **set_data**  **(** :ref:`PoolByteArray<class_poolbytearray>` data  **)**
+- void **set_data** **(** :ref:`PoolByteArray<class_poolbytearray>` data **)**
 
 .. _class_AudioStreamSample_set_format:
 
-- void  **set_format**  **(** :ref:`int<class_int>` format  **)**
+- void **set_format** **(** :ref:`int<class_int>` format **)**
 
 .. _class_AudioStreamSample_set_loop_begin:
 
-- void  **set_loop_begin**  **(** :ref:`int<class_int>` loop_begin  **)**
+- void **set_loop_begin** **(** :ref:`int<class_int>` loop_begin **)**
 
 .. _class_AudioStreamSample_set_loop_end:
 
-- void  **set_loop_end**  **(** :ref:`int<class_int>` loop_end  **)**
+- void **set_loop_end** **(** :ref:`int<class_int>` loop_end **)**
 
 .. _class_AudioStreamSample_set_loop_mode:
 
-- void  **set_loop_mode**  **(** :ref:`int<class_int>` loop_mode  **)**
+- void **set_loop_mode** **(** :ref:`int<class_int>` loop_mode **)**
 
 .. _class_AudioStreamSample_set_mix_rate:
 
-- void  **set_mix_rate**  **(** :ref:`int<class_int>` mix_rate  **)**
+- void **set_mix_rate** **(** :ref:`int<class_int>` mix_rate **)**
 
 .. _class_AudioStreamSample_set_stereo:
 
-- void  **set_stereo**  **(** :ref:`bool<class_bool>` stereo  **)**
+- void **set_stereo** **(** :ref:`bool<class_bool>` stereo **)**
 
 

+ 13 - 13
classes/class_backbuffercopy.rst

@@ -19,15 +19,15 @@ Copies a region of the screen (or the whole screen) to a buffer so it can be acc
 Member Functions
 ----------------
 
-+----------------------------+--------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`get_copy_mode<class_BackBufferCopy_get_copy_mode>`  **(** **)** const                            |
-+----------------------------+--------------------------------------------------------------------------------------------------------+
-| :ref:`Rect2<class_rect2>`  | :ref:`get_rect<class_BackBufferCopy_get_rect>`  **(** **)** const                                      |
-+----------------------------+--------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_copy_mode<class_BackBufferCopy_set_copy_mode>`  **(** :ref:`int<class_int>` copy_mode  **)** |
-+----------------------------+--------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_rect<class_BackBufferCopy_set_rect>`  **(** :ref:`Rect2<class_rect2>` rect  **)**            |
-+----------------------------+--------------------------------------------------------------------------------------------------------+
++----------------------------+------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`get_copy_mode<class_BackBufferCopy_get_copy_mode>` **(** **)** const                           |
++----------------------------+------------------------------------------------------------------------------------------------------+
+| :ref:`Rect2<class_rect2>`  | :ref:`get_rect<class_BackBufferCopy_get_rect>` **(** **)** const                                     |
++----------------------------+------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_copy_mode<class_BackBufferCopy_set_copy_mode>` **(** :ref:`int<class_int>` copy_mode **)** |
++----------------------------+------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_rect<class_BackBufferCopy_set_rect>` **(** :ref:`Rect2<class_rect2>` rect **)**            |
++----------------------------+------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -58,25 +58,25 @@ Member Function Description
 
 .. _class_BackBufferCopy_get_copy_mode:
 
-- :ref:`int<class_int>`  **get_copy_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_copy_mode** **(** **)** const
 
 Return the copy mode currently applied to the BackBufferCopy. See ``COPY_MODE\_\*`` constants.
 
 .. _class_BackBufferCopy_get_rect:
 
-- :ref:`Rect2<class_rect2>`  **get_rect**  **(** **)** const
+- :ref:`Rect2<class_rect2>` **get_rect** **(** **)** const
 
 Return the area covered by the BackBufferCopy.
 
 .. _class_BackBufferCopy_set_copy_mode:
 
-- void  **set_copy_mode**  **(** :ref:`int<class_int>` copy_mode  **)**
+- void **set_copy_mode** **(** :ref:`int<class_int>` copy_mode **)**
 
 Set the copy mode of the BackBufferCopy. See ``COPY_MODE\_\*`` constants.
 
 .. _class_BackBufferCopy_set_rect:
 
-- void  **set_rect**  **(** :ref:`Rect2<class_rect2>` rect  **)**
+- void **set_rect** **(** :ref:`Rect2<class_rect2>` rect **)**
 
 Defines the area covered by the BackBufferCopy.
 

+ 59 - 59
classes/class_basebutton.rst

@@ -21,68 +21,68 @@ Provides a base class for different kinds of buttons.
 Member Functions
 ----------------
 
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`_pressed<class_BaseButton__pressed>`  **(** **)** virtual                                                             |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`_toggled<class_BaseButton__toggled>`  **(** :ref:`bool<class_bool>` pressed  **)** virtual                            |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`get_action_mode<class_BaseButton_get_action_mode>`  **(** **)** const                                                 |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`ButtonGroup<class_buttongroup>`  | :ref:`get_button_group<class_BaseButton_get_button_group>`  **(** **)** const                                               |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`get_draw_mode<class_BaseButton_get_draw_mode>`  **(** **)** const                                                     |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`get_enabled_focus_mode<class_BaseButton_get_enabled_focus_mode>`  **(** **)** const                                   |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`ShortCut<class_shortcut>`        | :ref:`get_shortcut<class_BaseButton_get_shortcut>`  **(** **)** const                                                       |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_disabled<class_BaseButton_is_disabled>`  **(** **)** const                                                         |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_hovered<class_BaseButton_is_hovered>`  **(** **)** const                                                           |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_pressed<class_BaseButton_is_pressed>`  **(** **)** const                                                           |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_toggle_mode<class_BaseButton_is_toggle_mode>`  **(** **)** const                                                   |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_action_mode<class_BaseButton_set_action_mode>`  **(** :ref:`int<class_int>` mode  **)**                           |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_button_group<class_BaseButton_set_button_group>`  **(** :ref:`ButtonGroup<class_buttongroup>` button_group  **)** |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_disabled<class_BaseButton_set_disabled>`  **(** :ref:`bool<class_bool>` disabled  **)**                           |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_enabled_focus_mode<class_BaseButton_set_enabled_focus_mode>`  **(** :ref:`int<class_int>` mode  **)**             |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_pressed<class_BaseButton_set_pressed>`  **(** :ref:`bool<class_bool>` pressed  **)**                              |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_shortcut<class_BaseButton_set_shortcut>`  **(** :ref:`ShortCut<class_shortcut>` shortcut  **)**                   |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_toggle_mode<class_BaseButton_set_toggle_mode>`  **(** :ref:`bool<class_bool>` enabled  **)**                      |
-+----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`_pressed<class_BaseButton__pressed>` **(** **)** virtual                                                            |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`_toggled<class_BaseButton__toggled>` **(** :ref:`bool<class_bool>` pressed **)** virtual                            |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`get_action_mode<class_BaseButton_get_action_mode>` **(** **)** const                                                |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`ButtonGroup<class_buttongroup>`  | :ref:`get_button_group<class_BaseButton_get_button_group>` **(** **)** const                                              |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`get_draw_mode<class_BaseButton_get_draw_mode>` **(** **)** const                                                    |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`get_enabled_focus_mode<class_BaseButton_get_enabled_focus_mode>` **(** **)** const                                  |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`ShortCut<class_shortcut>`        | :ref:`get_shortcut<class_BaseButton_get_shortcut>` **(** **)** const                                                      |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_disabled<class_BaseButton_is_disabled>` **(** **)** const                                                        |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_hovered<class_BaseButton_is_hovered>` **(** **)** const                                                          |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_pressed<class_BaseButton_is_pressed>` **(** **)** const                                                          |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_toggle_mode<class_BaseButton_is_toggle_mode>` **(** **)** const                                                  |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_action_mode<class_BaseButton_set_action_mode>` **(** :ref:`int<class_int>` mode **)**                           |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_button_group<class_BaseButton_set_button_group>` **(** :ref:`ButtonGroup<class_buttongroup>` button_group **)** |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_disabled<class_BaseButton_set_disabled>` **(** :ref:`bool<class_bool>` disabled **)**                           |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_enabled_focus_mode<class_BaseButton_set_enabled_focus_mode>` **(** :ref:`int<class_int>` mode **)**             |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_pressed<class_BaseButton_set_pressed>` **(** :ref:`bool<class_bool>` pressed **)**                              |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_shortcut<class_BaseButton_set_shortcut>` **(** :ref:`ShortCut<class_shortcut>` shortcut **)**                   |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_toggle_mode<class_BaseButton_set_toggle_mode>` **(** :ref:`bool<class_bool>` enabled **)**                      |
++----------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_BaseButton_button_down:
 
--  **button_down**  **(** **)**
+- **button_down** **(** **)**
 
 Emitted when the button starts being held down.
 
 .. _class_BaseButton_button_up:
 
--  **button_up**  **(** **)**
+- **button_up** **(** **)**
 
 Emitted when the button stops being held down.
 
 .. _class_BaseButton_pressed:
 
--  **pressed**  **(** **)**
+- **pressed** **(** **)**
 
 This signal is emitted every time the button is toggled or pressed (i.e. activated, so on ``button_down`` if "Click on press" is active and on ``button_up`` otherwise).
 
 .. _class_BaseButton_toggled:
 
--  **toggled**  **(** :ref:`bool<class_bool>` pressed  **)**
+- **toggled** **(** :ref:`bool<class_bool>` pressed **)**
 
 This signal is emitted when the button was just toggled between pressed and normal states (only if toggle_mode is active). The new state is contained in the *pressed* argument.
 
@@ -139,101 +139,101 @@ Member Function Description
 
 .. _class_BaseButton__pressed:
 
-- void  **_pressed**  **(** **)** virtual
+- void **_pressed** **(** **)** virtual
 
 Called when button is pressed.
 
 .. _class_BaseButton__toggled:
 
-- void  **_toggled**  **(** :ref:`bool<class_bool>` pressed  **)** virtual
+- void **_toggled** **(** :ref:`bool<class_bool>` pressed **)** virtual
 
 Called when button is toggled (only if toggle_mode is active).
 
 .. _class_BaseButton_get_action_mode:
 
-- :ref:`int<class_int>`  **get_action_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_action_mode** **(** **)** const
 
 Return the current mode of action (see :ref:`set_action_mode<class_BaseButton_set_action_mode>`) (one of the ACTION_MODE\_\* constants).
 
 .. _class_BaseButton_get_button_group:
 
-- :ref:`ButtonGroup<class_buttongroup>`  **get_button_group**  **(** **)** const
+- :ref:`ButtonGroup<class_buttongroup>` **get_button_group** **(** **)** const
 
 .. _class_BaseButton_get_draw_mode:
 
-- :ref:`int<class_int>`  **get_draw_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_draw_mode** **(** **)** const
 
 Return the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overriding _draw() or connecting to "draw" signal. The visual state of the button is defined by the DRAW\_\* enum.
 
 .. _class_BaseButton_get_enabled_focus_mode:
 
-- :ref:`int<class_int>`  **get_enabled_focus_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_enabled_focus_mode** **(** **)** const
 
 Returns focus access mode used when switching between enabled/disabled (see :ref:`Control.set_focus_mode<class_Control_set_focus_mode>` and :ref:`set_disabled<class_BaseButton_set_disabled>`).
 
 .. _class_BaseButton_get_shortcut:
 
-- :ref:`ShortCut<class_shortcut>`  **get_shortcut**  **(** **)** const
+- :ref:`ShortCut<class_shortcut>` **get_shortcut** **(** **)** const
 
 .. _class_BaseButton_is_disabled:
 
-- :ref:`bool<class_bool>`  **is_disabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_disabled** **(** **)** const
 
 Return whether the button is in disabled state (see :ref:`set_disabled<class_BaseButton_set_disabled>`).
 
 .. _class_BaseButton_is_hovered:
 
-- :ref:`bool<class_bool>`  **is_hovered**  **(** **)** const
+- :ref:`bool<class_bool>` **is_hovered** **(** **)** const
 
 Return true if mouse entered the button before it exit.
 
 .. _class_BaseButton_is_pressed:
 
-- :ref:`bool<class_bool>`  **is_pressed**  **(** **)** const
+- :ref:`bool<class_bool>` **is_pressed** **(** **)** const
 
 If toggle_mode is active, return whether the button is toggled. If toggle_mode is not active, return whether the button is pressed down.
 
 .. _class_BaseButton_is_toggle_mode:
 
-- :ref:`bool<class_bool>`  **is_toggle_mode**  **(** **)** const
+- :ref:`bool<class_bool>` **is_toggle_mode** **(** **)** const
 
 Return the toggle_mode property (see :ref:`set_toggle_mode<class_BaseButton_set_toggle_mode>`).
 
 .. _class_BaseButton_set_action_mode:
 
-- void  **set_action_mode**  **(** :ref:`int<class_int>` mode  **)**
+- void **set_action_mode** **(** :ref:`int<class_int>` mode **)**
 
 Set the current mode of action, determining when the button is considered clicked (see the ACTION_MODE\_\* constants).
 
 .. _class_BaseButton_set_button_group:
 
-- void  **set_button_group**  **(** :ref:`ButtonGroup<class_buttongroup>` button_group  **)**
+- void **set_button_group** **(** :ref:`ButtonGroup<class_buttongroup>` button_group **)**
 
 .. _class_BaseButton_set_disabled:
 
-- void  **set_disabled**  **(** :ref:`bool<class_bool>` disabled  **)**
+- void **set_disabled** **(** :ref:`bool<class_bool>` disabled **)**
 
 Set the button into disabled state. When a button is disabled, it can't be clicked or toggled.
 
 .. _class_BaseButton_set_enabled_focus_mode:
 
-- void  **set_enabled_focus_mode**  **(** :ref:`int<class_int>` mode  **)**
+- void **set_enabled_focus_mode** **(** :ref:`int<class_int>` mode **)**
 
 Sets the focus access mode to use when switching between enabled/disabled (see :ref:`Control.set_focus_mode<class_Control_set_focus_mode>` and :ref:`set_disabled<class_BaseButton_set_disabled>`).
 
 .. _class_BaseButton_set_pressed:
 
-- void  **set_pressed**  **(** :ref:`bool<class_bool>` pressed  **)**
+- void **set_pressed** **(** :ref:`bool<class_bool>` pressed **)**
 
 Set the button to pressed state (only if toggle_mode is active).
 
 .. _class_BaseButton_set_shortcut:
 
-- void  **set_shortcut**  **(** :ref:`ShortCut<class_shortcut>` shortcut  **)**
+- void **set_shortcut** **(** :ref:`ShortCut<class_shortcut>` shortcut **)**
 
 .. _class_BaseButton_set_toggle_mode:
 
-- void  **set_toggle_mode**  **(** :ref:`bool<class_bool>` enabled  **)**
+- void **set_toggle_mode** **(** :ref:`bool<class_bool>` enabled **)**
 
 Set the button toggle_mode property. Toggle mode makes the button flip state between pressed and unpressed each time its area is clicked.
 

+ 55 - 55
classes/class_basis.rst

@@ -17,43 +17,43 @@ Brief Description
 Member Functions
 ----------------
 
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Basis<class_basis>`      | :ref:`Basis<class_Basis_Basis>`  **(** :ref:`Quat<class_quat>` from  **)**                                                                                     |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Basis<class_basis>`      | :ref:`Basis<class_Basis_Basis>`  **(** :ref:`Vector3<class_vector3>` euler  **)**                                                                              |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Basis<class_basis>`      | :ref:`Basis<class_Basis_Basis>`  **(** :ref:`Vector3<class_vector3>` axis, :ref:`float<class_float>` phi  **)**                                                |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Basis<class_basis>`      | :ref:`Basis<class_Basis_Basis>`  **(** :ref:`Vector3<class_vector3>` x_axis, :ref:`Vector3<class_vector3>` y_axis, :ref:`Vector3<class_vector3>` z_axis  **)** |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`determinant<class_Basis_determinant>`  **(** **)**                                                                                                       |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`  | :ref:`get_euler<class_Basis_get_euler>`  **(** **)**                                                                                                           |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_orthogonal_index<class_Basis_get_orthogonal_index>`  **(** **)**                                                                                     |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`  | :ref:`get_scale<class_Basis_get_scale>`  **(** **)**                                                                                                           |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Basis<class_basis>`      | :ref:`inverse<class_Basis_inverse>`  **(** **)**                                                                                                               |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Basis<class_basis>`      | :ref:`orthonormalized<class_Basis_orthonormalized>`  **(** **)**                                                                                               |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Basis<class_basis>`      | :ref:`rotated<class_Basis_rotated>`  **(** :ref:`Vector3<class_vector3>` axis, :ref:`float<class_float>` phi  **)**                                            |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Basis<class_basis>`      | :ref:`scaled<class_Basis_scaled>`  **(** :ref:`Vector3<class_vector3>` scale  **)**                                                                            |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`tdotx<class_Basis_tdotx>`  **(** :ref:`Vector3<class_vector3>` with  **)**                                                                               |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`tdoty<class_Basis_tdoty>`  **(** :ref:`Vector3<class_vector3>` with  **)**                                                                               |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`tdotz<class_Basis_tdotz>`  **(** :ref:`Vector3<class_vector3>` with  **)**                                                                               |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Basis<class_basis>`      | :ref:`transposed<class_Basis_transposed>`  **(** **)**                                                                                                         |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`  | :ref:`xform<class_Basis_xform>`  **(** :ref:`Vector3<class_vector3>` v  **)**                                                                                  |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`  | :ref:`xform_inv<class_Basis_xform_inv>`  **(** :ref:`Vector3<class_vector3>` v  **)**                                                                          |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Basis<class_basis>`      | :ref:`Basis<class_Basis_Basis>` **(** :ref:`Quat<class_quat>` from **)**                                                                                     |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Basis<class_basis>`      | :ref:`Basis<class_Basis_Basis>` **(** :ref:`Vector3<class_vector3>` euler **)**                                                                              |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Basis<class_basis>`      | :ref:`Basis<class_Basis_Basis>` **(** :ref:`Vector3<class_vector3>` axis, :ref:`float<class_float>` phi **)**                                                |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Basis<class_basis>`      | :ref:`Basis<class_Basis_Basis>` **(** :ref:`Vector3<class_vector3>` x_axis, :ref:`Vector3<class_vector3>` y_axis, :ref:`Vector3<class_vector3>` z_axis **)** |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`determinant<class_Basis_determinant>` **(** **)**                                                                                                      |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`  | :ref:`get_euler<class_Basis_get_euler>` **(** **)**                                                                                                          |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_orthogonal_index<class_Basis_get_orthogonal_index>` **(** **)**                                                                                    |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`  | :ref:`get_scale<class_Basis_get_scale>` **(** **)**                                                                                                          |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Basis<class_basis>`      | :ref:`inverse<class_Basis_inverse>` **(** **)**                                                                                                              |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Basis<class_basis>`      | :ref:`orthonormalized<class_Basis_orthonormalized>` **(** **)**                                                                                              |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Basis<class_basis>`      | :ref:`rotated<class_Basis_rotated>` **(** :ref:`Vector3<class_vector3>` axis, :ref:`float<class_float>` phi **)**                                            |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Basis<class_basis>`      | :ref:`scaled<class_Basis_scaled>` **(** :ref:`Vector3<class_vector3>` scale **)**                                                                            |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`tdotx<class_Basis_tdotx>` **(** :ref:`Vector3<class_vector3>` with **)**                                                                               |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`tdoty<class_Basis_tdoty>` **(** :ref:`Vector3<class_vector3>` with **)**                                                                               |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`tdotz<class_Basis_tdotz>` **(** :ref:`Vector3<class_vector3>` with **)**                                                                               |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Basis<class_basis>`      | :ref:`transposed<class_Basis_transposed>` **(** **)**                                                                                                        |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`  | :ref:`xform<class_Basis_xform>` **(** :ref:`Vector3<class_vector3>` v **)**                                                                                  |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`  | :ref:`xform_inv<class_Basis_xform_inv>` **(** :ref:`Vector3<class_vector3>` v **)**                                                                          |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -83,109 +83,109 @@ Member Function Description
 
 .. _class_Basis_Basis:
 
-- :ref:`Basis<class_basis>`  **Basis**  **(** :ref:`Quat<class_quat>` from  **)**
+- :ref:`Basis<class_basis>` **Basis** **(** :ref:`Quat<class_quat>` from **)**
 
 Create a rotation matrix from the given quaternion.
 
 .. _class_Basis_Basis:
 
-- :ref:`Basis<class_basis>`  **Basis**  **(** :ref:`Vector3<class_vector3>` euler  **)**
+- :ref:`Basis<class_basis>` **Basis** **(** :ref:`Vector3<class_vector3>` euler **)**
 
 Create a rotation matrix (in the YXZ convention: first Z, then X, and Y last) from the specified Euler angles, given in the vector format as (X-angle, Y-angle, Z-angle).
 
 .. _class_Basis_Basis:
 
-- :ref:`Basis<class_basis>`  **Basis**  **(** :ref:`Vector3<class_vector3>` axis, :ref:`float<class_float>` phi  **)**
+- :ref:`Basis<class_basis>` **Basis** **(** :ref:`Vector3<class_vector3>` axis, :ref:`float<class_float>` phi **)**
 
 Create a rotation matrix which rotates around the given axis by the specified angle. The axis must be a normalized vector.
 
 .. _class_Basis_Basis:
 
-- :ref:`Basis<class_basis>`  **Basis**  **(** :ref:`Vector3<class_vector3>` x_axis, :ref:`Vector3<class_vector3>` y_axis, :ref:`Vector3<class_vector3>` z_axis  **)**
+- :ref:`Basis<class_basis>` **Basis** **(** :ref:`Vector3<class_vector3>` x_axis, :ref:`Vector3<class_vector3>` y_axis, :ref:`Vector3<class_vector3>` z_axis **)**
 
 Create a matrix from 3 axis vectors.
 
 .. _class_Basis_determinant:
 
-- :ref:`float<class_float>`  **determinant**  **(** **)**
+- :ref:`float<class_float>` **determinant** **(** **)**
 
 Return the determinant of the matrix.
 
 .. _class_Basis_get_euler:
 
-- :ref:`Vector3<class_vector3>`  **get_euler**  **(** **)**
+- :ref:`Vector3<class_vector3>` **get_euler** **(** **)**
 
 Assuming that the matrix is a proper rotation matrix (orthonormal matrix with determinant +1), return Euler angles (in the YXZ convention: first Z, then X, and Y last). Returned vector contains the rotation angles in the format (X-angle, Y-angle, Z-angle).
 
 .. _class_Basis_get_orthogonal_index:
 
-- :ref:`int<class_int>`  **get_orthogonal_index**  **(** **)**
+- :ref:`int<class_int>` **get_orthogonal_index** **(** **)**
 
 This function considers a discretization of rotations into 24 points on unit sphere, lying along the vectors (x,y,z) with each component being either -1,0 or 1, and returns the index of the point best representing the orientation of the object. It is mainly used by the grid map editor. For further details, refer to Godot source code.
 
 .. _class_Basis_get_scale:
 
-- :ref:`Vector3<class_vector3>`  **get_scale**  **(** **)**
+- :ref:`Vector3<class_vector3>` **get_scale** **(** **)**
 
 Assuming that the matrix is the combination of a rotation and scaling, return the absolute value of scaling factors along each axis.
 
 .. _class_Basis_inverse:
 
-- :ref:`Basis<class_basis>`  **inverse**  **(** **)**
+- :ref:`Basis<class_basis>` **inverse** **(** **)**
 
 Return the inverse of the matrix.
 
 .. _class_Basis_orthonormalized:
 
-- :ref:`Basis<class_basis>`  **orthonormalized**  **(** **)**
+- :ref:`Basis<class_basis>` **orthonormalized** **(** **)**
 
 Return the orthonormalized version of the matrix (useful to call from time to time to avoid rounding error for orthogonal matrices). This performs a Gram-Schmidt orthonormalization on the basis of the matrix.
 
 .. _class_Basis_rotated:
 
-- :ref:`Basis<class_basis>`  **rotated**  **(** :ref:`Vector3<class_vector3>` axis, :ref:`float<class_float>` phi  **)**
+- :ref:`Basis<class_basis>` **rotated** **(** :ref:`Vector3<class_vector3>` axis, :ref:`float<class_float>` phi **)**
 
 Introduce an additional rotation around the given axis by phi (radians). Only relevant when the matrix is being used as a part of :ref:`Transform<class_transform>`. The axis must be a normalized vector.
 
 .. _class_Basis_scaled:
 
-- :ref:`Basis<class_basis>`  **scaled**  **(** :ref:`Vector3<class_vector3>` scale  **)**
+- :ref:`Basis<class_basis>` **scaled** **(** :ref:`Vector3<class_vector3>` scale **)**
 
 Introduce an additional scaling specified by the given 3D scaling factor. Only relevant when the matrix is being used as a part of :ref:`Transform<class_transform>`.
 
 .. _class_Basis_tdotx:
 
-- :ref:`float<class_float>`  **tdotx**  **(** :ref:`Vector3<class_vector3>` with  **)**
+- :ref:`float<class_float>` **tdotx** **(** :ref:`Vector3<class_vector3>` with **)**
 
 Transposed dot product with the x axis of the matrix.
 
 .. _class_Basis_tdoty:
 
-- :ref:`float<class_float>`  **tdoty**  **(** :ref:`Vector3<class_vector3>` with  **)**
+- :ref:`float<class_float>` **tdoty** **(** :ref:`Vector3<class_vector3>` with **)**
 
 Transposed dot product with the y axis of the matrix.
 
 .. _class_Basis_tdotz:
 
-- :ref:`float<class_float>`  **tdotz**  **(** :ref:`Vector3<class_vector3>` with  **)**
+- :ref:`float<class_float>` **tdotz** **(** :ref:`Vector3<class_vector3>` with **)**
 
 Transposed dot product with the z axis of the matrix.
 
 .. _class_Basis_transposed:
 
-- :ref:`Basis<class_basis>`  **transposed**  **(** **)**
+- :ref:`Basis<class_basis>` **transposed** **(** **)**
 
 Return the transposed version of the matrix.
 
 .. _class_Basis_xform:
 
-- :ref:`Vector3<class_vector3>`  **xform**  **(** :ref:`Vector3<class_vector3>` v  **)**
+- :ref:`Vector3<class_vector3>` **xform** **(** :ref:`Vector3<class_vector3>` v **)**
 
 Return a vector transformed (multiplied) by the matrix.
 
 .. _class_Basis_xform_inv:
 
-- :ref:`Vector3<class_vector3>`  **xform_inv**  **(** :ref:`Vector3<class_vector3>` v  **)**
+- :ref:`Vector3<class_vector3>` **xform_inv** **(** :ref:`Vector3<class_vector3>` v **)**
 
 Return a vector transformed (multiplied) by the transposed matrix. Note that this results in a multiplication by the inverse of the matrix only if it represents a rotation-reflection.
 

+ 22 - 22
classes/class_bitmap.rst

@@ -19,21 +19,21 @@ Boolean matrix.
 Member Functions
 ----------------
 
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`create<class_BitMap_create>`  **(** :ref:`Vector2<class_vector2>` size  **)**                                        |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`create_from_image_alpha<class_BitMap_create_from_image_alpha>`  **(** :ref:`Image<class_image>` image  **)**         |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`get_bit<class_BitMap_get_bit>`  **(** :ref:`Vector2<class_vector2>` position  **)** const                            |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`  | :ref:`get_size<class_BitMap_get_size>`  **(** **)** const                                                                  |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_true_bit_count<class_BitMap_get_true_bit_count>`  **(** **)** const                                              |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_bit<class_BitMap_set_bit>`  **(** :ref:`Vector2<class_vector2>` position, :ref:`bool<class_bool>` bit  **)**     |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_bit_rect<class_BitMap_set_bit_rect>`  **(** :ref:`Rect2<class_rect2>` p_rect, :ref:`bool<class_bool>` bit  **)** |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------+
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`create<class_BitMap_create>` **(** :ref:`Vector2<class_vector2>` size **)**                                        |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`create_from_image_alpha<class_BitMap_create_from_image_alpha>` **(** :ref:`Image<class_image>` image **)**         |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`get_bit<class_BitMap_get_bit>` **(** :ref:`Vector2<class_vector2>` position **)** const                            |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`  | :ref:`get_size<class_BitMap_get_size>` **(** **)** const                                                                 |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_true_bit_count<class_BitMap_get_true_bit_count>` **(** **)** const                                             |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_bit<class_BitMap_set_bit>` **(** :ref:`Vector2<class_vector2>` position, :ref:`bool<class_bool>` bit **)**     |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_bit_rect<class_BitMap_set_bit_rect>` **(** :ref:`Rect2<class_rect2>` p_rect, :ref:`bool<class_bool>` bit **)** |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -57,43 +57,43 @@ Member Function Description
 
 .. _class_BitMap_create:
 
-- void  **create**  **(** :ref:`Vector2<class_vector2>` size  **)**
+- void **create** **(** :ref:`Vector2<class_vector2>` size **)**
 
 Creates a bitmap with the specified size, filled with false.
 
 .. _class_BitMap_create_from_image_alpha:
 
-- void  **create_from_image_alpha**  **(** :ref:`Image<class_image>` image  **)**
+- void **create_from_image_alpha** **(** :ref:`Image<class_image>` image **)**
 
 Creates a bitmap that matches the given image dimensions, every element of the bitmap is set to false if the alpha value of the image at that position is 0, and true in other case.
 
 .. _class_BitMap_get_bit:
 
-- :ref:`bool<class_bool>`  **get_bit**  **(** :ref:`Vector2<class_vector2>` position  **)** const
+- :ref:`bool<class_bool>` **get_bit** **(** :ref:`Vector2<class_vector2>` position **)** const
 
 Returns bitmap's value at the specified position.
 
 .. _class_BitMap_get_size:
 
-- :ref:`Vector2<class_vector2>`  **get_size**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_size** **(** **)** const
 
 Returns bitmap's dimensions.
 
 .. _class_BitMap_get_true_bit_count:
 
-- :ref:`int<class_int>`  **get_true_bit_count**  **(** **)** const
+- :ref:`int<class_int>` **get_true_bit_count** **(** **)** const
 
 Returns the amount of bitmap elements that are set to true.
 
 .. _class_BitMap_set_bit:
 
-- void  **set_bit**  **(** :ref:`Vector2<class_vector2>` position, :ref:`bool<class_bool>` bit  **)**
+- void **set_bit** **(** :ref:`Vector2<class_vector2>` position, :ref:`bool<class_bool>` bit **)**
 
 Sets the bitmap's element at the specified position, to the specified value.
 
 .. _class_BitMap_set_bit_rect:
 
-- void  **set_bit_rect**  **(** :ref:`Rect2<class_rect2>` p_rect, :ref:`bool<class_bool>` bit  **)**
+- void **set_bit_rect** **(** :ref:`Rect2<class_rect2>` p_rect, :ref:`bool<class_bool>` bit **)**
 
 Sets a rectangular portion of the bitmap to the specified value.
 

+ 43 - 43
classes/class_bitmapfont.rst

@@ -19,35 +19,35 @@ Renders text using ``\*.fnt`` fonts.
 Member Functions
 ----------------
 
-+--------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                 | :ref:`add_char<class_BitmapFont_add_char>`  **(** :ref:`int<class_int>` character, :ref:`int<class_int>` texture, :ref:`Rect2<class_rect2>` rect, :ref:`Vector2<class_vector2>` align=Vector2( 0, 0 ), :ref:`float<class_float>` advance=-1  **)** |
-+--------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                 | :ref:`add_kerning_pair<class_BitmapFont_add_kerning_pair>`  **(** :ref:`int<class_int>` char_a, :ref:`int<class_int>` char_b, :ref:`int<class_int>` kerning  **)**                                                                                 |
-+--------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                 | :ref:`add_texture<class_BitmapFont_add_texture>`  **(** :ref:`Texture<class_texture>` texture  **)**                                                                                                                                               |
-+--------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                 | :ref:`clear<class_BitmapFont_clear>`  **(** **)**                                                                                                                                                                                                  |
-+--------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                | :ref:`create_from_fnt<class_BitmapFont_create_from_fnt>`  **(** :ref:`String<class_string>` path  **)**                                                                                                                                            |
-+--------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`        | :ref:`get_char_size<class_BitmapFont_get_char_size>`  **(** :ref:`int<class_int>` char, :ref:`int<class_int>` next=0  **)** const                                                                                                                  |
-+--------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`BitmapFont<class_bitmapfont>`  | :ref:`get_fallback<class_BitmapFont_get_fallback>`  **(** **)** const                                                                                                                                                                              |
-+--------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                | :ref:`get_kerning_pair<class_BitmapFont_get_kerning_pair>`  **(** :ref:`int<class_int>` char_a, :ref:`int<class_int>` char_b  **)** const                                                                                                          |
-+--------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Texture<class_texture>`        | :ref:`get_texture<class_BitmapFont_get_texture>`  **(** :ref:`int<class_int>` idx  **)** const                                                                                                                                                     |
-+--------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                | :ref:`get_texture_count<class_BitmapFont_get_texture_count>`  **(** **)** const                                                                                                                                                                    |
-+--------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                 | :ref:`set_ascent<class_BitmapFont_set_ascent>`  **(** :ref:`float<class_float>` px  **)**                                                                                                                                                          |
-+--------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                 | :ref:`set_distance_field_hint<class_BitmapFont_set_distance_field_hint>`  **(** :ref:`bool<class_bool>` enable  **)**                                                                                                                              |
-+--------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                 | :ref:`set_fallback<class_BitmapFont_set_fallback>`  **(** :ref:`BitmapFont<class_bitmapfont>` fallback  **)**                                                                                                                                      |
-+--------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                 | :ref:`set_height<class_BitmapFont_set_height>`  **(** :ref:`float<class_float>` px  **)**                                                                                                                                                          |
-+--------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++--------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                 | :ref:`add_char<class_BitmapFont_add_char>` **(** :ref:`int<class_int>` character, :ref:`int<class_int>` texture, :ref:`Rect2<class_rect2>` rect, :ref:`Vector2<class_vector2>` align=Vector2( 0, 0 ), :ref:`float<class_float>` advance=-1 **)** |
++--------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                 | :ref:`add_kerning_pair<class_BitmapFont_add_kerning_pair>` **(** :ref:`int<class_int>` char_a, :ref:`int<class_int>` char_b, :ref:`int<class_int>` kerning **)**                                                                                 |
++--------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                 | :ref:`add_texture<class_BitmapFont_add_texture>` **(** :ref:`Texture<class_texture>` texture **)**                                                                                                                                               |
++--------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                 | :ref:`clear<class_BitmapFont_clear>` **(** **)**                                                                                                                                                                                                 |
++--------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                | :ref:`create_from_fnt<class_BitmapFont_create_from_fnt>` **(** :ref:`String<class_string>` path **)**                                                                                                                                            |
++--------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`        | :ref:`get_char_size<class_BitmapFont_get_char_size>` **(** :ref:`int<class_int>` char, :ref:`int<class_int>` next=0 **)** const                                                                                                                  |
++--------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`BitmapFont<class_bitmapfont>`  | :ref:`get_fallback<class_BitmapFont_get_fallback>` **(** **)** const                                                                                                                                                                             |
++--------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                | :ref:`get_kerning_pair<class_BitmapFont_get_kerning_pair>` **(** :ref:`int<class_int>` char_a, :ref:`int<class_int>` char_b **)** const                                                                                                          |
++--------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Texture<class_texture>`        | :ref:`get_texture<class_BitmapFont_get_texture>` **(** :ref:`int<class_int>` idx **)** const                                                                                                                                                     |
++--------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                | :ref:`get_texture_count<class_BitmapFont_get_texture_count>` **(** **)** const                                                                                                                                                                   |
++--------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                 | :ref:`set_ascent<class_BitmapFont_set_ascent>` **(** :ref:`float<class_float>` px **)**                                                                                                                                                          |
++--------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                 | :ref:`set_distance_field_hint<class_BitmapFont_set_distance_field_hint>` **(** :ref:`bool<class_bool>` enable **)**                                                                                                                              |
++--------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                 | :ref:`set_fallback<class_BitmapFont_set_fallback>` **(** :ref:`BitmapFont<class_bitmapfont>` fallback **)**                                                                                                                                      |
++--------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                 | :ref:`set_height<class_BitmapFont_set_height>` **(** :ref:`float<class_float>` px **)**                                                                                                                                                          |
++--------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -91,85 +91,85 @@ Member Function Description
 
 .. _class_BitmapFont_add_char:
 
-- void  **add_char**  **(** :ref:`int<class_int>` character, :ref:`int<class_int>` texture, :ref:`Rect2<class_rect2>` rect, :ref:`Vector2<class_vector2>` align=Vector2( 0, 0 ), :ref:`float<class_float>` advance=-1  **)**
+- void **add_char** **(** :ref:`int<class_int>` character, :ref:`int<class_int>` texture, :ref:`Rect2<class_rect2>` rect, :ref:`Vector2<class_vector2>` align=Vector2( 0, 0 ), :ref:`float<class_float>` advance=-1 **)**
 
 Adds a character to the font, where ``character`` is the unicode value, ``texture`` is the texture index, ``rect`` is the region in the texture (in pixels!), ``align`` is the (optional) alignment for the character and ``advance`` is the (optional) advance.
 
 .. _class_BitmapFont_add_kerning_pair:
 
-- void  **add_kerning_pair**  **(** :ref:`int<class_int>` char_a, :ref:`int<class_int>` char_b, :ref:`int<class_int>` kerning  **)**
+- void **add_kerning_pair** **(** :ref:`int<class_int>` char_a, :ref:`int<class_int>` char_b, :ref:`int<class_int>` kerning **)**
 
 Adds a kerning pair to the :ref:`BitmapFont<class_bitmapfont>` as a difference. Kerning pairs are special cases where a typeface advance is determined by the next character.
 
 .. _class_BitmapFont_add_texture:
 
-- void  **add_texture**  **(** :ref:`Texture<class_texture>` texture  **)**
+- void **add_texture** **(** :ref:`Texture<class_texture>` texture **)**
 
 Adds a texture to the :ref:`BitmapFont<class_bitmapfont>`.
 
 .. _class_BitmapFont_clear:
 
-- void  **clear**  **(** **)**
+- void **clear** **(** **)**
 
 Clears all the font data and settings.
 
 .. _class_BitmapFont_create_from_fnt:
 
-- :ref:`int<class_int>`  **create_from_fnt**  **(** :ref:`String<class_string>` path  **)**
+- :ref:`int<class_int>` **create_from_fnt** **(** :ref:`String<class_string>` path **)**
 
 Creates a BitmapFont from the ``\*.fnt`` file at ``path``.
 
 .. _class_BitmapFont_get_char_size:
 
-- :ref:`Vector2<class_vector2>`  **get_char_size**  **(** :ref:`int<class_int>` char, :ref:`int<class_int>` next=0  **)** const
+- :ref:`Vector2<class_vector2>` **get_char_size** **(** :ref:`int<class_int>` char, :ref:`int<class_int>` next=0 **)** const
 
 Returns the size of a character, optionally taking kerning into account if the next character is provided.
 
 .. _class_BitmapFont_get_fallback:
 
-- :ref:`BitmapFont<class_bitmapfont>`  **get_fallback**  **(** **)** const
+- :ref:`BitmapFont<class_bitmapfont>` **get_fallback** **(** **)** const
 
 Returns the fallback BitmapFont.
 
 .. _class_BitmapFont_get_kerning_pair:
 
-- :ref:`int<class_int>`  **get_kerning_pair**  **(** :ref:`int<class_int>` char_a, :ref:`int<class_int>` char_b  **)** const
+- :ref:`int<class_int>` **get_kerning_pair** **(** :ref:`int<class_int>` char_a, :ref:`int<class_int>` char_b **)** const
 
 Returns a kerning pair as a difference.
 
 .. _class_BitmapFont_get_texture:
 
-- :ref:`Texture<class_texture>`  **get_texture**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`Texture<class_texture>` **get_texture** **(** :ref:`int<class_int>` idx **)** const
 
 Returns the font atlas texture at index ``idx``.
 
 .. _class_BitmapFont_get_texture_count:
 
-- :ref:`int<class_int>`  **get_texture_count**  **(** **)** const
+- :ref:`int<class_int>` **get_texture_count** **(** **)** const
 
 Returns the number of textures in the BitmapFont atlas.
 
 .. _class_BitmapFont_set_ascent:
 
-- void  **set_ascent**  **(** :ref:`float<class_float>` px  **)**
+- void **set_ascent** **(** :ref:`float<class_float>` px **)**
 
 Sets the font ascent (number of pixels above the baseline).
 
 .. _class_BitmapFont_set_distance_field_hint:
 
-- void  **set_distance_field_hint**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_distance_field_hint** **(** :ref:`bool<class_bool>` enable **)**
 
 If ``true`` distance field hint is enabled.
 
 .. _class_BitmapFont_set_fallback:
 
-- void  **set_fallback**  **(** :ref:`BitmapFont<class_bitmapfont>` fallback  **)**
+- void **set_fallback** **(** :ref:`BitmapFont<class_bitmapfont>` fallback **)**
 
 Sets the fallback BitmapFont.
 
 .. _class_BitmapFont_set_height:
 
-- void  **set_height**  **(** :ref:`float<class_float>` px  **)**
+- void **set_height** **(** :ref:`float<class_float>` px **)**
 
 Sets the total font height (ascent plus descent) in pixels.
 

+ 7 - 7
classes/class_boneattachment.rst

@@ -19,11 +19,11 @@ A node that will attach to a bone.
 Member Functions
 ----------------
 
-+------------------------------+--------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`  | :ref:`get_bone_name<class_BoneAttachment_get_bone_name>`  **(** **)** const                                  |
-+------------------------------+--------------------------------------------------------------------------------------------------------------+
-| void                         | :ref:`set_bone_name<class_BoneAttachment_set_bone_name>`  **(** :ref:`String<class_string>` bone_name  **)** |
-+------------------------------+--------------------------------------------------------------------------------------------------------------+
++------------------------------+------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`  | :ref:`get_bone_name<class_BoneAttachment_get_bone_name>` **(** **)** const                                 |
++------------------------------+------------------------------------------------------------------------------------------------------------+
+| void                         | :ref:`set_bone_name<class_BoneAttachment_set_bone_name>` **(** :ref:`String<class_string>` bone_name **)** |
++------------------------------+------------------------------------------------------------------------------------------------------------+
 
 Description
 -----------
@@ -35,13 +35,13 @@ Member Function Description
 
 .. _class_BoneAttachment_get_bone_name:
 
-- :ref:`String<class_string>`  **get_bone_name**  **(** **)** const
+- :ref:`String<class_string>` **get_bone_name** **(** **)** const
 
 Returns the name of the bone node attached to.
 
 .. _class_BoneAttachment_set_bone_name:
 
-- void  **set_bone_name**  **(** :ref:`String<class_string>` bone_name  **)**
+- void **set_bone_name** **(** :ref:`String<class_string>` bone_name **)**
 
 Changes the name of the bone node
 

+ 10 - 10
classes/class_bool.rst

@@ -17,13 +17,13 @@ Boolean built-in type
 Member Functions
 ----------------
 
-+--------------------------+-----------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`  | :ref:`bool<class_bool_bool>`  **(** :ref:`int<class_int>` from  **)**       |
-+--------------------------+-----------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`  | :ref:`bool<class_bool_bool>`  **(** :ref:`float<class_float>` from  **)**   |
-+--------------------------+-----------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`  | :ref:`bool<class_bool_bool>`  **(** :ref:`String<class_string>` from  **)** |
-+--------------------------+-----------------------------------------------------------------------------+
++--------------------------+---------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`  | :ref:`bool<class_bool_bool>` **(** :ref:`int<class_int>` from **)**       |
++--------------------------+---------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`  | :ref:`bool<class_bool_bool>` **(** :ref:`float<class_float>` from **)**   |
++--------------------------+---------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`  | :ref:`bool<class_bool_bool>` **(** :ref:`String<class_string>` from **)** |
++--------------------------+---------------------------------------------------------------------------+
 
 Description
 -----------
@@ -35,19 +35,19 @@ Member Function Description
 
 .. _class_bool_bool:
 
-- :ref:`bool<class_bool>`  **bool**  **(** :ref:`int<class_int>` from  **)**
+- :ref:`bool<class_bool>` **bool** **(** :ref:`int<class_int>` from **)**
 
 Cast an :ref:`int<class_int>` value to a boolean value, this method will return true if called with an integer value different to 0 and false in other case.
 
 .. _class_bool_bool:
 
-- :ref:`bool<class_bool>`  **bool**  **(** :ref:`float<class_float>` from  **)**
+- :ref:`bool<class_bool>` **bool** **(** :ref:`float<class_float>` from **)**
 
 Cast a :ref:`float<class_float>` value to a boolean value, this method will return true if called with a floating point value different to 0 and false in other case.
 
 .. _class_bool_bool:
 
-- :ref:`bool<class_bool>`  **bool**  **(** :ref:`String<class_string>` from  **)**
+- :ref:`bool<class_bool>` **bool** **(** :ref:`String<class_string>` from **)**
 
 Cast a :ref:`String<class_string>` value to a boolean value, this method will return true if called with a non empty string and false in other case. Examples: ``bool('False')`` returns true, ``bool('')``. returns false
 

+ 10 - 10
classes/class_boxcontainer.rst

@@ -21,13 +21,13 @@ Base class for box containers.
 Member Functions
 ----------------
 
-+------------------------+------------------------------------------------------------------------------------------------------+
-| void                   | :ref:`add_spacer<class_BoxContainer_add_spacer>`  **(** :ref:`bool<class_bool>` begin  **)**         |
-+------------------------+------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`  | :ref:`get_alignment<class_BoxContainer_get_alignment>`  **(** **)** const                            |
-+------------------------+------------------------------------------------------------------------------------------------------+
-| void                   | :ref:`set_alignment<class_BoxContainer_set_alignment>`  **(** :ref:`int<class_int>` alignment  **)** |
-+------------------------+------------------------------------------------------------------------------------------------------+
++------------------------+----------------------------------------------------------------------------------------------------+
+| void                   | :ref:`add_spacer<class_BoxContainer_add_spacer>` **(** :ref:`bool<class_bool>` begin **)**         |
++------------------------+----------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`  | :ref:`get_alignment<class_BoxContainer_get_alignment>` **(** **)** const                           |
++------------------------+----------------------------------------------------------------------------------------------------+
+| void                   | :ref:`set_alignment<class_BoxContainer_set_alignment>` **(** :ref:`int<class_int>` alignment **)** |
++------------------------+----------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -54,19 +54,19 @@ Member Function Description
 
 .. _class_BoxContainer_add_spacer:
 
-- void  **add_spacer**  **(** :ref:`bool<class_bool>` begin  **)**
+- void **add_spacer** **(** :ref:`bool<class_bool>` begin **)**
 
 Adds a control to the box as a spacer. If ``true``, *begin* will insert the spacer control in front of other children.
 
 .. _class_BoxContainer_get_alignment:
 
-- :ref:`int<class_int>`  **get_alignment**  **(** **)** const
+- :ref:`int<class_int>` **get_alignment** **(** **)** const
 
 Return the alignment of children in the container.
 
 .. _class_BoxContainer_set_alignment:
 
-- void  **set_alignment**  **(** :ref:`int<class_int>` alignment  **)**
+- void **set_alignment** **(** :ref:`int<class_int>` alignment **)**
 
 Set the alignment of children in the container(Must be one of ALIGN_BEGIN, ALIGN_CENTER or ALIGN_END).
 

+ 7 - 7
classes/class_boxshape.rst

@@ -19,11 +19,11 @@ Box shape resource.
 Member Functions
 ----------------
 
-+--------------------------------+----------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`  | :ref:`get_extents<class_BoxShape_get_extents>`  **(** **)** const                                  |
-+--------------------------------+----------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_extents<class_BoxShape_set_extents>`  **(** :ref:`Vector3<class_vector3>` extents  **)** |
-+--------------------------------+----------------------------------------------------------------------------------------------------+
++--------------------------------+--------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`  | :ref:`get_extents<class_BoxShape_get_extents>` **(** **)** const                                 |
++--------------------------------+--------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_extents<class_BoxShape_set_extents>` **(** :ref:`Vector3<class_vector3>` extents **)** |
++--------------------------------+--------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -43,13 +43,13 @@ Member Function Description
 
 .. _class_BoxShape_get_extents:
 
-- :ref:`Vector3<class_vector3>`  **get_extents**  **(** **)** const
+- :ref:`Vector3<class_vector3>` **get_extents** **(** **)** const
 
 Return the half extents of the shape.
 
 .. _class_BoxShape_set_extents:
 
-- void  **set_extents**  **(** :ref:`Vector3<class_vector3>` extents  **)**
+- void **set_extents** **(** :ref:`Vector3<class_vector3>` extents **)**
 
 Set the half extents for the shape.
 

+ 31 - 31
classes/class_button.rst

@@ -21,27 +21,27 @@ Standard themed Button.
 Member Functions
 ----------------
 
-+--------------------------------+----------------------------------------------------------------------------------------------------------+
-| :ref:`Texture<class_texture>`  | :ref:`get_button_icon<class_Button_get_button_icon>`  **(** **)** const                                  |
-+--------------------------------+----------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`get_clip_text<class_Button_get_clip_text>`  **(** **)** const                                      |
-+--------------------------------+----------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`    | :ref:`get_text<class_Button_get_text>`  **(** **)** const                                                |
-+--------------------------------+----------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_text_align<class_Button_get_text_align>`  **(** **)** const                                    |
-+--------------------------------+----------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_flat<class_Button_is_flat>`  **(** **)** const                                                  |
-+--------------------------------+----------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_button_icon<class_Button_set_button_icon>`  **(** :ref:`Texture<class_texture>` texture  **)** |
-+--------------------------------+----------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_clip_text<class_Button_set_clip_text>`  **(** :ref:`bool<class_bool>` enabled  **)**           |
-+--------------------------------+----------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_flat<class_Button_set_flat>`  **(** :ref:`bool<class_bool>` enabled  **)**                     |
-+--------------------------------+----------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_text<class_Button_set_text>`  **(** :ref:`String<class_string>` text  **)**                    |
-+--------------------------------+----------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_text_align<class_Button_set_text_align>`  **(** :ref:`int<class_int>` align  **)**             |
-+--------------------------------+----------------------------------------------------------------------------------------------------------+
++--------------------------------+--------------------------------------------------------------------------------------------------------+
+| :ref:`Texture<class_texture>`  | :ref:`get_button_icon<class_Button_get_button_icon>` **(** **)** const                                 |
++--------------------------------+--------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`get_clip_text<class_Button_get_clip_text>` **(** **)** const                                     |
++--------------------------------+--------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`    | :ref:`get_text<class_Button_get_text>` **(** **)** const                                               |
++--------------------------------+--------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_text_align<class_Button_get_text_align>` **(** **)** const                                   |
++--------------------------------+--------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_flat<class_Button_is_flat>` **(** **)** const                                                 |
++--------------------------------+--------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_button_icon<class_Button_set_button_icon>` **(** :ref:`Texture<class_texture>` texture **)** |
++--------------------------------+--------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_clip_text<class_Button_set_clip_text>` **(** :ref:`bool<class_bool>` enabled **)**           |
++--------------------------------+--------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_flat<class_Button_set_flat>` **(** :ref:`bool<class_bool>` enabled **)**                     |
++--------------------------------+--------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_text<class_Button_set_text>` **(** :ref:`String<class_string>` text **)**                    |
++--------------------------------+--------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_text_align<class_Button_set_text_align>` **(** :ref:`int<class_int>` align **)**             |
++--------------------------------+--------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -84,42 +84,42 @@ Member Function Description
 
 .. _class_Button_get_button_icon:
 
-- :ref:`Texture<class_texture>`  **get_button_icon**  **(** **)** const
+- :ref:`Texture<class_texture>` **get_button_icon** **(** **)** const
 
 .. _class_Button_get_clip_text:
 
-- :ref:`bool<class_bool>`  **get_clip_text**  **(** **)** const
+- :ref:`bool<class_bool>` **get_clip_text** **(** **)** const
 
 .. _class_Button_get_text:
 
-- :ref:`String<class_string>`  **get_text**  **(** **)** const
+- :ref:`String<class_string>` **get_text** **(** **)** const
 
 .. _class_Button_get_text_align:
 
-- :ref:`int<class_int>`  **get_text_align**  **(** **)** const
+- :ref:`int<class_int>` **get_text_align** **(** **)** const
 
 .. _class_Button_is_flat:
 
-- :ref:`bool<class_bool>`  **is_flat**  **(** **)** const
+- :ref:`bool<class_bool>` **is_flat** **(** **)** const
 
 .. _class_Button_set_button_icon:
 
-- void  **set_button_icon**  **(** :ref:`Texture<class_texture>` texture  **)**
+- void **set_button_icon** **(** :ref:`Texture<class_texture>` texture **)**
 
 .. _class_Button_set_clip_text:
 
-- void  **set_clip_text**  **(** :ref:`bool<class_bool>` enabled  **)**
+- void **set_clip_text** **(** :ref:`bool<class_bool>` enabled **)**
 
 .. _class_Button_set_flat:
 
-- void  **set_flat**  **(** :ref:`bool<class_bool>` enabled  **)**
+- void **set_flat** **(** :ref:`bool<class_bool>` enabled **)**
 
 .. _class_Button_set_text:
 
-- void  **set_text**  **(** :ref:`String<class_string>` text  **)**
+- void **set_text** **(** :ref:`String<class_string>` text **)**
 
 .. _class_Button_set_text_align:
 
-- void  **set_text_align**  **(** :ref:`int<class_int>` align  **)**
+- void **set_text_align** **(** :ref:`int<class_int>` align **)**
 
 

+ 4 - 4
classes/class_buttongroup.rst

@@ -19,9 +19,9 @@ Group of Buttons.
 Member Functions
 ----------------
 
-+--------------------------------------+------------------------------------------------------------------------------+
-| :ref:`BaseButton<class_basebutton>`  | :ref:`get_pressed_button<class_ButtonGroup_get_pressed_button>`  **(** **)** |
-+--------------------------------------+------------------------------------------------------------------------------+
++--------------------------------------+-----------------------------------------------------------------------------+
+| :ref:`BaseButton<class_basebutton>`  | :ref:`get_pressed_button<class_ButtonGroup_get_pressed_button>` **(** **)** |
++--------------------------------------+-----------------------------------------------------------------------------+
 
 Description
 -----------
@@ -33,7 +33,7 @@ Member Function Description
 
 .. _class_ButtonGroup_get_pressed_button:
 
-- :ref:`BaseButton<class_basebutton>`  **get_pressed_button**  **(** **)**
+- :ref:`BaseButton<class_basebutton>` **get_pressed_button** **(** **)**
 
 Return the pressed button.
 

+ 88 - 88
classes/class_camera.rst

@@ -21,65 +21,65 @@ Camera node, displays from a point of view.
 Member Functions
 ----------------
 
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`clear_current<class_Camera_clear_current>`  **(** **)**                                                                                                       |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Transform<class_transform>`      | :ref:`get_camera_transform<class_Camera_get_camera_transform>`  **(** **)** const                                                                                   |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`get_cull_mask<class_Camera_get_cull_mask>`  **(** **)** const                                                                                                 |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`get_doppler_tracking<class_Camera_get_doppler_tracking>`  **(** **)** const                                                                                   |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Environment<class_environment>`  | :ref:`get_environment<class_Camera_get_environment>`  **(** **)** const                                                                                             |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_fov<class_Camera_get_fov>`  **(** **)** const                                                                                                             |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_h_offset<class_Camera_get_h_offset>`  **(** **)** const                                                                                                   |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`get_keep_aspect_mode<class_Camera_get_keep_aspect_mode>`  **(** **)** const                                                                                   |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`get_projection<class_Camera_get_projection>`  **(** **)** const                                                                                               |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_size<class_Camera_get_size>`  **(** **)** const                                                                                                           |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_v_offset<class_Camera_get_v_offset>`  **(** **)** const                                                                                                   |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_zfar<class_Camera_get_zfar>`  **(** **)** const                                                                                                           |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_znear<class_Camera_get_znear>`  **(** **)** const                                                                                                         |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_current<class_Camera_is_current>`  **(** **)** const                                                                                                       |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_position_behind<class_Camera_is_position_behind>`  **(** :ref:`Vector3<class_vector3>` world_point  **)** const                                            |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`make_current<class_Camera_make_current>`  **(** **)**                                                                                                         |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`          | :ref:`project_local_ray_normal<class_Camera_project_local_ray_normal>`  **(** :ref:`Vector2<class_vector2>` screen_point  **)** const                               |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`          | :ref:`project_position<class_Camera_project_position>`  **(** :ref:`Vector2<class_vector2>` screen_point  **)** const                                               |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`          | :ref:`project_ray_normal<class_Camera_project_ray_normal>`  **(** :ref:`Vector2<class_vector2>` screen_point  **)** const                                           |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`          | :ref:`project_ray_origin<class_Camera_project_ray_origin>`  **(** :ref:`Vector2<class_vector2>` screen_point  **)** const                                           |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_cull_mask<class_Camera_set_cull_mask>`  **(** :ref:`int<class_int>` mask  **)**                                                                           |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_doppler_tracking<class_Camera_set_doppler_tracking>`  **(** :ref:`int<class_int>` mode  **)**                                                             |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_environment<class_Camera_set_environment>`  **(** :ref:`Environment<class_environment>` env  **)**                                                        |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_h_offset<class_Camera_set_h_offset>`  **(** :ref:`float<class_float>` ofs  **)**                                                                          |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_keep_aspect_mode<class_Camera_set_keep_aspect_mode>`  **(** :ref:`int<class_int>` mode  **)**                                                             |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_orthogonal<class_Camera_set_orthogonal>`  **(** :ref:`float<class_float>` size, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far  **)**  |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_perspective<class_Camera_set_perspective>`  **(** :ref:`float<class_float>` fov, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far  **)** |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_v_offset<class_Camera_set_v_offset>`  **(** :ref:`float<class_float>` ofs  **)**                                                                          |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`          | :ref:`unproject_position<class_Camera_unproject_position>`  **(** :ref:`Vector3<class_vector3>` world_point  **)** const                                            |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`clear_current<class_Camera_clear_current>` **(** **)**                                                                                                      |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Transform<class_transform>`      | :ref:`get_camera_transform<class_Camera_get_camera_transform>` **(** **)** const                                                                                  |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`get_cull_mask<class_Camera_get_cull_mask>` **(** **)** const                                                                                                |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`get_doppler_tracking<class_Camera_get_doppler_tracking>` **(** **)** const                                                                                  |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Environment<class_environment>`  | :ref:`get_environment<class_Camera_get_environment>` **(** **)** const                                                                                            |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_fov<class_Camera_get_fov>` **(** **)** const                                                                                                            |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_h_offset<class_Camera_get_h_offset>` **(** **)** const                                                                                                  |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`get_keep_aspect_mode<class_Camera_get_keep_aspect_mode>` **(** **)** const                                                                                  |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`get_projection<class_Camera_get_projection>` **(** **)** const                                                                                              |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_size<class_Camera_get_size>` **(** **)** const                                                                                                          |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_v_offset<class_Camera_get_v_offset>` **(** **)** const                                                                                                  |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_zfar<class_Camera_get_zfar>` **(** **)** const                                                                                                          |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_znear<class_Camera_get_znear>` **(** **)** const                                                                                                        |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_current<class_Camera_is_current>` **(** **)** const                                                                                                      |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_position_behind<class_Camera_is_position_behind>` **(** :ref:`Vector3<class_vector3>` world_point **)** const                                            |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`make_current<class_Camera_make_current>` **(** **)**                                                                                                        |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`          | :ref:`project_local_ray_normal<class_Camera_project_local_ray_normal>` **(** :ref:`Vector2<class_vector2>` screen_point **)** const                               |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`          | :ref:`project_position<class_Camera_project_position>` **(** :ref:`Vector2<class_vector2>` screen_point **)** const                                               |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`          | :ref:`project_ray_normal<class_Camera_project_ray_normal>` **(** :ref:`Vector2<class_vector2>` screen_point **)** const                                           |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`          | :ref:`project_ray_origin<class_Camera_project_ray_origin>` **(** :ref:`Vector2<class_vector2>` screen_point **)** const                                           |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_cull_mask<class_Camera_set_cull_mask>` **(** :ref:`int<class_int>` mask **)**                                                                           |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_doppler_tracking<class_Camera_set_doppler_tracking>` **(** :ref:`int<class_int>` mode **)**                                                             |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_environment<class_Camera_set_environment>` **(** :ref:`Environment<class_environment>` env **)**                                                        |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_h_offset<class_Camera_set_h_offset>` **(** :ref:`float<class_float>` ofs **)**                                                                          |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_keep_aspect_mode<class_Camera_set_keep_aspect_mode>` **(** :ref:`int<class_int>` mode **)**                                                             |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_orthogonal<class_Camera_set_orthogonal>` **(** :ref:`float<class_float>` size, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)**  |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_perspective<class_Camera_set_perspective>` **(** :ref:`float<class_float>` fov, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)** |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_v_offset<class_Camera_set_v_offset>` **(** :ref:`float<class_float>` ofs **)**                                                                          |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`          | :ref:`unproject_position<class_Camera_unproject_position>` **(** :ref:`Vector3<class_vector3>` world_point **)** const                                            |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Numeric Constants
 -----------------
@@ -102,169 +102,169 @@ Member Function Description
 
 .. _class_Camera_clear_current:
 
-- void  **clear_current**  **(** **)**
+- void **clear_current** **(** **)**
 
 If this is the current Camera, remove it from being current. If it is inside the node tree, request to make the next Camera current, if any.
 
 .. _class_Camera_get_camera_transform:
 
-- :ref:`Transform<class_transform>`  **get_camera_transform**  **(** **)** const
+- :ref:`Transform<class_transform>` **get_camera_transform** **(** **)** const
 
 Get the camera transform. Subclassed cameras (such as CharacterCamera) may provide different transforms than the :ref:`Node<class_node>` transform.
 
 .. _class_Camera_get_cull_mask:
 
-- :ref:`int<class_int>`  **get_cull_mask**  **(** **)** const
+- :ref:`int<class_int>` **get_cull_mask** **(** **)** const
 
 Returns the culling mask, describing which 3D render layers are rendered by this Camera.
 
 .. _class_Camera_get_doppler_tracking:
 
-- :ref:`int<class_int>`  **get_doppler_tracking**  **(** **)** const
+- :ref:`int<class_int>` **get_doppler_tracking** **(** **)** const
 
 .. _class_Camera_get_environment:
 
-- :ref:`Environment<class_environment>`  **get_environment**  **(** **)** const
+- :ref:`Environment<class_environment>` **get_environment** **(** **)** const
 
 Returns the :ref:`Environment<class_environment>` used by this Camera.
 
 .. _class_Camera_get_fov:
 
-- :ref:`float<class_float>`  **get_fov**  **(** **)** const
+- :ref:`float<class_float>` **get_fov** **(** **)** const
 
 Returns the *FOV* Y angle in degrees (FOV means Field of View).
 
 .. _class_Camera_get_h_offset:
 
-- :ref:`float<class_float>`  **get_h_offset**  **(** **)** const
+- :ref:`float<class_float>` **get_h_offset** **(** **)** const
 
 Returns the horizontal (X) offset of the Camera viewport.
 
 .. _class_Camera_get_keep_aspect_mode:
 
-- :ref:`int<class_int>`  **get_keep_aspect_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_keep_aspect_mode** **(** **)** const
 
 Returns the current mode for keeping the aspect ratio. See ``KEEP\_\*`` constants.
 
 .. _class_Camera_get_projection:
 
-- :ref:`int<class_int>`  **get_projection**  **(** **)** const
+- :ref:`int<class_int>` **get_projection** **(** **)** const
 
 Returns the Camera's projection. See PROJECTION\_\* constants.
 
 .. _class_Camera_get_size:
 
-- :ref:`float<class_float>`  **get_size**  **(** **)** const
+- :ref:`float<class_float>` **get_size** **(** **)** const
 
 .. _class_Camera_get_v_offset:
 
-- :ref:`float<class_float>`  **get_v_offset**  **(** **)** const
+- :ref:`float<class_float>` **get_v_offset** **(** **)** const
 
 Returns the vertical (Y) offset of the Camera viewport.
 
 .. _class_Camera_get_zfar:
 
-- :ref:`float<class_float>`  **get_zfar**  **(** **)** const
+- :ref:`float<class_float>` **get_zfar** **(** **)** const
 
 Returns the far clip plane in world space units.
 
 .. _class_Camera_get_znear:
 
-- :ref:`float<class_float>`  **get_znear**  **(** **)** const
+- :ref:`float<class_float>` **get_znear** **(** **)** const
 
 Returns the near clip plane in world space units.
 
 .. _class_Camera_is_current:
 
-- :ref:`bool<class_bool>`  **is_current**  **(** **)** const
+- :ref:`bool<class_bool>` **is_current** **(** **)** const
 
 Returns ``true`` if the Camera is the current one in the :ref:`Viewport<class_viewport>`, or plans to become current (if outside the scene tree).
 
 .. _class_Camera_is_position_behind:
 
-- :ref:`bool<class_bool>`  **is_position_behind**  **(** :ref:`Vector3<class_vector3>` world_point  **)** const
+- :ref:`bool<class_bool>` **is_position_behind** **(** :ref:`Vector3<class_vector3>` world_point **)** const
 
 Returns ``true`` if the given position is behind the Camera.
 
 .. _class_Camera_make_current:
 
-- void  **make_current**  **(** **)**
+- void **make_current** **(** **)**
 
 Make this camera the current Camera for the :ref:`Viewport<class_viewport>` (see class description). If the Camera Node is outside the scene tree, it will attempt to become current once it's added.
 
 .. _class_Camera_project_local_ray_normal:
 
-- :ref:`Vector3<class_vector3>`  **project_local_ray_normal**  **(** :ref:`Vector2<class_vector2>` screen_point  **)** const
+- :ref:`Vector3<class_vector3>` **project_local_ray_normal** **(** :ref:`Vector2<class_vector2>` screen_point **)** const
 
 .. _class_Camera_project_position:
 
-- :ref:`Vector3<class_vector3>`  **project_position**  **(** :ref:`Vector2<class_vector2>` screen_point  **)** const
+- :ref:`Vector3<class_vector3>` **project_position** **(** :ref:`Vector2<class_vector2>` screen_point **)** const
 
 Returns how a 2D coordinate in the Viewport rectangle maps to a 3D point in worldspace.
 
 .. _class_Camera_project_ray_normal:
 
-- :ref:`Vector3<class_vector3>`  **project_ray_normal**  **(** :ref:`Vector2<class_vector2>` screen_point  **)** const
+- :ref:`Vector3<class_vector3>` **project_ray_normal** **(** :ref:`Vector2<class_vector2>` screen_point **)** const
 
 Returns a normal vector in worldspace, that is the result of projecting a point on the :ref:`Viewport<class_viewport>` rectangle by the camera projection. This is useful for casting rays in the form of (origin, normal) for object intersection or picking.
 
 .. _class_Camera_project_ray_origin:
 
-- :ref:`Vector3<class_vector3>`  **project_ray_origin**  **(** :ref:`Vector2<class_vector2>` screen_point  **)** const
+- :ref:`Vector3<class_vector3>` **project_ray_origin** **(** :ref:`Vector2<class_vector2>` screen_point **)** const
 
 Returns a 3D position in worldspace, that is the result of projecting a point on the :ref:`Viewport<class_viewport>` rectangle by the camera projection. This is useful for casting rays in the form of (origin, normal) for object intersection or picking.
 
 .. _class_Camera_set_cull_mask:
 
-- void  **set_cull_mask**  **(** :ref:`int<class_int>` mask  **)**
+- void **set_cull_mask** **(** :ref:`int<class_int>` mask **)**
 
 Sets the cull mask, describing which 3D render layers are rendered by this Camera.
 
 .. _class_Camera_set_doppler_tracking:
 
-- void  **set_doppler_tracking**  **(** :ref:`int<class_int>` mode  **)**
+- void **set_doppler_tracking** **(** :ref:`int<class_int>` mode **)**
 
 Changes Doppler effect tracking. See ``DOPPLER\_\*`` constants.
 
 .. _class_Camera_set_environment:
 
-- void  **set_environment**  **(** :ref:`Environment<class_environment>` env  **)**
+- void **set_environment** **(** :ref:`Environment<class_environment>` env **)**
 
 Sets the :ref:`Environment<class_environment>` to use for this Camera.
 
 .. _class_Camera_set_h_offset:
 
-- void  **set_h_offset**  **(** :ref:`float<class_float>` ofs  **)**
+- void **set_h_offset** **(** :ref:`float<class_float>` ofs **)**
 
 Sets the horizontal (X) offset of the Camera viewport.
 
 .. _class_Camera_set_keep_aspect_mode:
 
-- void  **set_keep_aspect_mode**  **(** :ref:`int<class_int>` mode  **)**
+- void **set_keep_aspect_mode** **(** :ref:`int<class_int>` mode **)**
 
 Sets the mode for keeping the aspect ratio. See ``KEEP\_\*`` constants.
 
 .. _class_Camera_set_orthogonal:
 
-- void  **set_orthogonal**  **(** :ref:`float<class_float>` size, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far  **)**
+- void **set_orthogonal** **(** :ref:`float<class_float>` size, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)**
 
 Set the camera projection to orthogonal mode, by specifying a width and the *near* and *far* clip planes in worldspace units. (As a hint, 2D games often use this projection, with values specified in pixels)
 
 .. _class_Camera_set_perspective:
 
-- void  **set_perspective**  **(** :ref:`float<class_float>` fov, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far  **)**
+- void **set_perspective** **(** :ref:`float<class_float>` fov, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)**
 
 Set the camera projection to perspective mode, by specifying a *FOV* Y angle in degrees (FOV means Field of View), and the *near* and *far* clip planes in worldspace units.
 
 .. _class_Camera_set_v_offset:
 
-- void  **set_v_offset**  **(** :ref:`float<class_float>` ofs  **)**
+- void **set_v_offset** **(** :ref:`float<class_float>` ofs **)**
 
 Sets the vertical (Y) offset of the Camera viewport.
 
 .. _class_Camera_unproject_position:
 
-- :ref:`Vector2<class_vector2>`  **unproject_position**  **(** :ref:`Vector3<class_vector3>` world_point  **)** const
+- :ref:`Vector2<class_vector2>` **unproject_position** **(** :ref:`Vector3<class_vector3>` world_point **)** const
 
 Returns how a 3D point in worldspace maps to a 2D coordinate in the :ref:`Viewport<class_viewport>` rectangle.
 

+ 127 - 127
classes/class_camera2d.rst

@@ -19,91 +19,91 @@ Camera node for 2D scenes.
 Member Functions
 ----------------
 
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`align<class_Camera2D_align>`  **(** **)**                                                                                              |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`clear_current<class_Camera2D_clear_current>`  **(** **)**                                                                              |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`force_update_scroll<class_Camera2D_force_update_scroll>`  **(** **)**                                                                  |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_anchor_mode<class_Camera2D_get_anchor_mode>`  **(** **)** const                                                                    |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`  | :ref:`get_camera_position<class_Camera2D_get_camera_position>`  **(** **)** const                                                            |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`  | :ref:`get_camera_screen_center<class_Camera2D_get_camera_screen_center>`  **(** **)** const                                                  |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Node<class_node>`        | :ref:`get_custom_viewport<class_Camera2D_get_custom_viewport>`  **(** **)** const                                                            |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_drag_margin<class_Camera2D_get_drag_margin>`  **(** :ref:`int<class_int>` margin  **)** const                                      |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_follow_smoothing<class_Camera2D_get_follow_smoothing>`  **(** **)** const                                                          |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_h_offset<class_Camera2D_get_h_offset>`  **(** **)** const                                                                          |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_limit<class_Camera2D_get_limit>`  **(** :ref:`int<class_int>` margin  **)** const                                                  |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`  | :ref:`get_offset<class_Camera2D_get_offset>`  **(** **)** const                                                                              |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_v_offset<class_Camera2D_get_v_offset>`  **(** **)** const                                                                          |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`  | :ref:`get_zoom<class_Camera2D_get_zoom>`  **(** **)** const                                                                                  |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_current<class_Camera2D_is_current>`  **(** **)** const                                                                              |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_follow_smoothing_enabled<class_Camera2D_is_follow_smoothing_enabled>`  **(** **)** const                                            |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_h_drag_enabled<class_Camera2D_is_h_drag_enabled>`  **(** **)** const                                                                |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_limit_drawing_enabled<class_Camera2D_is_limit_drawing_enabled>`  **(** **)** const                                                  |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_limit_smoothing_enabled<class_Camera2D_is_limit_smoothing_enabled>`  **(** **)** const                                              |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_margin_drawing_enabled<class_Camera2D_is_margin_drawing_enabled>`  **(** **)** const                                                |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_rotating<class_Camera2D_is_rotating>`  **(** **)** const                                                                            |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_screen_drawing_enabled<class_Camera2D_is_screen_drawing_enabled>`  **(** **)** const                                                |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_v_drag_enabled<class_Camera2D_is_v_drag_enabled>`  **(** **)** const                                                                |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`make_current<class_Camera2D_make_current>`  **(** **)**                                                                                |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`reset_smoothing<class_Camera2D_reset_smoothing>`  **(** **)**                                                                          |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_anchor_mode<class_Camera2D_set_anchor_mode>`  **(** :ref:`int<class_int>` anchor_mode  **)**                                       |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_custom_viewport<class_Camera2D_set_custom_viewport>`  **(** :ref:`Node<class_node>` viewport  **)**                                |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_drag_margin<class_Camera2D_set_drag_margin>`  **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` drag_margin  **)**     |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_enable_follow_smoothing<class_Camera2D_set_enable_follow_smoothing>`  **(** :ref:`bool<class_bool>` follow_smoothing  **)**        |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_follow_smoothing<class_Camera2D_set_follow_smoothing>`  **(** :ref:`float<class_float>` follow_smoothing  **)**                    |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_h_drag_enabled<class_Camera2D_set_h_drag_enabled>`  **(** :ref:`bool<class_bool>` enabled  **)**                                   |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_h_offset<class_Camera2D_set_h_offset>`  **(** :ref:`float<class_float>` ofs  **)**                                                 |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_limit<class_Camera2D_set_limit>`  **(** :ref:`int<class_int>` margin, :ref:`int<class_int>` limit  **)**                           |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_limit_drawing_enabled<class_Camera2D_set_limit_drawing_enabled>`  **(** :ref:`bool<class_bool>` limit_drawing_enabled  **)**       |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_limit_smoothing_enabled<class_Camera2D_set_limit_smoothing_enabled>`  **(** :ref:`bool<class_bool>` limit_smoothing_enabled  **)** |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_margin_drawing_enabled<class_Camera2D_set_margin_drawing_enabled>`  **(** :ref:`bool<class_bool>` margin_drawing_enabled  **)**    |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_offset<class_Camera2D_set_offset>`  **(** :ref:`Vector2<class_vector2>` offset  **)**                                              |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_rotating<class_Camera2D_set_rotating>`  **(** :ref:`bool<class_bool>` rotating  **)**                                              |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_screen_drawing_enabled<class_Camera2D_set_screen_drawing_enabled>`  **(** :ref:`bool<class_bool>` screen_drawing_enabled  **)**    |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_v_drag_enabled<class_Camera2D_set_v_drag_enabled>`  **(** :ref:`bool<class_bool>` enabled  **)**                                   |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_v_offset<class_Camera2D_set_v_offset>`  **(** :ref:`float<class_float>` ofs  **)**                                                 |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_zoom<class_Camera2D_set_zoom>`  **(** :ref:`Vector2<class_vector2>` zoom  **)**                                                    |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`align<class_Camera2D_align>` **(** **)**                                                                                             |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`clear_current<class_Camera2D_clear_current>` **(** **)**                                                                             |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`force_update_scroll<class_Camera2D_force_update_scroll>` **(** **)**                                                                 |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_anchor_mode<class_Camera2D_get_anchor_mode>` **(** **)** const                                                                   |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`  | :ref:`get_camera_position<class_Camera2D_get_camera_position>` **(** **)** const                                                           |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`  | :ref:`get_camera_screen_center<class_Camera2D_get_camera_screen_center>` **(** **)** const                                                 |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Node<class_node>`        | :ref:`get_custom_viewport<class_Camera2D_get_custom_viewport>` **(** **)** const                                                           |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_drag_margin<class_Camera2D_get_drag_margin>` **(** :ref:`int<class_int>` margin **)** const                                      |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_follow_smoothing<class_Camera2D_get_follow_smoothing>` **(** **)** const                                                         |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_h_offset<class_Camera2D_get_h_offset>` **(** **)** const                                                                         |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_limit<class_Camera2D_get_limit>` **(** :ref:`int<class_int>` margin **)** const                                                  |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`  | :ref:`get_offset<class_Camera2D_get_offset>` **(** **)** const                                                                             |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_v_offset<class_Camera2D_get_v_offset>` **(** **)** const                                                                         |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`  | :ref:`get_zoom<class_Camera2D_get_zoom>` **(** **)** const                                                                                 |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_current<class_Camera2D_is_current>` **(** **)** const                                                                             |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_follow_smoothing_enabled<class_Camera2D_is_follow_smoothing_enabled>` **(** **)** const                                           |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_h_drag_enabled<class_Camera2D_is_h_drag_enabled>` **(** **)** const                                                               |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_limit_drawing_enabled<class_Camera2D_is_limit_drawing_enabled>` **(** **)** const                                                 |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_limit_smoothing_enabled<class_Camera2D_is_limit_smoothing_enabled>` **(** **)** const                                             |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_margin_drawing_enabled<class_Camera2D_is_margin_drawing_enabled>` **(** **)** const                                               |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_rotating<class_Camera2D_is_rotating>` **(** **)** const                                                                           |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_screen_drawing_enabled<class_Camera2D_is_screen_drawing_enabled>` **(** **)** const                                               |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_v_drag_enabled<class_Camera2D_is_v_drag_enabled>` **(** **)** const                                                               |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`make_current<class_Camera2D_make_current>` **(** **)**                                                                               |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`reset_smoothing<class_Camera2D_reset_smoothing>` **(** **)**                                                                         |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_anchor_mode<class_Camera2D_set_anchor_mode>` **(** :ref:`int<class_int>` anchor_mode **)**                                       |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_custom_viewport<class_Camera2D_set_custom_viewport>` **(** :ref:`Node<class_node>` viewport **)**                                |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_drag_margin<class_Camera2D_set_drag_margin>` **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` drag_margin **)**     |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_enable_follow_smoothing<class_Camera2D_set_enable_follow_smoothing>` **(** :ref:`bool<class_bool>` follow_smoothing **)**        |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_follow_smoothing<class_Camera2D_set_follow_smoothing>` **(** :ref:`float<class_float>` follow_smoothing **)**                    |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_h_drag_enabled<class_Camera2D_set_h_drag_enabled>` **(** :ref:`bool<class_bool>` enabled **)**                                   |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_h_offset<class_Camera2D_set_h_offset>` **(** :ref:`float<class_float>` ofs **)**                                                 |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_limit<class_Camera2D_set_limit>` **(** :ref:`int<class_int>` margin, :ref:`int<class_int>` limit **)**                           |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_limit_drawing_enabled<class_Camera2D_set_limit_drawing_enabled>` **(** :ref:`bool<class_bool>` limit_drawing_enabled **)**       |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_limit_smoothing_enabled<class_Camera2D_set_limit_smoothing_enabled>` **(** :ref:`bool<class_bool>` limit_smoothing_enabled **)** |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_margin_drawing_enabled<class_Camera2D_set_margin_drawing_enabled>` **(** :ref:`bool<class_bool>` margin_drawing_enabled **)**    |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_offset<class_Camera2D_set_offset>` **(** :ref:`Vector2<class_vector2>` offset **)**                                              |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_rotating<class_Camera2D_set_rotating>` **(** :ref:`bool<class_bool>` rotating **)**                                              |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_screen_drawing_enabled<class_Camera2D_set_screen_drawing_enabled>` **(** :ref:`bool<class_bool>` screen_drawing_enabled **)**    |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_v_drag_enabled<class_Camera2D_set_v_drag_enabled>` **(** :ref:`bool<class_bool>` enabled **)**                                   |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_v_offset<class_Camera2D_set_v_offset>` **(** :ref:`float<class_float>` ofs **)**                                                 |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_zoom<class_Camera2D_set_zoom>` **(** :ref:`Vector2<class_vector2>` zoom **)**                                                    |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -211,119 +211,119 @@ Member Function Description
 
 .. _class_Camera2D_align:
 
-- void  **align**  **(** **)**
+- void **align** **(** **)**
 
 Align the camera to the tracked node
 
 .. _class_Camera2D_clear_current:
 
-- void  **clear_current**  **(** **)**
+- void **clear_current** **(** **)**
 
 .. _class_Camera2D_force_update_scroll:
 
-- void  **force_update_scroll**  **(** **)**
+- void **force_update_scroll** **(** **)**
 
 Force the camera to update scroll immediately.
 
 .. _class_Camera2D_get_anchor_mode:
 
-- :ref:`int<class_int>`  **get_anchor_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_anchor_mode** **(** **)** const
 
 .. _class_Camera2D_get_camera_position:
 
-- :ref:`Vector2<class_vector2>`  **get_camera_position**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_camera_position** **(** **)** const
 
 Return the camera position.
 
 .. _class_Camera2D_get_camera_screen_center:
 
-- :ref:`Vector2<class_vector2>`  **get_camera_screen_center**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_camera_screen_center** **(** **)** const
 
 .. _class_Camera2D_get_custom_viewport:
 
-- :ref:`Node<class_node>`  **get_custom_viewport**  **(** **)** const
+- :ref:`Node<class_node>` **get_custom_viewport** **(** **)** const
 
 .. _class_Camera2D_get_drag_margin:
 
-- :ref:`float<class_float>`  **get_drag_margin**  **(** :ref:`int<class_int>` margin  **)** const
+- :ref:`float<class_float>` **get_drag_margin** **(** :ref:`int<class_int>` margin **)** const
 
 Return the margins needed to drag the camera (see :ref:`set_drag_margin<class_Camera2D_set_drag_margin>`).
 
 .. _class_Camera2D_get_follow_smoothing:
 
-- :ref:`float<class_float>`  **get_follow_smoothing**  **(** **)** const
+- :ref:`float<class_float>` **get_follow_smoothing** **(** **)** const
 
 .. _class_Camera2D_get_h_offset:
 
-- :ref:`float<class_float>`  **get_h_offset**  **(** **)** const
+- :ref:`float<class_float>` **get_h_offset** **(** **)** const
 
 .. _class_Camera2D_get_limit:
 
-- :ref:`int<class_int>`  **get_limit**  **(** :ref:`int<class_int>` margin  **)** const
+- :ref:`int<class_int>` **get_limit** **(** :ref:`int<class_int>` margin **)** const
 
 Return the scrolling limit in pixels.
 
 .. _class_Camera2D_get_offset:
 
-- :ref:`Vector2<class_vector2>`  **get_offset**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_offset** **(** **)** const
 
 Return the scroll offset.
 
 .. _class_Camera2D_get_v_offset:
 
-- :ref:`float<class_float>`  **get_v_offset**  **(** **)** const
+- :ref:`float<class_float>` **get_v_offset** **(** **)** const
 
 .. _class_Camera2D_get_zoom:
 
-- :ref:`Vector2<class_vector2>`  **get_zoom**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_zoom** **(** **)** const
 
 .. _class_Camera2D_is_current:
 
-- :ref:`bool<class_bool>`  **is_current**  **(** **)** const
+- :ref:`bool<class_bool>` **is_current** **(** **)** const
 
 Return true of this is the current camera (see :ref:`make_current<class_Camera2D_make_current>`).
 
 .. _class_Camera2D_is_follow_smoothing_enabled:
 
-- :ref:`bool<class_bool>`  **is_follow_smoothing_enabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_follow_smoothing_enabled** **(** **)** const
 
 .. _class_Camera2D_is_h_drag_enabled:
 
-- :ref:`bool<class_bool>`  **is_h_drag_enabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_h_drag_enabled** **(** **)** const
 
 .. _class_Camera2D_is_limit_drawing_enabled:
 
-- :ref:`bool<class_bool>`  **is_limit_drawing_enabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_limit_drawing_enabled** **(** **)** const
 
 .. _class_Camera2D_is_limit_smoothing_enabled:
 
-- :ref:`bool<class_bool>`  **is_limit_smoothing_enabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_limit_smoothing_enabled** **(** **)** const
 
 .. _class_Camera2D_is_margin_drawing_enabled:
 
-- :ref:`bool<class_bool>`  **is_margin_drawing_enabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_margin_drawing_enabled** **(** **)** const
 
 .. _class_Camera2D_is_rotating:
 
-- :ref:`bool<class_bool>`  **is_rotating**  **(** **)** const
+- :ref:`bool<class_bool>` **is_rotating** **(** **)** const
 
 .. _class_Camera2D_is_screen_drawing_enabled:
 
-- :ref:`bool<class_bool>`  **is_screen_drawing_enabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_screen_drawing_enabled** **(** **)** const
 
 .. _class_Camera2D_is_v_drag_enabled:
 
-- :ref:`bool<class_bool>`  **is_v_drag_enabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_v_drag_enabled** **(** **)** const
 
 .. _class_Camera2D_make_current:
 
-- void  **make_current**  **(** **)**
+- void **make_current** **(** **)**
 
 Make this the current 2D camera for the scene (viewport and layer), in case there's many cameras in the scene.
 
 .. _class_Camera2D_reset_smoothing:
 
-- void  **reset_smoothing**  **(** **)**
+- void **reset_smoothing** **(** **)**
 
 Set the camera's position immediately to its current smoothing destination.
 
@@ -331,47 +331,47 @@ This has no effect if smoothing is disabled.
 
 .. _class_Camera2D_set_anchor_mode:
 
-- void  **set_anchor_mode**  **(** :ref:`int<class_int>` anchor_mode  **)**
+- void **set_anchor_mode** **(** :ref:`int<class_int>` anchor_mode **)**
 
 .. _class_Camera2D_set_custom_viewport:
 
-- void  **set_custom_viewport**  **(** :ref:`Node<class_node>` viewport  **)**
+- void **set_custom_viewport** **(** :ref:`Node<class_node>` viewport **)**
 
 .. _class_Camera2D_set_drag_margin:
 
-- void  **set_drag_margin**  **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` drag_margin  **)**
+- void **set_drag_margin** **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` drag_margin **)**
 
 Set the margins needed to drag the camera (relative to the screen size). Margin uses the MARGIN\_\* enum. Drag margins of 0,0,0,0 will keep the camera at the center of the screen, while drag margins of 1,1,1,1 will only move when the camera is at the edges.
 
 .. _class_Camera2D_set_enable_follow_smoothing:
 
-- void  **set_enable_follow_smoothing**  **(** :ref:`bool<class_bool>` follow_smoothing  **)**
+- void **set_enable_follow_smoothing** **(** :ref:`bool<class_bool>` follow_smoothing **)**
 
 .. _class_Camera2D_set_follow_smoothing:
 
-- void  **set_follow_smoothing**  **(** :ref:`float<class_float>` follow_smoothing  **)**
+- void **set_follow_smoothing** **(** :ref:`float<class_float>` follow_smoothing **)**
 
 .. _class_Camera2D_set_h_drag_enabled:
 
-- void  **set_h_drag_enabled**  **(** :ref:`bool<class_bool>` enabled  **)**
+- void **set_h_drag_enabled** **(** :ref:`bool<class_bool>` enabled **)**
 
 .. _class_Camera2D_set_h_offset:
 
-- void  **set_h_offset**  **(** :ref:`float<class_float>` ofs  **)**
+- void **set_h_offset** **(** :ref:`float<class_float>` ofs **)**
 
 .. _class_Camera2D_set_limit:
 
-- void  **set_limit**  **(** :ref:`int<class_int>` margin, :ref:`int<class_int>` limit  **)**
+- void **set_limit** **(** :ref:`int<class_int>` margin, :ref:`int<class_int>` limit **)**
 
 Set the scrolling limit in pixels.
 
 .. _class_Camera2D_set_limit_drawing_enabled:
 
-- void  **set_limit_drawing_enabled**  **(** :ref:`bool<class_bool>` limit_drawing_enabled  **)**
+- void **set_limit_drawing_enabled** **(** :ref:`bool<class_bool>` limit_drawing_enabled **)**
 
 .. _class_Camera2D_set_limit_smoothing_enabled:
 
-- void  **set_limit_smoothing_enabled**  **(** :ref:`bool<class_bool>` limit_smoothing_enabled  **)**
+- void **set_limit_smoothing_enabled** **(** :ref:`bool<class_bool>` limit_smoothing_enabled **)**
 
 Smooth camera when reaching camera limits.
 
@@ -379,32 +379,32 @@ This requires camera smoothing being enabled to have a noticeable effect.
 
 .. _class_Camera2D_set_margin_drawing_enabled:
 
-- void  **set_margin_drawing_enabled**  **(** :ref:`bool<class_bool>` margin_drawing_enabled  **)**
+- void **set_margin_drawing_enabled** **(** :ref:`bool<class_bool>` margin_drawing_enabled **)**
 
 .. _class_Camera2D_set_offset:
 
-- void  **set_offset**  **(** :ref:`Vector2<class_vector2>` offset  **)**
+- void **set_offset** **(** :ref:`Vector2<class_vector2>` offset **)**
 
 Set the scroll offset. Useful for looking around or camera shake animations.
 
 .. _class_Camera2D_set_rotating:
 
-- void  **set_rotating**  **(** :ref:`bool<class_bool>` rotating  **)**
+- void **set_rotating** **(** :ref:`bool<class_bool>` rotating **)**
 
 .. _class_Camera2D_set_screen_drawing_enabled:
 
-- void  **set_screen_drawing_enabled**  **(** :ref:`bool<class_bool>` screen_drawing_enabled  **)**
+- void **set_screen_drawing_enabled** **(** :ref:`bool<class_bool>` screen_drawing_enabled **)**
 
 .. _class_Camera2D_set_v_drag_enabled:
 
-- void  **set_v_drag_enabled**  **(** :ref:`bool<class_bool>` enabled  **)**
+- void **set_v_drag_enabled** **(** :ref:`bool<class_bool>` enabled **)**
 
 .. _class_Camera2D_set_v_offset:
 
-- void  **set_v_offset**  **(** :ref:`float<class_float>` ofs  **)**
+- void **set_v_offset** **(** :ref:`float<class_float>` ofs **)**
 
 .. _class_Camera2D_set_zoom:
 
-- void  **set_zoom**  **(** :ref:`Vector2<class_vector2>` zoom  **)**
+- void **set_zoom** **(** :ref:`Vector2<class_vector2>` zoom **)**
 
 

+ 185 - 185
classes/class_canvasitem.rst

@@ -21,152 +21,152 @@ Base class of anything 2D.
 Member Functions
 ----------------
 
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`_draw<class_CanvasItem__draw>`  **(** **)** virtual                                                                                                                                                                                                                                                                                                                                   |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`draw_char<class_CanvasItem_draw_char>`  **(** :ref:`Font<class_font>` font, :ref:`Vector2<class_vector2>` position, :ref:`String<class_string>` char, :ref:`String<class_string>` next, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 )  **)**                                                                                                                                 |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`draw_circle<class_CanvasItem_draw_circle>`  **(** :ref:`Vector2<class_vector2>` position, :ref:`float<class_float>` radius, :ref:`Color<class_color>` color  **)**                                                                                                                                                                                                                    |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`draw_colored_polygon<class_CanvasItem_draw_colored_polygon>`  **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`Color<class_color>` color, :ref:`PoolVector2Array<class_poolvector2array>` uvs=PoolVector2Array(  ), :ref:`Texture<class_texture>` texture=null, :ref:`Texture<class_texture>` normal_map=null, :ref:`bool<class_bool>` antialiased=false  **)**    |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`draw_line<class_CanvasItem_draw_line>`  **(** :ref:`Vector2<class_vector2>` from, :ref:`Vector2<class_vector2>` to, :ref:`Color<class_color>` color, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false  **)**                                                                                                                                            |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`draw_polygon<class_CanvasItem_draw_polygon>`  **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`PoolColorArray<class_poolcolorarray>` colors, :ref:`PoolVector2Array<class_poolvector2array>` uvs=PoolVector2Array(  ), :ref:`Texture<class_texture>` texture=null, :ref:`Texture<class_texture>` normal_map=null, :ref:`bool<class_bool>` antialiased=false  **)** |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`draw_polyline<class_CanvasItem_draw_polyline>`  **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`Color<class_color>` color, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false  **)**                                                                                                                                                  |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`draw_polyline_colors<class_CanvasItem_draw_polyline_colors>`  **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`PoolColorArray<class_poolcolorarray>` colors, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false  **)**                                                                                                                 |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`draw_primitive<class_CanvasItem_draw_primitive>`  **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`PoolColorArray<class_poolcolorarray>` colors, :ref:`PoolVector2Array<class_poolvector2array>` uvs, :ref:`Texture<class_texture>` texture=null, :ref:`float<class_float>` width=1.0, :ref:`Texture<class_texture>` normal_map=null  **)**                        |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`draw_rect<class_CanvasItem_draw_rect>`  **(** :ref:`Rect2<class_rect2>` rect, :ref:`Color<class_color>` color, :ref:`bool<class_bool>` filled=true  **)**                                                                                                                                                                                                                             |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`draw_set_transform<class_CanvasItem_draw_set_transform>`  **(** :ref:`Vector2<class_vector2>` position, :ref:`float<class_float>` rotation, :ref:`Vector2<class_vector2>` scale  **)**                                                                                                                                                                                                |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`draw_set_transform_matrix<class_CanvasItem_draw_set_transform_matrix>`  **(** :ref:`Transform2D<class_transform2d>` xform  **)**                                                                                                                                                                                                                                                      |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`draw_string<class_CanvasItem_draw_string>`  **(** :ref:`Font<class_font>` font, :ref:`Vector2<class_vector2>` position, :ref:`String<class_string>` text, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ), :ref:`int<class_int>` clip_w=-1  **)**                                                                                                                              |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`draw_style_box<class_CanvasItem_draw_style_box>`  **(** :ref:`StyleBox<class_stylebox>` style_box, :ref:`Rect2<class_rect2>` rect  **)**                                                                                                                                                                                                                                              |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`draw_texture<class_CanvasItem_draw_texture>`  **(** :ref:`Texture<class_texture>` texture, :ref:`Vector2<class_vector2>` position, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ), :ref:`Texture<class_texture>` normal_map=null  **)**                                                                                                                                       |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`draw_texture_rect<class_CanvasItem_draw_texture_rect>`  **(** :ref:`Texture<class_texture>` texture, :ref:`Rect2<class_rect2>` rect, :ref:`bool<class_bool>` tile, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ), :ref:`bool<class_bool>` transpose=false, :ref:`Texture<class_texture>` normal_map=null  **)**                                                              |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`draw_texture_rect_region<class_CanvasItem_draw_texture_rect_region>`  **(** :ref:`Texture<class_texture>` texture, :ref:`Rect2<class_rect2>` rect, :ref:`Rect2<class_rect2>` src_rect, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ), :ref:`bool<class_bool>` transpose=false, :ref:`Texture<class_texture>` normal_map=null, :ref:`bool<class_bool>` clip_uv=true  **)**    |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Variant<class_variant>`          | :ref:`edit_get_state<class_CanvasItem_edit_get_state>`  **(** **)** const                                                                                                                                                                                                                                                                                                                   |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`edit_rotate<class_CanvasItem_edit_rotate>`  **(** :ref:`float<class_float>` degrees  **)**                                                                                                                                                                                                                                                                                            |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`edit_set_rect<class_CanvasItem_edit_set_rect>`  **(** :ref:`Rect2<class_rect2>` rect  **)**                                                                                                                                                                                                                                                                                           |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`edit_set_state<class_CanvasItem_edit_set_state>`  **(** :ref:`Variant<class_variant>` state  **)**                                                                                                                                                                                                                                                                                    |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`RID<class_rid>`                  | :ref:`get_canvas<class_CanvasItem_get_canvas>`  **(** **)** const                                                                                                                                                                                                                                                                                                                           |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`RID<class_rid>`                  | :ref:`get_canvas_item<class_CanvasItem_get_canvas_item>`  **(** **)** const                                                                                                                                                                                                                                                                                                                 |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Transform2D<class_transform2d>`  | :ref:`get_canvas_transform<class_CanvasItem_get_canvas_transform>`  **(** **)** const                                                                                                                                                                                                                                                                                                       |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`          | :ref:`get_global_mouse_position<class_CanvasItem_get_global_mouse_position>`  **(** **)** const                                                                                                                                                                                                                                                                                             |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Transform2D<class_transform2d>`  | :ref:`get_global_transform<class_CanvasItem_get_global_transform>`  **(** **)** const                                                                                                                                                                                                                                                                                                       |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Transform2D<class_transform2d>`  | :ref:`get_global_transform_with_canvas<class_CanvasItem_get_global_transform_with_canvas>`  **(** **)** const                                                                                                                                                                                                                                                                               |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Rect2<class_rect2>`              | :ref:`get_item_and_children_rect<class_CanvasItem_get_item_and_children_rect>`  **(** **)** const                                                                                                                                                                                                                                                                                           |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Rect2<class_rect2>`              | :ref:`get_item_rect<class_CanvasItem_get_item_rect>`  **(** **)** const                                                                                                                                                                                                                                                                                                                     |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`get_light_mask<class_CanvasItem_get_light_mask>`  **(** **)** const                                                                                                                                                                                                                                                                                                                   |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`          | :ref:`get_local_mouse_position<class_CanvasItem_get_local_mouse_position>`  **(** **)** const                                                                                                                                                                                                                                                                                               |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Material<class_material>`        | :ref:`get_material<class_CanvasItem_get_material>`  **(** **)** const                                                                                                                                                                                                                                                                                                                       |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Color<class_color>`              | :ref:`get_modulate<class_CanvasItem_get_modulate>`  **(** **)** const                                                                                                                                                                                                                                                                                                                       |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Color<class_color>`              | :ref:`get_self_modulate<class_CanvasItem_get_self_modulate>`  **(** **)** const                                                                                                                                                                                                                                                                                                             |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Transform2D<class_transform2d>`  | :ref:`get_transform<class_CanvasItem_get_transform>`  **(** **)** const                                                                                                                                                                                                                                                                                                                     |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`get_use_parent_material<class_CanvasItem_get_use_parent_material>`  **(** **)** const                                                                                                                                                                                                                                                                                                 |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Rect2<class_rect2>`              | :ref:`get_viewport_rect<class_CanvasItem_get_viewport_rect>`  **(** **)** const                                                                                                                                                                                                                                                                                                             |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Transform2D<class_transform2d>`  | :ref:`get_viewport_transform<class_CanvasItem_get_viewport_transform>`  **(** **)** const                                                                                                                                                                                                                                                                                                   |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`World2D<class_world2d>`          | :ref:`get_world_2d<class_CanvasItem_get_world_2d>`  **(** **)** const                                                                                                                                                                                                                                                                                                                       |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`hide<class_CanvasItem_hide>`  **(** **)**                                                                                                                                                                                                                                                                                                                                             |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_draw_behind_parent_enabled<class_CanvasItem_is_draw_behind_parent_enabled>`  **(** **)** const                                                                                                                                                                                                                                                                                     |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_local_transform_notification_enabled<class_CanvasItem_is_local_transform_notification_enabled>`  **(** **)** const                                                                                                                                                                                                                                                                 |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_set_as_toplevel<class_CanvasItem_is_set_as_toplevel>`  **(** **)** const                                                                                                                                                                                                                                                                                                           |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_transform_notification_enabled<class_CanvasItem_is_transform_notification_enabled>`  **(** **)** const                                                                                                                                                                                                                                                                             |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_visible<class_CanvasItem_is_visible>`  **(** **)** const                                                                                                                                                                                                                                                                                                                           |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_visible_in_tree<class_CanvasItem_is_visible_in_tree>`  **(** **)** const                                                                                                                                                                                                                                                                                                           |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`          | :ref:`make_canvas_position_local<class_CanvasItem_make_canvas_position_local>`  **(** :ref:`Vector2<class_vector2>` screen_point  **)** const                                                                                                                                                                                                                                               |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`InputEvent<class_inputevent>`    | :ref:`make_input_local<class_CanvasItem_make_input_local>`  **(** :ref:`InputEvent<class_inputevent>` event  **)** const                                                                                                                                                                                                                                                                    |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_as_toplevel<class_CanvasItem_set_as_toplevel>`  **(** :ref:`bool<class_bool>` enable  **)**                                                                                                                                                                                                                                                                                       |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_draw_behind_parent<class_CanvasItem_set_draw_behind_parent>`  **(** :ref:`bool<class_bool>` enable  **)**                                                                                                                                                                                                                                                                         |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_light_mask<class_CanvasItem_set_light_mask>`  **(** :ref:`int<class_int>` light_mask  **)**                                                                                                                                                                                                                                                                                       |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_material<class_CanvasItem_set_material>`  **(** :ref:`Material<class_material>` material  **)**                                                                                                                                                                                                                                                                                   |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_modulate<class_CanvasItem_set_modulate>`  **(** :ref:`Color<class_color>` modulate  **)**                                                                                                                                                                                                                                                                                         |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_notify_local_transform<class_CanvasItem_set_notify_local_transform>`  **(** :ref:`bool<class_bool>` enable  **)**                                                                                                                                                                                                                                                                 |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_notify_transform<class_CanvasItem_set_notify_transform>`  **(** :ref:`bool<class_bool>` enable  **)**                                                                                                                                                                                                                                                                             |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_self_modulate<class_CanvasItem_set_self_modulate>`  **(** :ref:`Color<class_color>` self_modulate  **)**                                                                                                                                                                                                                                                                          |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_use_parent_material<class_CanvasItem_set_use_parent_material>`  **(** :ref:`bool<class_bool>` enable  **)**                                                                                                                                                                                                                                                                       |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_visible<class_CanvasItem_set_visible>`  **(** :ref:`bool<class_bool>` visible  **)**                                                                                                                                                                                                                                                                                              |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`show<class_CanvasItem_show>`  **(** **)**                                                                                                                                                                                                                                                                                                                                             |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`update<class_CanvasItem_update>`  **(** **)**                                                                                                                                                                                                                                                                                                                                         |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`_draw<class_CanvasItem__draw>` **(** **)** virtual                                                                                                                                                                                                                                                                                                                                  |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`draw_char<class_CanvasItem_draw_char>` **(** :ref:`Font<class_font>` font, :ref:`Vector2<class_vector2>` position, :ref:`String<class_string>` char, :ref:`String<class_string>` next, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ) **)**                                                                                                                                 |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`draw_circle<class_CanvasItem_draw_circle>` **(** :ref:`Vector2<class_vector2>` position, :ref:`float<class_float>` radius, :ref:`Color<class_color>` color **)**                                                                                                                                                                                                                    |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`draw_colored_polygon<class_CanvasItem_draw_colored_polygon>` **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`Color<class_color>` color, :ref:`PoolVector2Array<class_poolvector2array>` uvs=PoolVector2Array(  ), :ref:`Texture<class_texture>` texture=null, :ref:`Texture<class_texture>` normal_map=null, :ref:`bool<class_bool>` antialiased=false **)**    |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`draw_line<class_CanvasItem_draw_line>` **(** :ref:`Vector2<class_vector2>` from, :ref:`Vector2<class_vector2>` to, :ref:`Color<class_color>` color, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false **)**                                                                                                                                            |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`draw_polygon<class_CanvasItem_draw_polygon>` **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`PoolColorArray<class_poolcolorarray>` colors, :ref:`PoolVector2Array<class_poolvector2array>` uvs=PoolVector2Array(  ), :ref:`Texture<class_texture>` texture=null, :ref:`Texture<class_texture>` normal_map=null, :ref:`bool<class_bool>` antialiased=false **)** |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`draw_polyline<class_CanvasItem_draw_polyline>` **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`Color<class_color>` color, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false **)**                                                                                                                                                  |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`draw_polyline_colors<class_CanvasItem_draw_polyline_colors>` **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`PoolColorArray<class_poolcolorarray>` colors, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false **)**                                                                                                                 |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`draw_primitive<class_CanvasItem_draw_primitive>` **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`PoolColorArray<class_poolcolorarray>` colors, :ref:`PoolVector2Array<class_poolvector2array>` uvs, :ref:`Texture<class_texture>` texture=null, :ref:`float<class_float>` width=1.0, :ref:`Texture<class_texture>` normal_map=null **)**                        |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`draw_rect<class_CanvasItem_draw_rect>` **(** :ref:`Rect2<class_rect2>` rect, :ref:`Color<class_color>` color, :ref:`bool<class_bool>` filled=true **)**                                                                                                                                                                                                                             |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`draw_set_transform<class_CanvasItem_draw_set_transform>` **(** :ref:`Vector2<class_vector2>` position, :ref:`float<class_float>` rotation, :ref:`Vector2<class_vector2>` scale **)**                                                                                                                                                                                                |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`draw_set_transform_matrix<class_CanvasItem_draw_set_transform_matrix>` **(** :ref:`Transform2D<class_transform2d>` xform **)**                                                                                                                                                                                                                                                      |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`draw_string<class_CanvasItem_draw_string>` **(** :ref:`Font<class_font>` font, :ref:`Vector2<class_vector2>` position, :ref:`String<class_string>` text, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ), :ref:`int<class_int>` clip_w=-1 **)**                                                                                                                              |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`draw_style_box<class_CanvasItem_draw_style_box>` **(** :ref:`StyleBox<class_stylebox>` style_box, :ref:`Rect2<class_rect2>` rect **)**                                                                                                                                                                                                                                              |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`draw_texture<class_CanvasItem_draw_texture>` **(** :ref:`Texture<class_texture>` texture, :ref:`Vector2<class_vector2>` position, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ), :ref:`Texture<class_texture>` normal_map=null **)**                                                                                                                                       |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`draw_texture_rect<class_CanvasItem_draw_texture_rect>` **(** :ref:`Texture<class_texture>` texture, :ref:`Rect2<class_rect2>` rect, :ref:`bool<class_bool>` tile, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ), :ref:`bool<class_bool>` transpose=false, :ref:`Texture<class_texture>` normal_map=null **)**                                                              |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`draw_texture_rect_region<class_CanvasItem_draw_texture_rect_region>` **(** :ref:`Texture<class_texture>` texture, :ref:`Rect2<class_rect2>` rect, :ref:`Rect2<class_rect2>` src_rect, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ), :ref:`bool<class_bool>` transpose=false, :ref:`Texture<class_texture>` normal_map=null, :ref:`bool<class_bool>` clip_uv=true **)**    |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Variant<class_variant>`          | :ref:`edit_get_state<class_CanvasItem_edit_get_state>` **(** **)** const                                                                                                                                                                                                                                                                                                                  |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`edit_rotate<class_CanvasItem_edit_rotate>` **(** :ref:`float<class_float>` degrees **)**                                                                                                                                                                                                                                                                                            |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`edit_set_rect<class_CanvasItem_edit_set_rect>` **(** :ref:`Rect2<class_rect2>` rect **)**                                                                                                                                                                                                                                                                                           |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`edit_set_state<class_CanvasItem_edit_set_state>` **(** :ref:`Variant<class_variant>` state **)**                                                                                                                                                                                                                                                                                    |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`RID<class_rid>`                  | :ref:`get_canvas<class_CanvasItem_get_canvas>` **(** **)** const                                                                                                                                                                                                                                                                                                                          |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`RID<class_rid>`                  | :ref:`get_canvas_item<class_CanvasItem_get_canvas_item>` **(** **)** const                                                                                                                                                                                                                                                                                                                |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Transform2D<class_transform2d>`  | :ref:`get_canvas_transform<class_CanvasItem_get_canvas_transform>` **(** **)** const                                                                                                                                                                                                                                                                                                      |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`          | :ref:`get_global_mouse_position<class_CanvasItem_get_global_mouse_position>` **(** **)** const                                                                                                                                                                                                                                                                                            |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Transform2D<class_transform2d>`  | :ref:`get_global_transform<class_CanvasItem_get_global_transform>` **(** **)** const                                                                                                                                                                                                                                                                                                      |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Transform2D<class_transform2d>`  | :ref:`get_global_transform_with_canvas<class_CanvasItem_get_global_transform_with_canvas>` **(** **)** const                                                                                                                                                                                                                                                                              |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Rect2<class_rect2>`              | :ref:`get_item_and_children_rect<class_CanvasItem_get_item_and_children_rect>` **(** **)** const                                                                                                                                                                                                                                                                                          |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Rect2<class_rect2>`              | :ref:`get_item_rect<class_CanvasItem_get_item_rect>` **(** **)** const                                                                                                                                                                                                                                                                                                                    |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`get_light_mask<class_CanvasItem_get_light_mask>` **(** **)** const                                                                                                                                                                                                                                                                                                                  |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`          | :ref:`get_local_mouse_position<class_CanvasItem_get_local_mouse_position>` **(** **)** const                                                                                                                                                                                                                                                                                              |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Material<class_material>`        | :ref:`get_material<class_CanvasItem_get_material>` **(** **)** const                                                                                                                                                                                                                                                                                                                      |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Color<class_color>`              | :ref:`get_modulate<class_CanvasItem_get_modulate>` **(** **)** const                                                                                                                                                                                                                                                                                                                      |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Color<class_color>`              | :ref:`get_self_modulate<class_CanvasItem_get_self_modulate>` **(** **)** const                                                                                                                                                                                                                                                                                                            |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Transform2D<class_transform2d>`  | :ref:`get_transform<class_CanvasItem_get_transform>` **(** **)** const                                                                                                                                                                                                                                                                                                                    |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`get_use_parent_material<class_CanvasItem_get_use_parent_material>` **(** **)** const                                                                                                                                                                                                                                                                                                |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Rect2<class_rect2>`              | :ref:`get_viewport_rect<class_CanvasItem_get_viewport_rect>` **(** **)** const                                                                                                                                                                                                                                                                                                            |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Transform2D<class_transform2d>`  | :ref:`get_viewport_transform<class_CanvasItem_get_viewport_transform>` **(** **)** const                                                                                                                                                                                                                                                                                                  |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`World2D<class_world2d>`          | :ref:`get_world_2d<class_CanvasItem_get_world_2d>` **(** **)** const                                                                                                                                                                                                                                                                                                                      |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`hide<class_CanvasItem_hide>` **(** **)**                                                                                                                                                                                                                                                                                                                                            |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_draw_behind_parent_enabled<class_CanvasItem_is_draw_behind_parent_enabled>` **(** **)** const                                                                                                                                                                                                                                                                                    |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_local_transform_notification_enabled<class_CanvasItem_is_local_transform_notification_enabled>` **(** **)** const                                                                                                                                                                                                                                                                |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_set_as_toplevel<class_CanvasItem_is_set_as_toplevel>` **(** **)** const                                                                                                                                                                                                                                                                                                          |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_transform_notification_enabled<class_CanvasItem_is_transform_notification_enabled>` **(** **)** const                                                                                                                                                                                                                                                                            |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_visible<class_CanvasItem_is_visible>` **(** **)** const                                                                                                                                                                                                                                                                                                                          |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_visible_in_tree<class_CanvasItem_is_visible_in_tree>` **(** **)** const                                                                                                                                                                                                                                                                                                          |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`          | :ref:`make_canvas_position_local<class_CanvasItem_make_canvas_position_local>` **(** :ref:`Vector2<class_vector2>` screen_point **)** const                                                                                                                                                                                                                                               |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`InputEvent<class_inputevent>`    | :ref:`make_input_local<class_CanvasItem_make_input_local>` **(** :ref:`InputEvent<class_inputevent>` event **)** const                                                                                                                                                                                                                                                                    |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_as_toplevel<class_CanvasItem_set_as_toplevel>` **(** :ref:`bool<class_bool>` enable **)**                                                                                                                                                                                                                                                                                       |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_draw_behind_parent<class_CanvasItem_set_draw_behind_parent>` **(** :ref:`bool<class_bool>` enable **)**                                                                                                                                                                                                                                                                         |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_light_mask<class_CanvasItem_set_light_mask>` **(** :ref:`int<class_int>` light_mask **)**                                                                                                                                                                                                                                                                                       |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_material<class_CanvasItem_set_material>` **(** :ref:`Material<class_material>` material **)**                                                                                                                                                                                                                                                                                   |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_modulate<class_CanvasItem_set_modulate>` **(** :ref:`Color<class_color>` modulate **)**                                                                                                                                                                                                                                                                                         |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_notify_local_transform<class_CanvasItem_set_notify_local_transform>` **(** :ref:`bool<class_bool>` enable **)**                                                                                                                                                                                                                                                                 |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_notify_transform<class_CanvasItem_set_notify_transform>` **(** :ref:`bool<class_bool>` enable **)**                                                                                                                                                                                                                                                                             |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_self_modulate<class_CanvasItem_set_self_modulate>` **(** :ref:`Color<class_color>` self_modulate **)**                                                                                                                                                                                                                                                                          |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_use_parent_material<class_CanvasItem_set_use_parent_material>` **(** :ref:`bool<class_bool>` enable **)**                                                                                                                                                                                                                                                                       |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_visible<class_CanvasItem_set_visible>` **(** :ref:`bool<class_bool>` visible **)**                                                                                                                                                                                                                                                                                              |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`show<class_CanvasItem_show>` **(** **)**                                                                                                                                                                                                                                                                                                                                            |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`update<class_CanvasItem_update>` **(** **)**                                                                                                                                                                                                                                                                                                                                        |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_CanvasItem_draw:
 
--  **draw**  **(** **)**
+- **draw** **(** **)**
 
 Emitted when the CanvasItem must redraw. This can only be connected realtime, as deferred will not allow drawing.
 
 .. _class_CanvasItem_hide:
 
--  **hide**  **(** **)**
+- **hide** **(** **)**
 
 Emitted when becoming hidden.
 
 .. _class_CanvasItem_item_rect_changed:
 
--  **item_rect_changed**  **(** **)**
+- **item_rect_changed** **(** **)**
 
 Emitted when the item rect has changed.
 
 .. _class_CanvasItem_visibility_changed:
 
--  **visibility_changed**  **(** **)**
+- **visibility_changed** **(** **)**
 
 Emitted when the visibility (hidden/visible) changes.
 
@@ -239,327 +239,327 @@ Member Function Description
 
 .. _class_CanvasItem__draw:
 
-- void  **_draw**  **(** **)** virtual
+- void **_draw** **(** **)** virtual
 
 Called (if exists) to draw the canvas item.
 
 .. _class_CanvasItem_draw_char:
 
-- :ref:`float<class_float>`  **draw_char**  **(** :ref:`Font<class_font>` font, :ref:`Vector2<class_vector2>` position, :ref:`String<class_string>` char, :ref:`String<class_string>` next, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 )  **)**
+- :ref:`float<class_float>` **draw_char** **(** :ref:`Font<class_font>` font, :ref:`Vector2<class_vector2>` position, :ref:`String<class_string>` char, :ref:`String<class_string>` next, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ) **)**
 
 Draw a string character using a custom font. Returns the advance, depending on the char width and kerning with an optional next char.
 
 .. _class_CanvasItem_draw_circle:
 
-- void  **draw_circle**  **(** :ref:`Vector2<class_vector2>` position, :ref:`float<class_float>` radius, :ref:`Color<class_color>` color  **)**
+- void **draw_circle** **(** :ref:`Vector2<class_vector2>` position, :ref:`float<class_float>` radius, :ref:`Color<class_color>` color **)**
 
 Draw a colored circle.
 
 .. _class_CanvasItem_draw_colored_polygon:
 
-- void  **draw_colored_polygon**  **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`Color<class_color>` color, :ref:`PoolVector2Array<class_poolvector2array>` uvs=PoolVector2Array(  ), :ref:`Texture<class_texture>` texture=null, :ref:`Texture<class_texture>` normal_map=null, :ref:`bool<class_bool>` antialiased=false  **)**
+- void **draw_colored_polygon** **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`Color<class_color>` color, :ref:`PoolVector2Array<class_poolvector2array>` uvs=PoolVector2Array(  ), :ref:`Texture<class_texture>` texture=null, :ref:`Texture<class_texture>` normal_map=null, :ref:`bool<class_bool>` antialiased=false **)**
 
 Draw a colored polygon of any amount of points, convex or concave.
 
 .. _class_CanvasItem_draw_line:
 
-- void  **draw_line**  **(** :ref:`Vector2<class_vector2>` from, :ref:`Vector2<class_vector2>` to, :ref:`Color<class_color>` color, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false  **)**
+- void **draw_line** **(** :ref:`Vector2<class_vector2>` from, :ref:`Vector2<class_vector2>` to, :ref:`Color<class_color>` color, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false **)**
 
 Draw a line from a 2D point to another, with a given color and width. It can be optionally antialiased.
 
 .. _class_CanvasItem_draw_polygon:
 
-- void  **draw_polygon**  **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`PoolColorArray<class_poolcolorarray>` colors, :ref:`PoolVector2Array<class_poolvector2array>` uvs=PoolVector2Array(  ), :ref:`Texture<class_texture>` texture=null, :ref:`Texture<class_texture>` normal_map=null, :ref:`bool<class_bool>` antialiased=false  **)**
+- void **draw_polygon** **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`PoolColorArray<class_poolcolorarray>` colors, :ref:`PoolVector2Array<class_poolvector2array>` uvs=PoolVector2Array(  ), :ref:`Texture<class_texture>` texture=null, :ref:`Texture<class_texture>` normal_map=null, :ref:`bool<class_bool>` antialiased=false **)**
 
 Draw a polygon of any amount of points, convex or concave.
 
 .. _class_CanvasItem_draw_polyline:
 
-- void  **draw_polyline**  **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`Color<class_color>` color, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false  **)**
+- void **draw_polyline** **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`Color<class_color>` color, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false **)**
 
 .. _class_CanvasItem_draw_polyline_colors:
 
-- void  **draw_polyline_colors**  **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`PoolColorArray<class_poolcolorarray>` colors, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false  **)**
+- void **draw_polyline_colors** **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`PoolColorArray<class_poolcolorarray>` colors, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false **)**
 
 .. _class_CanvasItem_draw_primitive:
 
-- void  **draw_primitive**  **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`PoolColorArray<class_poolcolorarray>` colors, :ref:`PoolVector2Array<class_poolvector2array>` uvs, :ref:`Texture<class_texture>` texture=null, :ref:`float<class_float>` width=1.0, :ref:`Texture<class_texture>` normal_map=null  **)**
+- void **draw_primitive** **(** :ref:`PoolVector2Array<class_poolvector2array>` points, :ref:`PoolColorArray<class_poolcolorarray>` colors, :ref:`PoolVector2Array<class_poolvector2array>` uvs, :ref:`Texture<class_texture>` texture=null, :ref:`float<class_float>` width=1.0, :ref:`Texture<class_texture>` normal_map=null **)**
 
 Draw a custom primitive, 1 point for a point, 2 points for a line, 3 points for a triangle and 4 points for a quad.
 
 .. _class_CanvasItem_draw_rect:
 
-- void  **draw_rect**  **(** :ref:`Rect2<class_rect2>` rect, :ref:`Color<class_color>` color, :ref:`bool<class_bool>` filled=true  **)**
+- void **draw_rect** **(** :ref:`Rect2<class_rect2>` rect, :ref:`Color<class_color>` color, :ref:`bool<class_bool>` filled=true **)**
 
 Draw a colored rectangle.
 
 .. _class_CanvasItem_draw_set_transform:
 
-- void  **draw_set_transform**  **(** :ref:`Vector2<class_vector2>` position, :ref:`float<class_float>` rotation, :ref:`Vector2<class_vector2>` scale  **)**
+- void **draw_set_transform** **(** :ref:`Vector2<class_vector2>` position, :ref:`float<class_float>` rotation, :ref:`Vector2<class_vector2>` scale **)**
 
 Set a custom transform for drawing. Anything drawn afterwards will be transformed by this.
 
 .. _class_CanvasItem_draw_set_transform_matrix:
 
-- void  **draw_set_transform_matrix**  **(** :ref:`Transform2D<class_transform2d>` xform  **)**
+- void **draw_set_transform_matrix** **(** :ref:`Transform2D<class_transform2d>` xform **)**
 
 .. _class_CanvasItem_draw_string:
 
-- void  **draw_string**  **(** :ref:`Font<class_font>` font, :ref:`Vector2<class_vector2>` position, :ref:`String<class_string>` text, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ), :ref:`int<class_int>` clip_w=-1  **)**
+- void **draw_string** **(** :ref:`Font<class_font>` font, :ref:`Vector2<class_vector2>` position, :ref:`String<class_string>` text, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ), :ref:`int<class_int>` clip_w=-1 **)**
 
 Draw a string using a custom font.
 
 .. _class_CanvasItem_draw_style_box:
 
-- void  **draw_style_box**  **(** :ref:`StyleBox<class_stylebox>` style_box, :ref:`Rect2<class_rect2>` rect  **)**
+- void **draw_style_box** **(** :ref:`StyleBox<class_stylebox>` style_box, :ref:`Rect2<class_rect2>` rect **)**
 
 Draw a styled rectangle.
 
 .. _class_CanvasItem_draw_texture:
 
-- void  **draw_texture**  **(** :ref:`Texture<class_texture>` texture, :ref:`Vector2<class_vector2>` position, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ), :ref:`Texture<class_texture>` normal_map=null  **)**
+- void **draw_texture** **(** :ref:`Texture<class_texture>` texture, :ref:`Vector2<class_vector2>` position, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ), :ref:`Texture<class_texture>` normal_map=null **)**
 
 Draw a texture at a given position.
 
 .. _class_CanvasItem_draw_texture_rect:
 
-- void  **draw_texture_rect**  **(** :ref:`Texture<class_texture>` texture, :ref:`Rect2<class_rect2>` rect, :ref:`bool<class_bool>` tile, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ), :ref:`bool<class_bool>` transpose=false, :ref:`Texture<class_texture>` normal_map=null  **)**
+- void **draw_texture_rect** **(** :ref:`Texture<class_texture>` texture, :ref:`Rect2<class_rect2>` rect, :ref:`bool<class_bool>` tile, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ), :ref:`bool<class_bool>` transpose=false, :ref:`Texture<class_texture>` normal_map=null **)**
 
 Draw a textured rectangle at a given position, optionally modulated by a color. Transpose swaps the x and y coordinates when reading the texture.
 
 .. _class_CanvasItem_draw_texture_rect_region:
 
-- void  **draw_texture_rect_region**  **(** :ref:`Texture<class_texture>` texture, :ref:`Rect2<class_rect2>` rect, :ref:`Rect2<class_rect2>` src_rect, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ), :ref:`bool<class_bool>` transpose=false, :ref:`Texture<class_texture>` normal_map=null, :ref:`bool<class_bool>` clip_uv=true  **)**
+- void **draw_texture_rect_region** **(** :ref:`Texture<class_texture>` texture, :ref:`Rect2<class_rect2>` rect, :ref:`Rect2<class_rect2>` src_rect, :ref:`Color<class_color>` modulate=Color( 1, 1, 1, 1 ), :ref:`bool<class_bool>` transpose=false, :ref:`Texture<class_texture>` normal_map=null, :ref:`bool<class_bool>` clip_uv=true **)**
 
 Draw a textured rectangle region at a given position, optionally modulated by a color. Transpose swaps the x and y coordinates when reading the texture.
 
 .. _class_CanvasItem_edit_get_state:
 
-- :ref:`Variant<class_variant>`  **edit_get_state**  **(** **)** const
+- :ref:`Variant<class_variant>` **edit_get_state** **(** **)** const
 
 Used for editing, returns an opaque value representing the transform state.
 
 .. _class_CanvasItem_edit_rotate:
 
-- void  **edit_rotate**  **(** :ref:`float<class_float>` degrees  **)**
+- void **edit_rotate** **(** :ref:`float<class_float>` degrees **)**
 
 Used for editing, handle rotation.
 
 .. _class_CanvasItem_edit_set_rect:
 
-- void  **edit_set_rect**  **(** :ref:`Rect2<class_rect2>` rect  **)**
+- void **edit_set_rect** **(** :ref:`Rect2<class_rect2>` rect **)**
 
 .. _class_CanvasItem_edit_set_state:
 
-- void  **edit_set_state**  **(** :ref:`Variant<class_variant>` state  **)**
+- void **edit_set_state** **(** :ref:`Variant<class_variant>` state **)**
 
 Set the transform state of this CanvasItem. For :ref:`Node2D<class_node2d>`, this is an :ref:`Array<class_array>` with (in order) a :ref:`Vector2<class_vector2>` for position, a float for rotation (radians) and another :ref:`Vector2<class_vector2>` for scale. For :ref:`Control<class_control>` this is a :ref:`Rect2<class_rect2>` with the position and size.
 
 .. _class_CanvasItem_get_canvas:
 
-- :ref:`RID<class_rid>`  **get_canvas**  **(** **)** const
+- :ref:`RID<class_rid>` **get_canvas** **(** **)** const
 
 Return the :ref:`RID<class_rid>` of the :ref:`World2D<class_world2d>` canvas where this item is in.
 
 .. _class_CanvasItem_get_canvas_item:
 
-- :ref:`RID<class_rid>`  **get_canvas_item**  **(** **)** const
+- :ref:`RID<class_rid>` **get_canvas_item** **(** **)** const
 
 Return the canvas item RID used by :ref:`VisualServer<class_visualserver>` for this item.
 
 .. _class_CanvasItem_get_canvas_transform:
 
-- :ref:`Transform2D<class_transform2d>`  **get_canvas_transform**  **(** **)** const
+- :ref:`Transform2D<class_transform2d>` **get_canvas_transform** **(** **)** const
 
 Get the transform matrix of this item's canvas.
 
 .. _class_CanvasItem_get_global_mouse_position:
 
-- :ref:`Vector2<class_vector2>`  **get_global_mouse_position**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_global_mouse_position** **(** **)** const
 
 Get the global position of the mouse.
 
 .. _class_CanvasItem_get_global_transform:
 
-- :ref:`Transform2D<class_transform2d>`  **get_global_transform**  **(** **)** const
+- :ref:`Transform2D<class_transform2d>` **get_global_transform** **(** **)** const
 
 Get the global transform matrix of this item.
 
 .. _class_CanvasItem_get_global_transform_with_canvas:
 
-- :ref:`Transform2D<class_transform2d>`  **get_global_transform_with_canvas**  **(** **)** const
+- :ref:`Transform2D<class_transform2d>` **get_global_transform_with_canvas** **(** **)** const
 
 Get the global transform matrix of this item in relation to the canvas.
 
 .. _class_CanvasItem_get_item_and_children_rect:
 
-- :ref:`Rect2<class_rect2>`  **get_item_and_children_rect**  **(** **)** const
+- :ref:`Rect2<class_rect2>` **get_item_and_children_rect** **(** **)** const
 
 Get a :ref:`Rect2<class_rect2>` with the boundaries of this item and its children.
 
 .. _class_CanvasItem_get_item_rect:
 
-- :ref:`Rect2<class_rect2>`  **get_item_rect**  **(** **)** const
+- :ref:`Rect2<class_rect2>` **get_item_rect** **(** **)** const
 
 Return a rect containing the editable boundaries of the item.
 
 .. _class_CanvasItem_get_light_mask:
 
-- :ref:`int<class_int>`  **get_light_mask**  **(** **)** const
+- :ref:`int<class_int>` **get_light_mask** **(** **)** const
 
 Get this item's light mask number.
 
 .. _class_CanvasItem_get_local_mouse_position:
 
-- :ref:`Vector2<class_vector2>`  **get_local_mouse_position**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_local_mouse_position** **(** **)** const
 
 Get the mouse position relative to this item's position.
 
 .. _class_CanvasItem_get_material:
 
-- :ref:`Material<class_material>`  **get_material**  **(** **)** const
+- :ref:`Material<class_material>` **get_material** **(** **)** const
 
 Get the material of this item.
 
 .. _class_CanvasItem_get_modulate:
 
-- :ref:`Color<class_color>`  **get_modulate**  **(** **)** const
+- :ref:`Color<class_color>` **get_modulate** **(** **)** const
 
 Get the modulate of the CanvasItem, which affects children items too.
 
 .. _class_CanvasItem_get_self_modulate:
 
-- :ref:`Color<class_color>`  **get_self_modulate**  **(** **)** const
+- :ref:`Color<class_color>` **get_self_modulate** **(** **)** const
 
 Get the self-modulate of the CanvasItem.
 
 .. _class_CanvasItem_get_transform:
 
-- :ref:`Transform2D<class_transform2d>`  **get_transform**  **(** **)** const
+- :ref:`Transform2D<class_transform2d>` **get_transform** **(** **)** const
 
 Get the transform matrix of this item.
 
 .. _class_CanvasItem_get_use_parent_material:
 
-- :ref:`bool<class_bool>`  **get_use_parent_material**  **(** **)** const
+- :ref:`bool<class_bool>` **get_use_parent_material** **(** **)** const
 
 Get whether this item uses its parent's material.
 
 .. _class_CanvasItem_get_viewport_rect:
 
-- :ref:`Rect2<class_rect2>`  **get_viewport_rect**  **(** **)** const
+- :ref:`Rect2<class_rect2>` **get_viewport_rect** **(** **)** const
 
 Get the viewport's boundaries as a :ref:`Rect2<class_rect2>`.
 
 .. _class_CanvasItem_get_viewport_transform:
 
-- :ref:`Transform2D<class_transform2d>`  **get_viewport_transform**  **(** **)** const
+- :ref:`Transform2D<class_transform2d>` **get_viewport_transform** **(** **)** const
 
 Get this item's transform in relation to the viewport.
 
 .. _class_CanvasItem_get_world_2d:
 
-- :ref:`World2D<class_world2d>`  **get_world_2d**  **(** **)** const
+- :ref:`World2D<class_world2d>` **get_world_2d** **(** **)** const
 
 Get the :ref:`World2D<class_world2d>` where this item is in.
 
 .. _class_CanvasItem_hide:
 
-- void  **hide**  **(** **)**
+- void **hide** **(** **)**
 
 Hide the CanvasItem currently visible.
 
 .. _class_CanvasItem_is_draw_behind_parent_enabled:
 
-- :ref:`bool<class_bool>`  **is_draw_behind_parent_enabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_draw_behind_parent_enabled** **(** **)** const
 
 Return whether the item is drawn behind its parent.
 
 .. _class_CanvasItem_is_local_transform_notification_enabled:
 
-- :ref:`bool<class_bool>`  **is_local_transform_notification_enabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_local_transform_notification_enabled** **(** **)** const
 
 .. _class_CanvasItem_is_set_as_toplevel:
 
-- :ref:`bool<class_bool>`  **is_set_as_toplevel**  **(** **)** const
+- :ref:`bool<class_bool>` **is_set_as_toplevel** **(** **)** const
 
 Return if set as toplevel. See :ref:`set_as_toplevel<class_CanvasItem_set_as_toplevel>`.
 
 .. _class_CanvasItem_is_transform_notification_enabled:
 
-- :ref:`bool<class_bool>`  **is_transform_notification_enabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_transform_notification_enabled** **(** **)** const
 
 .. _class_CanvasItem_is_visible:
 
-- :ref:`bool<class_bool>`  **is_visible**  **(** **)** const
+- :ref:`bool<class_bool>` **is_visible** **(** **)** const
 
 Return true if this CanvasItem is visible. It may be invisible because itself or a parent canvas item is hidden.
 
 .. _class_CanvasItem_is_visible_in_tree:
 
-- :ref:`bool<class_bool>`  **is_visible_in_tree**  **(** **)** const
+- :ref:`bool<class_bool>` **is_visible_in_tree** **(** **)** const
 
 .. _class_CanvasItem_make_canvas_position_local:
 
-- :ref:`Vector2<class_vector2>`  **make_canvas_position_local**  **(** :ref:`Vector2<class_vector2>` screen_point  **)** const
+- :ref:`Vector2<class_vector2>` **make_canvas_position_local** **(** :ref:`Vector2<class_vector2>` screen_point **)** const
 
 .. _class_CanvasItem_make_input_local:
 
-- :ref:`InputEvent<class_inputevent>`  **make_input_local**  **(** :ref:`InputEvent<class_inputevent>` event  **)** const
+- :ref:`InputEvent<class_inputevent>` **make_input_local** **(** :ref:`InputEvent<class_inputevent>` event **)** const
 
 .. _class_CanvasItem_set_as_toplevel:
 
-- void  **set_as_toplevel**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_as_toplevel** **(** :ref:`bool<class_bool>` enable **)**
 
 Set as top level. This means that it will not inherit transform from parent canvas items.
 
 .. _class_CanvasItem_set_draw_behind_parent:
 
-- void  **set_draw_behind_parent**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_draw_behind_parent** **(** :ref:`bool<class_bool>` enable **)**
 
 Set whether the canvas item is drawn behind its parent.
 
 .. _class_CanvasItem_set_light_mask:
 
-- void  **set_light_mask**  **(** :ref:`int<class_int>` light_mask  **)**
+- void **set_light_mask** **(** :ref:`int<class_int>` light_mask **)**
 
 Set the ligtht mask number of this item.
 
 .. _class_CanvasItem_set_material:
 
-- void  **set_material**  **(** :ref:`Material<class_material>` material  **)**
+- void **set_material** **(** :ref:`Material<class_material>` material **)**
 
 Set the material of this item.
 
 .. _class_CanvasItem_set_modulate:
 
-- void  **set_modulate**  **(** :ref:`Color<class_color>` modulate  **)**
+- void **set_modulate** **(** :ref:`Color<class_color>` modulate **)**
 
 Set the modulate of the CanvasItem. This *affects* the modulation of children items.
 
 .. _class_CanvasItem_set_notify_local_transform:
 
-- void  **set_notify_local_transform**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_notify_local_transform** **(** :ref:`bool<class_bool>` enable **)**
 
 .. _class_CanvasItem_set_notify_transform:
 
-- void  **set_notify_transform**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_notify_transform** **(** :ref:`bool<class_bool>` enable **)**
 
 .. _class_CanvasItem_set_self_modulate:
 
-- void  **set_self_modulate**  **(** :ref:`Color<class_color>` self_modulate  **)**
+- void **set_self_modulate** **(** :ref:`Color<class_color>` self_modulate **)**
 
 Set the self-modulate of the CanvasItem. This does not affect the modulation of children items.
 
 .. _class_CanvasItem_set_use_parent_material:
 
-- void  **set_use_parent_material**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_use_parent_material** **(** :ref:`bool<class_bool>` enable **)**
 
 Set whether or not this item should use its parent's material.
 
 .. _class_CanvasItem_set_visible:
 
-- void  **set_visible**  **(** :ref:`bool<class_bool>` visible  **)**
+- void **set_visible** **(** :ref:`bool<class_bool>` visible **)**
 
 Set whether this item should be visible or not.
 
@@ -567,13 +567,13 @@ Note that a hidden CanvasItem will make all children hidden too, so no matter wh
 
 .. _class_CanvasItem_show:
 
-- void  **show**  **(** **)**
+- void **show** **(** **)**
 
 Show the CanvasItem currently hidden.
 
 .. _class_CanvasItem_update:
 
-- void  **update**  **(** **)**
+- void **update** **(** **)**
 
 Queue the CanvasItem for update. ``NOTIFICATION_DRAW`` will be called on idle time to request redraw.
 

+ 13 - 13
classes/class_canvasitemmaterial.rst

@@ -19,15 +19,15 @@ Brief Description
 Member Functions
 ----------------
 
-+------------------------+---------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`  | :ref:`get_blend_mode<class_CanvasItemMaterial_get_blend_mode>`  **(** **)** const                             |
-+------------------------+---------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`  | :ref:`get_light_mode<class_CanvasItemMaterial_get_light_mode>`  **(** **)** const                             |
-+------------------------+---------------------------------------------------------------------------------------------------------------+
-| void                   | :ref:`set_blend_mode<class_CanvasItemMaterial_set_blend_mode>`  **(** :ref:`int<class_int>` blend_mode  **)** |
-+------------------------+---------------------------------------------------------------------------------------------------------------+
-| void                   | :ref:`set_light_mode<class_CanvasItemMaterial_set_light_mode>`  **(** :ref:`int<class_int>` light_mode  **)** |
-+------------------------+---------------------------------------------------------------------------------------------------------------+
++------------------------+-------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`  | :ref:`get_blend_mode<class_CanvasItemMaterial_get_blend_mode>` **(** **)** const                            |
++------------------------+-------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`  | :ref:`get_light_mode<class_CanvasItemMaterial_get_light_mode>` **(** **)** const                            |
++------------------------+-------------------------------------------------------------------------------------------------------------+
+| void                   | :ref:`set_blend_mode<class_CanvasItemMaterial_set_blend_mode>` **(** :ref:`int<class_int>` blend_mode **)** |
++------------------------+-------------------------------------------------------------------------------------------------------------+
+| void                   | :ref:`set_light_mode<class_CanvasItemMaterial_set_light_mode>` **(** :ref:`int<class_int>` light_mode **)** |
++------------------------+-------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -58,18 +58,18 @@ Member Function Description
 
 .. _class_CanvasItemMaterial_get_blend_mode:
 
-- :ref:`int<class_int>`  **get_blend_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_blend_mode** **(** **)** const
 
 .. _class_CanvasItemMaterial_get_light_mode:
 
-- :ref:`int<class_int>`  **get_light_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_light_mode** **(** **)** const
 
 .. _class_CanvasItemMaterial_set_blend_mode:
 
-- void  **set_blend_mode**  **(** :ref:`int<class_int>` blend_mode  **)**
+- void **set_blend_mode** **(** :ref:`int<class_int>` blend_mode **)**
 
 .. _class_CanvasItemMaterial_set_light_mode:
 
-- void  **set_light_mode**  **(** :ref:`int<class_int>` light_mode  **)**
+- void **set_light_mode** **(** :ref:`int<class_int>` light_mode **)**
 
 

+ 46 - 46
classes/class_canvaslayer.rst

@@ -21,37 +21,37 @@ Canvas drawing layer.
 Member Functions
 ----------------
 
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
-| :ref:`Node<class_node>`                | :ref:`get_custom_viewport<class_CanvasLayer_get_custom_viewport>`  **(** **)** const                                |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`get_layer<class_CanvasLayer_get_layer>`  **(** **)** const                                                    |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`          | :ref:`get_offset<class_CanvasLayer_get_offset>`  **(** **)** const                                                  |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_rotation<class_CanvasLayer_get_rotation>`  **(** **)** const                                              |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`              | :ref:`get_rotationd<class_CanvasLayer_get_rotationd>`  **(** **)** const                                            |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`          | :ref:`get_scale<class_CanvasLayer_get_scale>`  **(** **)** const                                                    |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
-| :ref:`Transform2D<class_transform2d>`  | :ref:`get_transform<class_CanvasLayer_get_transform>`  **(** **)** const                                            |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
-| :ref:`World2D<class_world2d>`          | :ref:`get_world_2d<class_CanvasLayer_get_world_2d>`  **(** **)** const                                              |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_custom_viewport<class_CanvasLayer_set_custom_viewport>`  **(** :ref:`Node<class_node>` viewport  **)**    |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_layer<class_CanvasLayer_set_layer>`  **(** :ref:`int<class_int>` layer  **)**                             |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_offset<class_CanvasLayer_set_offset>`  **(** :ref:`Vector2<class_vector2>` offset  **)**                  |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_rotation<class_CanvasLayer_set_rotation>`  **(** :ref:`float<class_float>` radians  **)**                 |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_rotationd<class_CanvasLayer_set_rotationd>`  **(** :ref:`float<class_float>` degrees  **)**               |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_scale<class_CanvasLayer_set_scale>`  **(** :ref:`Vector2<class_vector2>` scale  **)**                     |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_transform<class_CanvasLayer_set_transform>`  **(** :ref:`Transform2D<class_transform2d>` transform  **)** |
-+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
+| :ref:`Node<class_node>`                | :ref:`get_custom_viewport<class_CanvasLayer_get_custom_viewport>` **(** **)** const                               |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`get_layer<class_CanvasLayer_get_layer>` **(** **)** const                                                   |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`          | :ref:`get_offset<class_CanvasLayer_get_offset>` **(** **)** const                                                 |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_rotation<class_CanvasLayer_get_rotation>` **(** **)** const                                             |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`              | :ref:`get_rotationd<class_CanvasLayer_get_rotationd>` **(** **)** const                                           |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`          | :ref:`get_scale<class_CanvasLayer_get_scale>` **(** **)** const                                                   |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
+| :ref:`Transform2D<class_transform2d>`  | :ref:`get_transform<class_CanvasLayer_get_transform>` **(** **)** const                                           |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
+| :ref:`World2D<class_world2d>`          | :ref:`get_world_2d<class_CanvasLayer_get_world_2d>` **(** **)** const                                             |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_custom_viewport<class_CanvasLayer_set_custom_viewport>` **(** :ref:`Node<class_node>` viewport **)**    |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_layer<class_CanvasLayer_set_layer>` **(** :ref:`int<class_int>` layer **)**                             |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_offset<class_CanvasLayer_set_offset>` **(** :ref:`Vector2<class_vector2>` offset **)**                  |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_rotation<class_CanvasLayer_set_rotation>` **(** :ref:`float<class_float>` radians **)**                 |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_rotationd<class_CanvasLayer_set_rotationd>` **(** :ref:`float<class_float>` degrees **)**               |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_scale<class_CanvasLayer_set_scale>` **(** :ref:`Vector2<class_vector2>` scale **)**                     |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_transform<class_CanvasLayer_set_transform>` **(** :ref:`Transform2D<class_transform2d>` transform **)** |
++----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -83,87 +83,87 @@ Member Function Description
 
 .. _class_CanvasLayer_get_custom_viewport:
 
-- :ref:`Node<class_node>`  **get_custom_viewport**  **(** **)** const
+- :ref:`Node<class_node>` **get_custom_viewport** **(** **)** const
 
 .. _class_CanvasLayer_get_layer:
 
-- :ref:`int<class_int>`  **get_layer**  **(** **)** const
+- :ref:`int<class_int>` **get_layer** **(** **)** const
 
 Return the layer index, determines the draw order, a lower value will be below a higher one.
 
 .. _class_CanvasLayer_get_offset:
 
-- :ref:`Vector2<class_vector2>`  **get_offset**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_offset** **(** **)** const
 
 Return the base offset for this layer (helper).
 
 .. _class_CanvasLayer_get_rotation:
 
-- :ref:`float<class_float>`  **get_rotation**  **(** **)** const
+- :ref:`float<class_float>` **get_rotation** **(** **)** const
 
 Return the base rotation for this layer in radians (helper).
 
 .. _class_CanvasLayer_get_rotationd:
 
-- :ref:`float<class_float>`  **get_rotationd**  **(** **)** const
+- :ref:`float<class_float>` **get_rotationd** **(** **)** const
 
 Return the base rotation for this layer in degrees.
 
 .. _class_CanvasLayer_get_scale:
 
-- :ref:`Vector2<class_vector2>`  **get_scale**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_scale** **(** **)** const
 
 Return the base scale for this layer (helper).
 
 .. _class_CanvasLayer_get_transform:
 
-- :ref:`Transform2D<class_transform2d>`  **get_transform**  **(** **)** const
+- :ref:`Transform2D<class_transform2d>` **get_transform** **(** **)** const
 
 Return the base transform for this layer.
 
 .. _class_CanvasLayer_get_world_2d:
 
-- :ref:`World2D<class_world2d>`  **get_world_2d**  **(** **)** const
+- :ref:`World2D<class_world2d>` **get_world_2d** **(** **)** const
 
 Return the :ref:`World2D<class_world2d>` used by this layer.
 
 .. _class_CanvasLayer_set_custom_viewport:
 
-- void  **set_custom_viewport**  **(** :ref:`Node<class_node>` viewport  **)**
+- void **set_custom_viewport** **(** :ref:`Node<class_node>` viewport **)**
 
 .. _class_CanvasLayer_set_layer:
 
-- void  **set_layer**  **(** :ref:`int<class_int>` layer  **)**
+- void **set_layer** **(** :ref:`int<class_int>` layer **)**
 
 Set the layer index, determines the draw order, a lower value will be below a higher one.
 
 .. _class_CanvasLayer_set_offset:
 
-- void  **set_offset**  **(** :ref:`Vector2<class_vector2>` offset  **)**
+- void **set_offset** **(** :ref:`Vector2<class_vector2>` offset **)**
 
 Set the base offset for this layer (helper).
 
 .. _class_CanvasLayer_set_rotation:
 
-- void  **set_rotation**  **(** :ref:`float<class_float>` radians  **)**
+- void **set_rotation** **(** :ref:`float<class_float>` radians **)**
 
 Set the base rotation for this layer in radians (helper).
 
 .. _class_CanvasLayer_set_rotationd:
 
-- void  **set_rotationd**  **(** :ref:`float<class_float>` degrees  **)**
+- void **set_rotationd** **(** :ref:`float<class_float>` degrees **)**
 
 Set the base rotation for this layer in degrees (helper).
 
 .. _class_CanvasLayer_set_scale:
 
-- void  **set_scale**  **(** :ref:`Vector2<class_vector2>` scale  **)**
+- void **set_scale** **(** :ref:`Vector2<class_vector2>` scale **)**
 
 Set the base scale for this layer (helper).
 
 .. _class_CanvasLayer_set_transform:
 
-- void  **set_transform**  **(** :ref:`Transform2D<class_transform2d>` transform  **)**
+- void **set_transform** **(** :ref:`Transform2D<class_transform2d>` transform **)**
 
 Set the base transform for this layer.
 

+ 7 - 7
classes/class_canvasmodulate.rst

@@ -19,11 +19,11 @@ Tint the entire canvas.
 Member Functions
 ----------------
 
-+----------------------------+------------------------------------------------------------------------------------------------+
-| :ref:`Color<class_color>`  | :ref:`get_color<class_CanvasModulate_get_color>`  **(** **)** const                            |
-+----------------------------+------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_color<class_CanvasModulate_set_color>`  **(** :ref:`Color<class_color>` color  **)** |
-+----------------------------+------------------------------------------------------------------------------------------------+
++----------------------------+----------------------------------------------------------------------------------------------+
+| :ref:`Color<class_color>`  | :ref:`get_color<class_CanvasModulate_get_color>` **(** **)** const                           |
++----------------------------+----------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_color<class_CanvasModulate_set_color>` **(** :ref:`Color<class_color>` color **)** |
++----------------------------+----------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -43,13 +43,13 @@ Member Function Description
 
 .. _class_CanvasModulate_get_color:
 
-- :ref:`Color<class_color>`  **get_color**  **(** **)** const
+- :ref:`Color<class_color>` **get_color** **(** **)** const
 
 Gets the canvas tint color
 
 .. _class_CanvasModulate_set_color:
 
-- void  **set_color**  **(** :ref:`Color<class_color>` color  **)**
+- void **set_color** **(** :ref:`Color<class_color>` color **)**
 
 Sets the canvas tint color
 

+ 25 - 25
classes/class_capsulemesh.rst

@@ -19,23 +19,23 @@ Class representing a capsule-shaped :ref:`PrimitiveMesh<class_primitivemesh>`.
 Member Functions
 ----------------
 
-+----------------------------+----------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_mid_height<class_CapsuleMesh_get_mid_height>`  **(** **)** const                                     |
-+----------------------------+----------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`get_radial_segments<class_CapsuleMesh_get_radial_segments>`  **(** **)** const                           |
-+----------------------------+----------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_radius<class_CapsuleMesh_get_radius>`  **(** **)** const                                             |
-+----------------------------+----------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`get_rings<class_CapsuleMesh_get_rings>`  **(** **)** const                                               |
-+----------------------------+----------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_mid_height<class_CapsuleMesh_set_mid_height>`  **(** :ref:`float<class_float>` mid_height  **)**     |
-+----------------------------+----------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_radial_segments<class_CapsuleMesh_set_radial_segments>`  **(** :ref:`int<class_int>` segments  **)** |
-+----------------------------+----------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_radius<class_CapsuleMesh_set_radius>`  **(** :ref:`float<class_float>` radius  **)**                 |
-+----------------------------+----------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_rings<class_CapsuleMesh_set_rings>`  **(** :ref:`int<class_int>` rings  **)**                        |
-+----------------------------+----------------------------------------------------------------------------------------------------------------+
++----------------------------+--------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_mid_height<class_CapsuleMesh_get_mid_height>` **(** **)** const                                    |
++----------------------------+--------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`get_radial_segments<class_CapsuleMesh_get_radial_segments>` **(** **)** const                          |
++----------------------------+--------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_radius<class_CapsuleMesh_get_radius>` **(** **)** const                                            |
++----------------------------+--------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`get_rings<class_CapsuleMesh_get_rings>` **(** **)** const                                              |
++----------------------------+--------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_mid_height<class_CapsuleMesh_set_mid_height>` **(** :ref:`float<class_float>` mid_height **)**     |
++----------------------------+--------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_radial_segments<class_CapsuleMesh_set_radial_segments>` **(** :ref:`int<class_int>` segments **)** |
++----------------------------+--------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_radius<class_CapsuleMesh_set_radius>` **(** :ref:`float<class_float>` radius **)**                 |
++----------------------------+--------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_rings<class_CapsuleMesh_set_rings>` **(** :ref:`int<class_int>` rings **)**                        |
++----------------------------+--------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -67,34 +67,34 @@ Member Function Description
 
 .. _class_CapsuleMesh_get_mid_height:
 
-- :ref:`float<class_float>`  **get_mid_height**  **(** **)** const
+- :ref:`float<class_float>` **get_mid_height** **(** **)** const
 
 .. _class_CapsuleMesh_get_radial_segments:
 
-- :ref:`int<class_int>`  **get_radial_segments**  **(** **)** const
+- :ref:`int<class_int>` **get_radial_segments** **(** **)** const
 
 .. _class_CapsuleMesh_get_radius:
 
-- :ref:`float<class_float>`  **get_radius**  **(** **)** const
+- :ref:`float<class_float>` **get_radius** **(** **)** const
 
 .. _class_CapsuleMesh_get_rings:
 
-- :ref:`int<class_int>`  **get_rings**  **(** **)** const
+- :ref:`int<class_int>` **get_rings** **(** **)** const
 
 .. _class_CapsuleMesh_set_mid_height:
 
-- void  **set_mid_height**  **(** :ref:`float<class_float>` mid_height  **)**
+- void **set_mid_height** **(** :ref:`float<class_float>` mid_height **)**
 
 .. _class_CapsuleMesh_set_radial_segments:
 
-- void  **set_radial_segments**  **(** :ref:`int<class_int>` segments  **)**
+- void **set_radial_segments** **(** :ref:`int<class_int>` segments **)**
 
 .. _class_CapsuleMesh_set_radius:
 
-- void  **set_radius**  **(** :ref:`float<class_float>` radius  **)**
+- void **set_radius** **(** :ref:`float<class_float>` radius **)**
 
 .. _class_CapsuleMesh_set_rings:
 
-- void  **set_rings**  **(** :ref:`int<class_int>` rings  **)**
+- void **set_rings** **(** :ref:`int<class_int>` rings **)**
 
 

+ 13 - 13
classes/class_capsuleshape.rst

@@ -19,15 +19,15 @@ Capsule shape for collisions.
 Member Functions
 ----------------
 
-+----------------------------+-------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_height<class_CapsuleShape_get_height>`  **(** **)** const                             |
-+----------------------------+-------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_radius<class_CapsuleShape_get_radius>`  **(** **)** const                             |
-+----------------------------+-------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_height<class_CapsuleShape_set_height>`  **(** :ref:`float<class_float>` height  **)** |
-+----------------------------+-------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_radius<class_CapsuleShape_set_radius>`  **(** :ref:`float<class_float>` radius  **)** |
-+----------------------------+-------------------------------------------------------------------------------------------------+
++----------------------------+-----------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_height<class_CapsuleShape_get_height>` **(** **)** const                            |
++----------------------------+-----------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_radius<class_CapsuleShape_get_radius>` **(** **)** const                            |
++----------------------------+-----------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_height<class_CapsuleShape_set_height>` **(** :ref:`float<class_float>` height **)** |
++----------------------------+-----------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_radius<class_CapsuleShape_set_radius>` **(** :ref:`float<class_float>` radius **)** |
++----------------------------+-----------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -51,25 +51,25 @@ Member Function Description
 
 .. _class_CapsuleShape_get_height:
 
-- :ref:`float<class_float>`  **get_height**  **(** **)** const
+- :ref:`float<class_float>` **get_height** **(** **)** const
 
 Return the capsule height.
 
 .. _class_CapsuleShape_get_radius:
 
-- :ref:`float<class_float>`  **get_radius**  **(** **)** const
+- :ref:`float<class_float>` **get_radius** **(** **)** const
 
 Return the capsule radius.
 
 .. _class_CapsuleShape_set_height:
 
-- void  **set_height**  **(** :ref:`float<class_float>` height  **)**
+- void **set_height** **(** :ref:`float<class_float>` height **)**
 
 Set the capsule height.
 
 .. _class_CapsuleShape_set_radius:
 
-- void  **set_radius**  **(** :ref:`float<class_float>` radius  **)**
+- void **set_radius** **(** :ref:`float<class_float>` radius **)**
 
 Set the capsule radius.
 

+ 13 - 13
classes/class_capsuleshape2d.rst

@@ -19,15 +19,15 @@ Capsule shape for 2D collisions.
 Member Functions
 ----------------
 
-+----------------------------+---------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_height<class_CapsuleShape2D_get_height>`  **(** **)** const                             |
-+----------------------------+---------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_radius<class_CapsuleShape2D_get_radius>`  **(** **)** const                             |
-+----------------------------+---------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_height<class_CapsuleShape2D_set_height>`  **(** :ref:`float<class_float>` height  **)** |
-+----------------------------+---------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_radius<class_CapsuleShape2D_set_radius>`  **(** :ref:`float<class_float>` radius  **)** |
-+----------------------------+---------------------------------------------------------------------------------------------------+
++----------------------------+-------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_height<class_CapsuleShape2D_get_height>` **(** **)** const                            |
++----------------------------+-------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_radius<class_CapsuleShape2D_get_radius>` **(** **)** const                            |
++----------------------------+-------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_height<class_CapsuleShape2D_set_height>` **(** :ref:`float<class_float>` height **)** |
++----------------------------+-------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_radius<class_CapsuleShape2D_set_radius>` **(** :ref:`float<class_float>` radius **)** |
++----------------------------+-------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -51,25 +51,25 @@ Member Function Description
 
 .. _class_CapsuleShape2D_get_height:
 
-- :ref:`float<class_float>`  **get_height**  **(** **)** const
+- :ref:`float<class_float>` **get_height** **(** **)** const
 
 Return the height of the :ref:`CapsuleShape2D<class_capsuleshape2d>`.
 
 .. _class_CapsuleShape2D_get_radius:
 
-- :ref:`float<class_float>`  **get_radius**  **(** **)** const
+- :ref:`float<class_float>` **get_radius** **(** **)** const
 
 Return the radius of the :ref:`CapsuleShape2D<class_capsuleshape2d>`.
 
 .. _class_CapsuleShape2D_set_height:
 
-- void  **set_height**  **(** :ref:`float<class_float>` height  **)**
+- void **set_height** **(** :ref:`float<class_float>` height **)**
 
 Set the height of the :ref:`CapsuleShape2D<class_capsuleshape2d>`.
 
 .. _class_CapsuleShape2D_set_radius:
 
-- void  **set_radius**  **(** :ref:`float<class_float>` radius  **)**
+- void **set_radius** **(** :ref:`float<class_float>` radius **)**
 
 Set the radius of the :ref:`CapsuleShape2D<class_capsuleshape2d>`.
 

+ 7 - 7
classes/class_centercontainer.rst

@@ -19,11 +19,11 @@ Keeps children controls centered.
 Member Functions
 ----------------
 
-+--------------------------+--------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`  | :ref:`is_using_top_left<class_CenterContainer_is_using_top_left>`  **(** **)** const                         |
-+--------------------------+--------------------------------------------------------------------------------------------------------------+
-| void                     | :ref:`set_use_top_left<class_CenterContainer_set_use_top_left>`  **(** :ref:`bool<class_bool>` enable  **)** |
-+--------------------------+--------------------------------------------------------------------------------------------------------------+
++--------------------------+------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`  | :ref:`is_using_top_left<class_CenterContainer_is_using_top_left>` **(** **)** const                        |
++--------------------------+------------------------------------------------------------------------------------------------------------+
+| void                     | :ref:`set_use_top_left<class_CenterContainer_set_use_top_left>` **(** :ref:`bool<class_bool>` enable **)** |
++--------------------------+------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -43,13 +43,13 @@ Member Function Description
 
 .. _class_CenterContainer_is_using_top_left:
 
-- :ref:`bool<class_bool>`  **is_using_top_left**  **(** **)** const
+- :ref:`bool<class_bool>` **is_using_top_left** **(** **)** const
 
 Should put children to the top left corner instead of center of the container.
 
 .. _class_CenterContainer_set_use_top_left:
 
-- void  **set_use_top_left**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_use_top_left** **(** :ref:`bool<class_bool>` enable **)**
 
 This function will anchor the container children to the top left corner of the the container boundaries, moving all its children to that position, (the children new center will be the top left corner of the container).
 

+ 7 - 7
classes/class_circleshape2d.rst

@@ -19,11 +19,11 @@ Circular shape for 2D collisions.
 Member Functions
 ----------------
 
-+----------------------------+--------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_radius<class_CircleShape2D_get_radius>`  **(** **)** const                             |
-+----------------------------+--------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_radius<class_CircleShape2D_set_radius>`  **(** :ref:`float<class_float>` radius  **)** |
-+----------------------------+--------------------------------------------------------------------------------------------------+
++----------------------------+------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_radius<class_CircleShape2D_get_radius>` **(** **)** const                            |
++----------------------------+------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_radius<class_CircleShape2D_set_radius>` **(** :ref:`float<class_float>` radius **)** |
++----------------------------+------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -43,13 +43,13 @@ Member Function Description
 
 .. _class_CircleShape2D_get_radius:
 
-- :ref:`float<class_float>`  **get_radius**  **(** **)** const
+- :ref:`float<class_float>` **get_radius** **(** **)** const
 
 Return the radius of the circle shape.
 
 .. _class_CircleShape2D_set_radius:
 
-- void  **set_radius**  **(** :ref:`float<class_float>` radius  **)**
+- void **set_radius** **(** :ref:`float<class_float>` radius **)**
 
 Set the radius of the circle shape.
 

+ 61 - 61
classes/class_classdb.rst

@@ -19,47 +19,47 @@ Class information repository.
 Member Functions
 ----------------
 
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`can_instance<class_ClassDB_can_instance>`  **(** :ref:`String<class_string>` class  **)** const                                                                                           |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`class_exists<class_ClassDB_class_exists>`  **(** :ref:`String<class_string>` class  **)** const                                                                                           |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                    | :ref:`class_get_category<class_ClassDB_class_get_category>`  **(** :ref:`String<class_string>` class  **)** const                                                                               |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`class_get_integer_constant<class_ClassDB_class_get_integer_constant>`  **(** :ref:`String<class_string>` class, :ref:`String<class_string>` name  **)** const                             |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolStringArray<class_poolstringarray>`  | :ref:`class_get_integer_constant_list<class_ClassDB_class_get_integer_constant_list>`  **(** :ref:`String<class_string>` class, :ref:`bool<class_bool>` no_inheritance=false  **)** const       |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`                      | :ref:`class_get_method_list<class_ClassDB_class_get_method_list>`  **(** :ref:`String<class_string>` class, :ref:`bool<class_bool>` no_inheritance=false  **)** const                           |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Variant<class_variant>`                  | :ref:`class_get_property<class_ClassDB_class_get_property>`  **(** :ref:`Object<class_object>` object, :ref:`String<class_string>` property  **)** const                                        |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`                      | :ref:`class_get_property_list<class_ClassDB_class_get_property_list>`  **(** :ref:`String<class_string>` class, :ref:`bool<class_bool>` no_inheritance=false  **)** const                       |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Dictionary<class_dictionary>`            | :ref:`class_get_signal<class_ClassDB_class_get_signal>`  **(** :ref:`String<class_string>` class, :ref:`String<class_string>` signal  **)** const                                               |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`                      | :ref:`class_get_signal_list<class_ClassDB_class_get_signal_list>`  **(** :ref:`String<class_string>` class, :ref:`bool<class_bool>` no_inheritance=false  **)** const                           |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`class_has_integer_constant<class_ClassDB_class_has_integer_constant>`  **(** :ref:`String<class_string>` class, :ref:`String<class_string>` name  **)** const                             |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`class_has_method<class_ClassDB_class_has_method>`  **(** :ref:`String<class_string>` class, :ref:`String<class_string>` method, :ref:`bool<class_bool>` no_inheritance=false  **)** const |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`class_has_signal<class_ClassDB_class_has_signal>`  **(** :ref:`String<class_string>` class, :ref:`String<class_string>` signal  **)** const                                               |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`class_set_property<class_ClassDB_class_set_property>`  **(** :ref:`Object<class_object>` object, :ref:`String<class_string>` property, :ref:`Variant<class_variant>` value  **)** const   |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolStringArray<class_poolstringarray>`  | :ref:`get_class_list<class_ClassDB_get_class_list>`  **(** **)** const                                                                                                                          |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolStringArray<class_poolstringarray>`  | :ref:`get_inheriters_from_class<class_ClassDB_get_inheriters_from_class>`  **(** :ref:`String<class_string>` class  **)** const                                                                 |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                    | :ref:`get_parent_class<class_ClassDB_get_parent_class>`  **(** :ref:`String<class_string>` class  **)** const                                                                                   |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Variant<class_variant>`                  | :ref:`instance<class_ClassDB_instance>`  **(** :ref:`String<class_string>` class  **)** const                                                                                                   |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`is_class_enabled<class_ClassDB_is_class_enabled>`  **(** :ref:`String<class_string>` class  **)** const                                                                                   |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`is_parent_class<class_ClassDB_is_parent_class>`  **(** :ref:`String<class_string>` class, :ref:`String<class_string>` inherits  **)** const                                               |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`can_instance<class_ClassDB_can_instance>` **(** :ref:`String<class_string>` class **)** const                                                                                           |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`class_exists<class_ClassDB_class_exists>` **(** :ref:`String<class_string>` class **)** const                                                                                           |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                    | :ref:`class_get_category<class_ClassDB_class_get_category>` **(** :ref:`String<class_string>` class **)** const                                                                               |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`class_get_integer_constant<class_ClassDB_class_get_integer_constant>` **(** :ref:`String<class_string>` class, :ref:`String<class_string>` name **)** const                             |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolStringArray<class_poolstringarray>`  | :ref:`class_get_integer_constant_list<class_ClassDB_class_get_integer_constant_list>` **(** :ref:`String<class_string>` class, :ref:`bool<class_bool>` no_inheritance=false **)** const       |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`                      | :ref:`class_get_method_list<class_ClassDB_class_get_method_list>` **(** :ref:`String<class_string>` class, :ref:`bool<class_bool>` no_inheritance=false **)** const                           |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Variant<class_variant>`                  | :ref:`class_get_property<class_ClassDB_class_get_property>` **(** :ref:`Object<class_object>` object, :ref:`String<class_string>` property **)** const                                        |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`                      | :ref:`class_get_property_list<class_ClassDB_class_get_property_list>` **(** :ref:`String<class_string>` class, :ref:`bool<class_bool>` no_inheritance=false **)** const                       |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Dictionary<class_dictionary>`            | :ref:`class_get_signal<class_ClassDB_class_get_signal>` **(** :ref:`String<class_string>` class, :ref:`String<class_string>` signal **)** const                                               |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`                      | :ref:`class_get_signal_list<class_ClassDB_class_get_signal_list>` **(** :ref:`String<class_string>` class, :ref:`bool<class_bool>` no_inheritance=false **)** const                           |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`class_has_integer_constant<class_ClassDB_class_has_integer_constant>` **(** :ref:`String<class_string>` class, :ref:`String<class_string>` name **)** const                             |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`class_has_method<class_ClassDB_class_has_method>` **(** :ref:`String<class_string>` class, :ref:`String<class_string>` method, :ref:`bool<class_bool>` no_inheritance=false **)** const |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`class_has_signal<class_ClassDB_class_has_signal>` **(** :ref:`String<class_string>` class, :ref:`String<class_string>` signal **)** const                                               |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`class_set_property<class_ClassDB_class_set_property>` **(** :ref:`Object<class_object>` object, :ref:`String<class_string>` property, :ref:`Variant<class_variant>` value **)** const   |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolStringArray<class_poolstringarray>`  | :ref:`get_class_list<class_ClassDB_get_class_list>` **(** **)** const                                                                                                                         |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolStringArray<class_poolstringarray>`  | :ref:`get_inheriters_from_class<class_ClassDB_get_inheriters_from_class>` **(** :ref:`String<class_string>` class **)** const                                                                 |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                    | :ref:`get_parent_class<class_ClassDB_get_parent_class>` **(** :ref:`String<class_string>` class **)** const                                                                                   |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Variant<class_variant>`                  | :ref:`instance<class_ClassDB_instance>` **(** :ref:`String<class_string>` class **)** const                                                                                                   |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`is_class_enabled<class_ClassDB_is_class_enabled>` **(** :ref:`String<class_string>` class **)** const                                                                                   |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`is_parent_class<class_ClassDB_is_parent_class>` **(** :ref:`String<class_string>` class, :ref:`String<class_string>` inherits **)** const                                               |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Description
 -----------
@@ -71,119 +71,119 @@ Member Function Description
 
 .. _class_ClassDB_can_instance:
 
-- :ref:`bool<class_bool>`  **can_instance**  **(** :ref:`String<class_string>` class  **)** const
+- :ref:`bool<class_bool>` **can_instance** **(** :ref:`String<class_string>` class **)** const
 
 Returns true if you can instance objects from the specified 'class', false in other case.
 
 .. _class_ClassDB_class_exists:
 
-- :ref:`bool<class_bool>`  **class_exists**  **(** :ref:`String<class_string>` class  **)** const
+- :ref:`bool<class_bool>` **class_exists** **(** :ref:`String<class_string>` class **)** const
 
 Returns whether the specified 'class' is available or not.
 
 .. _class_ClassDB_class_get_category:
 
-- :ref:`String<class_string>`  **class_get_category**  **(** :ref:`String<class_string>` class  **)** const
+- :ref:`String<class_string>` **class_get_category** **(** :ref:`String<class_string>` class **)** const
 
 .. _class_ClassDB_class_get_integer_constant:
 
-- :ref:`int<class_int>`  **class_get_integer_constant**  **(** :ref:`String<class_string>` class, :ref:`String<class_string>` name  **)** const
+- :ref:`int<class_int>` **class_get_integer_constant** **(** :ref:`String<class_string>` class, :ref:`String<class_string>` name **)** const
 
 Returns the value of the integer constant 'name' of 'class' or its ancestry. Always returns 0 when the constant could not be found.
 
 .. _class_ClassDB_class_get_integer_constant_list:
 
-- :ref:`PoolStringArray<class_poolstringarray>`  **class_get_integer_constant_list**  **(** :ref:`String<class_string>` class, :ref:`bool<class_bool>` no_inheritance=false  **)** const
+- :ref:`PoolStringArray<class_poolstringarray>` **class_get_integer_constant_list** **(** :ref:`String<class_string>` class, :ref:`bool<class_bool>` no_inheritance=false **)** const
 
 Returns an array with the names all the integer constants of 'class' or its ancestry.
 
 .. _class_ClassDB_class_get_method_list:
 
-- :ref:`Array<class_array>`  **class_get_method_list**  **(** :ref:`String<class_string>` class, :ref:`bool<class_bool>` no_inheritance=false  **)** const
+- :ref:`Array<class_array>` **class_get_method_list** **(** :ref:`String<class_string>` class, :ref:`bool<class_bool>` no_inheritance=false **)** const
 
 Returns an array with all the methods of 'class' or its ancestry if 'no_inheritance' is false. Every element of the array is a :ref:`Dictionary<class_dictionary>` with the following keys: args, default_args, flags, id, name, return: (class_name, hint, hint_string, name, type, usage).
 
 .. _class_ClassDB_class_get_property:
 
-- :ref:`Variant<class_variant>`  **class_get_property**  **(** :ref:`Object<class_object>` object, :ref:`String<class_string>` property  **)** const
+- :ref:`Variant<class_variant>` **class_get_property** **(** :ref:`Object<class_object>` object, :ref:`String<class_string>` property **)** const
 
 Returns the value of 'property' of 'class' or its ancestry.
 
 .. _class_ClassDB_class_get_property_list:
 
-- :ref:`Array<class_array>`  **class_get_property_list**  **(** :ref:`String<class_string>` class, :ref:`bool<class_bool>` no_inheritance=false  **)** const
+- :ref:`Array<class_array>` **class_get_property_list** **(** :ref:`String<class_string>` class, :ref:`bool<class_bool>` no_inheritance=false **)** const
 
 Returns an array with all the properties of 'class' or its ancestry if 'no_inheritance' is false.
 
 .. _class_ClassDB_class_get_signal:
 
-- :ref:`Dictionary<class_dictionary>`  **class_get_signal**  **(** :ref:`String<class_string>` class, :ref:`String<class_string>` signal  **)** const
+- :ref:`Dictionary<class_dictionary>` **class_get_signal** **(** :ref:`String<class_string>` class, :ref:`String<class_string>` signal **)** const
 
 Returns the 'signal' data of 'class' or its ancestry. The returned value is a :ref:`Dictionary<class_dictionary>` with the following keys: args, default_args, flags, id, name, return: (class_name, hint, hint_string, name, type, usage).
 
 .. _class_ClassDB_class_get_signal_list:
 
-- :ref:`Array<class_array>`  **class_get_signal_list**  **(** :ref:`String<class_string>` class, :ref:`bool<class_bool>` no_inheritance=false  **)** const
+- :ref:`Array<class_array>` **class_get_signal_list** **(** :ref:`String<class_string>` class, :ref:`bool<class_bool>` no_inheritance=false **)** const
 
 Returns an array with all the signals of 'class' or its ancestry if 'no_inheritance' is false. Every element of the array is a :ref:`Dictionary<class_dictionary>` as described in class_get_signal.
 
 .. _class_ClassDB_class_has_integer_constant:
 
-- :ref:`bool<class_bool>`  **class_has_integer_constant**  **(** :ref:`String<class_string>` class, :ref:`String<class_string>` name  **)** const
+- :ref:`bool<class_bool>` **class_has_integer_constant** **(** :ref:`String<class_string>` class, :ref:`String<class_string>` name **)** const
 
 Return whether 'class' or its ancestry has an integer constant called 'name' or not.
 
 .. _class_ClassDB_class_has_method:
 
-- :ref:`bool<class_bool>`  **class_has_method**  **(** :ref:`String<class_string>` class, :ref:`String<class_string>` method, :ref:`bool<class_bool>` no_inheritance=false  **)** const
+- :ref:`bool<class_bool>` **class_has_method** **(** :ref:`String<class_string>` class, :ref:`String<class_string>` method, :ref:`bool<class_bool>` no_inheritance=false **)** const
 
 Return whether 'class' (or its ancestry if 'no_inheritance' is false) has a method called 'method' or not.
 
 .. _class_ClassDB_class_has_signal:
 
-- :ref:`bool<class_bool>`  **class_has_signal**  **(** :ref:`String<class_string>` class, :ref:`String<class_string>` signal  **)** const
+- :ref:`bool<class_bool>` **class_has_signal** **(** :ref:`String<class_string>` class, :ref:`String<class_string>` signal **)** const
 
 Return whether 'class' or its ancestry has a signal called 'signal' or not.
 
 .. _class_ClassDB_class_set_property:
 
-- :ref:`int<class_int>`  **class_set_property**  **(** :ref:`Object<class_object>` object, :ref:`String<class_string>` property, :ref:`Variant<class_variant>` value  **)** const
+- :ref:`int<class_int>` **class_set_property** **(** :ref:`Object<class_object>` object, :ref:`String<class_string>` property, :ref:`Variant<class_variant>` value **)** const
 
 Sets 'property' value of 'class' to 'value'.
 
 .. _class_ClassDB_get_class_list:
 
-- :ref:`PoolStringArray<class_poolstringarray>`  **get_class_list**  **(** **)** const
+- :ref:`PoolStringArray<class_poolstringarray>` **get_class_list** **(** **)** const
 
 Returns the names of all the classes available.
 
 .. _class_ClassDB_get_inheriters_from_class:
 
-- :ref:`PoolStringArray<class_poolstringarray>`  **get_inheriters_from_class**  **(** :ref:`String<class_string>` class  **)** const
+- :ref:`PoolStringArray<class_poolstringarray>` **get_inheriters_from_class** **(** :ref:`String<class_string>` class **)** const
 
 Returns the names of all the classes that directly or indirectly inherit from 'class'.
 
 .. _class_ClassDB_get_parent_class:
 
-- :ref:`String<class_string>`  **get_parent_class**  **(** :ref:`String<class_string>` class  **)** const
+- :ref:`String<class_string>` **get_parent_class** **(** :ref:`String<class_string>` class **)** const
 
 Returns the parent class of 'class'.
 
 .. _class_ClassDB_instance:
 
-- :ref:`Variant<class_variant>`  **instance**  **(** :ref:`String<class_string>` class  **)** const
+- :ref:`Variant<class_variant>` **instance** **(** :ref:`String<class_string>` class **)** const
 
 Creates an instance of 'class'.
 
 .. _class_ClassDB_is_class_enabled:
 
-- :ref:`bool<class_bool>`  **is_class_enabled**  **(** :ref:`String<class_string>` class  **)** const
+- :ref:`bool<class_bool>` **is_class_enabled** **(** :ref:`String<class_string>` class **)** const
 
 Returns whether this class is enabled or not.
 
 .. _class_ClassDB_is_parent_class:
 
-- :ref:`bool<class_bool>`  **is_parent_class**  **(** :ref:`String<class_string>` class, :ref:`String<class_string>` inherits  **)** const
+- :ref:`bool<class_bool>` **is_parent_class** **(** :ref:`String<class_string>` class, :ref:`String<class_string>` inherits **)** const
 
 Returns whether 'inherits' is an ancestor of 'class' or not.
 

+ 67 - 67
classes/class_collisionobject.rst

@@ -21,66 +21,66 @@ Base node for collision objects.
 Member Functions
 ----------------
 
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                               | :ref:`_input_event<class_CollisionObject__input_event>`  **(** :ref:`Object<class_object>` camera, :ref:`InputEvent<class_inputevent>` event, :ref:`Vector3<class_vector3>` click_position, :ref:`Vector3<class_vector3>` click_normal, :ref:`int<class_int>` shape_idx  **)** virtual |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`              | :ref:`create_shape_owner<class_CollisionObject_create_shape_owner>`  **(** :ref:`Object<class_object>` owner  **)**                                                                                                                                                                    |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`            | :ref:`get_capture_input_on_drag<class_CollisionObject_get_capture_input_on_drag>`  **(** **)** const                                                                                                                                                                                   |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`RID<class_rid>`              | :ref:`get_rid<class_CollisionObject_get_rid>`  **(** **)** const                                                                                                                                                                                                                       |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`          | :ref:`get_shape_owners<class_CollisionObject_get_shape_owners>`  **(** **)**                                                                                                                                                                                                           |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`            | :ref:`is_ray_pickable<class_CollisionObject_is_ray_pickable>`  **(** **)** const                                                                                                                                                                                                       |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`            | :ref:`is_shape_owner_disabled<class_CollisionObject_is_shape_owner_disabled>`  **(** :ref:`int<class_int>` owner_id  **)** const                                                                                                                                                       |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                               | :ref:`remove_shape_owner<class_CollisionObject_remove_shape_owner>`  **(** :ref:`int<class_int>` owner_id  **)**                                                                                                                                                                       |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                               | :ref:`set_capture_input_on_drag<class_CollisionObject_set_capture_input_on_drag>`  **(** :ref:`bool<class_bool>` enable  **)**                                                                                                                                                         |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                               | :ref:`set_ray_pickable<class_CollisionObject_set_ray_pickable>`  **(** :ref:`bool<class_bool>` ray_pickable  **)**                                                                                                                                                                     |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`              | :ref:`shape_find_owner<class_CollisionObject_shape_find_owner>`  **(** :ref:`int<class_int>` shape_index  **)** const                                                                                                                                                                  |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                               | :ref:`shape_owner_add_shape<class_CollisionObject_shape_owner_add_shape>`  **(** :ref:`int<class_int>` owner_id, :ref:`Shape<class_shape>` shape  **)**                                                                                                                                |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                               | :ref:`shape_owner_clear_shapes<class_CollisionObject_shape_owner_clear_shapes>`  **(** :ref:`int<class_int>` owner_id  **)**                                                                                                                                                           |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Object<class_object>`        | :ref:`shape_owner_get_owner<class_CollisionObject_shape_owner_get_owner>`  **(** :ref:`int<class_int>` owner_id  **)** const                                                                                                                                                           |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Shape<class_shape>`          | :ref:`shape_owner_get_shape<class_CollisionObject_shape_owner_get_shape>`  **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id  **)** const                                                                                                                           |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`              | :ref:`shape_owner_get_shape_count<class_CollisionObject_shape_owner_get_shape_count>`  **(** :ref:`int<class_int>` owner_id  **)** const                                                                                                                                               |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`              | :ref:`shape_owner_get_shape_index<class_CollisionObject_shape_owner_get_shape_index>`  **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id  **)** const                                                                                                               |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Transform<class_transform>`  | :ref:`shape_owner_get_transform<class_CollisionObject_shape_owner_get_transform>`  **(** :ref:`int<class_int>` owner_id  **)** const                                                                                                                                                   |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                               | :ref:`shape_owner_remove_shape<class_CollisionObject_shape_owner_remove_shape>`  **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id  **)**                                                                                                                           |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                               | :ref:`shape_owner_set_disabled<class_CollisionObject_shape_owner_set_disabled>`  **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` disabled  **)**                                                                                                                         |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                               | :ref:`shape_owner_set_transform<class_CollisionObject_shape_owner_set_transform>`  **(** :ref:`int<class_int>` owner_id, :ref:`Transform<class_transform>` transform  **)**                                                                                                            |
-+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                               | :ref:`_input_event<class_CollisionObject__input_event>` **(** :ref:`Object<class_object>` camera, :ref:`InputEvent<class_inputevent>` event, :ref:`Vector3<class_vector3>` click_position, :ref:`Vector3<class_vector3>` click_normal, :ref:`int<class_int>` shape_idx **)** virtual |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`              | :ref:`create_shape_owner<class_CollisionObject_create_shape_owner>` **(** :ref:`Object<class_object>` owner **)**                                                                                                                                                                    |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`            | :ref:`get_capture_input_on_drag<class_CollisionObject_get_capture_input_on_drag>` **(** **)** const                                                                                                                                                                                  |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`RID<class_rid>`              | :ref:`get_rid<class_CollisionObject_get_rid>` **(** **)** const                                                                                                                                                                                                                      |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`          | :ref:`get_shape_owners<class_CollisionObject_get_shape_owners>` **(** **)**                                                                                                                                                                                                          |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`            | :ref:`is_ray_pickable<class_CollisionObject_is_ray_pickable>` **(** **)** const                                                                                                                                                                                                      |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`            | :ref:`is_shape_owner_disabled<class_CollisionObject_is_shape_owner_disabled>` **(** :ref:`int<class_int>` owner_id **)** const                                                                                                                                                       |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                               | :ref:`remove_shape_owner<class_CollisionObject_remove_shape_owner>` **(** :ref:`int<class_int>` owner_id **)**                                                                                                                                                                       |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                               | :ref:`set_capture_input_on_drag<class_CollisionObject_set_capture_input_on_drag>` **(** :ref:`bool<class_bool>` enable **)**                                                                                                                                                         |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                               | :ref:`set_ray_pickable<class_CollisionObject_set_ray_pickable>` **(** :ref:`bool<class_bool>` ray_pickable **)**                                                                                                                                                                     |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`              | :ref:`shape_find_owner<class_CollisionObject_shape_find_owner>` **(** :ref:`int<class_int>` shape_index **)** const                                                                                                                                                                  |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                               | :ref:`shape_owner_add_shape<class_CollisionObject_shape_owner_add_shape>` **(** :ref:`int<class_int>` owner_id, :ref:`Shape<class_shape>` shape **)**                                                                                                                                |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                               | :ref:`shape_owner_clear_shapes<class_CollisionObject_shape_owner_clear_shapes>` **(** :ref:`int<class_int>` owner_id **)**                                                                                                                                                           |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Object<class_object>`        | :ref:`shape_owner_get_owner<class_CollisionObject_shape_owner_get_owner>` **(** :ref:`int<class_int>` owner_id **)** const                                                                                                                                                           |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Shape<class_shape>`          | :ref:`shape_owner_get_shape<class_CollisionObject_shape_owner_get_shape>` **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** const                                                                                                                           |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`              | :ref:`shape_owner_get_shape_count<class_CollisionObject_shape_owner_get_shape_count>` **(** :ref:`int<class_int>` owner_id **)** const                                                                                                                                               |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`              | :ref:`shape_owner_get_shape_index<class_CollisionObject_shape_owner_get_shape_index>` **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** const                                                                                                               |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Transform<class_transform>`  | :ref:`shape_owner_get_transform<class_CollisionObject_shape_owner_get_transform>` **(** :ref:`int<class_int>` owner_id **)** const                                                                                                                                                   |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                               | :ref:`shape_owner_remove_shape<class_CollisionObject_shape_owner_remove_shape>` **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)**                                                                                                                           |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                               | :ref:`shape_owner_set_disabled<class_CollisionObject_shape_owner_set_disabled>` **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` disabled **)**                                                                                                                         |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                               | :ref:`shape_owner_set_transform<class_CollisionObject_shape_owner_set_transform>` **(** :ref:`int<class_int>` owner_id, :ref:`Transform<class_transform>` transform **)**                                                                                                            |
++------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_CollisionObject_input_event:
 
--  **input_event**  **(** :ref:`Object<class_object>` camera, :ref:`Object<class_object>` event, :ref:`Vector3<class_vector3>` click_position, :ref:`Vector3<class_vector3>` click_normal, :ref:`int<class_int>` shape_idx  **)**
+- **input_event** **(** :ref:`Object<class_object>` camera, :ref:`Object<class_object>` event, :ref:`Vector3<class_vector3>` click_position, :ref:`Vector3<class_vector3>` click_normal, :ref:`int<class_int>` shape_idx **)**
 
 .. _class_CollisionObject_mouse_entered:
 
--  **mouse_entered**  **(** **)**
+- **mouse_entered** **(** **)**
 
 Emitted when the mouse pointer enters any of this object's shapes.
 
 .. _class_CollisionObject_mouse_exited:
 
--  **mouse_exited**  **(** **)**
+- **mouse_exited** **(** **)**
 
 Emitted when the mouse pointer exits all this object's shapes.
 
@@ -107,115 +107,115 @@ Member Function Description
 
 .. _class_CollisionObject__input_event:
 
-- void  **_input_event**  **(** :ref:`Object<class_object>` camera, :ref:`InputEvent<class_inputevent>` event, :ref:`Vector3<class_vector3>` click_position, :ref:`Vector3<class_vector3>` click_normal, :ref:`int<class_int>` shape_idx  **)** virtual
+- void **_input_event** **(** :ref:`Object<class_object>` camera, :ref:`InputEvent<class_inputevent>` event, :ref:`Vector3<class_vector3>` click_position, :ref:`Vector3<class_vector3>` click_normal, :ref:`int<class_int>` shape_idx **)** virtual
 
 .. _class_CollisionObject_create_shape_owner:
 
-- :ref:`int<class_int>`  **create_shape_owner**  **(** :ref:`Object<class_object>` owner  **)**
+- :ref:`int<class_int>` **create_shape_owner** **(** :ref:`Object<class_object>` owner **)**
 
 Creates a new shape owner for the given object. Returns ``owner_id`` of the new owner for future reference.
 
 .. _class_CollisionObject_get_capture_input_on_drag:
 
-- :ref:`bool<class_bool>`  **get_capture_input_on_drag**  **(** **)** const
+- :ref:`bool<class_bool>` **get_capture_input_on_drag** **(** **)** const
 
 .. _class_CollisionObject_get_rid:
 
-- :ref:`RID<class_rid>`  **get_rid**  **(** **)** const
+- :ref:`RID<class_rid>` **get_rid** **(** **)** const
 
 Returns the object's :ref:`RID<class_rid>`.
 
 .. _class_CollisionObject_get_shape_owners:
 
-- :ref:`Array<class_array>`  **get_shape_owners**  **(** **)**
+- :ref:`Array<class_array>` **get_shape_owners** **(** **)**
 
 Returns an :ref:`Array<class_array>` of ``owner_id`` identifiers. You can use these ids in other methods that take ``owner_id`` as an argument.
 
 .. _class_CollisionObject_is_ray_pickable:
 
-- :ref:`bool<class_bool>`  **is_ray_pickable**  **(** **)** const
+- :ref:`bool<class_bool>` **is_ray_pickable** **(** **)** const
 
 .. _class_CollisionObject_is_shape_owner_disabled:
 
-- :ref:`bool<class_bool>`  **is_shape_owner_disabled**  **(** :ref:`int<class_int>` owner_id  **)** const
+- :ref:`bool<class_bool>` **is_shape_owner_disabled** **(** :ref:`int<class_int>` owner_id **)** const
 
 If ``true`` the shape owner and its shapes are disabled.
 
 .. _class_CollisionObject_remove_shape_owner:
 
-- void  **remove_shape_owner**  **(** :ref:`int<class_int>` owner_id  **)**
+- void **remove_shape_owner** **(** :ref:`int<class_int>` owner_id **)**
 
 Removes the given shape owner.
 
 .. _class_CollisionObject_set_capture_input_on_drag:
 
-- void  **set_capture_input_on_drag**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_capture_input_on_drag** **(** :ref:`bool<class_bool>` enable **)**
 
 .. _class_CollisionObject_set_ray_pickable:
 
-- void  **set_ray_pickable**  **(** :ref:`bool<class_bool>` ray_pickable  **)**
+- void **set_ray_pickable** **(** :ref:`bool<class_bool>` ray_pickable **)**
 
 .. _class_CollisionObject_shape_find_owner:
 
-- :ref:`int<class_int>`  **shape_find_owner**  **(** :ref:`int<class_int>` shape_index  **)** const
+- :ref:`int<class_int>` **shape_find_owner** **(** :ref:`int<class_int>` shape_index **)** const
 
 Returns the ``owner_id`` of the given shape.
 
 .. _class_CollisionObject_shape_owner_add_shape:
 
-- void  **shape_owner_add_shape**  **(** :ref:`int<class_int>` owner_id, :ref:`Shape<class_shape>` shape  **)**
+- void **shape_owner_add_shape** **(** :ref:`int<class_int>` owner_id, :ref:`Shape<class_shape>` shape **)**
 
 Adds a :ref:`Shape<class_shape>` to the shape owner.
 
 .. _class_CollisionObject_shape_owner_clear_shapes:
 
-- void  **shape_owner_clear_shapes**  **(** :ref:`int<class_int>` owner_id  **)**
+- void **shape_owner_clear_shapes** **(** :ref:`int<class_int>` owner_id **)**
 
 Removes all shapes from the shape owner.
 
 .. _class_CollisionObject_shape_owner_get_owner:
 
-- :ref:`Object<class_object>`  **shape_owner_get_owner**  **(** :ref:`int<class_int>` owner_id  **)** const
+- :ref:`Object<class_object>` **shape_owner_get_owner** **(** :ref:`int<class_int>` owner_id **)** const
 
 Returns the parent object of the given shape owner.
 
 .. _class_CollisionObject_shape_owner_get_shape:
 
-- :ref:`Shape<class_shape>`  **shape_owner_get_shape**  **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id  **)** const
+- :ref:`Shape<class_shape>` **shape_owner_get_shape** **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** const
 
 Returns the :ref:`Shape<class_shape>` with the given id from the given shape owner.
 
 .. _class_CollisionObject_shape_owner_get_shape_count:
 
-- :ref:`int<class_int>`  **shape_owner_get_shape_count**  **(** :ref:`int<class_int>` owner_id  **)** const
+- :ref:`int<class_int>` **shape_owner_get_shape_count** **(** :ref:`int<class_int>` owner_id **)** const
 
 Returns the number of shapes the given shape owner contains.
 
 .. _class_CollisionObject_shape_owner_get_shape_index:
 
-- :ref:`int<class_int>`  **shape_owner_get_shape_index**  **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id  **)** const
+- :ref:`int<class_int>` **shape_owner_get_shape_index** **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** const
 
 .. _class_CollisionObject_shape_owner_get_transform:
 
-- :ref:`Transform<class_transform>`  **shape_owner_get_transform**  **(** :ref:`int<class_int>` owner_id  **)** const
+- :ref:`Transform<class_transform>` **shape_owner_get_transform** **(** :ref:`int<class_int>` owner_id **)** const
 
 Returns the shape owner's :ref:`Transform<class_transform>`.
 
 .. _class_CollisionObject_shape_owner_remove_shape:
 
-- void  **shape_owner_remove_shape**  **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id  **)**
+- void **shape_owner_remove_shape** **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)**
 
 Removes a shape from the given shape owner.
 
 .. _class_CollisionObject_shape_owner_set_disabled:
 
-- void  **shape_owner_set_disabled**  **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` disabled  **)**
+- void **shape_owner_set_disabled** **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` disabled **)**
 
 If ``true`` disables the given shape owner.
 
 .. _class_CollisionObject_shape_owner_set_transform:
 
-- void  **shape_owner_set_transform**  **(** :ref:`int<class_int>` owner_id, :ref:`Transform<class_transform>` transform  **)**
+- void **shape_owner_set_transform** **(** :ref:`int<class_int>` owner_id, :ref:`Transform<class_transform>` transform **)**
 
 Sets the :ref:`Transform<class_transform>` of the given shape owner.
 

+ 67 - 67
classes/class_collisionobject2d.rst

@@ -21,68 +21,68 @@ Base node for 2D collision objects.
 Member Functions
 ----------------
 
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`_input_event<class_CollisionObject2D__input_event>`  **(** :ref:`Object<class_object>` viewport, :ref:`InputEvent<class_inputevent>` event, :ref:`int<class_int>` shape_idx  **)** virtual |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`create_shape_owner<class_CollisionObject2D_create_shape_owner>`  **(** :ref:`Object<class_object>` owner  **)**                                                                            |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`RID<class_rid>`                  | :ref:`get_rid<class_CollisionObject2D_get_rid>`  **(** **)** const                                                                                                                               |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`              | :ref:`get_shape_owners<class_CollisionObject2D_get_shape_owners>`  **(** **)**                                                                                                                   |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_pickable<class_CollisionObject2D_is_pickable>`  **(** **)** const                                                                                                                       |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_shape_owner_disabled<class_CollisionObject2D_is_shape_owner_disabled>`  **(** :ref:`int<class_int>` owner_id  **)** const                                                               |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_shape_owner_one_way_collision_enabled<class_CollisionObject2D_is_shape_owner_one_way_collision_enabled>`  **(** :ref:`int<class_int>` owner_id  **)** const                             |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`remove_shape_owner<class_CollisionObject2D_remove_shape_owner>`  **(** :ref:`int<class_int>` owner_id  **)**                                                                               |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_pickable<class_CollisionObject2D_set_pickable>`  **(** :ref:`bool<class_bool>` enabled  **)**                                                                                          |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`shape_find_owner<class_CollisionObject2D_shape_find_owner>`  **(** :ref:`int<class_int>` shape_index  **)** const                                                                          |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`shape_owner_add_shape<class_CollisionObject2D_shape_owner_add_shape>`  **(** :ref:`int<class_int>` owner_id, :ref:`Shape2D<class_shape2d>` shape  **)**                                    |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`shape_owner_clear_shapes<class_CollisionObject2D_shape_owner_clear_shapes>`  **(** :ref:`int<class_int>` owner_id  **)**                                                                   |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Object<class_object>`            | :ref:`shape_owner_get_owner<class_CollisionObject2D_shape_owner_get_owner>`  **(** :ref:`int<class_int>` owner_id  **)** const                                                                   |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Shape2D<class_shape2d>`          | :ref:`shape_owner_get_shape<class_CollisionObject2D_shape_owner_get_shape>`  **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id  **)** const                                   |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`shape_owner_get_shape_count<class_CollisionObject2D_shape_owner_get_shape_count>`  **(** :ref:`int<class_int>` owner_id  **)** const                                                       |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                  | :ref:`shape_owner_get_shape_index<class_CollisionObject2D_shape_owner_get_shape_index>`  **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id  **)** const                       |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Transform2D<class_transform2d>`  | :ref:`shape_owner_get_transform<class_CollisionObject2D_shape_owner_get_transform>`  **(** :ref:`int<class_int>` owner_id  **)** const                                                           |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`shape_owner_remove_shape<class_CollisionObject2D_shape_owner_remove_shape>`  **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id  **)**                                   |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`shape_owner_set_disabled<class_CollisionObject2D_shape_owner_set_disabled>`  **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` disabled  **)**                                 |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`shape_owner_set_one_way_collision<class_CollisionObject2D_shape_owner_set_one_way_collision>`  **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` enable  **)**                 |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`shape_owner_set_transform<class_CollisionObject2D_shape_owner_set_transform>`  **(** :ref:`int<class_int>` owner_id, :ref:`Transform2D<class_transform2d>` transform  **)**                |
-+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`_input_event<class_CollisionObject2D__input_event>` **(** :ref:`Object<class_object>` viewport, :ref:`InputEvent<class_inputevent>` event, :ref:`int<class_int>` shape_idx **)** virtual |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`create_shape_owner<class_CollisionObject2D_create_shape_owner>` **(** :ref:`Object<class_object>` owner **)**                                                                            |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`RID<class_rid>`                  | :ref:`get_rid<class_CollisionObject2D_get_rid>` **(** **)** const                                                                                                                              |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`              | :ref:`get_shape_owners<class_CollisionObject2D_get_shape_owners>` **(** **)**                                                                                                                  |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_pickable<class_CollisionObject2D_is_pickable>` **(** **)** const                                                                                                                      |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_shape_owner_disabled<class_CollisionObject2D_is_shape_owner_disabled>` **(** :ref:`int<class_int>` owner_id **)** const                                                               |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_shape_owner_one_way_collision_enabled<class_CollisionObject2D_is_shape_owner_one_way_collision_enabled>` **(** :ref:`int<class_int>` owner_id **)** const                             |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`remove_shape_owner<class_CollisionObject2D_remove_shape_owner>` **(** :ref:`int<class_int>` owner_id **)**                                                                               |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_pickable<class_CollisionObject2D_set_pickable>` **(** :ref:`bool<class_bool>` enabled **)**                                                                                          |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`shape_find_owner<class_CollisionObject2D_shape_find_owner>` **(** :ref:`int<class_int>` shape_index **)** const                                                                          |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`shape_owner_add_shape<class_CollisionObject2D_shape_owner_add_shape>` **(** :ref:`int<class_int>` owner_id, :ref:`Shape2D<class_shape2d>` shape **)**                                    |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`shape_owner_clear_shapes<class_CollisionObject2D_shape_owner_clear_shapes>` **(** :ref:`int<class_int>` owner_id **)**                                                                   |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Object<class_object>`            | :ref:`shape_owner_get_owner<class_CollisionObject2D_shape_owner_get_owner>` **(** :ref:`int<class_int>` owner_id **)** const                                                                   |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Shape2D<class_shape2d>`          | :ref:`shape_owner_get_shape<class_CollisionObject2D_shape_owner_get_shape>` **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** const                                   |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`shape_owner_get_shape_count<class_CollisionObject2D_shape_owner_get_shape_count>` **(** :ref:`int<class_int>` owner_id **)** const                                                       |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                  | :ref:`shape_owner_get_shape_index<class_CollisionObject2D_shape_owner_get_shape_index>` **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** const                       |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Transform2D<class_transform2d>`  | :ref:`shape_owner_get_transform<class_CollisionObject2D_shape_owner_get_transform>` **(** :ref:`int<class_int>` owner_id **)** const                                                           |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`shape_owner_remove_shape<class_CollisionObject2D_shape_owner_remove_shape>` **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)**                                   |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`shape_owner_set_disabled<class_CollisionObject2D_shape_owner_set_disabled>` **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` disabled **)**                                 |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`shape_owner_set_one_way_collision<class_CollisionObject2D_shape_owner_set_one_way_collision>` **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` enable **)**                 |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`shape_owner_set_transform<class_CollisionObject2D_shape_owner_set_transform>` **(** :ref:`int<class_int>` owner_id, :ref:`Transform2D<class_transform2d>` transform **)**                |
++----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_CollisionObject2D_input_event:
 
--  **input_event**  **(** :ref:`Object<class_object>` viewport, :ref:`Object<class_object>` event, :ref:`int<class_int>` shape_idx  **)**
+- **input_event** **(** :ref:`Object<class_object>` viewport, :ref:`Object<class_object>` event, :ref:`int<class_int>` shape_idx **)**
 
 Emitted when an input event occurs and ``input_pickable`` is ``true``.
 
 .. _class_CollisionObject2D_mouse_entered:
 
--  **mouse_entered**  **(** **)**
+- **mouse_entered** **(** **)**
 
 Emitted when the mouse pointer enters any of this object's shapes.
 
 .. _class_CollisionObject2D_mouse_exited:
 
--  **mouse_exited**  **(** **)**
+- **mouse_exited** **(** **)**
 
 Emitted when the mouse pointer exits all this object's shapes.
 
@@ -105,119 +105,119 @@ Member Function Description
 
 .. _class_CollisionObject2D__input_event:
 
-- void  **_input_event**  **(** :ref:`Object<class_object>` viewport, :ref:`InputEvent<class_inputevent>` event, :ref:`int<class_int>` shape_idx  **)** virtual
+- void **_input_event** **(** :ref:`Object<class_object>` viewport, :ref:`InputEvent<class_inputevent>` event, :ref:`int<class_int>` shape_idx **)** virtual
 
 .. _class_CollisionObject2D_create_shape_owner:
 
-- :ref:`int<class_int>`  **create_shape_owner**  **(** :ref:`Object<class_object>` owner  **)**
+- :ref:`int<class_int>` **create_shape_owner** **(** :ref:`Object<class_object>` owner **)**
 
 Creates a new shape owner for the given object. Returns ``owner_id`` of the new owner for future reference.
 
 .. _class_CollisionObject2D_get_rid:
 
-- :ref:`RID<class_rid>`  **get_rid**  **(** **)** const
+- :ref:`RID<class_rid>` **get_rid** **(** **)** const
 
 Returns the object's :ref:`RID<class_rid>`.
 
 .. _class_CollisionObject2D_get_shape_owners:
 
-- :ref:`Array<class_array>`  **get_shape_owners**  **(** **)**
+- :ref:`Array<class_array>` **get_shape_owners** **(** **)**
 
 Returns an :ref:`Array<class_array>` of ``owner_id`` identifiers. You can use these ids in other methods that take ``owner_id`` as an argument.
 
 .. _class_CollisionObject2D_is_pickable:
 
-- :ref:`bool<class_bool>`  **is_pickable**  **(** **)** const
+- :ref:`bool<class_bool>` **is_pickable** **(** **)** const
 
 Return whether this object is pickable.
 
 .. _class_CollisionObject2D_is_shape_owner_disabled:
 
-- :ref:`bool<class_bool>`  **is_shape_owner_disabled**  **(** :ref:`int<class_int>` owner_id  **)** const
+- :ref:`bool<class_bool>` **is_shape_owner_disabled** **(** :ref:`int<class_int>` owner_id **)** const
 
 If ``true`` the shape owner and its shapes are disabled.
 
 .. _class_CollisionObject2D_is_shape_owner_one_way_collision_enabled:
 
-- :ref:`bool<class_bool>`  **is_shape_owner_one_way_collision_enabled**  **(** :ref:`int<class_int>` owner_id  **)** const
+- :ref:`bool<class_bool>` **is_shape_owner_one_way_collision_enabled** **(** :ref:`int<class_int>` owner_id **)** const
 
 .. _class_CollisionObject2D_remove_shape_owner:
 
-- void  **remove_shape_owner**  **(** :ref:`int<class_int>` owner_id  **)**
+- void **remove_shape_owner** **(** :ref:`int<class_int>` owner_id **)**
 
 Removes the given shape owner.
 
 .. _class_CollisionObject2D_set_pickable:
 
-- void  **set_pickable**  **(** :ref:`bool<class_bool>` enabled  **)**
+- void **set_pickable** **(** :ref:`bool<class_bool>` enabled **)**
 
 Set whether this object is pickable. A pickable object can detect the mouse pointer enter/leave it and, if the mouse is inside it, report input events.
 
 .. _class_CollisionObject2D_shape_find_owner:
 
-- :ref:`int<class_int>`  **shape_find_owner**  **(** :ref:`int<class_int>` shape_index  **)** const
+- :ref:`int<class_int>` **shape_find_owner** **(** :ref:`int<class_int>` shape_index **)** const
 
 Returns the ``owner_id`` of the given shape.
 
 .. _class_CollisionObject2D_shape_owner_add_shape:
 
-- void  **shape_owner_add_shape**  **(** :ref:`int<class_int>` owner_id, :ref:`Shape2D<class_shape2d>` shape  **)**
+- void **shape_owner_add_shape** **(** :ref:`int<class_int>` owner_id, :ref:`Shape2D<class_shape2d>` shape **)**
 
 Adds a :ref:`Shape2D<class_shape2d>` to the shape owner.
 
 .. _class_CollisionObject2D_shape_owner_clear_shapes:
 
-- void  **shape_owner_clear_shapes**  **(** :ref:`int<class_int>` owner_id  **)**
+- void **shape_owner_clear_shapes** **(** :ref:`int<class_int>` owner_id **)**
 
 Removes all shapes from the shape owner.
 
 .. _class_CollisionObject2D_shape_owner_get_owner:
 
-- :ref:`Object<class_object>`  **shape_owner_get_owner**  **(** :ref:`int<class_int>` owner_id  **)** const
+- :ref:`Object<class_object>` **shape_owner_get_owner** **(** :ref:`int<class_int>` owner_id **)** const
 
 Returns the parent object of the given shape owner.
 
 .. _class_CollisionObject2D_shape_owner_get_shape:
 
-- :ref:`Shape2D<class_shape2d>`  **shape_owner_get_shape**  **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id  **)** const
+- :ref:`Shape2D<class_shape2d>` **shape_owner_get_shape** **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** const
 
 Returns the :ref:`Shape2D<class_shape2d>` with the given id from the given shape owner.
 
 .. _class_CollisionObject2D_shape_owner_get_shape_count:
 
-- :ref:`int<class_int>`  **shape_owner_get_shape_count**  **(** :ref:`int<class_int>` owner_id  **)** const
+- :ref:`int<class_int>` **shape_owner_get_shape_count** **(** :ref:`int<class_int>` owner_id **)** const
 
 Returns the number of shapes the given shape owner contains.
 
 .. _class_CollisionObject2D_shape_owner_get_shape_index:
 
-- :ref:`int<class_int>`  **shape_owner_get_shape_index**  **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id  **)** const
+- :ref:`int<class_int>` **shape_owner_get_shape_index** **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** const
 
 .. _class_CollisionObject2D_shape_owner_get_transform:
 
-- :ref:`Transform2D<class_transform2d>`  **shape_owner_get_transform**  **(** :ref:`int<class_int>` owner_id  **)** const
+- :ref:`Transform2D<class_transform2d>` **shape_owner_get_transform** **(** :ref:`int<class_int>` owner_id **)** const
 
 Returns the shape owner's :ref:`Transform2D<class_transform2d>`.
 
 .. _class_CollisionObject2D_shape_owner_remove_shape:
 
-- void  **shape_owner_remove_shape**  **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id  **)**
+- void **shape_owner_remove_shape** **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)**
 
 Removes a shape from the given shape owner.
 
 .. _class_CollisionObject2D_shape_owner_set_disabled:
 
-- void  **shape_owner_set_disabled**  **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` disabled  **)**
+- void **shape_owner_set_disabled** **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` disabled **)**
 
 If ``true`` disables the given shape owner.
 
 .. _class_CollisionObject2D_shape_owner_set_one_way_collision:
 
-- void  **shape_owner_set_one_way_collision**  **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` enable  **)**
+- void **shape_owner_set_one_way_collision** **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` enable **)**
 
 .. _class_CollisionObject2D_shape_owner_set_transform:
 
-- void  **shape_owner_set_transform**  **(** :ref:`int<class_int>` owner_id, :ref:`Transform2D<class_transform2d>` transform  **)**
+- void **shape_owner_set_transform** **(** :ref:`int<class_int>` owner_id, :ref:`Transform2D<class_transform2d>` transform **)**
 
 Sets the :ref:`Transform2D<class_transform2d>` of the given shape owner.
 

+ 19 - 19
classes/class_collisionpolygon.rst

@@ -19,19 +19,19 @@ Editor-only class for defining a collision polygon in 3D space.
 Member Functions
 ----------------
 
-+--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                        | :ref:`get_depth<class_CollisionPolygon_get_depth>`  **(** **)** const                                                        |
-+--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolVector2Array<class_poolvector2array>`  | :ref:`get_polygon<class_CollisionPolygon_get_polygon>`  **(** **)** const                                                    |
-+--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                          | :ref:`is_disabled<class_CollisionPolygon_is_disabled>`  **(** **)** const                                                    |
-+--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_depth<class_CollisionPolygon_set_depth>`  **(** :ref:`float<class_float>` depth  **)**                             |
-+--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_disabled<class_CollisionPolygon_set_disabled>`  **(** :ref:`bool<class_bool>` disabled  **)**                      |
-+--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_polygon<class_CollisionPolygon_set_polygon>`  **(** :ref:`PoolVector2Array<class_poolvector2array>` polygon  **)** |
-+--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+
++--------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                        | :ref:`get_depth<class_CollisionPolygon_get_depth>` **(** **)** const                                                       |
++--------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolVector2Array<class_poolvector2array>`  | :ref:`get_polygon<class_CollisionPolygon_get_polygon>` **(** **)** const                                                   |
++--------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                          | :ref:`is_disabled<class_CollisionPolygon_is_disabled>` **(** **)** const                                                   |
++--------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_depth<class_CollisionPolygon_set_depth>` **(** :ref:`float<class_float>` depth **)**                             |
++--------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_disabled<class_CollisionPolygon_set_disabled>` **(** :ref:`bool<class_bool>` disabled **)**                      |
++--------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_polygon<class_CollisionPolygon_set_polygon>` **(** :ref:`PoolVector2Array<class_poolvector2array>` polygon **)** |
++--------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -59,26 +59,26 @@ Member Function Description
 
 .. _class_CollisionPolygon_get_depth:
 
-- :ref:`float<class_float>`  **get_depth**  **(** **)** const
+- :ref:`float<class_float>` **get_depth** **(** **)** const
 
 .. _class_CollisionPolygon_get_polygon:
 
-- :ref:`PoolVector2Array<class_poolvector2array>`  **get_polygon**  **(** **)** const
+- :ref:`PoolVector2Array<class_poolvector2array>` **get_polygon** **(** **)** const
 
 .. _class_CollisionPolygon_is_disabled:
 
-- :ref:`bool<class_bool>`  **is_disabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_disabled** **(** **)** const
 
 .. _class_CollisionPolygon_set_depth:
 
-- void  **set_depth**  **(** :ref:`float<class_float>` depth  **)**
+- void **set_depth** **(** :ref:`float<class_float>` depth **)**
 
 .. _class_CollisionPolygon_set_disabled:
 
-- void  **set_disabled**  **(** :ref:`bool<class_bool>` disabled  **)**
+- void **set_disabled** **(** :ref:`bool<class_bool>` disabled **)**
 
 .. _class_CollisionPolygon_set_polygon:
 
-- void  **set_polygon**  **(** :ref:`PoolVector2Array<class_poolvector2array>` polygon  **)**
+- void **set_polygon** **(** :ref:`PoolVector2Array<class_poolvector2array>` polygon **)**
 
 

+ 25 - 25
classes/class_collisionpolygon2d.rst

@@ -19,23 +19,23 @@ Defines a 2D collision polygon.
 Member Functions
 ----------------
 
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                            | :ref:`get_build_mode<class_CollisionPolygon2D_get_build_mode>`  **(** **)** const                                              |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolVector2Array<class_poolvector2array>`  | :ref:`get_polygon<class_CollisionPolygon2D_get_polygon>`  **(** **)** const                                                    |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                          | :ref:`is_disabled<class_CollisionPolygon2D_is_disabled>`  **(** **)** const                                                    |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                          | :ref:`is_one_way_collision_enabled<class_CollisionPolygon2D_is_one_way_collision_enabled>`  **(** **)** const                  |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_build_mode<class_CollisionPolygon2D_set_build_mode>`  **(** :ref:`int<class_int>` build_mode  **)**                  |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_disabled<class_CollisionPolygon2D_set_disabled>`  **(** :ref:`bool<class_bool>` disabled  **)**                      |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_one_way_collision<class_CollisionPolygon2D_set_one_way_collision>`  **(** :ref:`bool<class_bool>` enabled  **)**     |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_polygon<class_CollisionPolygon2D_set_polygon>`  **(** :ref:`PoolVector2Array<class_poolvector2array>` polygon  **)** |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------+
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                            | :ref:`get_build_mode<class_CollisionPolygon2D_get_build_mode>` **(** **)** const                                             |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolVector2Array<class_poolvector2array>`  | :ref:`get_polygon<class_CollisionPolygon2D_get_polygon>` **(** **)** const                                                   |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                          | :ref:`is_disabled<class_CollisionPolygon2D_is_disabled>` **(** **)** const                                                   |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                          | :ref:`is_one_way_collision_enabled<class_CollisionPolygon2D_is_one_way_collision_enabled>` **(** **)** const                 |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_build_mode<class_CollisionPolygon2D_set_build_mode>` **(** :ref:`int<class_int>` build_mode **)**                  |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_disabled<class_CollisionPolygon2D_set_disabled>` **(** :ref:`bool<class_bool>` disabled **)**                      |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_one_way_collision<class_CollisionPolygon2D_set_one_way_collision>` **(** :ref:`bool<class_bool>` enabled **)**     |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_polygon<class_CollisionPolygon2D_set_polygon>` **(** :ref:`PoolVector2Array<class_poolvector2array>` polygon **)** |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -73,41 +73,41 @@ Member Function Description
 
 .. _class_CollisionPolygon2D_get_build_mode:
 
-- :ref:`int<class_int>`  **get_build_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_build_mode** **(** **)** const
 
 Return whether the polygon is a :ref:`ConvexPolygonShape2D<class_convexpolygonshape2d>` (``build_mode==0``), or a :ref:`ConcavePolygonShape2D<class_concavepolygonshape2d>` (``build_mode==1``).
 
 .. _class_CollisionPolygon2D_get_polygon:
 
-- :ref:`PoolVector2Array<class_poolvector2array>`  **get_polygon**  **(** **)** const
+- :ref:`PoolVector2Array<class_poolvector2array>` **get_polygon** **(** **)** const
 
 Return the list of points that define the polygon.
 
 .. _class_CollisionPolygon2D_is_disabled:
 
-- :ref:`bool<class_bool>`  **is_disabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_disabled** **(** **)** const
 
 .. _class_CollisionPolygon2D_is_one_way_collision_enabled:
 
-- :ref:`bool<class_bool>`  **is_one_way_collision_enabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_one_way_collision_enabled** **(** **)** const
 
 .. _class_CollisionPolygon2D_set_build_mode:
 
-- void  **set_build_mode**  **(** :ref:`int<class_int>` build_mode  **)**
+- void **set_build_mode** **(** :ref:`int<class_int>` build_mode **)**
 
 Set whether the polygon is to be a :ref:`ConvexPolygonShape2D<class_convexpolygonshape2d>` (``build_mode==0``), or a :ref:`ConcavePolygonShape2D<class_concavepolygonshape2d>` (``build_mode==1``).
 
 .. _class_CollisionPolygon2D_set_disabled:
 
-- void  **set_disabled**  **(** :ref:`bool<class_bool>` disabled  **)**
+- void **set_disabled** **(** :ref:`bool<class_bool>` disabled **)**
 
 .. _class_CollisionPolygon2D_set_one_way_collision:
 
-- void  **set_one_way_collision**  **(** :ref:`bool<class_bool>` enabled  **)**
+- void **set_one_way_collision** **(** :ref:`bool<class_bool>` enabled **)**
 
 .. _class_CollisionPolygon2D_set_polygon:
 
-- void  **set_polygon**  **(** :ref:`PoolVector2Array<class_poolvector2array>` polygon  **)**
+- void **set_polygon** **(** :ref:`PoolVector2Array<class_poolvector2array>` polygon **)**
 
 Set the array of points forming the polygon.
 

+ 19 - 19
classes/class_collisionshape.rst

@@ -19,19 +19,19 @@ Node that represents collision shape data in 3D space.
 Member Functions
 ----------------
 
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| :ref:`Shape<class_shape>`  | :ref:`get_shape<class_CollisionShape_get_shape>`  **(** **)** const                                                   |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`    | :ref:`is_disabled<class_CollisionShape_is_disabled>`  **(** **)** const                                               |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`make_convex_from_brothers<class_CollisionShape_make_convex_from_brothers>`  **(** **)**                         |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`resource_changed<class_CollisionShape_resource_changed>`  **(** :ref:`Resource<class_resource>` resource  **)** |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_disabled<class_CollisionShape_set_disabled>`  **(** :ref:`bool<class_bool>` enable  **)**                   |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_shape<class_CollisionShape_set_shape>`  **(** :ref:`Shape<class_shape>` shape  **)**                        |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
++----------------------------+---------------------------------------------------------------------------------------------------------------------+
+| :ref:`Shape<class_shape>`  | :ref:`get_shape<class_CollisionShape_get_shape>` **(** **)** const                                                  |
++----------------------------+---------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`    | :ref:`is_disabled<class_CollisionShape_is_disabled>` **(** **)** const                                              |
++----------------------------+---------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`make_convex_from_brothers<class_CollisionShape_make_convex_from_brothers>` **(** **)**                        |
++----------------------------+---------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`resource_changed<class_CollisionShape_resource_changed>` **(** :ref:`Resource<class_resource>` resource **)** |
++----------------------------+---------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_disabled<class_CollisionShape_set_disabled>` **(** :ref:`bool<class_bool>` enable **)**                   |
++----------------------------+---------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_shape<class_CollisionShape_set_shape>` **(** :ref:`Shape<class_shape>` shape **)**                        |
++----------------------------+---------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -55,30 +55,30 @@ Member Function Description
 
 .. _class_CollisionShape_get_shape:
 
-- :ref:`Shape<class_shape>`  **get_shape**  **(** **)** const
+- :ref:`Shape<class_shape>` **get_shape** **(** **)** const
 
 .. _class_CollisionShape_is_disabled:
 
-- :ref:`bool<class_bool>`  **is_disabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_disabled** **(** **)** const
 
 .. _class_CollisionShape_make_convex_from_brothers:
 
-- void  **make_convex_from_brothers**  **(** **)**
+- void **make_convex_from_brothers** **(** **)**
 
 Sets the collision shape's shape to the addition of all its convexed :ref:`MeshInstance<class_meshinstance>` siblings geometry.
 
 .. _class_CollisionShape_resource_changed:
 
-- void  **resource_changed**  **(** :ref:`Resource<class_resource>` resource  **)**
+- void **resource_changed** **(** :ref:`Resource<class_resource>` resource **)**
 
 If this method exists within a script it will be called whenever the shape resource has been modified.
 
 .. _class_CollisionShape_set_disabled:
 
-- void  **set_disabled**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_disabled** **(** :ref:`bool<class_bool>` enable **)**
 
 .. _class_CollisionShape_set_shape:
 
-- void  **set_shape**  **(** :ref:`Shape<class_shape>` shape  **)**
+- void **set_shape** **(** :ref:`Shape<class_shape>` shape **)**
 
 

+ 19 - 19
classes/class_collisionshape2d.rst

@@ -19,19 +19,19 @@ Node that represents collision shape data in 2D space.
 Member Functions
 ----------------
 
-+--------------------------------+--------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Shape2D<class_shape2d>`  | :ref:`get_shape<class_CollisionShape2D_get_shape>`  **(** **)** const                                                    |
-+--------------------------------+--------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_disabled<class_CollisionShape2D_is_disabled>`  **(** **)** const                                                |
-+--------------------------------+--------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`        | :ref:`is_one_way_collision_enabled<class_CollisionShape2D_is_one_way_collision_enabled>`  **(** **)** const              |
-+--------------------------------+--------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_disabled<class_CollisionShape2D_set_disabled>`  **(** :ref:`bool<class_bool>` disabled  **)**                  |
-+--------------------------------+--------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_one_way_collision<class_CollisionShape2D_set_one_way_collision>`  **(** :ref:`bool<class_bool>` enabled  **)** |
-+--------------------------------+--------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_shape<class_CollisionShape2D_set_shape>`  **(** :ref:`Shape2D<class_shape2d>` shape  **)**                     |
-+--------------------------------+--------------------------------------------------------------------------------------------------------------------------+
++--------------------------------+------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Shape2D<class_shape2d>`  | :ref:`get_shape<class_CollisionShape2D_get_shape>` **(** **)** const                                                   |
++--------------------------------+------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_disabled<class_CollisionShape2D_is_disabled>` **(** **)** const                                               |
++--------------------------------+------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`        | :ref:`is_one_way_collision_enabled<class_CollisionShape2D_is_one_way_collision_enabled>` **(** **)** const             |
++--------------------------------+------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_disabled<class_CollisionShape2D_set_disabled>` **(** :ref:`bool<class_bool>` disabled **)**                  |
++--------------------------------+------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_one_way_collision<class_CollisionShape2D_set_one_way_collision>` **(** :ref:`bool<class_bool>` enabled **)** |
++--------------------------------+------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_shape<class_CollisionShape2D_set_shape>` **(** :ref:`Shape2D<class_shape2d>` shape **)**                     |
++--------------------------------+------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -59,26 +59,26 @@ Member Function Description
 
 .. _class_CollisionShape2D_get_shape:
 
-- :ref:`Shape2D<class_shape2d>`  **get_shape**  **(** **)** const
+- :ref:`Shape2D<class_shape2d>` **get_shape** **(** **)** const
 
 .. _class_CollisionShape2D_is_disabled:
 
-- :ref:`bool<class_bool>`  **is_disabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_disabled** **(** **)** const
 
 .. _class_CollisionShape2D_is_one_way_collision_enabled:
 
-- :ref:`bool<class_bool>`  **is_one_way_collision_enabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_one_way_collision_enabled** **(** **)** const
 
 .. _class_CollisionShape2D_set_disabled:
 
-- void  **set_disabled**  **(** :ref:`bool<class_bool>` disabled  **)**
+- void **set_disabled** **(** :ref:`bool<class_bool>` disabled **)**
 
 .. _class_CollisionShape2D_set_one_way_collision:
 
-- void  **set_one_way_collision**  **(** :ref:`bool<class_bool>` enabled  **)**
+- void **set_one_way_collision** **(** :ref:`bool<class_bool>` enabled **)**
 
 .. _class_CollisionShape2D_set_shape:
 
-- void  **set_shape**  **(** :ref:`Shape2D<class_shape2d>` shape  **)**
+- void **set_shape** **(** :ref:`Shape2D<class_shape2d>` shape **)**
 
 

+ 37 - 37
classes/class_color.rst

@@ -17,31 +17,31 @@ Color in RGBA format with some support for ARGB format.
 Member Functions
 ----------------
 
-+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Color<class_color>`    | :ref:`Color<class_Color_Color>`  **(** :ref:`float<class_float>` r, :ref:`float<class_float>` g, :ref:`float<class_float>` b, :ref:`float<class_float>` a  **)** |
-+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Color<class_color>`    | :ref:`Color<class_Color_Color>`  **(** :ref:`float<class_float>` r, :ref:`float<class_float>` g, :ref:`float<class_float>` b  **)**                              |
-+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Color<class_color>`    | :ref:`Color<class_Color_Color>`  **(** :ref:`int<class_int>` from  **)**                                                                                         |
-+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Color<class_color>`    | :ref:`Color<class_Color_Color>`  **(** :ref:`String<class_string>` from  **)**                                                                                   |
-+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Color<class_color>`    | :ref:`blend<class_Color_blend>`  **(** :ref:`Color<class_color>` over  **)**                                                                                     |
-+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Color<class_color>`    | :ref:`contrasted<class_Color_contrasted>`  **(** **)**                                                                                                           |
-+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`    | :ref:`gray<class_Color_gray>`  **(** **)**                                                                                                                       |
-+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Color<class_color>`    | :ref:`inverted<class_Color_inverted>`  **(** **)**                                                                                                               |
-+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Color<class_color>`    | :ref:`linear_interpolate<class_Color_linear_interpolate>`  **(** :ref:`Color<class_color>` b, :ref:`float<class_float>` t  **)**                                 |
-+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`to_argb32<class_Color_to_argb32>`  **(** **)**                                                                                                             |
-+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`  | :ref:`to_html<class_Color_to_html>`  **(** :ref:`bool<class_bool>` with_alpha=True  **)**                                                                        |
-+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`to_rgba32<class_Color_to_rgba32>`  **(** **)**                                                                                                             |
-+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Color<class_color>`    | :ref:`Color<class_Color_Color>` **(** :ref:`float<class_float>` r, :ref:`float<class_float>` g, :ref:`float<class_float>` b, :ref:`float<class_float>` a **)** |
++------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Color<class_color>`    | :ref:`Color<class_Color_Color>` **(** :ref:`float<class_float>` r, :ref:`float<class_float>` g, :ref:`float<class_float>` b **)**                              |
++------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Color<class_color>`    | :ref:`Color<class_Color_Color>` **(** :ref:`int<class_int>` from **)**                                                                                         |
++------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Color<class_color>`    | :ref:`Color<class_Color_Color>` **(** :ref:`String<class_string>` from **)**                                                                                   |
++------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Color<class_color>`    | :ref:`blend<class_Color_blend>` **(** :ref:`Color<class_color>` over **)**                                                                                     |
++------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Color<class_color>`    | :ref:`contrasted<class_Color_contrasted>` **(** **)**                                                                                                          |
++------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`    | :ref:`gray<class_Color_gray>` **(** **)**                                                                                                                      |
++------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Color<class_color>`    | :ref:`inverted<class_Color_inverted>` **(** **)**                                                                                                              |
++------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Color<class_color>`    | :ref:`linear_interpolate<class_Color_linear_interpolate>` **(** :ref:`Color<class_color>` b, :ref:`float<class_float>` t **)**                                 |
++------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`to_argb32<class_Color_to_argb32>` **(** **)**                                                                                                            |
++------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`  | :ref:`to_html<class_Color_to_html>` **(** :ref:`bool<class_bool>` with_alpha=True **)**                                                                        |
++------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`to_rgba32<class_Color_to_rgba32>` **(** **)**                                                                                                            |
++------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -101,7 +101,7 @@ Member Function Description
 
 .. _class_Color_Color:
 
-- :ref:`Color<class_color>`  **Color**  **(** :ref:`float<class_float>` r, :ref:`float<class_float>` g, :ref:`float<class_float>` b, :ref:`float<class_float>` a  **)**
+- :ref:`Color<class_color>` **Color** **(** :ref:`float<class_float>` r, :ref:`float<class_float>` g, :ref:`float<class_float>` b, :ref:`float<class_float>` a **)**
 
 Constructs a color from an RGBA profile using values between 0 and 1 (float).
 
@@ -111,7 +111,7 @@ Constructs a color from an RGBA profile using values between 0 and 1 (float).
 
 .. _class_Color_Color:
 
-- :ref:`Color<class_color>`  **Color**  **(** :ref:`float<class_float>` r, :ref:`float<class_float>` g, :ref:`float<class_float>` b  **)**
+- :ref:`Color<class_color>` **Color** **(** :ref:`float<class_float>` r, :ref:`float<class_float>` g, :ref:`float<class_float>` b **)**
 
 Constructs a color from an RGB profile using values between 0 and 1 (float). Alpha will always be 1.
 
@@ -121,7 +121,7 @@ Constructs a color from an RGB profile using values between 0 and 1 (float). Alp
 
 .. _class_Color_Color:
 
-- :ref:`Color<class_color>`  **Color**  **(** :ref:`int<class_int>` from  **)**
+- :ref:`Color<class_color>` **Color** **(** :ref:`int<class_int>` from **)**
 
 Constructs a color from a 32-bit integer (each byte represents a component of the RGBA profile).
 
@@ -131,7 +131,7 @@ Constructs a color from a 32-bit integer (each byte represents a component of th
 
 .. _class_Color_Color:
 
-- :ref:`Color<class_color>`  **Color**  **(** :ref:`String<class_string>` from  **)**
+- :ref:`Color<class_color>` **Color** **(** :ref:`String<class_string>` from **)**
 
 Constructs a color from an HTML hexadecimal color string in ARGB or RGB format.
 
@@ -155,7 +155,7 @@ The following string formats are supported:
 
 .. _class_Color_blend:
 
-- :ref:`Color<class_color>`  **blend**  **(** :ref:`Color<class_color>` over  **)**
+- :ref:`Color<class_color>` **blend** **(** :ref:`Color<class_color>` over **)**
 
 Returns a new color resulting from blending this color over another color. If the color is opaque, the result would also be opaque. The other color could then take a range of values with different alpha values.
 
@@ -167,7 +167,7 @@ Returns a new color resulting from blending this color over another color. If th
 
 .. _class_Color_contrasted:
 
-- :ref:`Color<class_color>`  **contrasted**  **(** **)**
+- :ref:`Color<class_color>` **contrasted** **(** **)**
 
 Returns the most contrasting color.
 
@@ -178,7 +178,7 @@ Returns the most contrasting color.
 
 .. _class_Color_gray:
 
-- :ref:`float<class_float>`  **gray**  **(** **)**
+- :ref:`float<class_float>` **gray** **(** **)**
 
 Returns the color's grayscale.
 
@@ -191,7 +191,7 @@ The gray is calculated by (r + g + b) / 3.
 
 .. _class_Color_inverted:
 
-- :ref:`Color<class_color>`  **inverted**  **(** **)**
+- :ref:`Color<class_color>` **inverted** **(** **)**
 
 Returns the inverted color (1-r, 1-g, 1-b, 1-a).
 
@@ -202,7 +202,7 @@ Returns the inverted color (1-r, 1-g, 1-b, 1-a).
 
 .. _class_Color_linear_interpolate:
 
-- :ref:`Color<class_color>`  **linear_interpolate**  **(** :ref:`Color<class_color>` b, :ref:`float<class_float>` t  **)**
+- :ref:`Color<class_color>` **linear_interpolate** **(** :ref:`Color<class_color>` b, :ref:`float<class_float>` t **)**
 
 Returns the color of the linear interpolation with another color. The value t is between 0 and 1 (float).
 
@@ -214,7 +214,7 @@ Returns the color of the linear interpolation with another color. The value t is
 
 .. _class_Color_to_argb32:
 
-- :ref:`int<class_int>`  **to_argb32**  **(** **)**
+- :ref:`int<class_int>` **to_argb32** **(** **)**
 
 Returns the color's 32-bit integer in ARGB format (each byte represents a component of the ARGB profile). More compatible with DirectX.
 
@@ -225,7 +225,7 @@ Returns the color's 32-bit integer in ARGB format (each byte represents a compon
 
 .. _class_Color_to_html:
 
-- :ref:`String<class_string>`  **to_html**  **(** :ref:`bool<class_bool>` with_alpha=True  **)**
+- :ref:`String<class_string>` **to_html** **(** :ref:`bool<class_bool>` with_alpha=True **)**
 
 Returns the color's HTML hexadecimal color string in ARGB format (ex: ``ff34f822``).
 
@@ -239,7 +239,7 @@ Optionally flag 'false' to not include alpha in hexadecimal string.
 
 .. _class_Color_to_rgba32:
 
-- :ref:`int<class_int>`  **to_rgba32**  **(** **)**
+- :ref:`int<class_int>` **to_rgba32** **(** **)**
 
 Returns the color's 32-bit integer in ARGB format (each byte represents a component of the ARGB profile).
 

+ 23 - 23
classes/class_colorpicker.rst

@@ -19,28 +19,28 @@ Color picker control.
 Member Functions
 ----------------
 
-+----------------------------+-------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`add_preset<class_ColorPicker_add_preset>`  **(** :ref:`Color<class_color>` color  **)**         |
-+----------------------------+-------------------------------------------------------------------------------------------------------+
-| :ref:`Color<class_color>`  | :ref:`get_pick_color<class_ColorPicker_get_pick_color>`  **(** **)** const                            |
-+----------------------------+-------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`    | :ref:`is_editing_alpha<class_ColorPicker_is_editing_alpha>`  **(** **)** const                        |
-+----------------------------+-------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`    | :ref:`is_raw_mode<class_ColorPicker_is_raw_mode>`  **(** **)** const                                  |
-+----------------------------+-------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_edit_alpha<class_ColorPicker_set_edit_alpha>`  **(** :ref:`bool<class_bool>` show  **)**    |
-+----------------------------+-------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_pick_color<class_ColorPicker_set_pick_color>`  **(** :ref:`Color<class_color>` color  **)** |
-+----------------------------+-------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_raw_mode<class_ColorPicker_set_raw_mode>`  **(** :ref:`bool<class_bool>` mode  **)**        |
-+----------------------------+-------------------------------------------------------------------------------------------------------+
++----------------------------+-----------------------------------------------------------------------------------------------------+
+| void                       | :ref:`add_preset<class_ColorPicker_add_preset>` **(** :ref:`Color<class_color>` color **)**         |
++----------------------------+-----------------------------------------------------------------------------------------------------+
+| :ref:`Color<class_color>`  | :ref:`get_pick_color<class_ColorPicker_get_pick_color>` **(** **)** const                           |
++----------------------------+-----------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`    | :ref:`is_editing_alpha<class_ColorPicker_is_editing_alpha>` **(** **)** const                       |
++----------------------------+-----------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`    | :ref:`is_raw_mode<class_ColorPicker_is_raw_mode>` **(** **)** const                                 |
++----------------------------+-----------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_edit_alpha<class_ColorPicker_set_edit_alpha>` **(** :ref:`bool<class_bool>` show **)**    |
++----------------------------+-----------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_pick_color<class_ColorPicker_set_pick_color>` **(** :ref:`Color<class_color>` color **)** |
++----------------------------+-----------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_raw_mode<class_ColorPicker_set_raw_mode>` **(** :ref:`bool<class_bool>` mode **)**        |
++----------------------------+-----------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_ColorPicker_color_changed:
 
--  **color_changed**  **(** :ref:`Color<class_color>` color  **)**
+- **color_changed** **(** :ref:`Color<class_color>` color **)**
 
 Emitted when the color is changed.
 
@@ -55,43 +55,43 @@ Member Function Description
 
 .. _class_ColorPicker_add_preset:
 
-- void  **add_preset**  **(** :ref:`Color<class_color>` color  **)**
+- void **add_preset** **(** :ref:`Color<class_color>` color **)**
 
 Adds the current selected to color to a list of colors (presets), the presets will be displayed in the color picker and the user will be able to select them, notice that the presets list is only for this color picker.
 
 .. _class_ColorPicker_get_pick_color:
 
-- :ref:`Color<class_color>`  **get_pick_color**  **(** **)** const
+- :ref:`Color<class_color>` **get_pick_color** **(** **)** const
 
 Gets the current color.
 
 .. _class_ColorPicker_is_editing_alpha:
 
-- :ref:`bool<class_bool>`  **is_editing_alpha**  **(** **)** const
+- :ref:`bool<class_bool>` **is_editing_alpha** **(** **)** const
 
 Returns whether the color has transparency or not.
 
 .. _class_ColorPicker_is_raw_mode:
 
-- :ref:`bool<class_bool>`  **is_raw_mode**  **(** **)** const
+- :ref:`bool<class_bool>` **is_raw_mode** **(** **)** const
 
 Returns whether this color picker is in raw mode or not, raw mode will allow the color R, G, B component values to go beyond 1, you have to consider that the max value for color components is 1, going beyond that value will not have effect in the color, but can be used for special operations that require it (like tinting without darkening or rendering sprites in HDR).
 
 .. _class_ColorPicker_set_edit_alpha:
 
-- void  **set_edit_alpha**  **(** :ref:`bool<class_bool>` show  **)**
+- void **set_edit_alpha** **(** :ref:`bool<class_bool>` show **)**
 
 Set true if you want the color to have an alpha channel (transparency), or false if you want a solid color.
 
 .. _class_ColorPicker_set_pick_color:
 
-- void  **set_pick_color**  **(** :ref:`Color<class_color>` color  **)**
+- void **set_pick_color** **(** :ref:`Color<class_color>` color **)**
 
 Select the current color.
 
 .. _class_ColorPicker_set_raw_mode:
 
-- void  **set_raw_mode**  **(** :ref:`bool<class_bool>` mode  **)**
+- void **set_raw_mode** **(** :ref:`bool<class_bool>` mode **)**
 
 Set whether this color picker is using raw mode or not, see :ref:`is_raw_mode<class_ColorPicker_is_raw_mode>`.
 

+ 17 - 17
classes/class_colorpickerbutton.rst

@@ -19,24 +19,24 @@ Button that pops out a :ref:`ColorPicker<class_colorpicker>`
 Member Functions
 ----------------
 
-+----------------------------------------+-------------------------------------------------------------------------------------------------------------+
-| :ref:`Color<class_color>`              | :ref:`get_pick_color<class_ColorPickerButton_get_pick_color>`  **(** **)** const                            |
-+----------------------------------------+-------------------------------------------------------------------------------------------------------------+
-| :ref:`ColorPicker<class_colorpicker>`  | :ref:`get_picker<class_ColorPickerButton_get_picker>`  **(** **)**                                          |
-+----------------------------------------+-------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                | :ref:`is_editing_alpha<class_ColorPickerButton_is_editing_alpha>`  **(** **)** const                        |
-+----------------------------------------+-------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_edit_alpha<class_ColorPickerButton_set_edit_alpha>`  **(** :ref:`bool<class_bool>` show  **)**    |
-+----------------------------------------+-------------------------------------------------------------------------------------------------------------+
-| void                                   | :ref:`set_pick_color<class_ColorPickerButton_set_pick_color>`  **(** :ref:`Color<class_color>` color  **)** |
-+----------------------------------------+-------------------------------------------------------------------------------------------------------------+
++----------------------------------------+-----------------------------------------------------------------------------------------------------------+
+| :ref:`Color<class_color>`              | :ref:`get_pick_color<class_ColorPickerButton_get_pick_color>` **(** **)** const                           |
++----------------------------------------+-----------------------------------------------------------------------------------------------------------+
+| :ref:`ColorPicker<class_colorpicker>`  | :ref:`get_picker<class_ColorPickerButton_get_picker>` **(** **)**                                         |
++----------------------------------------+-----------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                | :ref:`is_editing_alpha<class_ColorPickerButton_is_editing_alpha>` **(** **)** const                       |
++----------------------------------------+-----------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_edit_alpha<class_ColorPickerButton_set_edit_alpha>` **(** :ref:`bool<class_bool>` show **)**    |
++----------------------------------------+-----------------------------------------------------------------------------------------------------------+
+| void                                   | :ref:`set_pick_color<class_ColorPickerButton_set_pick_color>` **(** :ref:`Color<class_color>` color **)** |
++----------------------------------------+-----------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_ColorPickerButton_color_changed:
 
--  **color_changed**  **(** :ref:`Color<class_color>` color  **)**
+- **color_changed** **(** :ref:`Color<class_color>` color **)**
 
 Emitted when the color is changed.
 
@@ -63,27 +63,27 @@ Member Function Description
 
 .. _class_ColorPickerButton_get_pick_color:
 
-- :ref:`Color<class_color>`  **get_pick_color**  **(** **)** const
+- :ref:`Color<class_color>` **get_pick_color** **(** **)** const
 
 .. _class_ColorPickerButton_get_picker:
 
-- :ref:`ColorPicker<class_colorpicker>`  **get_picker**  **(** **)**
+- :ref:`ColorPicker<class_colorpicker>` **get_picker** **(** **)**
 
 .. _class_ColorPickerButton_is_editing_alpha:
 
-- :ref:`bool<class_bool>`  **is_editing_alpha**  **(** **)** const
+- :ref:`bool<class_bool>` **is_editing_alpha** **(** **)** const
 
 See :ref:`ColorPicker.is_edit_alpha<class_ColorPicker_is_edit_alpha>`
 
 .. _class_ColorPickerButton_set_edit_alpha:
 
-- void  **set_edit_alpha**  **(** :ref:`bool<class_bool>` show  **)**
+- void **set_edit_alpha** **(** :ref:`bool<class_bool>` show **)**
 
 See :ref:`ColorPicker.set_edit_alpha<class_ColorPicker_set_edit_alpha>`
 
 .. _class_ColorPickerButton_set_pick_color:
 
-- void  **set_pick_color**  **(** :ref:`Color<class_color>` color  **)**
+- void **set_pick_color** **(** :ref:`Color<class_color>` color **)**
 
 Set new color to ColorRect.
 

+ 7 - 7
classes/class_colorrect.rst

@@ -19,11 +19,11 @@ Colored rect for canvas.
 Member Functions
 ----------------
 
-+----------------------------+-------------------------------------------------------------------------------------------------------+
-| :ref:`Color<class_color>`  | :ref:`get_frame_color<class_ColorRect_get_frame_color>`  **(** **)** const                            |
-+----------------------------+-------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_frame_color<class_ColorRect_set_frame_color>`  **(** :ref:`Color<class_color>` color  **)** |
-+----------------------------+-------------------------------------------------------------------------------------------------------+
++----------------------------+-----------------------------------------------------------------------------------------------------+
+| :ref:`Color<class_color>`  | :ref:`get_frame_color<class_ColorRect_get_frame_color>` **(** **)** const                           |
++----------------------------+-----------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_frame_color<class_ColorRect_set_frame_color>` **(** :ref:`Color<class_color>` color **)** |
++----------------------------+-----------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -47,7 +47,7 @@ Member Function Description
 
 .. _class_ColorRect_get_frame_color:
 
-- :ref:`Color<class_color>`  **get_frame_color**  **(** **)** const
+- :ref:`Color<class_color>` **get_frame_color** **(** **)** const
 
 Return the color in RGBA format.
 
@@ -58,7 +58,7 @@ Return the color in RGBA format.
 
 .. _class_ColorRect_set_frame_color:
 
-- void  **set_frame_color**  **(** :ref:`Color<class_color>` color  **)**
+- void **set_frame_color** **(** :ref:`Color<class_color>` color **)**
 
 Set new color to ColorRect.
 

+ 7 - 7
classes/class_concavepolygonshape.rst

@@ -19,11 +19,11 @@ Concave polygon shape.
 Member Functions
 ----------------
 
-+--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolVector3Array<class_poolvector3array>`  | :ref:`get_faces<class_ConcavePolygonShape_get_faces>`  **(** **)** const                                                  |
-+--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_faces<class_ConcavePolygonShape_set_faces>`  **(** :ref:`PoolVector3Array<class_poolvector3array>` faces  **)** |
-+--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
++--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolVector3Array<class_poolvector3array>`  | :ref:`get_faces<class_ConcavePolygonShape_get_faces>` **(** **)** const                                                 |
++--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_faces<class_ConcavePolygonShape_set_faces>` **(** :ref:`PoolVector3Array<class_poolvector3array>` faces **)** |
++--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------+
 
 Description
 -----------
@@ -35,13 +35,13 @@ Member Function Description
 
 .. _class_ConcavePolygonShape_get_faces:
 
-- :ref:`PoolVector3Array<class_poolvector3array>`  **get_faces**  **(** **)** const
+- :ref:`PoolVector3Array<class_poolvector3array>` **get_faces** **(** **)** const
 
 Return the faces (an array of triangles).
 
 .. _class_ConcavePolygonShape_set_faces:
 
-- void  **set_faces**  **(** :ref:`PoolVector3Array<class_poolvector3array>` faces  **)**
+- void **set_faces** **(** :ref:`PoolVector3Array<class_poolvector3array>` faces **)**
 
 Set the faces (an array of triangles).
 

+ 7 - 7
classes/class_concavepolygonshape2d.rst

@@ -19,11 +19,11 @@ Concave polygon 2D shape resource for physics.
 Member Functions
 ----------------
 
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolVector2Array<class_poolvector2array>`  | :ref:`get_segments<class_ConcavePolygonShape2D_get_segments>`  **(** **)** const                                                     |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_segments<class_ConcavePolygonShape2D_set_segments>`  **(** :ref:`PoolVector2Array<class_poolvector2array>` segments  **)** |
-+--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolVector2Array<class_poolvector2array>`  | :ref:`get_segments<class_ConcavePolygonShape2D_get_segments>` **(** **)** const                                                    |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_segments<class_ConcavePolygonShape2D_set_segments>` **(** :ref:`PoolVector2Array<class_poolvector2array>` segments **)** |
++--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -45,13 +45,13 @@ Member Function Description
 
 .. _class_ConcavePolygonShape2D_get_segments:
 
-- :ref:`PoolVector2Array<class_poolvector2array>`  **get_segments**  **(** **)** const
+- :ref:`PoolVector2Array<class_poolvector2array>` **get_segments** **(** **)** const
 
 Return the array of segments.
 
 .. _class_ConcavePolygonShape2D_set_segments:
 
-- void  **set_segments**  **(** :ref:`PoolVector2Array<class_poolvector2array>` segments  **)**
+- void **set_segments** **(** :ref:`PoolVector2Array<class_poolvector2array>` segments **)**
 
 Set the array of segments.
 

+ 7 - 7
classes/class_conetwistjoint.rst

@@ -19,11 +19,11 @@ A twist joint between two 3D bodies
 Member Functions
 ----------------
 
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_param<class_ConeTwistJoint_get_param>`  **(** :ref:`int<class_int>` param  **)** const                            |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_param<class_ConeTwistJoint_set_param>`  **(** :ref:`int<class_int>` param, :ref:`float<class_float>` value  **)** |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------------+
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_param<class_ConeTwistJoint_get_param>` **(** :ref:`int<class_int>` param **)** const                            |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_param<class_ConeTwistJoint_set_param>` **(** :ref:`int<class_int>` param, :ref:`float<class_float>` value **)** |
++----------------------------+---------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -93,10 +93,10 @@ Member Function Description
 
 .. _class_ConeTwistJoint_get_param:
 
-- :ref:`float<class_float>`  **get_param**  **(** :ref:`int<class_int>` param  **)** const
+- :ref:`float<class_float>` **get_param** **(** :ref:`int<class_int>` param **)** const
 
 .. _class_ConeTwistJoint_set_param:
 
-- void  **set_param**  **(** :ref:`int<class_int>` param, :ref:`float<class_float>` value  **)**
+- void **set_param** **(** :ref:`int<class_int>` param, :ref:`float<class_float>` value **)**
 
 

+ 28 - 28
classes/class_configfile.rst

@@ -19,25 +19,25 @@ Helper class to handle INI-style files.
 Member Functions
 ----------------
 
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`erase_section<class_ConfigFile_erase_section>`  **(** :ref:`String<class_string>` section  **)**                                                                            |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolStringArray<class_poolstringarray>`  | :ref:`get_section_keys<class_ConfigFile_get_section_keys>`  **(** :ref:`String<class_string>` section  **)** const                                                                |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolStringArray<class_poolstringarray>`  | :ref:`get_sections<class_ConfigFile_get_sections>`  **(** **)** const                                                                                                             |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Variant<class_variant>`                  | :ref:`get_value<class_ConfigFile_get_value>`  **(** :ref:`String<class_string>` section, :ref:`String<class_string>` key, :ref:`Variant<class_variant>` default=null  **)** const |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`has_section<class_ConfigFile_has_section>`  **(** :ref:`String<class_string>` section  **)** const                                                                          |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`has_section_key<class_ConfigFile_has_section_key>`  **(** :ref:`String<class_string>` section, :ref:`String<class_string>` key  **)** const                                 |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`load<class_ConfigFile_load>`  **(** :ref:`String<class_string>` path  **)**                                                                                                 |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`save<class_ConfigFile_save>`  **(** :ref:`String<class_string>` path  **)**                                                                                                 |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_value<class_ConfigFile_set_value>`  **(** :ref:`String<class_string>` section, :ref:`String<class_string>` key, :ref:`Variant<class_variant>` value  **)**              |
-+------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`erase_section<class_ConfigFile_erase_section>` **(** :ref:`String<class_string>` section **)**                                                                            |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolStringArray<class_poolstringarray>`  | :ref:`get_section_keys<class_ConfigFile_get_section_keys>` **(** :ref:`String<class_string>` section **)** const                                                                |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolStringArray<class_poolstringarray>`  | :ref:`get_sections<class_ConfigFile_get_sections>` **(** **)** const                                                                                                            |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Variant<class_variant>`                  | :ref:`get_value<class_ConfigFile_get_value>` **(** :ref:`String<class_string>` section, :ref:`String<class_string>` key, :ref:`Variant<class_variant>` default=null **)** const |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`has_section<class_ConfigFile_has_section>` **(** :ref:`String<class_string>` section **)** const                                                                          |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`has_section_key<class_ConfigFile_has_section_key>` **(** :ref:`String<class_string>` section, :ref:`String<class_string>` key **)** const                                 |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`load<class_ConfigFile_load>` **(** :ref:`String<class_string>` path **)**                                                                                                 |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`save<class_ConfigFile_save>` **(** :ref:`String<class_string>` path **)**                                                                                                 |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_value<class_ConfigFile_set_value>` **(** :ref:`String<class_string>` section, :ref:`String<class_string>` key, :ref:`Variant<class_variant>` value **)**              |
++------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Description
 -----------
@@ -73,55 +73,55 @@ Member Function Description
 
 .. _class_ConfigFile_erase_section:
 
-- void  **erase_section**  **(** :ref:`String<class_string>` section  **)**
+- void **erase_section** **(** :ref:`String<class_string>` section **)**
 
 Deletes the specified section along with all the key-value pairs inside.
 
 .. _class_ConfigFile_get_section_keys:
 
-- :ref:`PoolStringArray<class_poolstringarray>`  **get_section_keys**  **(** :ref:`String<class_string>` section  **)** const
+- :ref:`PoolStringArray<class_poolstringarray>` **get_section_keys** **(** :ref:`String<class_string>` section **)** const
 
 Returns an array of all defined key identifiers in the specified section.
 
 .. _class_ConfigFile_get_sections:
 
-- :ref:`PoolStringArray<class_poolstringarray>`  **get_sections**  **(** **)** const
+- :ref:`PoolStringArray<class_poolstringarray>` **get_sections** **(** **)** const
 
 Returns an array of all defined section identifiers.
 
 .. _class_ConfigFile_get_value:
 
-- :ref:`Variant<class_variant>`  **get_value**  **(** :ref:`String<class_string>` section, :ref:`String<class_string>` key, :ref:`Variant<class_variant>` default=null  **)** const
+- :ref:`Variant<class_variant>` **get_value** **(** :ref:`String<class_string>` section, :ref:`String<class_string>` key, :ref:`Variant<class_variant>` default=null **)** const
 
 Returns the current value for the specified section and key. If the section and/or the key do not exist, the method returns the value of the optional ``default`` argument, or ``null`` if it is omitted.
 
 .. _class_ConfigFile_has_section:
 
-- :ref:`bool<class_bool>`  **has_section**  **(** :ref:`String<class_string>` section  **)** const
+- :ref:`bool<class_bool>` **has_section** **(** :ref:`String<class_string>` section **)** const
 
 Returns ``true`` if the specified section exists.
 
 .. _class_ConfigFile_has_section_key:
 
-- :ref:`bool<class_bool>`  **has_section_key**  **(** :ref:`String<class_string>` section, :ref:`String<class_string>` key  **)** const
+- :ref:`bool<class_bool>` **has_section_key** **(** :ref:`String<class_string>` section, :ref:`String<class_string>` key **)** const
 
 Returns ``true`` if the specified section-key pair exists.
 
 .. _class_ConfigFile_load:
 
-- :ref:`int<class_int>`  **load**  **(** :ref:`String<class_string>` path  **)**
+- :ref:`int<class_int>` **load** **(** :ref:`String<class_string>` path **)**
 
 Loads the config file specified as a parameter. The file's contents are parsed and loaded in the ConfigFile object which the method was called on. Returns one of the ``OK``, ``FAILED`` or ``ERR\_\*`` constants listed in :ref:`@Global Scope<class_@global scope>`. If the load was successful, the return value is ``OK``.
 
 .. _class_ConfigFile_save:
 
-- :ref:`int<class_int>`  **save**  **(** :ref:`String<class_string>` path  **)**
+- :ref:`int<class_int>` **save** **(** :ref:`String<class_string>` path **)**
 
 Saves the contents of the ConfigFile object to the file specified as a parameter. The output file uses an INI-style structure. Returns one of the ``OK``, ``FAILED`` or ``ERR\_\*`` constants listed in :ref:`@Global Scope<class_@global scope>`. If the load was successful, the return value is ``OK``.
 
 .. _class_ConfigFile_set_value:
 
-- void  **set_value**  **(** :ref:`String<class_string>` section, :ref:`String<class_string>` key, :ref:`Variant<class_variant>` value  **)**
+- void **set_value** **(** :ref:`String<class_string>` section, :ref:`String<class_string>` key, :ref:`Variant<class_variant>` value **)**
 
 Assigns a value to the specified key of the the specified section. If the section and/or the key do not exist, they are created. Passing a ``null`` value deletes the specified key if it exists, and deletes the section if it ends up empty once the key has been removed.
 

+ 4 - 4
classes/class_confirmationdialog.rst

@@ -21,9 +21,9 @@ Dialog for confirmation of actions.
 Member Functions
 ----------------
 
-+------------------------------+---------------------------------------------------------------------+
-| :ref:`Button<class_button>`  | :ref:`get_cancel<class_ConfirmationDialog_get_cancel>`  **(** **)** |
-+------------------------------+---------------------------------------------------------------------+
++------------------------------+--------------------------------------------------------------------+
+| :ref:`Button<class_button>`  | :ref:`get_cancel<class_ConfirmationDialog_get_cancel>` **(** **)** |
++------------------------------+--------------------------------------------------------------------+
 
 Description
 -----------
@@ -35,7 +35,7 @@ Member Function Description
 
 .. _class_ConfirmationDialog_get_cancel:
 
-- :ref:`Button<class_button>`  **get_cancel**  **(** **)**
+- :ref:`Button<class_button>` **get_cancel** **(** **)**
 
 Return the cancel button.
 

+ 8 - 8
classes/class_container.rst

@@ -21,18 +21,18 @@ Base node for containers.
 Member Functions
 ----------------
 
-+-------+-----------------------------------------------------------------------------------------------------------------------------------------------+
-| void  | :ref:`fit_child_in_rect<class_Container_fit_child_in_rect>`  **(** :ref:`Control<class_control>` child, :ref:`Rect2<class_rect2>` rect  **)** |
-+-------+-----------------------------------------------------------------------------------------------------------------------------------------------+
-| void  | :ref:`queue_sort<class_Container_queue_sort>`  **(** **)**                                                                                    |
-+-------+-----------------------------------------------------------------------------------------------------------------------------------------------+
++-------+---------------------------------------------------------------------------------------------------------------------------------------------+
+| void  | :ref:`fit_child_in_rect<class_Container_fit_child_in_rect>` **(** :ref:`Control<class_control>` child, :ref:`Rect2<class_rect2>` rect **)** |
++-------+---------------------------------------------------------------------------------------------------------------------------------------------+
+| void  | :ref:`queue_sort<class_Container_queue_sort>` **(** **)**                                                                                   |
++-------+---------------------------------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_Container_sort_children:
 
--  **sort_children**  **(** **)**
+- **sort_children** **(** **)**
 
 Emitted when sorting the children is needed.
 
@@ -54,13 +54,13 @@ Member Function Description
 
 .. _class_Container_fit_child_in_rect:
 
-- void  **fit_child_in_rect**  **(** :ref:`Control<class_control>` child, :ref:`Rect2<class_rect2>` rect  **)**
+- void **fit_child_in_rect** **(** :ref:`Control<class_control>` child, :ref:`Rect2<class_rect2>` rect **)**
 
 Fit a child control in a given rect. This is mainly a helper for creating custom container classes.
 
 .. _class_Container_queue_sort:
 
-- void  **queue_sort**  **(** **)**
+- void **queue_sort** **(** **)**
 
 Queue resort of the contained children. This is called automatically anyway, but can be called upon request.
 

+ 304 - 304
classes/class_control.rst

@@ -21,258 +21,258 @@ All User Interface nodes inherit from Control. Features anchors and margins to a
 Member Functions
 ----------------
 
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`    | :ref:`_get_minimum_size<class_Control__get_minimum_size>`  **(** **)** virtual                                                                                                                                                       |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`_gui_input<class_Control__gui_input>`  **(** :ref:`InputEvent<class_inputevent>` event  **)** virtual                                                                                                                          |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`accept_event<class_Control_accept_event>`  **(** **)**                                                                                                                                                                         |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`add_color_override<class_Control_add_color_override>`  **(** :ref:`String<class_string>` name, :ref:`Color<class_color>` color  **)**                                                                                          |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`add_constant_override<class_Control_add_constant_override>`  **(** :ref:`String<class_string>` name, :ref:`int<class_int>` constant  **)**                                                                                     |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`add_font_override<class_Control_add_font_override>`  **(** :ref:`String<class_string>` name, :ref:`Font<class_font>` font  **)**                                                                                               |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`add_icon_override<class_Control_add_icon_override>`  **(** :ref:`String<class_string>` name, :ref:`Texture<class_texture>` texture  **)**                                                                                      |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`add_shader_override<class_Control_add_shader_override>`  **(** :ref:`String<class_string>` name, :ref:`Shader<class_shader>` shader  **)**                                                                                     |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`add_style_override<class_Control_add_style_override>`  **(** :ref:`String<class_string>` name, :ref:`StyleBox<class_stylebox>` stylebox  **)**                                                                                 |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`          | :ref:`can_drop_data<class_Control_can_drop_data>`  **(** :ref:`Vector2<class_vector2>` position, :ref:`Variant<class_variant>` data  **)** virtual                                                                                   |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`drop_data<class_Control_drop_data>`  **(** :ref:`Vector2<class_vector2>` position, :ref:`Variant<class_variant>` data  **)** virtual                                                                                           |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`force_drag<class_Control_force_drag>`  **(** :ref:`Variant<class_variant>` data, :ref:`Control<class_control>` preview  **)**                                                                                                  |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`        | :ref:`get_anchor<class_Control_get_anchor>`  **(** :ref:`int<class_int>` margin  **)** const                                                                                                                                         |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`    | :ref:`get_begin<class_Control_get_begin>`  **(** **)** const                                                                                                                                                                         |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Color<class_color>`        | :ref:`get_color<class_Control_get_color>`  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const                                                                                                  |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`    | :ref:`get_combined_minimum_size<class_Control_get_combined_minimum_size>`  **(** **)** const                                                                                                                                         |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`            | :ref:`get_constant<class_Control_get_constant>`  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const                                                                                            |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`            | :ref:`get_cursor_shape<class_Control_get_cursor_shape>`  **(** :ref:`Vector2<class_vector2>` position=Vector2( 0, 0 )  **)** const                                                                                                   |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`    | :ref:`get_custom_minimum_size<class_Control_get_custom_minimum_size>`  **(** **)** const                                                                                                                                             |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`            | :ref:`get_default_cursor_shape<class_Control_get_default_cursor_shape>`  **(** **)** const                                                                                                                                           |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Object<class_object>`      | :ref:`get_drag_data<class_Control_get_drag_data>`  **(** :ref:`Vector2<class_vector2>` position  **)** virtual                                                                                                                       |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`    | :ref:`get_end<class_Control_get_end>`  **(** **)** const                                                                                                                                                                             |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`            | :ref:`get_focus_mode<class_Control_get_focus_mode>`  **(** **)** const                                                                                                                                                               |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`NodePath<class_nodepath>`  | :ref:`get_focus_neighbour<class_Control_get_focus_neighbour>`  **(** :ref:`int<class_int>` margin  **)** const                                                                                                                       |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Control<class_control>`    | :ref:`get_focus_owner<class_Control_get_focus_owner>`  **(** **)** const                                                                                                                                                             |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Font<class_font>`          | :ref:`get_font<class_Control_get_font>`  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const                                                                                                    |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`    | :ref:`get_global_position<class_Control_get_global_position>`  **(** **)** const                                                                                                                                                     |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Rect2<class_rect2>`        | :ref:`get_global_rect<class_Control_get_global_rect>`  **(** **)** const                                                                                                                                                             |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`            | :ref:`get_h_grow_direction<class_Control_get_h_grow_direction>`  **(** **)** const                                                                                                                                                   |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`            | :ref:`get_h_size_flags<class_Control_get_h_size_flags>`  **(** **)** const                                                                                                                                                           |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Texture<class_texture>`    | :ref:`get_icon<class_Control_get_icon>`  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const                                                                                                    |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`        | :ref:`get_margin<class_Control_get_margin>`  **(** :ref:`int<class_int>` margin  **)** const                                                                                                                                         |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`    | :ref:`get_minimum_size<class_Control_get_minimum_size>`  **(** **)** const                                                                                                                                                           |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`            | :ref:`get_mouse_filter<class_Control_get_mouse_filter>`  **(** **)** const                                                                                                                                                           |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`    | :ref:`get_parent_area_size<class_Control_get_parent_area_size>`  **(** **)** const                                                                                                                                                   |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Control<class_control>`    | :ref:`get_parent_control<class_Control_get_parent_control>`  **(** **)** const                                                                                                                                                       |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`    | :ref:`get_pivot_offset<class_Control_get_pivot_offset>`  **(** **)** const                                                                                                                                                           |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`    | :ref:`get_position<class_Control_get_position>`  **(** **)** const                                                                                                                                                                   |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Rect2<class_rect2>`        | :ref:`get_rect<class_Control_get_rect>`  **(** **)** const                                                                                                                                                                           |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`        | :ref:`get_rotation<class_Control_get_rotation>`  **(** **)** const                                                                                                                                                                   |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`        | :ref:`get_rotation_deg<class_Control_get_rotation_deg>`  **(** **)** const                                                                                                                                                           |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`    | :ref:`get_scale<class_Control_get_scale>`  **(** **)** const                                                                                                                                                                         |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`    | :ref:`get_size<class_Control_get_size>`  **(** **)** const                                                                                                                                                                           |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`        | :ref:`get_stretch_ratio<class_Control_get_stretch_ratio>`  **(** **)** const                                                                                                                                                         |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`StyleBox<class_stylebox>`  | :ref:`get_stylebox<class_Control_get_stylebox>`  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const                                                                                            |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Theme<class_theme>`        | :ref:`get_theme<class_Control_get_theme>`  **(** **)** const                                                                                                                                                                         |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`      | :ref:`get_tooltip<class_Control_get_tooltip>`  **(** :ref:`Vector2<class_vector2>` at_position=Vector2( 0, 0 )  **)** const                                                                                                          |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`            | :ref:`get_v_grow_direction<class_Control_get_v_grow_direction>`  **(** **)** const                                                                                                                                                   |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`            | :ref:`get_v_size_flags<class_Control_get_v_size_flags>`  **(** **)** const                                                                                                                                                           |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`grab_click_focus<class_Control_grab_click_focus>`  **(** **)**                                                                                                                                                                 |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`grab_focus<class_Control_grab_focus>`  **(** **)**                                                                                                                                                                             |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`          | :ref:`has_color<class_Control_has_color>`  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const                                                                                                  |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`          | :ref:`has_color_override<class_Control_has_color_override>`  **(** :ref:`String<class_string>` name  **)** const                                                                                                                     |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`          | :ref:`has_constant<class_Control_has_constant>`  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const                                                                                            |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`          | :ref:`has_constant_override<class_Control_has_constant_override>`  **(** :ref:`String<class_string>` name  **)** const                                                                                                               |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`          | :ref:`has_focus<class_Control_has_focus>`  **(** **)** const                                                                                                                                                                         |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`          | :ref:`has_font<class_Control_has_font>`  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const                                                                                                    |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`          | :ref:`has_font_override<class_Control_has_font_override>`  **(** :ref:`String<class_string>` name  **)** const                                                                                                                       |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`          | :ref:`has_icon<class_Control_has_icon>`  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const                                                                                                    |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`          | :ref:`has_icon_override<class_Control_has_icon_override>`  **(** :ref:`String<class_string>` name  **)** const                                                                                                                       |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`          | :ref:`has_point<class_Control_has_point>`  **(** :ref:`Vector2<class_vector2>` point  **)** virtual                                                                                                                                  |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`          | :ref:`has_stylebox<class_Control_has_stylebox>`  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const                                                                                            |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`          | :ref:`has_stylebox_override<class_Control_has_stylebox_override>`  **(** :ref:`String<class_string>` name  **)** const                                                                                                               |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`          | :ref:`is_clipping_contents<class_Control_is_clipping_contents>`  **(** **)**                                                                                                                                                         |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`minimum_size_changed<class_Control_minimum_size_changed>`  **(** **)**                                                                                                                                                         |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`release_focus<class_Control_release_focus>`  **(** **)**                                                                                                                                                                       |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_anchor<class_Control_set_anchor>`  **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` anchor, :ref:`bool<class_bool>` keep_margin=false, :ref:`bool<class_bool>` push_opposite_anchor=true  **)**               |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_anchor_and_margin<class_Control_set_anchor_and_margin>`  **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` anchor, :ref:`float<class_float>` offset, :ref:`bool<class_bool>` push_opposite_anchor=false  **)** |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_anchors_and_margins_preset<class_Control_set_anchors_and_margins_preset>`  **(** :ref:`int<class_int>` preset, :ref:`int<class_int>` resize_mode=0, :ref:`int<class_int>` margin=0  **)**                                  |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_anchors_preset<class_Control_set_anchors_preset>`  **(** :ref:`int<class_int>` preset, :ref:`bool<class_bool>` keep_margin=false  **)**                                                                                    |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_begin<class_Control_set_begin>`  **(** :ref:`Vector2<class_vector2>` position  **)**                                                                                                                                       |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_clip_contents<class_Control_set_clip_contents>`  **(** :ref:`bool<class_bool>` enable  **)**                                                                                                                               |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_custom_minimum_size<class_Control_set_custom_minimum_size>`  **(** :ref:`Vector2<class_vector2>` size  **)**                                                                                                               |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_default_cursor_shape<class_Control_set_default_cursor_shape>`  **(** :ref:`int<class_int>` shape  **)**                                                                                                                    |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_drag_forwarding<class_Control_set_drag_forwarding>`  **(** :ref:`Control<class_control>` target  **)**                                                                                                                     |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_drag_preview<class_Control_set_drag_preview>`  **(** :ref:`Control<class_control>` control  **)**                                                                                                                          |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_end<class_Control_set_end>`  **(** :ref:`Vector2<class_vector2>` position  **)**                                                                                                                                           |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_focus_mode<class_Control_set_focus_mode>`  **(** :ref:`int<class_int>` mode  **)**                                                                                                                                         |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_focus_neighbour<class_Control_set_focus_neighbour>`  **(** :ref:`int<class_int>` margin, :ref:`NodePath<class_nodepath>` neighbour  **)**                                                                                  |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_global_position<class_Control_set_global_position>`  **(** :ref:`Vector2<class_vector2>` position  **)**                                                                                                                   |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_h_grow_direction<class_Control_set_h_grow_direction>`  **(** :ref:`int<class_int>` direction  **)**                                                                                                                        |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_h_size_flags<class_Control_set_h_size_flags>`  **(** :ref:`int<class_int>` flags  **)**                                                                                                                                    |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_margin<class_Control_set_margin>`  **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` offset  **)**                                                                                                             |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_margins_preset<class_Control_set_margins_preset>`  **(** :ref:`int<class_int>` preset, :ref:`int<class_int>` resize_mode=0, :ref:`int<class_int>` margin=0  **)**                                                          |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_mouse_filter<class_Control_set_mouse_filter>`  **(** :ref:`int<class_int>` filter  **)**                                                                                                                                   |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_pivot_offset<class_Control_set_pivot_offset>`  **(** :ref:`Vector2<class_vector2>` pivot_offset  **)**                                                                                                                     |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_position<class_Control_set_position>`  **(** :ref:`Vector2<class_vector2>` position  **)**                                                                                                                                 |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_rotation<class_Control_set_rotation>`  **(** :ref:`float<class_float>` radians  **)**                                                                                                                                      |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_rotation_deg<class_Control_set_rotation_deg>`  **(** :ref:`float<class_float>` degrees  **)**                                                                                                                              |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_scale<class_Control_set_scale>`  **(** :ref:`Vector2<class_vector2>` scale  **)**                                                                                                                                          |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_size<class_Control_set_size>`  **(** :ref:`Vector2<class_vector2>` size  **)**                                                                                                                                             |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_stretch_ratio<class_Control_set_stretch_ratio>`  **(** :ref:`float<class_float>` ratio  **)**                                                                                                                              |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_theme<class_Control_set_theme>`  **(** :ref:`Theme<class_theme>` theme  **)**                                                                                                                                              |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_tooltip<class_Control_set_tooltip>`  **(** :ref:`String<class_string>` tooltip  **)**                                                                                                                                      |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_v_grow_direction<class_Control_set_v_grow_direction>`  **(** :ref:`int<class_int>` direction  **)**                                                                                                                        |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`set_v_size_flags<class_Control_set_v_size_flags>`  **(** :ref:`int<class_int>` flags  **)**                                                                                                                                    |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`show_modal<class_Control_show_modal>`  **(** :ref:`bool<class_bool>` exclusive=false  **)**                                                                                                                                    |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                             | :ref:`warp_mouse<class_Control_warp_mouse>`  **(** :ref:`Vector2<class_vector2>` to_position  **)**                                                                                                                                  |
-+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`    | :ref:`_get_minimum_size<class_Control__get_minimum_size>` **(** **)** virtual                                                                                                                                                      |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`_gui_input<class_Control__gui_input>` **(** :ref:`InputEvent<class_inputevent>` event **)** virtual                                                                                                                          |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`accept_event<class_Control_accept_event>` **(** **)**                                                                                                                                                                        |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`add_color_override<class_Control_add_color_override>` **(** :ref:`String<class_string>` name, :ref:`Color<class_color>` color **)**                                                                                          |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`add_constant_override<class_Control_add_constant_override>` **(** :ref:`String<class_string>` name, :ref:`int<class_int>` constant **)**                                                                                     |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`add_font_override<class_Control_add_font_override>` **(** :ref:`String<class_string>` name, :ref:`Font<class_font>` font **)**                                                                                               |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`add_icon_override<class_Control_add_icon_override>` **(** :ref:`String<class_string>` name, :ref:`Texture<class_texture>` texture **)**                                                                                      |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`add_shader_override<class_Control_add_shader_override>` **(** :ref:`String<class_string>` name, :ref:`Shader<class_shader>` shader **)**                                                                                     |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`add_style_override<class_Control_add_style_override>` **(** :ref:`String<class_string>` name, :ref:`StyleBox<class_stylebox>` stylebox **)**                                                                                 |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`          | :ref:`can_drop_data<class_Control_can_drop_data>` **(** :ref:`Vector2<class_vector2>` position, :ref:`Variant<class_variant>` data **)** virtual                                                                                   |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`drop_data<class_Control_drop_data>` **(** :ref:`Vector2<class_vector2>` position, :ref:`Variant<class_variant>` data **)** virtual                                                                                           |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`force_drag<class_Control_force_drag>` **(** :ref:`Variant<class_variant>` data, :ref:`Control<class_control>` preview **)**                                                                                                  |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`        | :ref:`get_anchor<class_Control_get_anchor>` **(** :ref:`int<class_int>` margin **)** const                                                                                                                                         |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`    | :ref:`get_begin<class_Control_get_begin>` **(** **)** const                                                                                                                                                                        |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Color<class_color>`        | :ref:`get_color<class_Control_get_color>` **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const                                                                                                  |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`    | :ref:`get_combined_minimum_size<class_Control_get_combined_minimum_size>` **(** **)** const                                                                                                                                        |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`            | :ref:`get_constant<class_Control_get_constant>` **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const                                                                                            |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`            | :ref:`get_cursor_shape<class_Control_get_cursor_shape>` **(** :ref:`Vector2<class_vector2>` position=Vector2( 0, 0 ) **)** const                                                                                                   |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`    | :ref:`get_custom_minimum_size<class_Control_get_custom_minimum_size>` **(** **)** const                                                                                                                                            |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`            | :ref:`get_default_cursor_shape<class_Control_get_default_cursor_shape>` **(** **)** const                                                                                                                                          |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Object<class_object>`      | :ref:`get_drag_data<class_Control_get_drag_data>` **(** :ref:`Vector2<class_vector2>` position **)** virtual                                                                                                                       |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`    | :ref:`get_end<class_Control_get_end>` **(** **)** const                                                                                                                                                                            |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`            | :ref:`get_focus_mode<class_Control_get_focus_mode>` **(** **)** const                                                                                                                                                              |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`NodePath<class_nodepath>`  | :ref:`get_focus_neighbour<class_Control_get_focus_neighbour>` **(** :ref:`int<class_int>` margin **)** const                                                                                                                       |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Control<class_control>`    | :ref:`get_focus_owner<class_Control_get_focus_owner>` **(** **)** const                                                                                                                                                            |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Font<class_font>`          | :ref:`get_font<class_Control_get_font>` **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const                                                                                                    |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`    | :ref:`get_global_position<class_Control_get_global_position>` **(** **)** const                                                                                                                                                    |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Rect2<class_rect2>`        | :ref:`get_global_rect<class_Control_get_global_rect>` **(** **)** const                                                                                                                                                            |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`            | :ref:`get_h_grow_direction<class_Control_get_h_grow_direction>` **(** **)** const                                                                                                                                                  |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`            | :ref:`get_h_size_flags<class_Control_get_h_size_flags>` **(** **)** const                                                                                                                                                          |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Texture<class_texture>`    | :ref:`get_icon<class_Control_get_icon>` **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const                                                                                                    |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`        | :ref:`get_margin<class_Control_get_margin>` **(** :ref:`int<class_int>` margin **)** const                                                                                                                                         |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`    | :ref:`get_minimum_size<class_Control_get_minimum_size>` **(** **)** const                                                                                                                                                          |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`            | :ref:`get_mouse_filter<class_Control_get_mouse_filter>` **(** **)** const                                                                                                                                                          |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`    | :ref:`get_parent_area_size<class_Control_get_parent_area_size>` **(** **)** const                                                                                                                                                  |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Control<class_control>`    | :ref:`get_parent_control<class_Control_get_parent_control>` **(** **)** const                                                                                                                                                      |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`    | :ref:`get_pivot_offset<class_Control_get_pivot_offset>` **(** **)** const                                                                                                                                                          |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`    | :ref:`get_position<class_Control_get_position>` **(** **)** const                                                                                                                                                                  |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Rect2<class_rect2>`        | :ref:`get_rect<class_Control_get_rect>` **(** **)** const                                                                                                                                                                          |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`        | :ref:`get_rotation<class_Control_get_rotation>` **(** **)** const                                                                                                                                                                  |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`        | :ref:`get_rotation_deg<class_Control_get_rotation_deg>` **(** **)** const                                                                                                                                                          |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`    | :ref:`get_scale<class_Control_get_scale>` **(** **)** const                                                                                                                                                                        |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`    | :ref:`get_size<class_Control_get_size>` **(** **)** const                                                                                                                                                                          |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`        | :ref:`get_stretch_ratio<class_Control_get_stretch_ratio>` **(** **)** const                                                                                                                                                        |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`StyleBox<class_stylebox>`  | :ref:`get_stylebox<class_Control_get_stylebox>` **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const                                                                                            |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Theme<class_theme>`        | :ref:`get_theme<class_Control_get_theme>` **(** **)** const                                                                                                                                                                        |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`      | :ref:`get_tooltip<class_Control_get_tooltip>` **(** :ref:`Vector2<class_vector2>` at_position=Vector2( 0, 0 ) **)** const                                                                                                          |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`            | :ref:`get_v_grow_direction<class_Control_get_v_grow_direction>` **(** **)** const                                                                                                                                                  |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`            | :ref:`get_v_size_flags<class_Control_get_v_size_flags>` **(** **)** const                                                                                                                                                          |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`grab_click_focus<class_Control_grab_click_focus>` **(** **)**                                                                                                                                                                |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`grab_focus<class_Control_grab_focus>` **(** **)**                                                                                                                                                                            |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`          | :ref:`has_color<class_Control_has_color>` **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const                                                                                                  |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`          | :ref:`has_color_override<class_Control_has_color_override>` **(** :ref:`String<class_string>` name **)** const                                                                                                                     |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`          | :ref:`has_constant<class_Control_has_constant>` **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const                                                                                            |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`          | :ref:`has_constant_override<class_Control_has_constant_override>` **(** :ref:`String<class_string>` name **)** const                                                                                                               |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`          | :ref:`has_focus<class_Control_has_focus>` **(** **)** const                                                                                                                                                                        |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`          | :ref:`has_font<class_Control_has_font>` **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const                                                                                                    |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`          | :ref:`has_font_override<class_Control_has_font_override>` **(** :ref:`String<class_string>` name **)** const                                                                                                                       |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`          | :ref:`has_icon<class_Control_has_icon>` **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const                                                                                                    |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`          | :ref:`has_icon_override<class_Control_has_icon_override>` **(** :ref:`String<class_string>` name **)** const                                                                                                                       |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`          | :ref:`has_point<class_Control_has_point>` **(** :ref:`Vector2<class_vector2>` point **)** virtual                                                                                                                                  |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`          | :ref:`has_stylebox<class_Control_has_stylebox>` **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const                                                                                            |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`          | :ref:`has_stylebox_override<class_Control_has_stylebox_override>` **(** :ref:`String<class_string>` name **)** const                                                                                                               |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`          | :ref:`is_clipping_contents<class_Control_is_clipping_contents>` **(** **)**                                                                                                                                                        |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`minimum_size_changed<class_Control_minimum_size_changed>` **(** **)**                                                                                                                                                        |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`release_focus<class_Control_release_focus>` **(** **)**                                                                                                                                                                      |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_anchor<class_Control_set_anchor>` **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` anchor, :ref:`bool<class_bool>` keep_margin=false, :ref:`bool<class_bool>` push_opposite_anchor=true **)**               |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_anchor_and_margin<class_Control_set_anchor_and_margin>` **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` anchor, :ref:`float<class_float>` offset, :ref:`bool<class_bool>` push_opposite_anchor=false **)** |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_anchors_and_margins_preset<class_Control_set_anchors_and_margins_preset>` **(** :ref:`int<class_int>` preset, :ref:`int<class_int>` resize_mode=0, :ref:`int<class_int>` margin=0 **)**                                  |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_anchors_preset<class_Control_set_anchors_preset>` **(** :ref:`int<class_int>` preset, :ref:`bool<class_bool>` keep_margin=false **)**                                                                                    |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_begin<class_Control_set_begin>` **(** :ref:`Vector2<class_vector2>` position **)**                                                                                                                                       |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_clip_contents<class_Control_set_clip_contents>` **(** :ref:`bool<class_bool>` enable **)**                                                                                                                               |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_custom_minimum_size<class_Control_set_custom_minimum_size>` **(** :ref:`Vector2<class_vector2>` size **)**                                                                                                               |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_default_cursor_shape<class_Control_set_default_cursor_shape>` **(** :ref:`int<class_int>` shape **)**                                                                                                                    |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_drag_forwarding<class_Control_set_drag_forwarding>` **(** :ref:`Control<class_control>` target **)**                                                                                                                     |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_drag_preview<class_Control_set_drag_preview>` **(** :ref:`Control<class_control>` control **)**                                                                                                                          |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_end<class_Control_set_end>` **(** :ref:`Vector2<class_vector2>` position **)**                                                                                                                                           |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_focus_mode<class_Control_set_focus_mode>` **(** :ref:`int<class_int>` mode **)**                                                                                                                                         |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_focus_neighbour<class_Control_set_focus_neighbour>` **(** :ref:`int<class_int>` margin, :ref:`NodePath<class_nodepath>` neighbour **)**                                                                                  |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_global_position<class_Control_set_global_position>` **(** :ref:`Vector2<class_vector2>` position **)**                                                                                                                   |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_h_grow_direction<class_Control_set_h_grow_direction>` **(** :ref:`int<class_int>` direction **)**                                                                                                                        |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_h_size_flags<class_Control_set_h_size_flags>` **(** :ref:`int<class_int>` flags **)**                                                                                                                                    |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_margin<class_Control_set_margin>` **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` offset **)**                                                                                                             |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_margins_preset<class_Control_set_margins_preset>` **(** :ref:`int<class_int>` preset, :ref:`int<class_int>` resize_mode=0, :ref:`int<class_int>` margin=0 **)**                                                          |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_mouse_filter<class_Control_set_mouse_filter>` **(** :ref:`int<class_int>` filter **)**                                                                                                                                   |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_pivot_offset<class_Control_set_pivot_offset>` **(** :ref:`Vector2<class_vector2>` pivot_offset **)**                                                                                                                     |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_position<class_Control_set_position>` **(** :ref:`Vector2<class_vector2>` position **)**                                                                                                                                 |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_rotation<class_Control_set_rotation>` **(** :ref:`float<class_float>` radians **)**                                                                                                                                      |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_rotation_deg<class_Control_set_rotation_deg>` **(** :ref:`float<class_float>` degrees **)**                                                                                                                              |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_scale<class_Control_set_scale>` **(** :ref:`Vector2<class_vector2>` scale **)**                                                                                                                                          |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_size<class_Control_set_size>` **(** :ref:`Vector2<class_vector2>` size **)**                                                                                                                                             |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_stretch_ratio<class_Control_set_stretch_ratio>` **(** :ref:`float<class_float>` ratio **)**                                                                                                                              |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_theme<class_Control_set_theme>` **(** :ref:`Theme<class_theme>` theme **)**                                                                                                                                              |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_tooltip<class_Control_set_tooltip>` **(** :ref:`String<class_string>` tooltip **)**                                                                                                                                      |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_v_grow_direction<class_Control_set_v_grow_direction>` **(** :ref:`int<class_int>` direction **)**                                                                                                                        |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`set_v_size_flags<class_Control_set_v_size_flags>` **(** :ref:`int<class_int>` flags **)**                                                                                                                                    |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`show_modal<class_Control_show_modal>` **(** :ref:`bool<class_bool>` exclusive=false **)**                                                                                                                                    |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                             | :ref:`warp_mouse<class_Control_warp_mouse>` **(** :ref:`Vector2<class_vector2>` to_position **)**                                                                                                                                  |
++----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_Control_focus_entered:
 
--  **focus_entered**  **(** **)**
+- **focus_entered** **(** **)**
 
 Emitted when the node gains keyboard focus.
 
 .. _class_Control_focus_exited:
 
--  **focus_exited**  **(** **)**
+- **focus_exited** **(** **)**
 
 Emitted when the node loses keyboard focus.
 
 .. _class_Control_gui_input:
 
--  **gui_input**  **(** :ref:`Object<class_object>` ev  **)**
+- **gui_input** **(** :ref:`Object<class_object>` ev **)**
 
 Emitted when the node receives an :ref:`InputEvent<class_inputevent>`.
 
 .. _class_Control_minimum_size_changed:
 
--  **minimum_size_changed**  **(** **)**
+- **minimum_size_changed** **(** **)**
 
 Emitted when the node's minimum size changes.
 
 .. _class_Control_modal_closed:
 
--  **modal_closed**  **(** **)**
+- **modal_closed** **(** **)**
 
 Emitted when a modal ``Control`` is closed. See :ref:`show_modal<class_Control_show_modal>`.
 
 .. _class_Control_mouse_entered:
 
--  **mouse_entered**  **(** **)**
+- **mouse_entered** **(** **)**
 
 Emitted when the mouse enters the control's ``Rect`` area.
 
 .. _class_Control_mouse_exited:
 
--  **mouse_exited**  **(** **)**
+- **mouse_exited** **(** **)**
 
 Emitted when the mouse leaves the control's ``Rect`` area.
 
 .. _class_Control_resized:
 
--  **resized**  **(** **)**
+- **resized** **(** **)**
 
 Emitted when the control changes size.
 
 .. _class_Control_size_flags_changed:
 
--  **size_flags_changed**  **(** **)**
+- **size_flags_changed** **(** **)**
 
 Emitted when one of the size flags changes. See :ref:`size_flags_horizontal<class_Control_size_flags_horizontal>` and :ref:`size_flags_vertical<class_Control_size_flags_vertical>`.
 
@@ -478,13 +478,13 @@ Member Function Description
 
 .. _class_Control__get_minimum_size:
 
-- :ref:`Vector2<class_vector2>`  **_get_minimum_size**  **(** **)** virtual
+- :ref:`Vector2<class_vector2>` **_get_minimum_size** **(** **)** virtual
 
 Returns the minimum size this Control can shrink to. The node can never be smaller than this minimum size.
 
 .. _class_Control__gui_input:
 
-- void  **_gui_input**  **(** :ref:`InputEvent<class_inputevent>` event  **)** virtual
+- void **_gui_input** **(** :ref:`InputEvent<class_inputevent>` event **)** virtual
 
 The node's parent forwards input events to this method. Use it to process and accept inputs on UI elements. See :ref:`accept_event<class_Control_accept_event>`.
 
@@ -492,486 +492,486 @@ Replaces Godot 2's ``_input_event``.
 
 .. _class_Control_accept_event:
 
-- void  **accept_event**  **(** **)**
+- void **accept_event** **(** **)**
 
 Marks an input event as handled. Once you accept an input event, it stops propagating, even to nodes listening to :ref:`Node._unhandled_input<class_Node__unhandled_input>` or :ref:`Node._unhandled_key_input<class_Node__unhandled_key_input>`.
 
 .. _class_Control_add_color_override:
 
-- void  **add_color_override**  **(** :ref:`String<class_string>` name, :ref:`Color<class_color>` color  **)**
+- void **add_color_override** **(** :ref:`String<class_string>` name, :ref:`Color<class_color>` color **)**
 
 Overrides the color in the theme resource the node uses.
 
 .. _class_Control_add_constant_override:
 
-- void  **add_constant_override**  **(** :ref:`String<class_string>` name, :ref:`int<class_int>` constant  **)**
+- void **add_constant_override** **(** :ref:`String<class_string>` name, :ref:`int<class_int>` constant **)**
 
 Overrides an integer constant in the theme resource the node uses. If the ``constant[code] is invalid, Godot clears the override. See [member Theme.INVALID_CONSTANT] for more information.
 
 .. _class_Control_add_font_override:
 
-- void  **add_font_override**  **(** :ref:`String<class_string>` name, :ref:`Font<class_font>` font  **)**
+- void **add_font_override** **(** :ref:`String<class_string>` name, :ref:`Font<class_font>` font **)**
 
 Overrides the ``name`` font in the theme resource the node uses. If ``font`` is empty, Godot clears the override.
 
 .. _class_Control_add_icon_override:
 
-- void  **add_icon_override**  **(** :ref:`String<class_string>` name, :ref:`Texture<class_texture>` texture  **)**
+- void **add_icon_override** **(** :ref:`String<class_string>` name, :ref:`Texture<class_texture>` texture **)**
 
 Overrides the ``name`` icon in the theme resource the node uses. If ``icon`` is empty, Godot clears the override.
 
 .. _class_Control_add_shader_override:
 
-- void  **add_shader_override**  **(** :ref:`String<class_string>` name, :ref:`Shader<class_shader>` shader  **)**
+- void **add_shader_override** **(** :ref:`String<class_string>` name, :ref:`Shader<class_shader>` shader **)**
 
 Overrides the ``name`` shader in the theme resource the node uses. If ``shader`` is empty, Godot clears the override.
 
 .. _class_Control_add_style_override:
 
-- void  **add_style_override**  **(** :ref:`String<class_string>` name, :ref:`StyleBox<class_stylebox>` stylebox  **)**
+- void **add_style_override** **(** :ref:`String<class_string>` name, :ref:`StyleBox<class_stylebox>` stylebox **)**
 
 Overrides the ``name`` Stylebox in the theme resource the node uses. If ``stylebox`` is empty, Godot clears the override.
 
 .. _class_Control_can_drop_data:
 
-- :ref:`bool<class_bool>`  **can_drop_data**  **(** :ref:`Vector2<class_vector2>` position, :ref:`Variant<class_variant>` data  **)** virtual
+- :ref:`bool<class_bool>` **can_drop_data** **(** :ref:`Vector2<class_vector2>` position, :ref:`Variant<class_variant>` data **)** virtual
 
 .. _class_Control_drop_data:
 
-- void  **drop_data**  **(** :ref:`Vector2<class_vector2>` position, :ref:`Variant<class_variant>` data  **)** virtual
+- void **drop_data** **(** :ref:`Vector2<class_vector2>` position, :ref:`Variant<class_variant>` data **)** virtual
 
 .. _class_Control_force_drag:
 
-- void  **force_drag**  **(** :ref:`Variant<class_variant>` data, :ref:`Control<class_control>` preview  **)**
+- void **force_drag** **(** :ref:`Variant<class_variant>` data, :ref:`Control<class_control>` preview **)**
 
 .. _class_Control_get_anchor:
 
-- :ref:`float<class_float>`  **get_anchor**  **(** :ref:`int<class_int>` margin  **)** const
+- :ref:`float<class_float>` **get_anchor** **(** :ref:`int<class_int>` margin **)** const
 
 Return the anchor type (ANCHOR_BEGIN, ANCHOR_END, ANCHOR_RATIO) for a given margin (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM).
 
 .. _class_Control_get_begin:
 
-- :ref:`Vector2<class_vector2>`  **get_begin**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_begin** **(** **)** const
 
 .. _class_Control_get_color:
 
-- :ref:`Color<class_color>`  **get_color**  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const
+- :ref:`Color<class_color>` **get_color** **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const
 
 .. _class_Control_get_combined_minimum_size:
 
-- :ref:`Vector2<class_vector2>`  **get_combined_minimum_size**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_combined_minimum_size** **(** **)** const
 
 .. _class_Control_get_constant:
 
-- :ref:`int<class_int>`  **get_constant**  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const
+- :ref:`int<class_int>` **get_constant** **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const
 
 .. _class_Control_get_cursor_shape:
 
-- :ref:`int<class_int>`  **get_cursor_shape**  **(** :ref:`Vector2<class_vector2>` position=Vector2( 0, 0 )  **)** const
+- :ref:`int<class_int>` **get_cursor_shape** **(** :ref:`Vector2<class_vector2>` position=Vector2( 0, 0 ) **)** const
 
 Returns the mouse cursor shape the control displays on mouse hover, one of the ``CURSOR\_\*`` constants.
 
 .. _class_Control_get_custom_minimum_size:
 
-- :ref:`Vector2<class_vector2>`  **get_custom_minimum_size**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_custom_minimum_size** **(** **)** const
 
 .. _class_Control_get_default_cursor_shape:
 
-- :ref:`int<class_int>`  **get_default_cursor_shape**  **(** **)** const
+- :ref:`int<class_int>` **get_default_cursor_shape** **(** **)** const
 
 Returns the default cursor shape for this control. See enum ``CURSOR\_\*`` for the list of shapes.
 
 .. _class_Control_get_drag_data:
 
-- :ref:`Object<class_object>`  **get_drag_data**  **(** :ref:`Vector2<class_vector2>` position  **)** virtual
+- :ref:`Object<class_object>` **get_drag_data** **(** :ref:`Vector2<class_vector2>` position **)** virtual
 
 .. _class_Control_get_end:
 
-- :ref:`Vector2<class_vector2>`  **get_end**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_end** **(** **)** const
 
 Returns MARGIN_LEFT and MARGIN_TOP at the same time. This is a helper (see :ref:`set_margin<class_Control_set_margin>`).
 
 .. _class_Control_get_focus_mode:
 
-- :ref:`int<class_int>`  **get_focus_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_focus_mode** **(** **)** const
 
 Returns the focus access mode for the control (FOCUS_NONE, FOCUS_CLICK, FOCUS_ALL) (see :ref:`set_focus_mode<class_Control_set_focus_mode>`).
 
 .. _class_Control_get_focus_neighbour:
 
-- :ref:`NodePath<class_nodepath>`  **get_focus_neighbour**  **(** :ref:`int<class_int>` margin  **)** const
+- :ref:`NodePath<class_nodepath>` **get_focus_neighbour** **(** :ref:`int<class_int>` margin **)** const
 
 Return the forced neighbour for moving the input focus to. When pressing TAB or directional/joypad directions focus is moved to the next control in that direction. However, the neighbour to move to can be forced with this function.
 
 .. _class_Control_get_focus_owner:
 
-- :ref:`Control<class_control>`  **get_focus_owner**  **(** **)** const
+- :ref:`Control<class_control>` **get_focus_owner** **(** **)** const
 
 Return which control is owning the keyboard focus, or null if no one.
 
 .. _class_Control_get_font:
 
-- :ref:`Font<class_font>`  **get_font**  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const
+- :ref:`Font<class_font>` **get_font** **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const
 
 .. _class_Control_get_global_position:
 
-- :ref:`Vector2<class_vector2>`  **get_global_position**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_global_position** **(** **)** const
 
 Returns the Control position, relative to the top-left corner of the parent Control and independent of the anchor mode.
 
 .. _class_Control_get_global_rect:
 
-- :ref:`Rect2<class_rect2>`  **get_global_rect**  **(** **)** const
+- :ref:`Rect2<class_rect2>` **get_global_rect** **(** **)** const
 
 Return position and size of the Control, relative to the top-left corner of the *window* Control. This is a helper (see :ref:`get_global_position<class_Control_get_global_position>`, :ref:`get_size<class_Control_get_size>`).
 
 .. _class_Control_get_h_grow_direction:
 
-- :ref:`int<class_int>`  **get_h_grow_direction**  **(** **)** const
+- :ref:`int<class_int>` **get_h_grow_direction** **(** **)** const
 
 .. _class_Control_get_h_size_flags:
 
-- :ref:`int<class_int>`  **get_h_size_flags**  **(** **)** const
+- :ref:`int<class_int>` **get_h_size_flags** **(** **)** const
 
 Hint for containers, return horizontal positioning flags.
 
 .. _class_Control_get_icon:
 
-- :ref:`Texture<class_texture>`  **get_icon**  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const
+- :ref:`Texture<class_texture>` **get_icon** **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const
 
 .. _class_Control_get_margin:
 
-- :ref:`float<class_float>`  **get_margin**  **(** :ref:`int<class_int>` margin  **)** const
+- :ref:`float<class_float>` **get_margin** **(** :ref:`int<class_int>` margin **)** const
 
 Return a margin offset. Margin can be one of (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM). Offset value being returned depends on the anchor mode.
 
 .. _class_Control_get_minimum_size:
 
-- :ref:`Vector2<class_vector2>`  **get_minimum_size**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_minimum_size** **(** **)** const
 
 Return the minimum size this Control can shrink to. A control will never be displayed or resized smaller than its minimum size.
 
 .. _class_Control_get_mouse_filter:
 
-- :ref:`int<class_int>`  **get_mouse_filter**  **(** **)** const
+- :ref:`int<class_int>` **get_mouse_filter** **(** **)** const
 
 Return when the control is ignoring mouse events (even touchpad events send mouse events).
 
 .. _class_Control_get_parent_area_size:
 
-- :ref:`Vector2<class_vector2>`  **get_parent_area_size**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_parent_area_size** **(** **)** const
 
 .. _class_Control_get_parent_control:
 
-- :ref:`Control<class_control>`  **get_parent_control**  **(** **)** const
+- :ref:`Control<class_control>` **get_parent_control** **(** **)** const
 
 .. _class_Control_get_pivot_offset:
 
-- :ref:`Vector2<class_vector2>`  **get_pivot_offset**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_pivot_offset** **(** **)** const
 
 .. _class_Control_get_position:
 
-- :ref:`Vector2<class_vector2>`  **get_position**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_position** **(** **)** const
 
 Returns the Control position, relative to the top-left corner of the parent Control and independent of the anchor mode.
 
 .. _class_Control_get_rect:
 
-- :ref:`Rect2<class_rect2>`  **get_rect**  **(** **)** const
+- :ref:`Rect2<class_rect2>` **get_rect** **(** **)** const
 
 Return position and size of the Control, relative to the top-left corner of the parent Control. This is a helper (see :ref:`get_position<class_Control_get_position>`, :ref:`get_size<class_Control_get_size>`).
 
 .. _class_Control_get_rotation:
 
-- :ref:`float<class_float>`  **get_rotation**  **(** **)** const
+- :ref:`float<class_float>` **get_rotation** **(** **)** const
 
 Return the rotation (in radians)
 
 .. _class_Control_get_rotation_deg:
 
-- :ref:`float<class_float>`  **get_rotation_deg**  **(** **)** const
+- :ref:`float<class_float>` **get_rotation_deg** **(** **)** const
 
 Return the rotation (in degrees)
 
 .. _class_Control_get_scale:
 
-- :ref:`Vector2<class_vector2>`  **get_scale**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_scale** **(** **)** const
 
 .. _class_Control_get_size:
 
-- :ref:`Vector2<class_vector2>`  **get_size**  **(** **)** const
+- :ref:`Vector2<class_vector2>` **get_size** **(** **)** const
 
 Returns the size of the Control, computed from all margins, however the size returned will **never be smaller than the minimum size reported by** :ref:`get_minimum_size<class_Control_get_minimum_size>`. This means that even if end position of the Control rectangle is smaller than the begin position, the Control will still display and interact correctly. (see description, :ref:`get_minimum_size<class_Control_get_minimum_size>`, :ref:`set_margin<class_Control_set_margin>`, :ref:`set_anchor<class_Control_set_anchor>`).
 
 .. _class_Control_get_stretch_ratio:
 
-- :ref:`float<class_float>`  **get_stretch_ratio**  **(** **)** const
+- :ref:`float<class_float>` **get_stretch_ratio** **(** **)** const
 
 Hint for containers, return the stretch ratio. This value is relative to other stretch ratio, so if this control has 2 and another has 1, this one will be twice as big.
 
 .. _class_Control_get_stylebox:
 
-- :ref:`StyleBox<class_stylebox>`  **get_stylebox**  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const
+- :ref:`StyleBox<class_stylebox>` **get_stylebox** **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const
 
 .. _class_Control_get_theme:
 
-- :ref:`Theme<class_theme>`  **get_theme**  **(** **)** const
+- :ref:`Theme<class_theme>` **get_theme** **(** **)** const
 
 Return a :ref:`Theme<class_theme>` override, if one exists (see :ref:`set_theme<class_Control_set_theme>`).
 
 .. _class_Control_get_tooltip:
 
-- :ref:`String<class_string>`  **get_tooltip**  **(** :ref:`Vector2<class_vector2>` at_position=Vector2( 0, 0 )  **)** const
+- :ref:`String<class_string>` **get_tooltip** **(** :ref:`Vector2<class_vector2>` at_position=Vector2( 0, 0 ) **)** const
 
 Return the tooltip, which will appear when the cursor is resting over this control.
 
 .. _class_Control_get_v_grow_direction:
 
-- :ref:`int<class_int>`  **get_v_grow_direction**  **(** **)** const
+- :ref:`int<class_int>` **get_v_grow_direction** **(** **)** const
 
 .. _class_Control_get_v_size_flags:
 
-- :ref:`int<class_int>`  **get_v_size_flags**  **(** **)** const
+- :ref:`int<class_int>` **get_v_size_flags** **(** **)** const
 
 Hint for containers, return vertical positioning flags.
 
 .. _class_Control_grab_click_focus:
 
-- void  **grab_click_focus**  **(** **)**
+- void **grab_click_focus** **(** **)**
 
 .. _class_Control_grab_focus:
 
-- void  **grab_focus**  **(** **)**
+- void **grab_focus** **(** **)**
 
 Steal the focus from another control and become the focused control (see :ref:`set_focus_mode<class_Control_set_focus_mode>`).
 
 .. _class_Control_has_color:
 
-- :ref:`bool<class_bool>`  **has_color**  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const
+- :ref:`bool<class_bool>` **has_color** **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const
 
 .. _class_Control_has_color_override:
 
-- :ref:`bool<class_bool>`  **has_color_override**  **(** :ref:`String<class_string>` name  **)** const
+- :ref:`bool<class_bool>` **has_color_override** **(** :ref:`String<class_string>` name **)** const
 
 .. _class_Control_has_constant:
 
-- :ref:`bool<class_bool>`  **has_constant**  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const
+- :ref:`bool<class_bool>` **has_constant** **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const
 
 .. _class_Control_has_constant_override:
 
-- :ref:`bool<class_bool>`  **has_constant_override**  **(** :ref:`String<class_string>` name  **)** const
+- :ref:`bool<class_bool>` **has_constant_override** **(** :ref:`String<class_string>` name **)** const
 
 .. _class_Control_has_focus:
 
-- :ref:`bool<class_bool>`  **has_focus**  **(** **)** const
+- :ref:`bool<class_bool>` **has_focus** **(** **)** const
 
 Return whether the Control is the current focused control (see :ref:`set_focus_mode<class_Control_set_focus_mode>`).
 
 .. _class_Control_has_font:
 
-- :ref:`bool<class_bool>`  **has_font**  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const
+- :ref:`bool<class_bool>` **has_font** **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const
 
 .. _class_Control_has_font_override:
 
-- :ref:`bool<class_bool>`  **has_font_override**  **(** :ref:`String<class_string>` name  **)** const
+- :ref:`bool<class_bool>` **has_font_override** **(** :ref:`String<class_string>` name **)** const
 
 .. _class_Control_has_icon:
 
-- :ref:`bool<class_bool>`  **has_icon**  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const
+- :ref:`bool<class_bool>` **has_icon** **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const
 
 .. _class_Control_has_icon_override:
 
-- :ref:`bool<class_bool>`  **has_icon_override**  **(** :ref:`String<class_string>` name  **)** const
+- :ref:`bool<class_bool>` **has_icon_override** **(** :ref:`String<class_string>` name **)** const
 
 .. _class_Control_has_point:
 
-- :ref:`bool<class_bool>`  **has_point**  **(** :ref:`Vector2<class_vector2>` point  **)** virtual
+- :ref:`bool<class_bool>` **has_point** **(** :ref:`Vector2<class_vector2>` point **)** virtual
 
 .. _class_Control_has_stylebox:
 
-- :ref:`bool<class_bool>`  **has_stylebox**  **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type=""  **)** const
+- :ref:`bool<class_bool>` **has_stylebox** **(** :ref:`String<class_string>` name, :ref:`String<class_string>` type="" **)** const
 
 .. _class_Control_has_stylebox_override:
 
-- :ref:`bool<class_bool>`  **has_stylebox_override**  **(** :ref:`String<class_string>` name  **)** const
+- :ref:`bool<class_bool>` **has_stylebox_override** **(** :ref:`String<class_string>` name **)** const
 
 .. _class_Control_is_clipping_contents:
 
-- :ref:`bool<class_bool>`  **is_clipping_contents**  **(** **)**
+- :ref:`bool<class_bool>` **is_clipping_contents** **(** **)**
 
 .. _class_Control_minimum_size_changed:
 
-- void  **minimum_size_changed**  **(** **)**
+- void **minimum_size_changed** **(** **)**
 
 .. _class_Control_release_focus:
 
-- void  **release_focus**  **(** **)**
+- void **release_focus** **(** **)**
 
 Give up the focus, no other control will be able to receive keyboard input.
 
 .. _class_Control_set_anchor:
 
-- void  **set_anchor**  **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` anchor, :ref:`bool<class_bool>` keep_margin=false, :ref:`bool<class_bool>` push_opposite_anchor=true  **)**
+- void **set_anchor** **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` anchor, :ref:`bool<class_bool>` keep_margin=false, :ref:`bool<class_bool>` push_opposite_anchor=true **)**
 
 .. _class_Control_set_anchor_and_margin:
 
-- void  **set_anchor_and_margin**  **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` anchor, :ref:`float<class_float>` offset, :ref:`bool<class_bool>` push_opposite_anchor=false  **)**
+- void **set_anchor_and_margin** **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` anchor, :ref:`float<class_float>` offset, :ref:`bool<class_bool>` push_opposite_anchor=false **)**
 
 .. _class_Control_set_anchors_and_margins_preset:
 
-- void  **set_anchors_and_margins_preset**  **(** :ref:`int<class_int>` preset, :ref:`int<class_int>` resize_mode=0, :ref:`int<class_int>` margin=0  **)**
+- void **set_anchors_and_margins_preset** **(** :ref:`int<class_int>` preset, :ref:`int<class_int>` resize_mode=0, :ref:`int<class_int>` margin=0 **)**
 
 .. _class_Control_set_anchors_preset:
 
-- void  **set_anchors_preset**  **(** :ref:`int<class_int>` preset, :ref:`bool<class_bool>` keep_margin=false  **)**
+- void **set_anchors_preset** **(** :ref:`int<class_int>` preset, :ref:`bool<class_bool>` keep_margin=false **)**
 
 .. _class_Control_set_begin:
 
-- void  **set_begin**  **(** :ref:`Vector2<class_vector2>` position  **)**
+- void **set_begin** **(** :ref:`Vector2<class_vector2>` position **)**
 
 Sets MARGIN_LEFT and MARGIN_TOP at the same time. This is a helper (see :ref:`set_margin<class_Control_set_margin>`).
 
 .. _class_Control_set_clip_contents:
 
-- void  **set_clip_contents**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_clip_contents** **(** :ref:`bool<class_bool>` enable **)**
 
 .. _class_Control_set_custom_minimum_size:
 
-- void  **set_custom_minimum_size**  **(** :ref:`Vector2<class_vector2>` size  **)**
+- void **set_custom_minimum_size** **(** :ref:`Vector2<class_vector2>` size **)**
 
 .. _class_Control_set_default_cursor_shape:
 
-- void  **set_default_cursor_shape**  **(** :ref:`int<class_int>` shape  **)**
+- void **set_default_cursor_shape** **(** :ref:`int<class_int>` shape **)**
 
 Sets the default cursor shape for this control. See ``CURSOR\_\*`` for the list of available cursor shapes. Useful for Godot plugins and applications or games that use the system's mouse cursors.
 
 .. _class_Control_set_drag_forwarding:
 
-- void  **set_drag_forwarding**  **(** :ref:`Control<class_control>` target  **)**
+- void **set_drag_forwarding** **(** :ref:`Control<class_control>` target **)**
 
 .. _class_Control_set_drag_preview:
 
-- void  **set_drag_preview**  **(** :ref:`Control<class_control>` control  **)**
+- void **set_drag_preview** **(** :ref:`Control<class_control>` control **)**
 
 .. _class_Control_set_end:
 
-- void  **set_end**  **(** :ref:`Vector2<class_vector2>` position  **)**
+- void **set_end** **(** :ref:`Vector2<class_vector2>` position **)**
 
 Sets MARGIN_RIGHT and MARGIN_BOTTOM at the same time. This is a helper (see :ref:`set_margin<class_Control_set_margin>`).
 
 .. _class_Control_set_focus_mode:
 
-- void  **set_focus_mode**  **(** :ref:`int<class_int>` mode  **)**
+- void **set_focus_mode** **(** :ref:`int<class_int>` mode **)**
 
 Set the focus access mode for the control (FOCUS_NONE, FOCUS_CLICK, FOCUS_ALL). Only one Control can be focused at the same time, and it will receive keyboard signals.
 
 .. _class_Control_set_focus_neighbour:
 
-- void  **set_focus_neighbour**  **(** :ref:`int<class_int>` margin, :ref:`NodePath<class_nodepath>` neighbour  **)**
+- void **set_focus_neighbour** **(** :ref:`int<class_int>` margin, :ref:`NodePath<class_nodepath>` neighbour **)**
 
 Force a neighbour for moving the input focus to. When pressing TAB or directional/joypad directions focus is moved to the next control in that direction. However, the neighbour to move to can be forced with this function.
 
 .. _class_Control_set_global_position:
 
-- void  **set_global_position**  **(** :ref:`Vector2<class_vector2>` position  **)**
+- void **set_global_position** **(** :ref:`Vector2<class_vector2>` position **)**
 
 Move the Control to a new position, relative to the top-left corner of the *window* Control, and without changing current anchor mode. (see :ref:`set_margin<class_Control_set_margin>`).
 
 .. _class_Control_set_h_grow_direction:
 
-- void  **set_h_grow_direction**  **(** :ref:`int<class_int>` direction  **)**
+- void **set_h_grow_direction** **(** :ref:`int<class_int>` direction **)**
 
 .. _class_Control_set_h_size_flags:
 
-- void  **set_h_size_flags**  **(** :ref:`int<class_int>` flags  **)**
+- void **set_h_size_flags** **(** :ref:`int<class_int>` flags **)**
 
 Hint for containers, set horizontal positioning flags.
 
 .. _class_Control_set_margin:
 
-- void  **set_margin**  **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` offset  **)**
+- void **set_margin** **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` offset **)**
 
 Set a margin offset. Margin can be one of (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM). Offset value being set depends on the anchor mode.
 
 .. _class_Control_set_margins_preset:
 
-- void  **set_margins_preset**  **(** :ref:`int<class_int>` preset, :ref:`int<class_int>` resize_mode=0, :ref:`int<class_int>` margin=0  **)**
+- void **set_margins_preset** **(** :ref:`int<class_int>` preset, :ref:`int<class_int>` resize_mode=0, :ref:`int<class_int>` margin=0 **)**
 
 .. _class_Control_set_mouse_filter:
 
-- void  **set_mouse_filter**  **(** :ref:`int<class_int>` filter  **)**
+- void **set_mouse_filter** **(** :ref:`int<class_int>` filter **)**
 
 Set when the control is ignoring mouse events (even touchpad events send mouse events). (see the MOUSE_FILTER\_\* constants)
 
 .. _class_Control_set_pivot_offset:
 
-- void  **set_pivot_offset**  **(** :ref:`Vector2<class_vector2>` pivot_offset  **)**
+- void **set_pivot_offset** **(** :ref:`Vector2<class_vector2>` pivot_offset **)**
 
 .. _class_Control_set_position:
 
-- void  **set_position**  **(** :ref:`Vector2<class_vector2>` position  **)**
+- void **set_position** **(** :ref:`Vector2<class_vector2>` position **)**
 
 Move the Control to a new position, relative to the top-left corner of the parent Control, changing all margins if needed and without changing current anchor mode. This is a helper (see :ref:`set_margin<class_Control_set_margin>`).
 
 .. _class_Control_set_rotation:
 
-- void  **set_rotation**  **(** :ref:`float<class_float>` radians  **)**
+- void **set_rotation** **(** :ref:`float<class_float>` radians **)**
 
 Set the rotation (in radians).
 
 .. _class_Control_set_rotation_deg:
 
-- void  **set_rotation_deg**  **(** :ref:`float<class_float>` degrees  **)**
+- void **set_rotation_deg** **(** :ref:`float<class_float>` degrees **)**
 
 Set the rotation (in degrees).
 
 .. _class_Control_set_scale:
 
-- void  **set_scale**  **(** :ref:`Vector2<class_vector2>` scale  **)**
+- void **set_scale** **(** :ref:`Vector2<class_vector2>` scale **)**
 
 .. _class_Control_set_size:
 
-- void  **set_size**  **(** :ref:`Vector2<class_vector2>` size  **)**
+- void **set_size** **(** :ref:`Vector2<class_vector2>` size **)**
 
 Changes MARGIN_RIGHT and MARGIN_BOTTOM to fit a given size. This is a helper (see :ref:`set_margin<class_Control_set_margin>`).
 
 .. _class_Control_set_stretch_ratio:
 
-- void  **set_stretch_ratio**  **(** :ref:`float<class_float>` ratio  **)**
+- void **set_stretch_ratio** **(** :ref:`float<class_float>` ratio **)**
 
 Hint for containers, set the stretch ratio. This value is relative to other stretch ratio, so if this control has 2 and another has 1, this one will be twice as big.
 
 .. _class_Control_set_theme:
 
-- void  **set_theme**  **(** :ref:`Theme<class_theme>` theme  **)**
+- void **set_theme** **(** :ref:`Theme<class_theme>` theme **)**
 
 Overrides the whole :ref:`Theme<class_theme>` for this node and all its ``Control`` children.
 
 .. _class_Control_set_tooltip:
 
-- void  **set_tooltip**  **(** :ref:`String<class_string>` tooltip  **)**
+- void **set_tooltip** **(** :ref:`String<class_string>` tooltip **)**
 
 Changes the tooltip text. The tooltip appears when the user's mouse cursor stays idle over this control for a few moments.
 
 .. _class_Control_set_v_grow_direction:
 
-- void  **set_v_grow_direction**  **(** :ref:`int<class_int>` direction  **)**
+- void **set_v_grow_direction** **(** :ref:`int<class_int>` direction **)**
 
 .. _class_Control_set_v_size_flags:
 
-- void  **set_v_size_flags**  **(** :ref:`int<class_int>` flags  **)**
+- void **set_v_size_flags** **(** :ref:`int<class_int>` flags **)**
 
 Hint for containers, set vertical positioning flags.
 
 .. _class_Control_show_modal:
 
-- void  **show_modal**  **(** :ref:`bool<class_bool>` exclusive=false  **)**
+- void **show_modal** **(** :ref:`bool<class_bool>` exclusive=false **)**
 
 Display a Control as modal. Control must be a subwindow. Modal controls capture the input signals until closed or the area outside them is accessed. When a modal control loses focus, or the ESC key is pressed, they automatically hide. Modal controls are used extensively for popup dialogs and menus.
 
 .. _class_Control_warp_mouse:
 
-- void  **warp_mouse**  **(** :ref:`Vector2<class_vector2>` to_position  **)**
+- void **warp_mouse** **(** :ref:`Vector2<class_vector2>` to_position **)**
 
 

+ 7 - 7
classes/class_convexpolygonshape.rst

@@ -19,11 +19,11 @@ Convex polygon shape for 3D physics.
 Member Functions
 ----------------
 
-+--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolVector3Array<class_poolvector3array>`  | :ref:`get_points<class_ConvexPolygonShape_get_points>`  **(** **)** const                                                   |
-+--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_points<class_ConvexPolygonShape_set_points>`  **(** :ref:`PoolVector3Array<class_poolvector3array>` points  **)** |
-+--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
++--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolVector3Array<class_poolvector3array>`  | :ref:`get_points<class_ConvexPolygonShape_get_points>` **(** **)** const                                                  |
++--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_points<class_ConvexPolygonShape_set_points>` **(** :ref:`PoolVector3Array<class_poolvector3array>` points **)** |
++--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -43,10 +43,10 @@ Member Function Description
 
 .. _class_ConvexPolygonShape_get_points:
 
-- :ref:`PoolVector3Array<class_poolvector3array>`  **get_points**  **(** **)** const
+- :ref:`PoolVector3Array<class_poolvector3array>` **get_points** **(** **)** const
 
 .. _class_ConvexPolygonShape_set_points:
 
-- void  **set_points**  **(** :ref:`PoolVector3Array<class_poolvector3array>` points  **)**
+- void **set_points** **(** :ref:`PoolVector3Array<class_poolvector3array>` points **)**
 
 

+ 10 - 10
classes/class_convexpolygonshape2d.rst

@@ -19,13 +19,13 @@ Convex Polygon Shape for 2D physics.
 Member Functions
 ----------------
 
-+--------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolVector2Array<class_poolvector2array>`  | :ref:`get_points<class_ConvexPolygonShape2D_get_points>`  **(** **)** const                                                                  |
-+--------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_point_cloud<class_ConvexPolygonShape2D_set_point_cloud>`  **(** :ref:`PoolVector2Array<class_poolvector2array>` point_cloud  **)** |
-+--------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_points<class_ConvexPolygonShape2D_set_points>`  **(** :ref:`PoolVector2Array<class_poolvector2array>` points  **)**                |
-+--------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
++--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolVector2Array<class_poolvector2array>`  | :ref:`get_points<class_ConvexPolygonShape2D_get_points>` **(** **)** const                                                                 |
++--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_point_cloud<class_ConvexPolygonShape2D_set_point_cloud>` **(** :ref:`PoolVector2Array<class_poolvector2array>` point_cloud **)** |
++--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_points<class_ConvexPolygonShape2D_set_points>` **(** :ref:`PoolVector2Array<class_poolvector2array>` points **)**                |
++--------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -47,19 +47,19 @@ Member Function Description
 
 .. _class_ConvexPolygonShape2D_get_points:
 
-- :ref:`PoolVector2Array<class_poolvector2array>`  **get_points**  **(** **)** const
+- :ref:`PoolVector2Array<class_poolvector2array>` **get_points** **(** **)** const
 
 Returns a list of points in either clockwise or counter clockwise order, forming a convex polygon.
 
 .. _class_ConvexPolygonShape2D_set_point_cloud:
 
-- void  **set_point_cloud**  **(** :ref:`PoolVector2Array<class_poolvector2array>` point_cloud  **)**
+- void **set_point_cloud** **(** :ref:`PoolVector2Array<class_poolvector2array>` point_cloud **)**
 
 Currently, this method does nothing.
 
 .. _class_ConvexPolygonShape2D_set_points:
 
-- void  **set_points**  **(** :ref:`PoolVector2Array<class_poolvector2array>` points  **)**
+- void **set_points** **(** :ref:`PoolVector2Array<class_poolvector2array>` points **)**
 
 Sets a list of points in either clockwise or counter clockwise order, forming a convex polygon.
 

+ 4 - 4
classes/class_csharpscript.rst

@@ -19,15 +19,15 @@ Brief Description
 Member Functions
 ----------------
 
-+------------------------------+--------------------------------------------------------+
-| :ref:`Object<class_object>`  | :ref:`new<class_CSharpScript_new>`  **(** **)** vararg |
-+------------------------------+--------------------------------------------------------+
++------------------------------+-------------------------------------------------------+
+| :ref:`Object<class_object>`  | :ref:`new<class_CSharpScript_new>` **(** **)** vararg |
++------------------------------+-------------------------------------------------------+
 
 Member Function Description
 ---------------------------
 
 .. _class_CSharpScript_new:
 
-- :ref:`Object<class_object>`  **new**  **(** **)** vararg
+- :ref:`Object<class_object>` **new** **(** **)** vararg
 
 

+ 31 - 31
classes/class_cubemap.rst

@@ -19,27 +19,27 @@ Brief Description
 Member Functions
 ----------------
 
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`get_flags<class_CubeMap_get_flags>`  **(** **)** const                                                              |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`get_height<class_CubeMap_get_height>`  **(** **)** const                                                            |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_lossy_storage_quality<class_CubeMap_get_lossy_storage_quality>`  **(** **)** const                              |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Image<class_image>`  | :ref:`get_side<class_CubeMap_get_side>`  **(** :ref:`int<class_int>` side  **)** const                                    |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`get_storage<class_CubeMap_get_storage>`  **(** **)** const                                                          |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`get_width<class_CubeMap_get_width>`  **(** **)** const                                                              |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_flags<class_CubeMap_set_flags>`  **(** :ref:`int<class_int>` flags  **)**                                       |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_lossy_storage_quality<class_CubeMap_set_lossy_storage_quality>`  **(** :ref:`float<class_float>` quality  **)** |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_side<class_CubeMap_set_side>`  **(** :ref:`int<class_int>` side, :ref:`Image<class_image>` image  **)**         |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_storage<class_CubeMap_set_storage>`  **(** :ref:`int<class_int>` mode  **)**                                    |
-+----------------------------+---------------------------------------------------------------------------------------------------------------------------+
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`get_flags<class_CubeMap_get_flags>` **(** **)** const                                                             |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`get_height<class_CubeMap_get_height>` **(** **)** const                                                           |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_lossy_storage_quality<class_CubeMap_get_lossy_storage_quality>` **(** **)** const                             |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Image<class_image>`  | :ref:`get_side<class_CubeMap_get_side>` **(** :ref:`int<class_int>` side **)** const                                    |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`get_storage<class_CubeMap_get_storage>` **(** **)** const                                                         |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`get_width<class_CubeMap_get_width>` **(** **)** const                                                             |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_flags<class_CubeMap_set_flags>` **(** :ref:`int<class_int>` flags **)**                                       |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_lossy_storage_quality<class_CubeMap_set_lossy_storage_quality>` **(** :ref:`float<class_float>` quality **)** |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_side<class_CubeMap_set_side>` **(** :ref:`int<class_int>` side, :ref:`Image<class_image>` image **)**         |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_storage<class_CubeMap_set_storage>` **(** :ref:`int<class_int>` mode **)**                                    |
++----------------------------+-------------------------------------------------------------------------------------------------------------------------+
 
 Numeric Constants
 -----------------
@@ -63,42 +63,42 @@ Member Function Description
 
 .. _class_CubeMap_get_flags:
 
-- :ref:`int<class_int>`  **get_flags**  **(** **)** const
+- :ref:`int<class_int>` **get_flags** **(** **)** const
 
 .. _class_CubeMap_get_height:
 
-- :ref:`int<class_int>`  **get_height**  **(** **)** const
+- :ref:`int<class_int>` **get_height** **(** **)** const
 
 .. _class_CubeMap_get_lossy_storage_quality:
 
-- :ref:`float<class_float>`  **get_lossy_storage_quality**  **(** **)** const
+- :ref:`float<class_float>` **get_lossy_storage_quality** **(** **)** const
 
 .. _class_CubeMap_get_side:
 
-- :ref:`Image<class_image>`  **get_side**  **(** :ref:`int<class_int>` side  **)** const
+- :ref:`Image<class_image>` **get_side** **(** :ref:`int<class_int>` side **)** const
 
 .. _class_CubeMap_get_storage:
 
-- :ref:`int<class_int>`  **get_storage**  **(** **)** const
+- :ref:`int<class_int>` **get_storage** **(** **)** const
 
 .. _class_CubeMap_get_width:
 
-- :ref:`int<class_int>`  **get_width**  **(** **)** const
+- :ref:`int<class_int>` **get_width** **(** **)** const
 
 .. _class_CubeMap_set_flags:
 
-- void  **set_flags**  **(** :ref:`int<class_int>` flags  **)**
+- void **set_flags** **(** :ref:`int<class_int>` flags **)**
 
 .. _class_CubeMap_set_lossy_storage_quality:
 
-- void  **set_lossy_storage_quality**  **(** :ref:`float<class_float>` quality  **)**
+- void **set_lossy_storage_quality** **(** :ref:`float<class_float>` quality **)**
 
 .. _class_CubeMap_set_side:
 
-- void  **set_side**  **(** :ref:`int<class_int>` side, :ref:`Image<class_image>` image  **)**
+- void **set_side** **(** :ref:`int<class_int>` side, :ref:`Image<class_image>` image **)**
 
 .. _class_CubeMap_set_storage:
 
-- void  **set_storage**  **(** :ref:`int<class_int>` mode  **)**
+- void **set_storage** **(** :ref:`int<class_int>` mode **)**
 
 

+ 25 - 25
classes/class_cubemesh.rst

@@ -19,23 +19,23 @@ Generate an axis-aligned cuboid :ref:`PrimitiveMesh<class_primitivemesh>`.
 Member Functions
 ----------------
 
-+--------------------------------+----------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`  | :ref:`get_size<class_CubeMesh_get_size>`  **(** **)** const                                                    |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_subdivide_depth<class_CubeMesh_get_subdivide_depth>`  **(** **)** const                              |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_subdivide_height<class_CubeMesh_get_subdivide_height>`  **(** **)** const                            |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_subdivide_width<class_CubeMesh_get_subdivide_width>`  **(** **)** const                              |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_size<class_CubeMesh_set_size>`  **(** :ref:`Vector3<class_vector3>` size  **)**                      |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_subdivide_depth<class_CubeMesh_set_subdivide_depth>`  **(** :ref:`int<class_int>` divisions  **)**   |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_subdivide_height<class_CubeMesh_set_subdivide_height>`  **(** :ref:`int<class_int>` divisions  **)** |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_subdivide_width<class_CubeMesh_set_subdivide_width>`  **(** :ref:`int<class_int>` subdivide  **)**   |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------+
++--------------------------------+--------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`  | :ref:`get_size<class_CubeMesh_get_size>` **(** **)** const                                                   |
++--------------------------------+--------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_subdivide_depth<class_CubeMesh_get_subdivide_depth>` **(** **)** const                             |
++--------------------------------+--------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_subdivide_height<class_CubeMesh_get_subdivide_height>` **(** **)** const                           |
++--------------------------------+--------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_subdivide_width<class_CubeMesh_get_subdivide_width>` **(** **)** const                             |
++--------------------------------+--------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_size<class_CubeMesh_set_size>` **(** :ref:`Vector3<class_vector3>` size **)**                      |
++--------------------------------+--------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_subdivide_depth<class_CubeMesh_set_subdivide_depth>` **(** :ref:`int<class_int>` divisions **)**   |
++--------------------------------+--------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_subdivide_height<class_CubeMesh_set_subdivide_height>` **(** :ref:`int<class_int>` divisions **)** |
++--------------------------------+--------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_subdivide_width<class_CubeMesh_set_subdivide_width>` **(** :ref:`int<class_int>` subdivide **)**   |
++--------------------------------+--------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -67,34 +67,34 @@ Member Function Description
 
 .. _class_CubeMesh_get_size:
 
-- :ref:`Vector3<class_vector3>`  **get_size**  **(** **)** const
+- :ref:`Vector3<class_vector3>` **get_size** **(** **)** const
 
 .. _class_CubeMesh_get_subdivide_depth:
 
-- :ref:`int<class_int>`  **get_subdivide_depth**  **(** **)** const
+- :ref:`int<class_int>` **get_subdivide_depth** **(** **)** const
 
 .. _class_CubeMesh_get_subdivide_height:
 
-- :ref:`int<class_int>`  **get_subdivide_height**  **(** **)** const
+- :ref:`int<class_int>` **get_subdivide_height** **(** **)** const
 
 .. _class_CubeMesh_get_subdivide_width:
 
-- :ref:`int<class_int>`  **get_subdivide_width**  **(** **)** const
+- :ref:`int<class_int>` **get_subdivide_width** **(** **)** const
 
 .. _class_CubeMesh_set_size:
 
-- void  **set_size**  **(** :ref:`Vector3<class_vector3>` size  **)**
+- void **set_size** **(** :ref:`Vector3<class_vector3>` size **)**
 
 .. _class_CubeMesh_set_subdivide_depth:
 
-- void  **set_subdivide_depth**  **(** :ref:`int<class_int>` divisions  **)**
+- void **set_subdivide_depth** **(** :ref:`int<class_int>` divisions **)**
 
 .. _class_CubeMesh_set_subdivide_height:
 
-- void  **set_subdivide_height**  **(** :ref:`int<class_int>` divisions  **)**
+- void **set_subdivide_height** **(** :ref:`int<class_int>` divisions **)**
 
 .. _class_CubeMesh_set_subdivide_width:
 
-- void  **set_subdivide_width**  **(** :ref:`int<class_int>` subdivide  **)**
+- void **set_subdivide_width** **(** :ref:`int<class_int>` subdivide **)**
 
 

+ 74 - 74
classes/class_curve.rst

@@ -19,62 +19,62 @@ Brief Description
 Member Functions
 ----------------
 
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`add_point<class_Curve_add_point>`  **(** :ref:`Vector2<class_vector2>` position, :ref:`float<class_float>` left_tangent=0, :ref:`float<class_float>` right_tangent=0, :ref:`int<class_int>` left_mode=0, :ref:`int<class_int>` right_mode=0  **)** |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`bake<class_Curve_bake>`  **(** **)**                                                                                                                                                                                                               |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`clean_dupes<class_Curve_clean_dupes>`  **(** **)**                                                                                                                                                                                                 |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`clear_points<class_Curve_clear_points>`  **(** **)**                                                                                                                                                                                               |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_bake_resolution<class_Curve_get_bake_resolution>`  **(** **)** const                                                                                                                                                                           |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_max_value<class_Curve_get_max_value>`  **(** **)** const                                                                                                                                                                                       |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_min_value<class_Curve_get_min_value>`  **(** **)** const                                                                                                                                                                                       |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_point_left_mode<class_Curve_get_point_left_mode>`  **(** :ref:`int<class_int>` index  **)** const                                                                                                                                              |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_point_left_tangent<class_Curve_get_point_left_tangent>`  **(** :ref:`int<class_int>` index  **)** const                                                                                                                                        |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`  | :ref:`get_point_position<class_Curve_get_point_position>`  **(** :ref:`int<class_int>` index  **)** const                                                                                                                                                |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`get_point_right_mode<class_Curve_get_point_right_mode>`  **(** :ref:`int<class_int>` index  **)** const                                                                                                                                            |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`get_point_right_tangent<class_Curve_get_point_right_tangent>`  **(** :ref:`int<class_int>` index  **)** const                                                                                                                                      |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`interpolate<class_Curve_interpolate>`  **(** :ref:`float<class_float>` offset  **)** const                                                                                                                                                         |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`      | :ref:`interpolate_baked<class_Curve_interpolate_baked>`  **(** :ref:`float<class_float>` offset  **)**                                                                                                                                                   |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`remove_point<class_Curve_remove_point>`  **(** :ref:`int<class_int>` index  **)**                                                                                                                                                                  |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_bake_resolution<class_Curve_set_bake_resolution>`  **(** :ref:`int<class_int>` resolution  **)**                                                                                                                                               |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_max_value<class_Curve_set_max_value>`  **(** :ref:`float<class_float>` max  **)**                                                                                                                                                              |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_min_value<class_Curve_set_min_value>`  **(** :ref:`float<class_float>` min  **)**                                                                                                                                                              |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_point_left_mode<class_Curve_set_point_left_mode>`  **(** :ref:`int<class_int>` index, :ref:`int<class_int>` mode  **)**                                                                                                                        |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_point_left_tangent<class_Curve_set_point_left_tangent>`  **(** :ref:`int<class_int>` index, :ref:`float<class_float>` tangent  **)**                                                                                                           |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`          | :ref:`set_point_offset<class_Curve_set_point_offset>`  **(** :ref:`int<class_int>` index, :ref:`float<class_float>` offset  **)**                                                                                                                        |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_point_right_mode<class_Curve_set_point_right_mode>`  **(** :ref:`int<class_int>` index, :ref:`int<class_int>` mode  **)**                                                                                                                      |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_point_right_tangent<class_Curve_set_point_right_tangent>`  **(** :ref:`int<class_int>` index, :ref:`float<class_float>` tangent  **)**                                                                                                         |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                           | :ref:`set_point_value<class_Curve_set_point_value>`  **(** :ref:`int<class_int>` index, :ref:`float<class_float>` y  **)**                                                                                                                               |
-+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`add_point<class_Curve_add_point>` **(** :ref:`Vector2<class_vector2>` position, :ref:`float<class_float>` left_tangent=0, :ref:`float<class_float>` right_tangent=0, :ref:`int<class_int>` left_mode=0, :ref:`int<class_int>` right_mode=0 **)** |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`bake<class_Curve_bake>` **(** **)**                                                                                                                                                                                                              |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`clean_dupes<class_Curve_clean_dupes>` **(** **)**                                                                                                                                                                                                |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`clear_points<class_Curve_clear_points>` **(** **)**                                                                                                                                                                                              |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_bake_resolution<class_Curve_get_bake_resolution>` **(** **)** const                                                                                                                                                                          |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_max_value<class_Curve_get_max_value>` **(** **)** const                                                                                                                                                                                      |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_min_value<class_Curve_get_min_value>` **(** **)** const                                                                                                                                                                                      |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_point_left_mode<class_Curve_get_point_left_mode>` **(** :ref:`int<class_int>` index **)** const                                                                                                                                              |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_point_left_tangent<class_Curve_get_point_left_tangent>` **(** :ref:`int<class_int>` index **)** const                                                                                                                                        |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`  | :ref:`get_point_position<class_Curve_get_point_position>` **(** :ref:`int<class_int>` index **)** const                                                                                                                                                |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`get_point_right_mode<class_Curve_get_point_right_mode>` **(** :ref:`int<class_int>` index **)** const                                                                                                                                            |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`get_point_right_tangent<class_Curve_get_point_right_tangent>` **(** :ref:`int<class_int>` index **)** const                                                                                                                                      |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`interpolate<class_Curve_interpolate>` **(** :ref:`float<class_float>` offset **)** const                                                                                                                                                         |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`      | :ref:`interpolate_baked<class_Curve_interpolate_baked>` **(** :ref:`float<class_float>` offset **)**                                                                                                                                                   |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`remove_point<class_Curve_remove_point>` **(** :ref:`int<class_int>` index **)**                                                                                                                                                                  |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_bake_resolution<class_Curve_set_bake_resolution>` **(** :ref:`int<class_int>` resolution **)**                                                                                                                                               |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_max_value<class_Curve_set_max_value>` **(** :ref:`float<class_float>` max **)**                                                                                                                                                              |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_min_value<class_Curve_set_min_value>` **(** :ref:`float<class_float>` min **)**                                                                                                                                                              |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_point_left_mode<class_Curve_set_point_left_mode>` **(** :ref:`int<class_int>` index, :ref:`int<class_int>` mode **)**                                                                                                                        |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_point_left_tangent<class_Curve_set_point_left_tangent>` **(** :ref:`int<class_int>` index, :ref:`float<class_float>` tangent **)**                                                                                                           |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`          | :ref:`set_point_offset<class_Curve_set_point_offset>` **(** :ref:`int<class_int>` index, :ref:`float<class_float>` offset **)**                                                                                                                        |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_point_right_mode<class_Curve_set_point_right_mode>` **(** :ref:`int<class_int>` index, :ref:`int<class_int>` mode **)**                                                                                                                      |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_point_right_tangent<class_Curve_set_point_right_tangent>` **(** :ref:`int<class_int>` index, :ref:`float<class_float>` tangent **)**                                                                                                         |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                           | :ref:`set_point_value<class_Curve_set_point_value>` **(** :ref:`int<class_int>` index, :ref:`float<class_float>` y **)**                                                                                                                               |
++--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_Curve_range_changed:
 
--  **range_changed**  **(** **)**
+- **range_changed** **(** **)**
 
 
 Member Variables
@@ -109,98 +109,98 @@ Member Function Description
 
 .. _class_Curve_add_point:
 
-- :ref:`int<class_int>`  **add_point**  **(** :ref:`Vector2<class_vector2>` position, :ref:`float<class_float>` left_tangent=0, :ref:`float<class_float>` right_tangent=0, :ref:`int<class_int>` left_mode=0, :ref:`int<class_int>` right_mode=0  **)**
+- :ref:`int<class_int>` **add_point** **(** :ref:`Vector2<class_vector2>` position, :ref:`float<class_float>` left_tangent=0, :ref:`float<class_float>` right_tangent=0, :ref:`int<class_int>` left_mode=0, :ref:`int<class_int>` right_mode=0 **)**
 
 .. _class_Curve_bake:
 
-- void  **bake**  **(** **)**
+- void **bake** **(** **)**
 
 .. _class_Curve_clean_dupes:
 
-- void  **clean_dupes**  **(** **)**
+- void **clean_dupes** **(** **)**
 
 .. _class_Curve_clear_points:
 
-- void  **clear_points**  **(** **)**
+- void **clear_points** **(** **)**
 
 .. _class_Curve_get_bake_resolution:
 
-- :ref:`int<class_int>`  **get_bake_resolution**  **(** **)** const
+- :ref:`int<class_int>` **get_bake_resolution** **(** **)** const
 
 .. _class_Curve_get_max_value:
 
-- :ref:`float<class_float>`  **get_max_value**  **(** **)** const
+- :ref:`float<class_float>` **get_max_value** **(** **)** const
 
 .. _class_Curve_get_min_value:
 
-- :ref:`float<class_float>`  **get_min_value**  **(** **)** const
+- :ref:`float<class_float>` **get_min_value** **(** **)** const
 
 .. _class_Curve_get_point_left_mode:
 
-- :ref:`int<class_int>`  **get_point_left_mode**  **(** :ref:`int<class_int>` index  **)** const
+- :ref:`int<class_int>` **get_point_left_mode** **(** :ref:`int<class_int>` index **)** const
 
 .. _class_Curve_get_point_left_tangent:
 
-- :ref:`float<class_float>`  **get_point_left_tangent**  **(** :ref:`int<class_int>` index  **)** const
+- :ref:`float<class_float>` **get_point_left_tangent** **(** :ref:`int<class_int>` index **)** const
 
 .. _class_Curve_get_point_position:
 
-- :ref:`Vector2<class_vector2>`  **get_point_position**  **(** :ref:`int<class_int>` index  **)** const
+- :ref:`Vector2<class_vector2>` **get_point_position** **(** :ref:`int<class_int>` index **)** const
 
 .. _class_Curve_get_point_right_mode:
 
-- :ref:`int<class_int>`  **get_point_right_mode**  **(** :ref:`int<class_int>` index  **)** const
+- :ref:`int<class_int>` **get_point_right_mode** **(** :ref:`int<class_int>` index **)** const
 
 .. _class_Curve_get_point_right_tangent:
 
-- :ref:`float<class_float>`  **get_point_right_tangent**  **(** :ref:`int<class_int>` index  **)** const
+- :ref:`float<class_float>` **get_point_right_tangent** **(** :ref:`int<class_int>` index **)** const
 
 .. _class_Curve_interpolate:
 
-- :ref:`float<class_float>`  **interpolate**  **(** :ref:`float<class_float>` offset  **)** const
+- :ref:`float<class_float>` **interpolate** **(** :ref:`float<class_float>` offset **)** const
 
 .. _class_Curve_interpolate_baked:
 
-- :ref:`float<class_float>`  **interpolate_baked**  **(** :ref:`float<class_float>` offset  **)**
+- :ref:`float<class_float>` **interpolate_baked** **(** :ref:`float<class_float>` offset **)**
 
 .. _class_Curve_remove_point:
 
-- void  **remove_point**  **(** :ref:`int<class_int>` index  **)**
+- void **remove_point** **(** :ref:`int<class_int>` index **)**
 
 .. _class_Curve_set_bake_resolution:
 
-- void  **set_bake_resolution**  **(** :ref:`int<class_int>` resolution  **)**
+- void **set_bake_resolution** **(** :ref:`int<class_int>` resolution **)**
 
 .. _class_Curve_set_max_value:
 
-- void  **set_max_value**  **(** :ref:`float<class_float>` max  **)**
+- void **set_max_value** **(** :ref:`float<class_float>` max **)**
 
 .. _class_Curve_set_min_value:
 
-- void  **set_min_value**  **(** :ref:`float<class_float>` min  **)**
+- void **set_min_value** **(** :ref:`float<class_float>` min **)**
 
 .. _class_Curve_set_point_left_mode:
 
-- void  **set_point_left_mode**  **(** :ref:`int<class_int>` index, :ref:`int<class_int>` mode  **)**
+- void **set_point_left_mode** **(** :ref:`int<class_int>` index, :ref:`int<class_int>` mode **)**
 
 .. _class_Curve_set_point_left_tangent:
 
-- void  **set_point_left_tangent**  **(** :ref:`int<class_int>` index, :ref:`float<class_float>` tangent  **)**
+- void **set_point_left_tangent** **(** :ref:`int<class_int>` index, :ref:`float<class_float>` tangent **)**
 
 .. _class_Curve_set_point_offset:
 
-- :ref:`int<class_int>`  **set_point_offset**  **(** :ref:`int<class_int>` index, :ref:`float<class_float>` offset  **)**
+- :ref:`int<class_int>` **set_point_offset** **(** :ref:`int<class_int>` index, :ref:`float<class_float>` offset **)**
 
 .. _class_Curve_set_point_right_mode:
 
-- void  **set_point_right_mode**  **(** :ref:`int<class_int>` index, :ref:`int<class_int>` mode  **)**
+- void **set_point_right_mode** **(** :ref:`int<class_int>` index, :ref:`int<class_int>` mode **)**
 
 .. _class_Curve_set_point_right_tangent:
 
-- void  **set_point_right_tangent**  **(** :ref:`int<class_int>` index, :ref:`float<class_float>` tangent  **)**
+- void **set_point_right_tangent** **(** :ref:`int<class_int>` index, :ref:`float<class_float>` tangent **)**
 
 .. _class_Curve_set_point_value:
 
-- void  **set_point_value**  **(** :ref:`int<class_int>` index, :ref:`float<class_float>` y  **)**
+- void **set_point_value** **(** :ref:`int<class_int>` index, :ref:`float<class_float>` y **)**
 
 

+ 55 - 55
classes/class_curve2d.rst

@@ -19,43 +19,43 @@ Describes a Bezier curve in 2D space.
 Member Functions
 ----------------
 
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`add_point<class_Curve2D_add_point>`  **(** :ref:`Vector2<class_vector2>` position, :ref:`Vector2<class_vector2>` in=Vector2( 0, 0 ), :ref:`Vector2<class_vector2>` out=Vector2( 0, 0 ), :ref:`int<class_int>` at_position=-1  **)** |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`clear_points<class_Curve2D_clear_points>`  **(** **)**                                                                                                                                                                              |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                        | :ref:`get_bake_interval<class_Curve2D_get_bake_interval>`  **(** **)** const                                                                                                                                                              |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                        | :ref:`get_baked_length<class_Curve2D_get_baked_length>`  **(** **)** const                                                                                                                                                                |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolVector2Array<class_poolvector2array>`  | :ref:`get_baked_points<class_Curve2D_get_baked_points>`  **(** **)** const                                                                                                                                                                |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                            | :ref:`get_point_count<class_Curve2D_get_point_count>`  **(** **)** const                                                                                                                                                                  |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`                    | :ref:`get_point_in<class_Curve2D_get_point_in>`  **(** :ref:`int<class_int>` idx  **)** const                                                                                                                                             |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`                    | :ref:`get_point_out<class_Curve2D_get_point_out>`  **(** :ref:`int<class_int>` idx  **)** const                                                                                                                                           |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`                    | :ref:`get_point_position<class_Curve2D_get_point_position>`  **(** :ref:`int<class_int>` idx  **)** const                                                                                                                                 |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`                    | :ref:`interpolate<class_Curve2D_interpolate>`  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` t  **)** const                                                                                                                  |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`                    | :ref:`interpolate_baked<class_Curve2D_interpolate_baked>`  **(** :ref:`float<class_float>` offset, :ref:`bool<class_bool>` cubic=false  **)** const                                                                                       |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector2<class_vector2>`                    | :ref:`interpolatef<class_Curve2D_interpolatef>`  **(** :ref:`float<class_float>` fofs  **)** const                                                                                                                                        |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`remove_point<class_Curve2D_remove_point>`  **(** :ref:`int<class_int>` idx  **)**                                                                                                                                                   |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_bake_interval<class_Curve2D_set_bake_interval>`  **(** :ref:`float<class_float>` distance  **)**                                                                                                                                |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_point_in<class_Curve2D_set_point_in>`  **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_vector2>` position  **)**                                                                                                           |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_point_out<class_Curve2D_set_point_out>`  **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_vector2>` position  **)**                                                                                                         |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_point_position<class_Curve2D_set_point_position>`  **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_vector2>` position  **)**                                                                                               |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolVector2Array<class_poolvector2array>`  | :ref:`tessellate<class_Curve2D_tessellate>`  **(** :ref:`int<class_int>` max_stages=5, :ref:`float<class_float>` tolerance_degrees=4  **)** const                                                                                         |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`add_point<class_Curve2D_add_point>` **(** :ref:`Vector2<class_vector2>` position, :ref:`Vector2<class_vector2>` in=Vector2( 0, 0 ), :ref:`Vector2<class_vector2>` out=Vector2( 0, 0 ), :ref:`int<class_int>` at_position=-1 **)** |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`clear_points<class_Curve2D_clear_points>` **(** **)**                                                                                                                                                                             |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                        | :ref:`get_bake_interval<class_Curve2D_get_bake_interval>` **(** **)** const                                                                                                                                                             |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                        | :ref:`get_baked_length<class_Curve2D_get_baked_length>` **(** **)** const                                                                                                                                                               |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolVector2Array<class_poolvector2array>`  | :ref:`get_baked_points<class_Curve2D_get_baked_points>` **(** **)** const                                                                                                                                                               |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                            | :ref:`get_point_count<class_Curve2D_get_point_count>` **(** **)** const                                                                                                                                                                 |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`                    | :ref:`get_point_in<class_Curve2D_get_point_in>` **(** :ref:`int<class_int>` idx **)** const                                                                                                                                             |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`                    | :ref:`get_point_out<class_Curve2D_get_point_out>` **(** :ref:`int<class_int>` idx **)** const                                                                                                                                           |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`                    | :ref:`get_point_position<class_Curve2D_get_point_position>` **(** :ref:`int<class_int>` idx **)** const                                                                                                                                 |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`                    | :ref:`interpolate<class_Curve2D_interpolate>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` t **)** const                                                                                                                  |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`                    | :ref:`interpolate_baked<class_Curve2D_interpolate_baked>` **(** :ref:`float<class_float>` offset, :ref:`bool<class_bool>` cubic=false **)** const                                                                                       |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector2<class_vector2>`                    | :ref:`interpolatef<class_Curve2D_interpolatef>` **(** :ref:`float<class_float>` fofs **)** const                                                                                                                                        |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`remove_point<class_Curve2D_remove_point>` **(** :ref:`int<class_int>` idx **)**                                                                                                                                                   |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_bake_interval<class_Curve2D_set_bake_interval>` **(** :ref:`float<class_float>` distance **)**                                                                                                                                |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_point_in<class_Curve2D_set_point_in>` **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_vector2>` position **)**                                                                                                           |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_point_out<class_Curve2D_set_point_out>` **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_vector2>` position **)**                                                                                                         |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_point_position<class_Curve2D_set_point_position>` **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_vector2>` position **)**                                                                                               |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolVector2Array<class_poolvector2array>`  | :ref:`tessellate<class_Curve2D_tessellate>` **(** :ref:`int<class_int>` max_stages=5, :ref:`float<class_float>` tolerance_degrees=4 **)** const                                                                                         |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -81,7 +81,7 @@ Member Function Description
 
 .. _class_Curve2D_add_point:
 
-- void  **add_point**  **(** :ref:`Vector2<class_vector2>` position, :ref:`Vector2<class_vector2>` in=Vector2( 0, 0 ), :ref:`Vector2<class_vector2>` out=Vector2( 0, 0 ), :ref:`int<class_int>` at_position=-1  **)**
+- void **add_point** **(** :ref:`Vector2<class_vector2>` position, :ref:`Vector2<class_vector2>` in=Vector2( 0, 0 ), :ref:`Vector2<class_vector2>` out=Vector2( 0, 0 ), :ref:`int<class_int>` at_position=-1 **)**
 
 Adds a point to a curve, at "position", with control points "in" and "out".
 
@@ -89,53 +89,53 @@ If "at_position" is given, the point is inserted before the point number "at_pos
 
 .. _class_Curve2D_clear_points:
 
-- void  **clear_points**  **(** **)**
+- void **clear_points** **(** **)**
 
 .. _class_Curve2D_get_bake_interval:
 
-- :ref:`float<class_float>`  **get_bake_interval**  **(** **)** const
+- :ref:`float<class_float>` **get_bake_interval** **(** **)** const
 
 Returns the distance between two adjacent cached points.
 
 .. _class_Curve2D_get_baked_length:
 
-- :ref:`float<class_float>`  **get_baked_length**  **(** **)** const
+- :ref:`float<class_float>` **get_baked_length** **(** **)** const
 
 Returns the total length of the curve, based on the cached points. Given enough density (see :ref:`set_bake_interval<class_Curve2D_set_bake_interval>`), it should be approximate enough.
 
 .. _class_Curve2D_get_baked_points:
 
-- :ref:`PoolVector2Array<class_poolvector2array>`  **get_baked_points**  **(** **)** const
+- :ref:`PoolVector2Array<class_poolvector2array>` **get_baked_points** **(** **)** const
 
 Returns the cache of points as a :ref:`PoolVector2Array<class_poolvector2array>`.
 
 .. _class_Curve2D_get_point_count:
 
-- :ref:`int<class_int>`  **get_point_count**  **(** **)** const
+- :ref:`int<class_int>` **get_point_count** **(** **)** const
 
 Returns the number of points describing the curve.
 
 .. _class_Curve2D_get_point_in:
 
-- :ref:`Vector2<class_vector2>`  **get_point_in**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`Vector2<class_vector2>` **get_point_in** **(** :ref:`int<class_int>` idx **)** const
 
 Returns the position of the control point leading to the vertex "idx". If the index is out of bounds, the function sends an error to the console, and returns (0, 0).
 
 .. _class_Curve2D_get_point_out:
 
-- :ref:`Vector2<class_vector2>`  **get_point_out**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`Vector2<class_vector2>` **get_point_out** **(** :ref:`int<class_int>` idx **)** const
 
 Returns the position of the control point leading out of the vertex "idx". If the index is out of bounds, the function sends an error to the console, and returns (0, 0).
 
 .. _class_Curve2D_get_point_position:
 
-- :ref:`Vector2<class_vector2>`  **get_point_position**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`Vector2<class_vector2>` **get_point_position** **(** :ref:`int<class_int>` idx **)** const
 
 Returns the position of the vertex "idx". If the index is out of bounds, the function sends an error to the console, and returns (0, 0).
 
 .. _class_Curve2D_interpolate:
 
-- :ref:`Vector2<class_vector2>`  **interpolate**  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` t  **)** const
+- :ref:`Vector2<class_vector2>` **interpolate** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` t **)** const
 
 Returns the position between the vertex "idx" and the vertex "idx"+1, where "t" controls if the point is the first vertex (t = 0.0), the last vertex (t = 1.0), or in between. Values of "t" outside the range (0.0 >= t  <=1) give strange, but predictable results.
 
@@ -143,7 +143,7 @@ If "idx" is out of bounds it is truncated to the first or last vertex, and "t" i
 
 .. _class_Curve2D_interpolate_baked:
 
-- :ref:`Vector2<class_vector2>`  **interpolate_baked**  **(** :ref:`float<class_float>` offset, :ref:`bool<class_bool>` cubic=false  **)** const
+- :ref:`Vector2<class_vector2>` **interpolate_baked** **(** :ref:`float<class_float>` offset, :ref:`bool<class_bool>` cubic=false **)** const
 
 Returns a point within the curve at position "offset", where "offset" is measured as a pixel distance along the curve.
 
@@ -153,43 +153,43 @@ Cubic interpolation tends to follow the curves better, but linear is faster (and
 
 .. _class_Curve2D_interpolatef:
 
-- :ref:`Vector2<class_vector2>`  **interpolatef**  **(** :ref:`float<class_float>` fofs  **)** const
+- :ref:`Vector2<class_vector2>` **interpolatef** **(** :ref:`float<class_float>` fofs **)** const
 
 Returns the position at the vertex "fofs". It calls :ref:`interpolate<class_Curve2D_interpolate>` using the integer part of fofs as "idx", and its fractional part as "t".
 
 .. _class_Curve2D_remove_point:
 
-- void  **remove_point**  **(** :ref:`int<class_int>` idx  **)**
+- void **remove_point** **(** :ref:`int<class_int>` idx **)**
 
 Deletes the point "idx" from the curve. Sends an error to the console if "idx" is out of bounds.
 
 .. _class_Curve2D_set_bake_interval:
 
-- void  **set_bake_interval**  **(** :ref:`float<class_float>` distance  **)**
+- void **set_bake_interval** **(** :ref:`float<class_float>` distance **)**
 
 Sets the distance in pixels between two adjacent cached points. Changing it forces the cache to be recomputed the next time a xxx_baked_xxx function is called. The less distance, the more points the cache will have, and the more memory it will consume, so use with care.
 
 .. _class_Curve2D_set_point_in:
 
-- void  **set_point_in**  **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_vector2>` position  **)**
+- void **set_point_in** **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_vector2>` position **)**
 
 Sets the position of the control point leading to the vertex "idx". If the index is out of bounds, the function sends an error to the console.
 
 .. _class_Curve2D_set_point_out:
 
-- void  **set_point_out**  **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_vector2>` position  **)**
+- void **set_point_out** **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_vector2>` position **)**
 
 Sets the position of the control point leading out of the vertex "idx". If the index is out of bounds, the function sends an error to the console.
 
 .. _class_Curve2D_set_point_position:
 
-- void  **set_point_position**  **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_vector2>` position  **)**
+- void **set_point_position** **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_vector2>` position **)**
 
 Sets the position for the vertex "idx". If the index is out of bounds, the function sends an error to the console.
 
 .. _class_Curve2D_tessellate:
 
-- :ref:`PoolVector2Array<class_poolvector2array>`  **tessellate**  **(** :ref:`int<class_int>` max_stages=5, :ref:`float<class_float>` tolerance_degrees=4  **)** const
+- :ref:`PoolVector2Array<class_poolvector2array>` **tessellate** **(** :ref:`int<class_int>` max_stages=5, :ref:`float<class_float>` tolerance_degrees=4 **)** const
 
 Returns a list of points along the curve, with a curvature controlled point density. That is, the curvier parts will have more points than the straighter parts.
 

+ 64 - 64
classes/class_curve3d.rst

@@ -19,49 +19,49 @@ Describes a Bezier curve in 3D space.
 Member Functions
 ----------------
 
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`add_point<class_Curve3D_add_point>`  **(** :ref:`Vector3<class_vector3>` position, :ref:`Vector3<class_vector3>` in=Vector3( 0, 0, 0 ), :ref:`Vector3<class_vector3>` out=Vector3( 0, 0, 0 ), :ref:`int<class_int>` at_position=-1  **)** |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`clear_points<class_Curve3D_clear_points>`  **(** **)**                                                                                                                                                                                    |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                        | :ref:`get_bake_interval<class_Curve3D_get_bake_interval>`  **(** **)** const                                                                                                                                                                    |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                        | :ref:`get_baked_length<class_Curve3D_get_baked_length>`  **(** **)** const                                                                                                                                                                      |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolVector3Array<class_poolvector3array>`  | :ref:`get_baked_points<class_Curve3D_get_baked_points>`  **(** **)** const                                                                                                                                                                      |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolRealArray<class_poolrealarray>`        | :ref:`get_baked_tilts<class_Curve3D_get_baked_tilts>`  **(** **)** const                                                                                                                                                                        |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                            | :ref:`get_point_count<class_Curve3D_get_point_count>`  **(** **)** const                                                                                                                                                                        |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`                    | :ref:`get_point_in<class_Curve3D_get_point_in>`  **(** :ref:`int<class_int>` idx  **)** const                                                                                                                                                   |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`                    | :ref:`get_point_out<class_Curve3D_get_point_out>`  **(** :ref:`int<class_int>` idx  **)** const                                                                                                                                                 |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`                    | :ref:`get_point_position<class_Curve3D_get_point_position>`  **(** :ref:`int<class_int>` idx  **)** const                                                                                                                                       |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                        | :ref:`get_point_tilt<class_Curve3D_get_point_tilt>`  **(** :ref:`int<class_int>` idx  **)** const                                                                                                                                               |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`                    | :ref:`interpolate<class_Curve3D_interpolate>`  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` t  **)** const                                                                                                                        |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`                    | :ref:`interpolate_baked<class_Curve3D_interpolate_baked>`  **(** :ref:`float<class_float>` offset, :ref:`bool<class_bool>` cubic=false  **)** const                                                                                             |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Vector3<class_vector3>`                    | :ref:`interpolatef<class_Curve3D_interpolatef>`  **(** :ref:`float<class_float>` fofs  **)** const                                                                                                                                              |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`remove_point<class_Curve3D_remove_point>`  **(** :ref:`int<class_int>` idx  **)**                                                                                                                                                         |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_bake_interval<class_Curve3D_set_bake_interval>`  **(** :ref:`float<class_float>` distance  **)**                                                                                                                                      |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_point_in<class_Curve3D_set_point_in>`  **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_vector3>` position  **)**                                                                                                                 |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_point_out<class_Curve3D_set_point_out>`  **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_vector3>` position  **)**                                                                                                               |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_point_position<class_Curve3D_set_point_position>`  **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_vector3>` position  **)**                                                                                                     |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                             | :ref:`set_point_tilt<class_Curve3D_set_point_tilt>`  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` tilt  **)**                                                                                                                     |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`PoolVector3Array<class_poolvector3array>`  | :ref:`tessellate<class_Curve3D_tessellate>`  **(** :ref:`int<class_int>` max_stages=5, :ref:`float<class_float>` tolerance_degrees=4  **)** const                                                                                               |
-+--------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`add_point<class_Curve3D_add_point>` **(** :ref:`Vector3<class_vector3>` position, :ref:`Vector3<class_vector3>` in=Vector3( 0, 0, 0 ), :ref:`Vector3<class_vector3>` out=Vector3( 0, 0, 0 ), :ref:`int<class_int>` at_position=-1 **)** |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`clear_points<class_Curve3D_clear_points>` **(** **)**                                                                                                                                                                                   |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                        | :ref:`get_bake_interval<class_Curve3D_get_bake_interval>` **(** **)** const                                                                                                                                                                   |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                        | :ref:`get_baked_length<class_Curve3D_get_baked_length>` **(** **)** const                                                                                                                                                                     |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolVector3Array<class_poolvector3array>`  | :ref:`get_baked_points<class_Curve3D_get_baked_points>` **(** **)** const                                                                                                                                                                     |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolRealArray<class_poolrealarray>`        | :ref:`get_baked_tilts<class_Curve3D_get_baked_tilts>` **(** **)** const                                                                                                                                                                       |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                            | :ref:`get_point_count<class_Curve3D_get_point_count>` **(** **)** const                                                                                                                                                                       |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`                    | :ref:`get_point_in<class_Curve3D_get_point_in>` **(** :ref:`int<class_int>` idx **)** const                                                                                                                                                   |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`                    | :ref:`get_point_out<class_Curve3D_get_point_out>` **(** :ref:`int<class_int>` idx **)** const                                                                                                                                                 |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`                    | :ref:`get_point_position<class_Curve3D_get_point_position>` **(** :ref:`int<class_int>` idx **)** const                                                                                                                                       |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                        | :ref:`get_point_tilt<class_Curve3D_get_point_tilt>` **(** :ref:`int<class_int>` idx **)** const                                                                                                                                               |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`                    | :ref:`interpolate<class_Curve3D_interpolate>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` t **)** const                                                                                                                        |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`                    | :ref:`interpolate_baked<class_Curve3D_interpolate_baked>` **(** :ref:`float<class_float>` offset, :ref:`bool<class_bool>` cubic=false **)** const                                                                                             |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Vector3<class_vector3>`                    | :ref:`interpolatef<class_Curve3D_interpolatef>` **(** :ref:`float<class_float>` fofs **)** const                                                                                                                                              |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`remove_point<class_Curve3D_remove_point>` **(** :ref:`int<class_int>` idx **)**                                                                                                                                                         |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_bake_interval<class_Curve3D_set_bake_interval>` **(** :ref:`float<class_float>` distance **)**                                                                                                                                      |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_point_in<class_Curve3D_set_point_in>` **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_vector3>` position **)**                                                                                                                 |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_point_out<class_Curve3D_set_point_out>` **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_vector3>` position **)**                                                                                                               |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_point_position<class_Curve3D_set_point_position>` **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_vector3>` position **)**                                                                                                     |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                             | :ref:`set_point_tilt<class_Curve3D_set_point_tilt>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` tilt **)**                                                                                                                     |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`PoolVector3Array<class_poolvector3array>`  | :ref:`tessellate<class_Curve3D_tessellate>` **(** :ref:`int<class_int>` max_stages=5, :ref:`float<class_float>` tolerance_degrees=4 **)** const                                                                                               |
++--------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -87,7 +87,7 @@ Member Function Description
 
 .. _class_Curve3D_add_point:
 
-- void  **add_point**  **(** :ref:`Vector3<class_vector3>` position, :ref:`Vector3<class_vector3>` in=Vector3( 0, 0, 0 ), :ref:`Vector3<class_vector3>` out=Vector3( 0, 0, 0 ), :ref:`int<class_int>` at_position=-1  **)**
+- void **add_point** **(** :ref:`Vector3<class_vector3>` position, :ref:`Vector3<class_vector3>` in=Vector3( 0, 0, 0 ), :ref:`Vector3<class_vector3>` out=Vector3( 0, 0, 0 ), :ref:`int<class_int>` at_position=-1 **)**
 
 Adds a point to a curve, at "position", with control points "in" and "out".
 
@@ -95,65 +95,65 @@ If "at_position" is given, the point is inserted before the point number "at_pos
 
 .. _class_Curve3D_clear_points:
 
-- void  **clear_points**  **(** **)**
+- void **clear_points** **(** **)**
 
 .. _class_Curve3D_get_bake_interval:
 
-- :ref:`float<class_float>`  **get_bake_interval**  **(** **)** const
+- :ref:`float<class_float>` **get_bake_interval** **(** **)** const
 
 Returns the distance between two adjacent cached points.
 
 .. _class_Curve3D_get_baked_length:
 
-- :ref:`float<class_float>`  **get_baked_length**  **(** **)** const
+- :ref:`float<class_float>` **get_baked_length** **(** **)** const
 
 Returns the total length of the curve, based on the cached points. Given enough density (see :ref:`set_bake_interval<class_Curve3D_set_bake_interval>`), it should be approximate enough.
 
 .. _class_Curve3D_get_baked_points:
 
-- :ref:`PoolVector3Array<class_poolvector3array>`  **get_baked_points**  **(** **)** const
+- :ref:`PoolVector3Array<class_poolvector3array>` **get_baked_points** **(** **)** const
 
 Returns the cache of points as a :ref:`PoolVector3Array<class_poolvector3array>`.
 
 .. _class_Curve3D_get_baked_tilts:
 
-- :ref:`PoolRealArray<class_poolrealarray>`  **get_baked_tilts**  **(** **)** const
+- :ref:`PoolRealArray<class_poolrealarray>` **get_baked_tilts** **(** **)** const
 
 Returns the cache of tilts as a RealArray.
 
 .. _class_Curve3D_get_point_count:
 
-- :ref:`int<class_int>`  **get_point_count**  **(** **)** const
+- :ref:`int<class_int>` **get_point_count** **(** **)** const
 
 Returns the number of points describing the curve.
 
 .. _class_Curve3D_get_point_in:
 
-- :ref:`Vector3<class_vector3>`  **get_point_in**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`Vector3<class_vector3>` **get_point_in** **(** :ref:`int<class_int>` idx **)** const
 
 Returns the position of the control point leading to the vertex "idx". If the index is out of bounds, the function sends an error to the console, and returns (0, 0, 0).
 
 .. _class_Curve3D_get_point_out:
 
-- :ref:`Vector3<class_vector3>`  **get_point_out**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`Vector3<class_vector3>` **get_point_out** **(** :ref:`int<class_int>` idx **)** const
 
 Returns the position of the control point leading out of the vertex "idx". If the index is out of bounds, the function sends an error to the console, and returns (0, 0, 0).
 
 .. _class_Curve3D_get_point_position:
 
-- :ref:`Vector3<class_vector3>`  **get_point_position**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`Vector3<class_vector3>` **get_point_position** **(** :ref:`int<class_int>` idx **)** const
 
 Returns the position of the vertex "idx". If the index is out of bounds, the function sends an error to the console, and returns (0, 0, 0).
 
 .. _class_Curve3D_get_point_tilt:
 
-- :ref:`float<class_float>`  **get_point_tilt**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`float<class_float>` **get_point_tilt** **(** :ref:`int<class_int>` idx **)** const
 
 Returns the tilt angle in radians for the point "idx". If the index is out of bounds, the function sends an error to the console, and returns 0.
 
 .. _class_Curve3D_interpolate:
 
-- :ref:`Vector3<class_vector3>`  **interpolate**  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` t  **)** const
+- :ref:`Vector3<class_vector3>` **interpolate** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` t **)** const
 
 Returns the position between the vertex "idx" and the vertex "idx"+1, where "t" controls if the point is the first vertex (t = 0.0), the last vertex (t = 1.0), or in between. Values of "t" outside the range (0.0 >= t  <=1) give strange, but predictable results.
 
@@ -161,7 +161,7 @@ If "idx" is out of bounds it is truncated to the first or last vertex, and "t" i
 
 .. _class_Curve3D_interpolate_baked:
 
-- :ref:`Vector3<class_vector3>`  **interpolate_baked**  **(** :ref:`float<class_float>` offset, :ref:`bool<class_bool>` cubic=false  **)** const
+- :ref:`Vector3<class_vector3>` **interpolate_baked** **(** :ref:`float<class_float>` offset, :ref:`bool<class_bool>` cubic=false **)** const
 
 Returns a point within the curve at position "offset", where "offset" is measured as a distance in 3D units along the curve.
 
@@ -171,43 +171,43 @@ Cubic interpolation tends to follow the curves better, but linear is faster (and
 
 .. _class_Curve3D_interpolatef:
 
-- :ref:`Vector3<class_vector3>`  **interpolatef**  **(** :ref:`float<class_float>` fofs  **)** const
+- :ref:`Vector3<class_vector3>` **interpolatef** **(** :ref:`float<class_float>` fofs **)** const
 
 Returns the position at the vertex "fofs". It calls :ref:`interpolate<class_Curve3D_interpolate>` using the integer part of fofs as "idx", and its fractional part as "t".
 
 .. _class_Curve3D_remove_point:
 
-- void  **remove_point**  **(** :ref:`int<class_int>` idx  **)**
+- void **remove_point** **(** :ref:`int<class_int>` idx **)**
 
 Deletes the point "idx" from the curve. Sends an error to the console if "idx" is out of bounds.
 
 .. _class_Curve3D_set_bake_interval:
 
-- void  **set_bake_interval**  **(** :ref:`float<class_float>` distance  **)**
+- void **set_bake_interval** **(** :ref:`float<class_float>` distance **)**
 
 Sets the distance in 3D units between two adjacent cached points. Changing it forces the cache to be recomputed the next time a xxx_baked_xxx function is called. The less distance, the more points the cache will have, and the more memory it will consume, so use with care.
 
 .. _class_Curve3D_set_point_in:
 
-- void  **set_point_in**  **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_vector3>` position  **)**
+- void **set_point_in** **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_vector3>` position **)**
 
 Sets the position of the control point leading to the vertex "idx". If the index is out of bounds, the function sends an error to the console.
 
 .. _class_Curve3D_set_point_out:
 
-- void  **set_point_out**  **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_vector3>` position  **)**
+- void **set_point_out** **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_vector3>` position **)**
 
 Sets the position of the control point leading out of the vertex "idx". If the index is out of bounds, the function sends an error to the console.
 
 .. _class_Curve3D_set_point_position:
 
-- void  **set_point_position**  **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_vector3>` position  **)**
+- void **set_point_position** **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_vector3>` position **)**
 
 Sets the position for the vertex "idx". If the index is out of bounds, the function sends an error to the console.
 
 .. _class_Curve3D_set_point_tilt:
 
-- void  **set_point_tilt**  **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` tilt  **)**
+- void **set_point_tilt** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` tilt **)**
 
 Sets the tilt angle in radians for the point "idx". If the index is out of bounds, the function sends an error to the console.
 
@@ -215,7 +215,7 @@ The tilt controls the rotation along the look-at axis an object traveling the pa
 
 .. _class_Curve3D_tessellate:
 
-- :ref:`PoolVector3Array<class_poolvector3array>`  **tessellate**  **(** :ref:`int<class_int>` max_stages=5, :ref:`float<class_float>` tolerance_degrees=4  **)** const
+- :ref:`PoolVector3Array<class_poolvector3array>` **tessellate** **(** :ref:`int<class_int>` max_stages=5, :ref:`float<class_float>` tolerance_degrees=4 **)** const
 
 Returns a list of points along the curve, with a curvature controlled point density. That is, the curvier parts will have more points than the straighter parts.
 

+ 10 - 10
classes/class_curvetexture.rst

@@ -19,13 +19,13 @@ Brief Description
 Member Functions
 ----------------
 
-+----------------------------+----------------------------------------------------------------------------------------------+
-| :ref:`Curve<class_curve>`  | :ref:`get_curve<class_CurveTexture_get_curve>`  **(** **)** const                            |
-+----------------------------+----------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_curve<class_CurveTexture_set_curve>`  **(** :ref:`Curve<class_curve>` curve  **)** |
-+----------------------------+----------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_width<class_CurveTexture_set_width>`  **(** :ref:`int<class_int>` width  **)**     |
-+----------------------------+----------------------------------------------------------------------------------------------+
++----------------------------+--------------------------------------------------------------------------------------------+
+| :ref:`Curve<class_curve>`  | :ref:`get_curve<class_CurveTexture_get_curve>` **(** **)** const                           |
++----------------------------+--------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_curve<class_CurveTexture_set_curve>` **(** :ref:`Curve<class_curve>` curve **)** |
++----------------------------+--------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_width<class_CurveTexture_set_width>` **(** :ref:`int<class_int>` width **)**     |
++----------------------------+--------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -44,14 +44,14 @@ Member Function Description
 
 .. _class_CurveTexture_get_curve:
 
-- :ref:`Curve<class_curve>`  **get_curve**  **(** **)** const
+- :ref:`Curve<class_curve>` **get_curve** **(** **)** const
 
 .. _class_CurveTexture_set_curve:
 
-- void  **set_curve**  **(** :ref:`Curve<class_curve>` curve  **)**
+- void **set_curve** **(** :ref:`Curve<class_curve>` curve **)**
 
 .. _class_CurveTexture_set_width:
 
-- void  **set_width**  **(** :ref:`int<class_int>` width  **)**
+- void **set_width** **(** :ref:`int<class_int>` width **)**
 
 

+ 31 - 31
classes/class_cylindermesh.rst

@@ -19,27 +19,27 @@ Class representing a cylindrical :ref:`PrimitiveMesh<class_primitivemesh>`.
 Member Functions
 ----------------
 
-+----------------------------+-----------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_bottom_radius<class_CylinderMesh_get_bottom_radius>`  **(** **)** const                               |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_height<class_CylinderMesh_get_height>`  **(** **)** const                                             |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`get_radial_segments<class_CylinderMesh_get_radial_segments>`  **(** **)** const                           |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`get_rings<class_CylinderMesh_get_rings>`  **(** **)** const                                               |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_top_radius<class_CylinderMesh_get_top_radius>`  **(** **)** const                                     |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_bottom_radius<class_CylinderMesh_set_bottom_radius>`  **(** :ref:`float<class_float>` radius  **)**   |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_height<class_CylinderMesh_set_height>`  **(** :ref:`float<class_float>` height  **)**                 |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_radial_segments<class_CylinderMesh_set_radial_segments>`  **(** :ref:`int<class_int>` segments  **)** |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_rings<class_CylinderMesh_set_rings>`  **(** :ref:`int<class_int>` rings  **)**                        |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_top_radius<class_CylinderMesh_set_top_radius>`  **(** :ref:`float<class_float>` radius  **)**         |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------+
++----------------------------+---------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_bottom_radius<class_CylinderMesh_get_bottom_radius>` **(** **)** const                              |
++----------------------------+---------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_height<class_CylinderMesh_get_height>` **(** **)** const                                            |
++----------------------------+---------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`get_radial_segments<class_CylinderMesh_get_radial_segments>` **(** **)** const                          |
++----------------------------+---------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`get_rings<class_CylinderMesh_get_rings>` **(** **)** const                                              |
++----------------------------+---------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_top_radius<class_CylinderMesh_get_top_radius>` **(** **)** const                                    |
++----------------------------+---------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_bottom_radius<class_CylinderMesh_set_bottom_radius>` **(** :ref:`float<class_float>` radius **)**   |
++----------------------------+---------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_height<class_CylinderMesh_set_height>` **(** :ref:`float<class_float>` height **)**                 |
++----------------------------+---------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_radial_segments<class_CylinderMesh_set_radial_segments>` **(** :ref:`int<class_int>` segments **)** |
++----------------------------+---------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_rings<class_CylinderMesh_set_rings>` **(** :ref:`int<class_int>` rings **)**                        |
++----------------------------+---------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_top_radius<class_CylinderMesh_set_top_radius>` **(** :ref:`float<class_float>` radius **)**         |
++----------------------------+---------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -75,42 +75,42 @@ Member Function Description
 
 .. _class_CylinderMesh_get_bottom_radius:
 
-- :ref:`float<class_float>`  **get_bottom_radius**  **(** **)** const
+- :ref:`float<class_float>` **get_bottom_radius** **(** **)** const
 
 .. _class_CylinderMesh_get_height:
 
-- :ref:`float<class_float>`  **get_height**  **(** **)** const
+- :ref:`float<class_float>` **get_height** **(** **)** const
 
 .. _class_CylinderMesh_get_radial_segments:
 
-- :ref:`int<class_int>`  **get_radial_segments**  **(** **)** const
+- :ref:`int<class_int>` **get_radial_segments** **(** **)** const
 
 .. _class_CylinderMesh_get_rings:
 
-- :ref:`int<class_int>`  **get_rings**  **(** **)** const
+- :ref:`int<class_int>` **get_rings** **(** **)** const
 
 .. _class_CylinderMesh_get_top_radius:
 
-- :ref:`float<class_float>`  **get_top_radius**  **(** **)** const
+- :ref:`float<class_float>` **get_top_radius** **(** **)** const
 
 .. _class_CylinderMesh_set_bottom_radius:
 
-- void  **set_bottom_radius**  **(** :ref:`float<class_float>` radius  **)**
+- void **set_bottom_radius** **(** :ref:`float<class_float>` radius **)**
 
 .. _class_CylinderMesh_set_height:
 
-- void  **set_height**  **(** :ref:`float<class_float>` height  **)**
+- void **set_height** **(** :ref:`float<class_float>` height **)**
 
 .. _class_CylinderMesh_set_radial_segments:
 
-- void  **set_radial_segments**  **(** :ref:`int<class_int>` segments  **)**
+- void **set_radial_segments** **(** :ref:`int<class_int>` segments **)**
 
 .. _class_CylinderMesh_set_rings:
 
-- void  **set_rings**  **(** :ref:`int<class_int>` rings  **)**
+- void **set_rings** **(** :ref:`int<class_int>` rings **)**
 
 .. _class_CylinderMesh_set_top_radius:
 
-- void  **set_top_radius**  **(** :ref:`float<class_float>` radius  **)**
+- void **set_top_radius** **(** :ref:`float<class_float>` radius **)**
 
 

+ 25 - 25
classes/class_dampedspringjoint2d.rst

@@ -19,23 +19,23 @@ Damped spring constraint for 2D physics.
 Member Functions
 ----------------
 
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_damping<class_DampedSpringJoint2D_get_damping>`  **(** **)** const                                          |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_length<class_DampedSpringJoint2D_get_length>`  **(** **)** const                                            |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_rest_length<class_DampedSpringJoint2D_get_rest_length>`  **(** **)** const                                  |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`  | :ref:`get_stiffness<class_DampedSpringJoint2D_get_stiffness>`  **(** **)** const                                      |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_damping<class_DampedSpringJoint2D_set_damping>`  **(** :ref:`float<class_float>` damping  **)**             |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_length<class_DampedSpringJoint2D_set_length>`  **(** :ref:`float<class_float>` length  **)**                |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_rest_length<class_DampedSpringJoint2D_set_rest_length>`  **(** :ref:`float<class_float>` rest_length  **)** |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| void                       | :ref:`set_stiffness<class_DampedSpringJoint2D_set_stiffness>`  **(** :ref:`float<class_float>` stiffness  **)**       |
-+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
++----------------------------+---------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_damping<class_DampedSpringJoint2D_get_damping>` **(** **)** const                                         |
++----------------------------+---------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_length<class_DampedSpringJoint2D_get_length>` **(** **)** const                                           |
++----------------------------+---------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_rest_length<class_DampedSpringJoint2D_get_rest_length>` **(** **)** const                                 |
++----------------------------+---------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`  | :ref:`get_stiffness<class_DampedSpringJoint2D_get_stiffness>` **(** **)** const                                     |
++----------------------------+---------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_damping<class_DampedSpringJoint2D_set_damping>` **(** :ref:`float<class_float>` damping **)**             |
++----------------------------+---------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_length<class_DampedSpringJoint2D_set_length>` **(** :ref:`float<class_float>` length **)**                |
++----------------------------+---------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_rest_length<class_DampedSpringJoint2D_set_rest_length>` **(** :ref:`float<class_float>` rest_length **)** |
++----------------------------+---------------------------------------------------------------------------------------------------------------------+
+| void                       | :ref:`set_stiffness<class_DampedSpringJoint2D_set_stiffness>` **(** :ref:`float<class_float>` stiffness **)**       |
++----------------------------+---------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -67,49 +67,49 @@ Member Function Description
 
 .. _class_DampedSpringJoint2D_get_damping:
 
-- :ref:`float<class_float>`  **get_damping**  **(** **)** const
+- :ref:`float<class_float>` **get_damping** **(** **)** const
 
 Return the damping ratio of the spring joint. A value of 0 indicates an undamped spring, while 1 causes the system to reach equilibrium as fast as possible (critical damping).
 
 .. _class_DampedSpringJoint2D_get_length:
 
-- :ref:`float<class_float>`  **get_length**  **(** **)** const
+- :ref:`float<class_float>` **get_length** **(** **)** const
 
 Return the maximum length of the spring joint.
 
 .. _class_DampedSpringJoint2D_get_rest_length:
 
-- :ref:`float<class_float>`  **get_rest_length**  **(** **)** const
+- :ref:`float<class_float>` **get_rest_length** **(** **)** const
 
 Return the resting length of the spring joint. The joint will always try to go to back this length when pulled apart.
 
 .. _class_DampedSpringJoint2D_get_stiffness:
 
-- :ref:`float<class_float>`  **get_stiffness**  **(** **)** const
+- :ref:`float<class_float>` **get_stiffness** **(** **)** const
 
 Return the stiffness of the spring joint. The joint applies a force equal to the stiffness times the distance from its resting length.
 
 .. _class_DampedSpringJoint2D_set_damping:
 
-- void  **set_damping**  **(** :ref:`float<class_float>` damping  **)**
+- void **set_damping** **(** :ref:`float<class_float>` damping **)**
 
 Set the damping ratio of the spring joint. A value of 0 indicates an undamped spring, while 1 causes the system to reach equilibrium as fast as possible (critical damping).
 
 .. _class_DampedSpringJoint2D_set_length:
 
-- void  **set_length**  **(** :ref:`float<class_float>` length  **)**
+- void **set_length** **(** :ref:`float<class_float>` length **)**
 
 Set the maximum length of the spring joint.
 
 .. _class_DampedSpringJoint2D_set_rest_length:
 
-- void  **set_rest_length**  **(** :ref:`float<class_float>` rest_length  **)**
+- void **set_rest_length** **(** :ref:`float<class_float>` rest_length **)**
 
 Set the resting length of the spring joint. The joint will always try to go to back this length when pulled apart.
 
 .. _class_DampedSpringJoint2D_set_stiffness:
 
-- void  **set_stiffness**  **(** :ref:`float<class_float>` stiffness  **)**
+- void **set_stiffness** **(** :ref:`float<class_float>` stiffness **)**
 
 Set the stiffness of the spring joint. The joint applies a force equal to the stiffness times the distance from its resting length.
 

+ 28 - 28
classes/class_dictionary.rst

@@ -17,25 +17,25 @@ Dictionary type.
 Member Functions
 ----------------
 
-+----------------------------+---------------------------------------------------------------------------------------+
-| void                       | :ref:`clear<class_Dictionary_clear>`  **(** **)**                                     |
-+----------------------------+---------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`    | :ref:`empty<class_Dictionary_empty>`  **(** **)**                                     |
-+----------------------------+---------------------------------------------------------------------------------------+
-| void                       | :ref:`erase<class_Dictionary_erase>`  **(** var key  **)**                            |
-+----------------------------+---------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`    | :ref:`has<class_Dictionary_has>`  **(** var key  **)**                                |
-+----------------------------+---------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`    | :ref:`has_all<class_Dictionary_has_all>`  **(** :ref:`Array<class_array>` keys  **)** |
-+----------------------------+---------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`hash<class_Dictionary_hash>`  **(** **)**                                       |
-+----------------------------+---------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`  | :ref:`keys<class_Dictionary_keys>`  **(** **)**                                       |
-+----------------------------+---------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`      | :ref:`size<class_Dictionary_size>`  **(** **)**                                       |
-+----------------------------+---------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`  | :ref:`values<class_Dictionary_values>`  **(** **)**                                   |
-+----------------------------+---------------------------------------------------------------------------------------+
++----------------------------+-------------------------------------------------------------------------------------+
+| void                       | :ref:`clear<class_Dictionary_clear>` **(** **)**                                    |
++----------------------------+-------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`    | :ref:`empty<class_Dictionary_empty>` **(** **)**                                    |
++----------------------------+-------------------------------------------------------------------------------------+
+| void                       | :ref:`erase<class_Dictionary_erase>` **(** var key **)**                            |
++----------------------------+-------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`    | :ref:`has<class_Dictionary_has>` **(** var key **)**                                |
++----------------------------+-------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`    | :ref:`has_all<class_Dictionary_has_all>` **(** :ref:`Array<class_array>` keys **)** |
++----------------------------+-------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`hash<class_Dictionary_hash>` **(** **)**                                      |
++----------------------------+-------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`  | :ref:`keys<class_Dictionary_keys>` **(** **)**                                      |
++----------------------------+-------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`      | :ref:`size<class_Dictionary_size>` **(** **)**                                      |
++----------------------------+-------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`  | :ref:`values<class_Dictionary_values>` **(** **)**                                  |
++----------------------------+-------------------------------------------------------------------------------------+
 
 Description
 -----------
@@ -47,55 +47,55 @@ Member Function Description
 
 .. _class_Dictionary_clear:
 
-- void  **clear**  **(** **)**
+- void **clear** **(** **)**
 
 Clear the dictionary, removing all key/value pairs.
 
 .. _class_Dictionary_empty:
 
-- :ref:`bool<class_bool>`  **empty**  **(** **)**
+- :ref:`bool<class_bool>` **empty** **(** **)**
 
 Return true if the dictionary is empty.
 
 .. _class_Dictionary_erase:
 
-- void  **erase**  **(** var key  **)**
+- void **erase** **(** var key **)**
 
 Erase a dictionary key/value pair by key.
 
 .. _class_Dictionary_has:
 
-- :ref:`bool<class_bool>`  **has**  **(** var key  **)**
+- :ref:`bool<class_bool>` **has** **(** var key **)**
 
 Return true if the dictionary has a given key.
 
 .. _class_Dictionary_has_all:
 
-- :ref:`bool<class_bool>`  **has_all**  **(** :ref:`Array<class_array>` keys  **)**
+- :ref:`bool<class_bool>` **has_all** **(** :ref:`Array<class_array>` keys **)**
 
 Return true if the dictionary has all of the keys in the given array.
 
 .. _class_Dictionary_hash:
 
-- :ref:`int<class_int>`  **hash**  **(** **)**
+- :ref:`int<class_int>` **hash** **(** **)**
 
 Return a hashed integer value representing the dictionary contents.
 
 .. _class_Dictionary_keys:
 
-- :ref:`Array<class_array>`  **keys**  **(** **)**
+- :ref:`Array<class_array>` **keys** **(** **)**
 
 Return the list of keys in the :ref:`Dictionary<class_dictionary>`.
 
 .. _class_Dictionary_size:
 
-- :ref:`int<class_int>`  **size**  **(** **)**
+- :ref:`int<class_int>` **size** **(** **)**
 
 Return the size of the dictionary (in pairs).
 
 .. _class_Dictionary_values:
 
-- :ref:`Array<class_array>`  **values**  **(** **)**
+- :ref:`Array<class_array>` **values** **(** **)**
 
 Return the list of values in the :ref:`Dictionary<class_dictionary>`.
 

+ 19 - 19
classes/class_directionallight.rst

@@ -19,19 +19,19 @@ Directional Light, such as the Sun or the Moon.
 Member Functions
 ----------------
 
-+--------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`    | :ref:`get_shadow_depth_range<class_DirectionalLight_get_shadow_depth_range>`  **(** **)** const                       |
-+--------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`    | :ref:`get_shadow_mode<class_DirectionalLight_get_shadow_mode>`  **(** **)** const                                     |
-+--------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`  | :ref:`is_blend_splits_enabled<class_DirectionalLight_is_blend_splits_enabled>`  **(** **)** const                     |
-+--------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| void                     | :ref:`set_blend_splits<class_DirectionalLight_set_blend_splits>`  **(** :ref:`bool<class_bool>` enabled  **)**        |
-+--------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| void                     | :ref:`set_shadow_depth_range<class_DirectionalLight_set_shadow_depth_range>`  **(** :ref:`int<class_int>` mode  **)** |
-+--------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| void                     | :ref:`set_shadow_mode<class_DirectionalLight_set_shadow_mode>`  **(** :ref:`int<class_int>` mode  **)**               |
-+--------------------------+-----------------------------------------------------------------------------------------------------------------------+
++--------------------------+---------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`    | :ref:`get_shadow_depth_range<class_DirectionalLight_get_shadow_depth_range>` **(** **)** const                      |
++--------------------------+---------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`    | :ref:`get_shadow_mode<class_DirectionalLight_get_shadow_mode>` **(** **)** const                                    |
++--------------------------+---------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`  | :ref:`is_blend_splits_enabled<class_DirectionalLight_is_blend_splits_enabled>` **(** **)** const                    |
++--------------------------+---------------------------------------------------------------------------------------------------------------------+
+| void                     | :ref:`set_blend_splits<class_DirectionalLight_set_blend_splits>` **(** :ref:`bool<class_bool>` enabled **)**        |
++--------------------------+---------------------------------------------------------------------------------------------------------------------+
+| void                     | :ref:`set_shadow_depth_range<class_DirectionalLight_set_shadow_depth_range>` **(** :ref:`int<class_int>` mode **)** |
++--------------------------+---------------------------------------------------------------------------------------------------------------------+
+| void                     | :ref:`set_shadow_mode<class_DirectionalLight_set_shadow_mode>` **(** :ref:`int<class_int>` mode **)**               |
++--------------------------+---------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -92,26 +92,26 @@ Member Function Description
 
 .. _class_DirectionalLight_get_shadow_depth_range:
 
-- :ref:`int<class_int>`  **get_shadow_depth_range**  **(** **)** const
+- :ref:`int<class_int>` **get_shadow_depth_range** **(** **)** const
 
 .. _class_DirectionalLight_get_shadow_mode:
 
-- :ref:`int<class_int>`  **get_shadow_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_shadow_mode** **(** **)** const
 
 .. _class_DirectionalLight_is_blend_splits_enabled:
 
-- :ref:`bool<class_bool>`  **is_blend_splits_enabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_blend_splits_enabled** **(** **)** const
 
 .. _class_DirectionalLight_set_blend_splits:
 
-- void  **set_blend_splits**  **(** :ref:`bool<class_bool>` enabled  **)**
+- void **set_blend_splits** **(** :ref:`bool<class_bool>` enabled **)**
 
 .. _class_DirectionalLight_set_shadow_depth_range:
 
-- void  **set_shadow_depth_range**  **(** :ref:`int<class_int>` mode  **)**
+- void **set_shadow_depth_range** **(** :ref:`int<class_int>` mode **)**
 
 .. _class_DirectionalLight_set_shadow_mode:
 
-- void  **set_shadow_mode**  **(** :ref:`int<class_int>` mode  **)**
+- void **set_shadow_mode** **(** :ref:`int<class_int>` mode **)**
 
 

+ 55 - 55
classes/class_directory.rst

@@ -19,43 +19,43 @@ Type used to handle the filesystem.
 Member Functions
 ----------------
 
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`change_dir<class_Directory_change_dir>`  **(** :ref:`String<class_string>` todir  **)**                                                                  |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`copy<class_Directory_copy>`  **(** :ref:`String<class_string>` from, :ref:`String<class_string>` to  **)**                                               |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`      | :ref:`current_is_dir<class_Directory_current_is_dir>`  **(** **)** const                                                                                       |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`      | :ref:`dir_exists<class_Directory_dir_exists>`  **(** :ref:`String<class_string>` path  **)**                                                                   |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`      | :ref:`file_exists<class_Directory_file_exists>`  **(** :ref:`String<class_string>` path  **)**                                                                 |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`  | :ref:`get_current_dir<class_Directory_get_current_dir>`  **(** **)**                                                                                           |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`get_current_drive<class_Directory_get_current_drive>`  **(** **)**                                                                                       |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`  | :ref:`get_drive<class_Directory_get_drive>`  **(** :ref:`int<class_int>` idx  **)**                                                                            |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`get_drive_count<class_Directory_get_drive_count>`  **(** **)**                                                                                           |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`  | :ref:`get_next<class_Directory_get_next>`  **(** **)**                                                                                                         |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`get_space_left<class_Directory_get_space_left>`  **(** **)**                                                                                             |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`list_dir_begin<class_Directory_list_dir_begin>`  **(** :ref:`bool<class_bool>` skip_navigational=false, :ref:`bool<class_bool>` skip_hidden=false  **)** |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                         | :ref:`list_dir_end<class_Directory_list_dir_end>`  **(** **)**                                                                                                 |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`make_dir<class_Directory_make_dir>`  **(** :ref:`String<class_string>` path  **)**                                                                       |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`make_dir_recursive<class_Directory_make_dir_recursive>`  **(** :ref:`String<class_string>` path  **)**                                                   |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`open<class_Directory_open>`  **(** :ref:`String<class_string>` path  **)**                                                                               |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`remove<class_Directory_remove>`  **(** :ref:`String<class_string>` path  **)**                                                                           |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`rename<class_Directory_rename>`  **(** :ref:`String<class_string>` from, :ref:`String<class_string>` to  **)**                                           |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`change_dir<class_Directory_change_dir>` **(** :ref:`String<class_string>` todir **)**                                                                  |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`copy<class_Directory_copy>` **(** :ref:`String<class_string>` from, :ref:`String<class_string>` to **)**                                               |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`      | :ref:`current_is_dir<class_Directory_current_is_dir>` **(** **)** const                                                                                      |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`      | :ref:`dir_exists<class_Directory_dir_exists>` **(** :ref:`String<class_string>` path **)**                                                                   |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`      | :ref:`file_exists<class_Directory_file_exists>` **(** :ref:`String<class_string>` path **)**                                                                 |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`  | :ref:`get_current_dir<class_Directory_get_current_dir>` **(** **)**                                                                                          |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`get_current_drive<class_Directory_get_current_drive>` **(** **)**                                                                                      |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`  | :ref:`get_drive<class_Directory_get_drive>` **(** :ref:`int<class_int>` idx **)**                                                                            |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`get_drive_count<class_Directory_get_drive_count>` **(** **)**                                                                                          |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`  | :ref:`get_next<class_Directory_get_next>` **(** **)**                                                                                                        |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`get_space_left<class_Directory_get_space_left>` **(** **)**                                                                                            |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`list_dir_begin<class_Directory_list_dir_begin>` **(** :ref:`bool<class_bool>` skip_navigational=false, :ref:`bool<class_bool>` skip_hidden=false **)** |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void                         | :ref:`list_dir_end<class_Directory_list_dir_end>` **(** **)**                                                                                                |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`make_dir<class_Directory_make_dir>` **(** :ref:`String<class_string>` path **)**                                                                       |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`make_dir_recursive<class_Directory_make_dir_recursive>` **(** :ref:`String<class_string>` path **)**                                                   |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`open<class_Directory_open>` **(** :ref:`String<class_string>` path **)**                                                                               |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`remove<class_Directory_remove>` **(** :ref:`String<class_string>` path **)**                                                                           |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`rename<class_Directory_rename>` **(** :ref:`String<class_string>` from, :ref:`String<class_string>` to **)**                                           |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Description
 -----------
@@ -85,7 +85,7 @@ Member Function Description
 
 .. _class_Directory_change_dir:
 
-- :ref:`int<class_int>`  **change_dir**  **(** :ref:`String<class_string>` todir  **)**
+- :ref:`int<class_int>` **change_dir** **(** :ref:`String<class_string>` todir **)**
 
 Change the currently opened directory to the one passed as an argument. The argument can be relative to the current directory (e.g. ``newdir`` or ``../newdir``), or an absolute path (e.g. ``/tmp/newdir`` or ``res://somedir/newdir``).
 
@@ -93,7 +93,7 @@ The method returns one of the error code constants defined in :ref:`@Global Scop
 
 .. _class_Directory_copy:
 
-- :ref:`int<class_int>`  **copy**  **(** :ref:`String<class_string>` from, :ref:`String<class_string>` to  **)**
+- :ref:`int<class_int>` **copy** **(** :ref:`String<class_string>` from, :ref:`String<class_string>` to **)**
 
 Copy the *from* file to the *to* destination. Both arguments should be paths to files, either relative or absolute. If the destination file exists and is not access-protected, it will be overwritten.
 
@@ -101,49 +101,49 @@ Returns one of the error code constants defined in :ref:`@Global Scope<class_@gl
 
 .. _class_Directory_current_is_dir:
 
-- :ref:`bool<class_bool>`  **current_is_dir**  **(** **)** const
+- :ref:`bool<class_bool>` **current_is_dir** **(** **)** const
 
 Return whether the current item processed with the last :ref:`get_next<class_Directory_get_next>` call is a directory (``.`` and ``..`` are considered directories).
 
 .. _class_Directory_dir_exists:
 
-- :ref:`bool<class_bool>`  **dir_exists**  **(** :ref:`String<class_string>` path  **)**
+- :ref:`bool<class_bool>` **dir_exists** **(** :ref:`String<class_string>` path **)**
 
 Return whether the target directory exists. The argument can be relative to the current directory, or an absolute path.
 
 .. _class_Directory_file_exists:
 
-- :ref:`bool<class_bool>`  **file_exists**  **(** :ref:`String<class_string>` path  **)**
+- :ref:`bool<class_bool>` **file_exists** **(** :ref:`String<class_string>` path **)**
 
 Return whether the target file exists. The argument can be relative to the current directory, or an absolute path.
 
 .. _class_Directory_get_current_dir:
 
-- :ref:`String<class_string>`  **get_current_dir**  **(** **)**
+- :ref:`String<class_string>` **get_current_dir** **(** **)**
 
 Return the absolute path to the currently opened directory (e.g. ``res://folder`` or ``C:\tmp\folder``).
 
 .. _class_Directory_get_current_drive:
 
-- :ref:`int<class_int>`  **get_current_drive**  **(** **)**
+- :ref:`int<class_int>` **get_current_drive** **(** **)**
 
 Returns the currently opened directory's drive index. See :ref:`get_drive<class_Directory_get_drive>` to convert returned index to the name of the drive.
 
 .. _class_Directory_get_drive:
 
-- :ref:`String<class_string>`  **get_drive**  **(** :ref:`int<class_int>` idx  **)**
+- :ref:`String<class_string>` **get_drive** **(** :ref:`int<class_int>` idx **)**
 
 On Windows, return the name of the drive (partition) passed as an argument (e.g. ``C:``). On other platforms, or if the requested drive does not existed, the method returns an empty String.
 
 .. _class_Directory_get_drive_count:
 
-- :ref:`int<class_int>`  **get_drive_count**  **(** **)**
+- :ref:`int<class_int>` **get_drive_count** **(** **)**
 
 On Windows, return the number of drives (partitions) mounted on the current filesystem. On other platforms, the method returns 0.
 
 .. _class_Directory_get_next:
 
-- :ref:`String<class_string>`  **get_next**  **(** **)**
+- :ref:`String<class_string>` **get_next** **(** **)**
 
 Return the next element (file or directory) in the current directory (including ``.`` and ``..``, unless ``skip_navigational`` was given to :ref:`list_dir_begin<class_Directory_list_dir_begin>`).
 
@@ -151,13 +151,13 @@ The name of the file or directory is returned (and not its full path). Once the
 
 .. _class_Directory_get_space_left:
 
-- :ref:`int<class_int>`  **get_space_left**  **(** **)**
+- :ref:`int<class_int>` **get_space_left** **(** **)**
 
 On Unix desktop systems, return the available space on the current directory's disk. On other platforms, this information is not available and the method returns 0 or -1.
 
 .. _class_Directory_list_dir_begin:
 
-- :ref:`int<class_int>`  **list_dir_begin**  **(** :ref:`bool<class_bool>` skip_navigational=false, :ref:`bool<class_bool>` skip_hidden=false  **)**
+- :ref:`int<class_int>` **list_dir_begin** **(** :ref:`bool<class_bool>` skip_navigational=false, :ref:`bool<class_bool>` skip_hidden=false **)**
 
 Initialise the stream used to list all files and directories using the :ref:`get_next<class_Directory_get_next>` function, closing the current opened stream if needed. Once the stream has been processed, it should typically be closed with :ref:`list_dir_end<class_Directory_list_dir_end>`.
 
@@ -167,13 +167,13 @@ If you pass ``skip_hidden``, then hidden files would be filtered out.
 
 .. _class_Directory_list_dir_end:
 
-- void  **list_dir_end**  **(** **)**
+- void **list_dir_end** **(** **)**
 
 Close the current stream opened with :ref:`list_dir_begin<class_Directory_list_dir_begin>` (whether it has been fully processed with :ref:`get_next<class_Directory_get_next>` or not does not matter).
 
 .. _class_Directory_make_dir:
 
-- :ref:`int<class_int>`  **make_dir**  **(** :ref:`String<class_string>` path  **)**
+- :ref:`int<class_int>` **make_dir** **(** :ref:`String<class_string>` path **)**
 
 Create a directory. The argument can be relative to the current directory, or an absolute path. The target directory should be placed in an already existing directory (to create the full path recursively, see :ref:`make_dir_recursive<class_Directory_make_dir_recursive>`).
 
@@ -181,7 +181,7 @@ The method returns one of the error code constants defined in :ref:`@Global Scop
 
 .. _class_Directory_make_dir_recursive:
 
-- :ref:`int<class_int>`  **make_dir_recursive**  **(** :ref:`String<class_string>` path  **)**
+- :ref:`int<class_int>` **make_dir_recursive** **(** :ref:`String<class_string>` path **)**
 
 Create a target directory and all necessary intermediate directories in its path, by calling :ref:`make_dir<class_Directory_make_dir>` recursively. The argument can be relative to the current directory, or an absolute path.
 
@@ -189,7 +189,7 @@ Return one of the error code constants defined in :ref:`@Global Scope<class_@glo
 
 .. _class_Directory_open:
 
-- :ref:`int<class_int>`  **open**  **(** :ref:`String<class_string>` path  **)**
+- :ref:`int<class_int>` **open** **(** :ref:`String<class_string>` path **)**
 
 Open an existing directory of the filesystem. The *path* argument can be within the project tree (``res://folder``), the user directory (``user://folder``) or an absolute path of the user filesystem (e.g. ``/tmp/folder`` or ``C:\tmp\folder``).
 
@@ -197,7 +197,7 @@ The method returns one of the error code constants defined in :ref:`@Global Scop
 
 .. _class_Directory_remove:
 
-- :ref:`int<class_int>`  **remove**  **(** :ref:`String<class_string>` path  **)**
+- :ref:`int<class_int>` **remove** **(** :ref:`String<class_string>` path **)**
 
 Delete the target file or an empty directory. The argument can be relative to the current directory, or an absolute path. If the target directory is not empty, the operation will fail.
 
@@ -205,7 +205,7 @@ Return one of the error code constants defined in :ref:`@Global Scope<class_@glo
 
 .. _class_Directory_rename:
 
-- :ref:`int<class_int>`  **rename**  **(** :ref:`String<class_string>` from, :ref:`String<class_string>` to  **)**
+- :ref:`int<class_int>` **rename** **(** :ref:`String<class_string>` from, :ref:`String<class_string>` to **)**
 
 Rename (move) the *from* file to the *to* destination. Both arguments should be paths to files, either relative or absolute. If the destination file exists and is not access-protected, it will be overwritten.
 

+ 46 - 46
classes/class_dynamicfont.rst

@@ -19,37 +19,37 @@ DynamicFont renders vector font files at runtime.
 Member Functions
 ----------------
 
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`add_fallback<class_DynamicFont_add_fallback>`  **(** :ref:`DynamicFontData<class_dynamicfontdata>` data  **)**                            |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`DynamicFontData<class_dynamicfontdata>`  | :ref:`get_fallback<class_DynamicFont_get_fallback>`  **(** :ref:`int<class_int>` idx  **)** const                                               |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`get_fallback_count<class_DynamicFont_get_fallback_count>`  **(** **)** const                                                              |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`DynamicFontData<class_dynamicfontdata>`  | :ref:`get_font_data<class_DynamicFont_get_font_data>`  **(** **)** const                                                                        |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`get_size<class_DynamicFont_get_size>`  **(** **)** const                                                                                  |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                          | :ref:`get_spacing<class_DynamicFont_get_spacing>`  **(** :ref:`int<class_int>` type  **)** const                                                |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`get_use_filter<class_DynamicFont_get_use_filter>`  **(** **)** const                                                                      |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                        | :ref:`get_use_mipmaps<class_DynamicFont_get_use_mipmaps>`  **(** **)** const                                                                    |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`remove_fallback<class_DynamicFont_remove_fallback>`  **(** :ref:`int<class_int>` idx  **)**                                               |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_fallback<class_DynamicFont_set_fallback>`  **(** :ref:`int<class_int>` idx, :ref:`DynamicFontData<class_dynamicfontdata>` data  **)** |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_font_data<class_DynamicFont_set_font_data>`  **(** :ref:`DynamicFontData<class_dynamicfontdata>` data  **)**                          |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_size<class_DynamicFont_set_size>`  **(** :ref:`int<class_int>` data  **)**                                                            |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_spacing<class_DynamicFont_set_spacing>`  **(** :ref:`int<class_int>` type, :ref:`int<class_int>` value  **)**                         |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_use_filter<class_DynamicFont_set_use_filter>`  **(** :ref:`bool<class_bool>` enable  **)**                                            |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                           | :ref:`set_use_mipmaps<class_DynamicFont_set_use_mipmaps>`  **(** :ref:`bool<class_bool>` enable  **)**                                          |
-+------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`add_fallback<class_DynamicFont_add_fallback>` **(** :ref:`DynamicFontData<class_dynamicfontdata>` data **)**                            |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`DynamicFontData<class_dynamicfontdata>`  | :ref:`get_fallback<class_DynamicFont_get_fallback>` **(** :ref:`int<class_int>` idx **)** const                                               |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`get_fallback_count<class_DynamicFont_get_fallback_count>` **(** **)** const                                                             |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`DynamicFontData<class_dynamicfontdata>`  | :ref:`get_font_data<class_DynamicFont_get_font_data>` **(** **)** const                                                                       |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`get_size<class_DynamicFont_get_size>` **(** **)** const                                                                                 |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                          | :ref:`get_spacing<class_DynamicFont_get_spacing>` **(** :ref:`int<class_int>` type **)** const                                                |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`get_use_filter<class_DynamicFont_get_use_filter>` **(** **)** const                                                                     |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                        | :ref:`get_use_mipmaps<class_DynamicFont_get_use_mipmaps>` **(** **)** const                                                                   |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`remove_fallback<class_DynamicFont_remove_fallback>` **(** :ref:`int<class_int>` idx **)**                                               |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_fallback<class_DynamicFont_set_fallback>` **(** :ref:`int<class_int>` idx, :ref:`DynamicFontData<class_dynamicfontdata>` data **)** |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_font_data<class_DynamicFont_set_font_data>` **(** :ref:`DynamicFontData<class_dynamicfontdata>` data **)**                          |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_size<class_DynamicFont_set_size>` **(** :ref:`int<class_int>` data **)**                                                            |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_spacing<class_DynamicFont_set_spacing>` **(** :ref:`int<class_int>` type, :ref:`int<class_int>` value **)**                         |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_use_filter<class_DynamicFont_set_use_filter>` **(** :ref:`bool<class_bool>` enable **)**                                            |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
+| void                                           | :ref:`set_use_mipmaps<class_DynamicFont_set_use_mipmaps>` **(** :ref:`bool<class_bool>` enable **)**                                          |
++------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -105,89 +105,89 @@ Member Function Description
 
 .. _class_DynamicFont_add_fallback:
 
-- void  **add_fallback**  **(** :ref:`DynamicFontData<class_dynamicfontdata>` data  **)**
+- void **add_fallback** **(** :ref:`DynamicFontData<class_dynamicfontdata>` data **)**
 
 Adds a fallback font.
 
 .. _class_DynamicFont_get_fallback:
 
-- :ref:`DynamicFontData<class_dynamicfontdata>`  **get_fallback**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`DynamicFontData<class_dynamicfontdata>` **get_fallback** **(** :ref:`int<class_int>` idx **)** const
 
 Returns the fallback font at index ``idx``.
 
 .. _class_DynamicFont_get_fallback_count:
 
-- :ref:`int<class_int>`  **get_fallback_count**  **(** **)** const
+- :ref:`int<class_int>` **get_fallback_count** **(** **)** const
 
 Returns the number of fallback fonts.
 
 .. _class_DynamicFont_get_font_data:
 
-- :ref:`DynamicFontData<class_dynamicfontdata>`  **get_font_data**  **(** **)** const
+- :ref:`DynamicFontData<class_dynamicfontdata>` **get_font_data** **(** **)** const
 
 .. _class_DynamicFont_get_size:
 
-- :ref:`int<class_int>`  **get_size**  **(** **)** const
+- :ref:`int<class_int>` **get_size** **(** **)** const
 
 Returns the font size in pixels.
 
 .. _class_DynamicFont_get_spacing:
 
-- :ref:`int<class_int>`  **get_spacing**  **(** :ref:`int<class_int>` type  **)** const
+- :ref:`int<class_int>` **get_spacing** **(** :ref:`int<class_int>` type **)** const
 
 Returns the given type of spacing in pixels. See ``SPACING\_\*`` constants.
 
 .. _class_DynamicFont_get_use_filter:
 
-- :ref:`bool<class_bool>`  **get_use_filter**  **(** **)** const
+- :ref:`bool<class_bool>` **get_use_filter** **(** **)** const
 
 Returns ``true`` if filtering is used.
 
 .. _class_DynamicFont_get_use_mipmaps:
 
-- :ref:`bool<class_bool>`  **get_use_mipmaps**  **(** **)** const
+- :ref:`bool<class_bool>` **get_use_mipmaps** **(** **)** const
 
 Returns ``true`` if mipmapping is used.
 
 .. _class_DynamicFont_remove_fallback:
 
-- void  **remove_fallback**  **(** :ref:`int<class_int>` idx  **)**
+- void **remove_fallback** **(** :ref:`int<class_int>` idx **)**
 
 Removes the fallback font at index ``idx``.
 
 .. _class_DynamicFont_set_fallback:
 
-- void  **set_fallback**  **(** :ref:`int<class_int>` idx, :ref:`DynamicFontData<class_dynamicfontdata>` data  **)**
+- void **set_fallback** **(** :ref:`int<class_int>` idx, :ref:`DynamicFontData<class_dynamicfontdata>` data **)**
 
 Sets the fallback font at index ``idx``.
 
 .. _class_DynamicFont_set_font_data:
 
-- void  **set_font_data**  **(** :ref:`DynamicFontData<class_dynamicfontdata>` data  **)**
+- void **set_font_data** **(** :ref:`DynamicFontData<class_dynamicfontdata>` data **)**
 
 Sets the :ref:`DynamicFontData<class_dynamicfontdata>`.
 
 .. _class_DynamicFont_set_size:
 
-- void  **set_size**  **(** :ref:`int<class_int>` data  **)**
+- void **set_size** **(** :ref:`int<class_int>` data **)**
 
 Sets the font size.
 
 .. _class_DynamicFont_set_spacing:
 
-- void  **set_spacing**  **(** :ref:`int<class_int>` type, :ref:`int<class_int>` value  **)**
+- void **set_spacing** **(** :ref:`int<class_int>` type, :ref:`int<class_int>` value **)**
 
 Sets the spacing of the given type. See ``SPACING\_\*`` constants.
 
 .. _class_DynamicFont_set_use_filter:
 
-- void  **set_use_filter**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_use_filter** **(** :ref:`bool<class_bool>` enable **)**
 
 Set to ``true`` to use filtering.
 
 .. _class_DynamicFont_set_use_mipmaps:
 
-- void  **set_use_mipmaps**  **(** :ref:`bool<class_bool>` enable  **)**
+- void **set_use_mipmaps** **(** :ref:`bool<class_bool>` enable **)**
 
 Set to ``true`` to use mipmapping.
 

+ 7 - 7
classes/class_dynamicfontdata.rst

@@ -19,11 +19,11 @@ Used with :ref:`DynamicFont<class_dynamicfont>` to describe the location of a fo
 Member Functions
 ----------------
 
-+------------------------------+----------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`  | :ref:`get_font_path<class_DynamicFontData_get_font_path>`  **(** **)** const                             |
-+------------------------------+----------------------------------------------------------------------------------------------------------+
-| void                         | :ref:`set_font_path<class_DynamicFontData_set_font_path>`  **(** :ref:`String<class_string>` path  **)** |
-+------------------------------+----------------------------------------------------------------------------------------------------------+
++------------------------------+--------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`  | :ref:`get_font_path<class_DynamicFontData_get_font_path>` **(** **)** const                            |
++------------------------------+--------------------------------------------------------------------------------------------------------+
+| void                         | :ref:`set_font_path<class_DynamicFontData_set_font_path>` **(** :ref:`String<class_string>` path **)** |
++------------------------------+--------------------------------------------------------------------------------------------------------+
 
 Member Variables
 ----------------
@@ -43,13 +43,13 @@ Member Function Description
 
 .. _class_DynamicFontData_get_font_path:
 
-- :ref:`String<class_string>`  **get_font_path**  **(** **)** const
+- :ref:`String<class_string>` **get_font_path** **(** **)** const
 
 Returns the font path.
 
 .. _class_DynamicFontData_set_font_path:
 
-- void  **set_font_path**  **(** :ref:`String<class_string>` path  **)**
+- void **set_font_path** **(** :ref:`String<class_string>` path **)**
 
 Sets the font path.
 

+ 16 - 16
classes/class_editorexportplugin.rst

@@ -19,39 +19,39 @@ Brief Description
 Member Functions
 ----------------
 
-+-------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void  | :ref:`_export_begin<class_EditorExportPlugin__export_begin>`  **(** :ref:`PoolStringArray<class_poolstringarray>` features  **)** virtual                                                                   |
-+-------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void  | :ref:`_export_file<class_EditorExportPlugin__export_file>`  **(** :ref:`String<class_string>` path, :ref:`String<class_string>` type, :ref:`PoolStringArray<class_poolstringarray>` features  **)** virtual |
-+-------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void  | :ref:`add_file<class_EditorExportPlugin_add_file>`  **(** :ref:`String<class_string>` path, :ref:`PoolByteArray<class_poolbytearray>` file, :ref:`bool<class_bool>` remap  **)**                            |
-+-------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void  | :ref:`add_shared_object<class_EditorExportPlugin_add_shared_object>`  **(** :ref:`String<class_string>` path  **)**                                                                                         |
-+-------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| void  | :ref:`skip<class_EditorExportPlugin_skip>`  **(** **)**                                                                                                                                                     |
-+-------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++-------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void  | :ref:`_export_begin<class_EditorExportPlugin__export_begin>` **(** :ref:`PoolStringArray<class_poolstringarray>` features **)** virtual                                                                   |
++-------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void  | :ref:`_export_file<class_EditorExportPlugin__export_file>` **(** :ref:`String<class_string>` path, :ref:`String<class_string>` type, :ref:`PoolStringArray<class_poolstringarray>` features **)** virtual |
++-------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void  | :ref:`add_file<class_EditorExportPlugin_add_file>` **(** :ref:`String<class_string>` path, :ref:`PoolByteArray<class_poolbytearray>` file, :ref:`bool<class_bool>` remap **)**                            |
++-------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void  | :ref:`add_shared_object<class_EditorExportPlugin_add_shared_object>` **(** :ref:`String<class_string>` path **)**                                                                                         |
++-------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| void  | :ref:`skip<class_EditorExportPlugin_skip>` **(** **)**                                                                                                                                                    |
++-------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Member Function Description
 ---------------------------
 
 .. _class_EditorExportPlugin__export_begin:
 
-- void  **_export_begin**  **(** :ref:`PoolStringArray<class_poolstringarray>` features  **)** virtual
+- void **_export_begin** **(** :ref:`PoolStringArray<class_poolstringarray>` features **)** virtual
 
 .. _class_EditorExportPlugin__export_file:
 
-- void  **_export_file**  **(** :ref:`String<class_string>` path, :ref:`String<class_string>` type, :ref:`PoolStringArray<class_poolstringarray>` features  **)** virtual
+- void **_export_file** **(** :ref:`String<class_string>` path, :ref:`String<class_string>` type, :ref:`PoolStringArray<class_poolstringarray>` features **)** virtual
 
 .. _class_EditorExportPlugin_add_file:
 
-- void  **add_file**  **(** :ref:`String<class_string>` path, :ref:`PoolByteArray<class_poolbytearray>` file, :ref:`bool<class_bool>` remap  **)**
+- void **add_file** **(** :ref:`String<class_string>` path, :ref:`PoolByteArray<class_poolbytearray>` file, :ref:`bool<class_bool>` remap **)**
 
 .. _class_EditorExportPlugin_add_shared_object:
 
-- void  **add_shared_object**  **(** :ref:`String<class_string>` path  **)**
+- void **add_shared_object** **(** :ref:`String<class_string>` path **)**
 
 .. _class_EditorExportPlugin_skip:
 
-- void  **skip**  **(** **)**
+- void **skip** **(** **)**
 
 

+ 64 - 64
classes/class_editorfiledialog.rst

@@ -19,62 +19,62 @@ Brief Description
 Member Functions
 ----------------
 
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`add_filter<class_EditorFileDialog_add_filter>`  **(** :ref:`String<class_string>` filter  **)**                                    |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`clear_filters<class_EditorFileDialog_clear_filters>`  **(** **)**                                                                  |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                      | :ref:`get_access<class_EditorFileDialog_get_access>`  **(** **)** const                                                                  |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                | :ref:`get_current_dir<class_EditorFileDialog_get_current_dir>`  **(** **)** const                                                        |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                | :ref:`get_current_file<class_EditorFileDialog_get_current_file>`  **(** **)** const                                                      |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                | :ref:`get_current_path<class_EditorFileDialog_get_current_path>`  **(** **)** const                                                      |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                      | :ref:`get_display_mode<class_EditorFileDialog_get_display_mode>`  **(** **)** const                                                      |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                      | :ref:`get_mode<class_EditorFileDialog_get_mode>`  **(** **)** const                                                                      |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`VBoxContainer<class_vboxcontainer>`  | :ref:`get_vbox<class_EditorFileDialog_get_vbox>`  **(** **)**                                                                            |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`invalidate<class_EditorFileDialog_invalidate>`  **(** **)**                                                                        |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                    | :ref:`is_overwrite_warning_disabled<class_EditorFileDialog_is_overwrite_warning_disabled>`  **(** **)** const                            |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                    | :ref:`is_showing_hidden_files<class_EditorFileDialog_is_showing_hidden_files>`  **(** **)** const                                        |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_access<class_EditorFileDialog_set_access>`  **(** :ref:`int<class_int>` access  **)**                                          |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_current_dir<class_EditorFileDialog_set_current_dir>`  **(** :ref:`String<class_string>` dir  **)**                             |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_current_file<class_EditorFileDialog_set_current_file>`  **(** :ref:`String<class_string>` file  **)**                          |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_current_path<class_EditorFileDialog_set_current_path>`  **(** :ref:`String<class_string>` path  **)**                          |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_disable_overwrite_warning<class_EditorFileDialog_set_disable_overwrite_warning>`  **(** :ref:`bool<class_bool>` disable  **)** |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_display_mode<class_EditorFileDialog_set_display_mode>`  **(** :ref:`int<class_int>` mode  **)**                                |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_mode<class_EditorFileDialog_set_mode>`  **(** :ref:`int<class_int>` mode  **)**                                                |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
-| void                                       | :ref:`set_show_hidden_files<class_EditorFileDialog_set_show_hidden_files>`  **(** :ref:`bool<class_bool>` show  **)**                    |
-+--------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------+
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`add_filter<class_EditorFileDialog_add_filter>` **(** :ref:`String<class_string>` filter **)**                                    |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`clear_filters<class_EditorFileDialog_clear_filters>` **(** **)**                                                                 |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                      | :ref:`get_access<class_EditorFileDialog_get_access>` **(** **)** const                                                                 |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                | :ref:`get_current_dir<class_EditorFileDialog_get_current_dir>` **(** **)** const                                                       |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                | :ref:`get_current_file<class_EditorFileDialog_get_current_file>` **(** **)** const                                                     |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                | :ref:`get_current_path<class_EditorFileDialog_get_current_path>` **(** **)** const                                                     |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                      | :ref:`get_display_mode<class_EditorFileDialog_get_display_mode>` **(** **)** const                                                     |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                      | :ref:`get_mode<class_EditorFileDialog_get_mode>` **(** **)** const                                                                     |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`VBoxContainer<class_vboxcontainer>`  | :ref:`get_vbox<class_EditorFileDialog_get_vbox>` **(** **)**                                                                           |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`invalidate<class_EditorFileDialog_invalidate>` **(** **)**                                                                       |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                    | :ref:`is_overwrite_warning_disabled<class_EditorFileDialog_is_overwrite_warning_disabled>` **(** **)** const                           |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                    | :ref:`is_showing_hidden_files<class_EditorFileDialog_is_showing_hidden_files>` **(** **)** const                                       |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_access<class_EditorFileDialog_set_access>` **(** :ref:`int<class_int>` access **)**                                          |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_current_dir<class_EditorFileDialog_set_current_dir>` **(** :ref:`String<class_string>` dir **)**                             |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_current_file<class_EditorFileDialog_set_current_file>` **(** :ref:`String<class_string>` file **)**                          |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_current_path<class_EditorFileDialog_set_current_path>` **(** :ref:`String<class_string>` path **)**                          |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_disable_overwrite_warning<class_EditorFileDialog_set_disable_overwrite_warning>` **(** :ref:`bool<class_bool>` disable **)** |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_display_mode<class_EditorFileDialog_set_display_mode>` **(** :ref:`int<class_int>` mode **)**                                |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_mode<class_EditorFileDialog_set_mode>` **(** :ref:`int<class_int>` mode **)**                                                |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
+| void                                       | :ref:`set_show_hidden_files<class_EditorFileDialog_set_show_hidden_files>` **(** :ref:`bool<class_bool>` show **)**                    |
++--------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_EditorFileDialog_dir_selected:
 
--  **dir_selected**  **(** :ref:`String<class_string>` dir  **)**
+- **dir_selected** **(** :ref:`String<class_string>` dir **)**
 
 .. _class_EditorFileDialog_file_selected:
 
--  **file_selected**  **(** :ref:`String<class_string>` path  **)**
+- **file_selected** **(** :ref:`String<class_string>` path **)**
 
 .. _class_EditorFileDialog_files_selected:
 
--  **files_selected**  **(** :ref:`PoolStringArray<class_poolstringarray>` paths  **)**
+- **files_selected** **(** :ref:`PoolStringArray<class_poolstringarray>` paths **)**
 
 
 Numeric Constants
@@ -96,82 +96,82 @@ Member Function Description
 
 .. _class_EditorFileDialog_add_filter:
 
-- void  **add_filter**  **(** :ref:`String<class_string>` filter  **)**
+- void **add_filter** **(** :ref:`String<class_string>` filter **)**
 
 .. _class_EditorFileDialog_clear_filters:
 
-- void  **clear_filters**  **(** **)**
+- void **clear_filters** **(** **)**
 
 .. _class_EditorFileDialog_get_access:
 
-- :ref:`int<class_int>`  **get_access**  **(** **)** const
+- :ref:`int<class_int>` **get_access** **(** **)** const
 
 .. _class_EditorFileDialog_get_current_dir:
 
-- :ref:`String<class_string>`  **get_current_dir**  **(** **)** const
+- :ref:`String<class_string>` **get_current_dir** **(** **)** const
 
 .. _class_EditorFileDialog_get_current_file:
 
-- :ref:`String<class_string>`  **get_current_file**  **(** **)** const
+- :ref:`String<class_string>` **get_current_file** **(** **)** const
 
 .. _class_EditorFileDialog_get_current_path:
 
-- :ref:`String<class_string>`  **get_current_path**  **(** **)** const
+- :ref:`String<class_string>` **get_current_path** **(** **)** const
 
 .. _class_EditorFileDialog_get_display_mode:
 
-- :ref:`int<class_int>`  **get_display_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_display_mode** **(** **)** const
 
 .. _class_EditorFileDialog_get_mode:
 
-- :ref:`int<class_int>`  **get_mode**  **(** **)** const
+- :ref:`int<class_int>` **get_mode** **(** **)** const
 
 .. _class_EditorFileDialog_get_vbox:
 
-- :ref:`VBoxContainer<class_vboxcontainer>`  **get_vbox**  **(** **)**
+- :ref:`VBoxContainer<class_vboxcontainer>` **get_vbox** **(** **)**
 
 .. _class_EditorFileDialog_invalidate:
 
-- void  **invalidate**  **(** **)**
+- void **invalidate** **(** **)**
 
 .. _class_EditorFileDialog_is_overwrite_warning_disabled:
 
-- :ref:`bool<class_bool>`  **is_overwrite_warning_disabled**  **(** **)** const
+- :ref:`bool<class_bool>` **is_overwrite_warning_disabled** **(** **)** const
 
 .. _class_EditorFileDialog_is_showing_hidden_files:
 
-- :ref:`bool<class_bool>`  **is_showing_hidden_files**  **(** **)** const
+- :ref:`bool<class_bool>` **is_showing_hidden_files** **(** **)** const
 
 .. _class_EditorFileDialog_set_access:
 
-- void  **set_access**  **(** :ref:`int<class_int>` access  **)**
+- void **set_access** **(** :ref:`int<class_int>` access **)**
 
 .. _class_EditorFileDialog_set_current_dir:
 
-- void  **set_current_dir**  **(** :ref:`String<class_string>` dir  **)**
+- void **set_current_dir** **(** :ref:`String<class_string>` dir **)**
 
 .. _class_EditorFileDialog_set_current_file:
 
-- void  **set_current_file**  **(** :ref:`String<class_string>` file  **)**
+- void **set_current_file** **(** :ref:`String<class_string>` file **)**
 
 .. _class_EditorFileDialog_set_current_path:
 
-- void  **set_current_path**  **(** :ref:`String<class_string>` path  **)**
+- void **set_current_path** **(** :ref:`String<class_string>` path **)**
 
 .. _class_EditorFileDialog_set_disable_overwrite_warning:
 
-- void  **set_disable_overwrite_warning**  **(** :ref:`bool<class_bool>` disable  **)**
+- void **set_disable_overwrite_warning** **(** :ref:`bool<class_bool>` disable **)**
 
 .. _class_EditorFileDialog_set_display_mode:
 
-- void  **set_display_mode**  **(** :ref:`int<class_int>` mode  **)**
+- void **set_display_mode** **(** :ref:`int<class_int>` mode **)**
 
 .. _class_EditorFileDialog_set_mode:
 
-- void  **set_mode**  **(** :ref:`int<class_int>` mode  **)**
+- void **set_mode** **(** :ref:`int<class_int>` mode **)**
 
 .. _class_EditorFileDialog_set_show_hidden_files:
 
-- void  **set_show_hidden_files**  **(** :ref:`bool<class_bool>` show  **)**
+- void **set_show_hidden_files** **(** :ref:`bool<class_bool>` show **)**
 
 

+ 28 - 28
classes/class_editorfilesystem.rst

@@ -19,40 +19,40 @@ Resource filesystem, as the editor sees it.
 Member Functions
 ----------------
 
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                                        | :ref:`get_file_type<class_EditorFileSystem_get_file_type>`  **(** :ref:`String<class_string>` path  **)** const       |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>`  | :ref:`get_filesystem<class_EditorFileSystem_get_filesystem>`  **(** **)**                                             |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>`  | :ref:`get_filesystem_path<class_EditorFileSystem_get_filesystem_path>`  **(** :ref:`String<class_string>` path  **)** |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| :ref:`float<class_float>`                                          | :ref:`get_scanning_progress<class_EditorFileSystem_get_scanning_progress>`  **(** **)** const                         |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                                            | :ref:`is_scanning<class_EditorFileSystem_is_scanning>`  **(** **)** const                                             |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| void                                                               | :ref:`scan<class_EditorFileSystem_scan>`  **(** **)**                                                                 |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| void                                                               | :ref:`scan_sources<class_EditorFileSystem_scan_sources>`  **(** **)**                                                 |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------+
-| void                                                               | :ref:`update_file<class_EditorFileSystem_update_file>`  **(** :ref:`String<class_string>` path  **)**                 |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------+
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                                        | :ref:`get_file_type<class_EditorFileSystem_get_file_type>` **(** :ref:`String<class_string>` path **)** const       |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
+| :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>`  | :ref:`get_filesystem<class_EditorFileSystem_get_filesystem>` **(** **)**                                            |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
+| :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>`  | :ref:`get_filesystem_path<class_EditorFileSystem_get_filesystem_path>` **(** :ref:`String<class_string>` path **)** |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
+| :ref:`float<class_float>`                                          | :ref:`get_scanning_progress<class_EditorFileSystem_get_scanning_progress>` **(** **)** const                        |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                                            | :ref:`is_scanning<class_EditorFileSystem_is_scanning>` **(** **)** const                                            |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
+| void                                                               | :ref:`scan<class_EditorFileSystem_scan>` **(** **)**                                                                |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
+| void                                                               | :ref:`scan_sources<class_EditorFileSystem_scan_sources>` **(** **)**                                                |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
+| void                                                               | :ref:`update_file<class_EditorFileSystem_update_file>` **(** :ref:`String<class_string>` path **)**                 |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
 
 Signals
 -------
 
 .. _class_EditorFileSystem_filesystem_changed:
 
--  **filesystem_changed**  **(** **)**
+- **filesystem_changed** **(** **)**
 
 Emitted if the filesystem changed.
 
 .. _class_EditorFileSystem_resources_reimported:
 
--  **resources_reimported**  **(** :ref:`PoolStringArray<class_poolstringarray>` resources  **)**
+- **resources_reimported** **(** :ref:`PoolStringArray<class_poolstringarray>` resources **)**
 
 .. _class_EditorFileSystem_sources_changed:
 
--  **sources_changed**  **(** :ref:`bool<class_bool>` exist  **)**
+- **sources_changed** **(** :ref:`bool<class_bool>` exist **)**
 
 Emitted if the source of any imported file changed.
 
@@ -67,47 +67,47 @@ Member Function Description
 
 .. _class_EditorFileSystem_get_file_type:
 
-- :ref:`String<class_string>`  **get_file_type**  **(** :ref:`String<class_string>` path  **)** const
+- :ref:`String<class_string>` **get_file_type** **(** :ref:`String<class_string>` path **)** const
 
 Get the type of the file, given the full path.
 
 .. _class_EditorFileSystem_get_filesystem:
 
-- :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>`  **get_filesystem**  **(** **)**
+- :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>` **get_filesystem** **(** **)**
 
 Get the root directory object.
 
 .. _class_EditorFileSystem_get_filesystem_path:
 
-- :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>`  **get_filesystem_path**  **(** :ref:`String<class_string>` path  **)**
+- :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>` **get_filesystem_path** **(** :ref:`String<class_string>` path **)**
 
 .. _class_EditorFileSystem_get_scanning_progress:
 
-- :ref:`float<class_float>`  **get_scanning_progress**  **(** **)** const
+- :ref:`float<class_float>` **get_scanning_progress** **(** **)** const
 
 Return the scan progress for 0 to 1 if the FS is being scanned.
 
 .. _class_EditorFileSystem_is_scanning:
 
-- :ref:`bool<class_bool>`  **is_scanning**  **(** **)** const
+- :ref:`bool<class_bool>` **is_scanning** **(** **)** const
 
 Return true of the filesystem is being scanned.
 
 .. _class_EditorFileSystem_scan:
 
-- void  **scan**  **(** **)**
+- void **scan** **(** **)**
 
 Scan the filesystem for changes.
 
 .. _class_EditorFileSystem_scan_sources:
 
-- void  **scan_sources**  **(** **)**
+- void **scan_sources** **(** **)**
 
 Check if the source of any imported resource changed.
 
 .. _class_EditorFileSystem_update_file:
 
-- void  **update_file**  **(** :ref:`String<class_string>` path  **)**
+- void **update_file** **(** :ref:`String<class_string>` path **)**
 
 Update a file information. Call this if an external program (not Godot) modified the file.
 

+ 37 - 37
classes/class_editorfilesystemdirectory.rst

@@ -19,81 +19,81 @@ A diretory for the resource filesystem.
 Member Functions
 ----------------
 
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                                              | :ref:`find_dir_index<class_EditorFileSystemDirectory_find_dir_index>`  **(** :ref:`String<class_string>` name  **)** const              |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                                              | :ref:`find_file_index<class_EditorFileSystemDirectory_find_file_index>`  **(** :ref:`String<class_string>` name  **)** const            |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                                        | :ref:`get_file<class_EditorFileSystemDirectory_get_file>`  **(** :ref:`int<class_int>` idx  **)** const                                 |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                                              | :ref:`get_file_count<class_EditorFileSystemDirectory_get_file_count>`  **(** **)** const                                                |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`                                            | :ref:`get_file_import_is_valid<class_EditorFileSystemDirectory_get_file_import_is_valid>`  **(** :ref:`int<class_int>` idx  **)** const |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                                        | :ref:`get_file_path<class_EditorFileSystemDirectory_get_file_path>`  **(** :ref:`int<class_int>` idx  **)** const                       |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                                        | :ref:`get_file_type<class_EditorFileSystemDirectory_get_file_type>`  **(** :ref:`int<class_int>` idx  **)** const                       |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                                        | :ref:`get_name<class_EditorFileSystemDirectory_get_name>`  **(** **)**                                                                  |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>`  | :ref:`get_parent<class_EditorFileSystemDirectory_get_parent>`  **(** **)**                                                              |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`                                        | :ref:`get_path<class_EditorFileSystemDirectory_get_path>`  **(** **)** const                                                            |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>`  | :ref:`get_subdir<class_EditorFileSystemDirectory_get_subdir>`  **(** :ref:`int<class_int>` idx  **)**                                   |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`                                              | :ref:`get_subdir_count<class_EditorFileSystemDirectory_get_subdir_count>`  **(** **)** const                                            |
-+--------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                                              | :ref:`find_dir_index<class_EditorFileSystemDirectory_find_dir_index>` **(** :ref:`String<class_string>` name **)** const              |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                                              | :ref:`find_file_index<class_EditorFileSystemDirectory_find_file_index>` **(** :ref:`String<class_string>` name **)** const            |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                                        | :ref:`get_file<class_EditorFileSystemDirectory_get_file>` **(** :ref:`int<class_int>` idx **)** const                                 |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                                              | :ref:`get_file_count<class_EditorFileSystemDirectory_get_file_count>` **(** **)** const                                               |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`                                            | :ref:`get_file_import_is_valid<class_EditorFileSystemDirectory_get_file_import_is_valid>` **(** :ref:`int<class_int>` idx **)** const |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                                        | :ref:`get_file_path<class_EditorFileSystemDirectory_get_file_path>` **(** :ref:`int<class_int>` idx **)** const                       |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                                        | :ref:`get_file_type<class_EditorFileSystemDirectory_get_file_type>` **(** :ref:`int<class_int>` idx **)** const                       |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                                        | :ref:`get_name<class_EditorFileSystemDirectory_get_name>` **(** **)**                                                                 |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>`  | :ref:`get_parent<class_EditorFileSystemDirectory_get_parent>` **(** **)**                                                             |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`                                        | :ref:`get_path<class_EditorFileSystemDirectory_get_path>` **(** **)** const                                                           |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>`  | :ref:`get_subdir<class_EditorFileSystemDirectory_get_subdir>` **(** :ref:`int<class_int>` idx **)**                                   |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`                                              | :ref:`get_subdir_count<class_EditorFileSystemDirectory_get_subdir_count>` **(** **)** const                                           |
++--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
 
 Member Function Description
 ---------------------------
 
 .. _class_EditorFileSystemDirectory_find_dir_index:
 
-- :ref:`int<class_int>`  **find_dir_index**  **(** :ref:`String<class_string>` name  **)** const
+- :ref:`int<class_int>` **find_dir_index** **(** :ref:`String<class_string>` name **)** const
 
 .. _class_EditorFileSystemDirectory_find_file_index:
 
-- :ref:`int<class_int>`  **find_file_index**  **(** :ref:`String<class_string>` name  **)** const
+- :ref:`int<class_int>` **find_file_index** **(** :ref:`String<class_string>` name **)** const
 
 .. _class_EditorFileSystemDirectory_get_file:
 
-- :ref:`String<class_string>`  **get_file**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`String<class_string>` **get_file** **(** :ref:`int<class_int>` idx **)** const
 
 .. _class_EditorFileSystemDirectory_get_file_count:
 
-- :ref:`int<class_int>`  **get_file_count**  **(** **)** const
+- :ref:`int<class_int>` **get_file_count** **(** **)** const
 
 .. _class_EditorFileSystemDirectory_get_file_import_is_valid:
 
-- :ref:`bool<class_bool>`  **get_file_import_is_valid**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`bool<class_bool>` **get_file_import_is_valid** **(** :ref:`int<class_int>` idx **)** const
 
 .. _class_EditorFileSystemDirectory_get_file_path:
 
-- :ref:`String<class_string>`  **get_file_path**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`String<class_string>` **get_file_path** **(** :ref:`int<class_int>` idx **)** const
 
 .. _class_EditorFileSystemDirectory_get_file_type:
 
-- :ref:`String<class_string>`  **get_file_type**  **(** :ref:`int<class_int>` idx  **)** const
+- :ref:`String<class_string>` **get_file_type** **(** :ref:`int<class_int>` idx **)** const
 
 .. _class_EditorFileSystemDirectory_get_name:
 
-- :ref:`String<class_string>`  **get_name**  **(** **)**
+- :ref:`String<class_string>` **get_name** **(** **)**
 
 .. _class_EditorFileSystemDirectory_get_parent:
 
-- :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>`  **get_parent**  **(** **)**
+- :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>` **get_parent** **(** **)**
 
 .. _class_EditorFileSystemDirectory_get_path:
 
-- :ref:`String<class_string>`  **get_path**  **(** **)** const
+- :ref:`String<class_string>` **get_path** **(** **)** const
 
 .. _class_EditorFileSystemDirectory_get_subdir:
 
-- :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>`  **get_subdir**  **(** :ref:`int<class_int>` idx  **)**
+- :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>` **get_subdir** **(** :ref:`int<class_int>` idx **)**
 
 .. _class_EditorFileSystemDirectory_get_subdir_count:
 
-- :ref:`int<class_int>`  **get_subdir_count**  **(** **)** const
+- :ref:`int<class_int>` **get_subdir_count** **(** **)** const
 
 

+ 31 - 31
classes/class_editorimportplugin.rst

@@ -19,27 +19,27 @@ Registers a custom resource importer in the editor. Use the class to parse any f
 Member Functions
 ----------------
 
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`    | :ref:`get_import_options<class_EditorImportPlugin_get_import_options>`  **(** :ref:`int<class_int>` preset  **)** virtual                                                                                                                                                              |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`  | :ref:`get_importer_name<class_EditorImportPlugin_get_importer_name>`  **(** **)** virtual                                                                                                                                                                                              |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`bool<class_bool>`      | :ref:`get_option_visibility<class_EditorImportPlugin_get_option_visibility>`  **(** :ref:`String<class_string>` option, :ref:`Dictionary<class_dictionary>` options  **)** virtual                                                                                                     |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`get_preset_count<class_EditorImportPlugin_get_preset_count>`  **(** **)** virtual                                                                                                                                                                                                |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`  | :ref:`get_preset_name<class_EditorImportPlugin_get_preset_name>`  **(** :ref:`int<class_int>` preset  **)** virtual                                                                                                                                                                    |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`Array<class_array>`    | :ref:`get_recognized_extensions<class_EditorImportPlugin_get_recognized_extensions>`  **(** **)** virtual                                                                                                                                                                              |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`  | :ref:`get_resource_type<class_EditorImportPlugin_get_resource_type>`  **(** **)** virtual                                                                                                                                                                                              |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`  | :ref:`get_save_extension<class_EditorImportPlugin_get_save_extension>`  **(** **)** virtual                                                                                                                                                                                            |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`String<class_string>`  | :ref:`get_visible_name<class_EditorImportPlugin_get_visible_name>`  **(** **)** virtual                                                                                                                                                                                                |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| :ref:`int<class_int>`        | :ref:`import<class_EditorImportPlugin_import>`  **(** :ref:`String<class_string>` source_file, :ref:`String<class_string>` save_path, :ref:`Dictionary<class_dictionary>` options, :ref:`Array<class_array>` r_platform_variants, :ref:`Array<class_array>` r_gen_files  **)** virtual |
-+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`    | :ref:`get_import_options<class_EditorImportPlugin_get_import_options>` **(** :ref:`int<class_int>` preset **)** virtual                                                                                                                                                              |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`  | :ref:`get_importer_name<class_EditorImportPlugin_get_importer_name>` **(** **)** virtual                                                                                                                                                                                             |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`bool<class_bool>`      | :ref:`get_option_visibility<class_EditorImportPlugin_get_option_visibility>` **(** :ref:`String<class_string>` option, :ref:`Dictionary<class_dictionary>` options **)** virtual                                                                                                     |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`get_preset_count<class_EditorImportPlugin_get_preset_count>` **(** **)** virtual                                                                                                                                                                                               |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`  | :ref:`get_preset_name<class_EditorImportPlugin_get_preset_name>` **(** :ref:`int<class_int>` preset **)** virtual                                                                                                                                                                    |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`Array<class_array>`    | :ref:`get_recognized_extensions<class_EditorImportPlugin_get_recognized_extensions>` **(** **)** virtual                                                                                                                                                                             |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`  | :ref:`get_resource_type<class_EditorImportPlugin_get_resource_type>` **(** **)** virtual                                                                                                                                                                                             |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`  | :ref:`get_save_extension<class_EditorImportPlugin_get_save_extension>` **(** **)** virtual                                                                                                                                                                                           |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`String<class_string>`  | :ref:`get_visible_name<class_EditorImportPlugin_get_visible_name>` **(** **)** virtual                                                                                                                                                                                               |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+| :ref:`int<class_int>`        | :ref:`import<class_EditorImportPlugin_import>` **(** :ref:`String<class_string>` source_file, :ref:`String<class_string>` save_path, :ref:`Dictionary<class_dictionary>` options, :ref:`Array<class_array>` r_platform_variants, :ref:`Array<class_array>` r_gen_files **)** virtual |
++------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 
 Description
 -----------
@@ -101,58 +101,58 @@ Member Function Description
 
 .. _class_EditorImportPlugin_get_import_options:
 
-- :ref:`Array<class_array>`  **get_import_options**  **(** :ref:`int<class_int>` preset  **)** virtual
+- :ref:`Array<class_array>` **get_import_options** **(** :ref:`int<class_int>` preset **)** virtual
 
 Get the options and default values for the preset at this index. Returns an Array of Dictionaries with the following keys: "name", "default_value", "property_hint" (optional), "hint_string" (optional), "usage" (optional).
 
 .. _class_EditorImportPlugin_get_importer_name:
 
-- :ref:`String<class_string>`  **get_importer_name**  **(** **)** virtual
+- :ref:`String<class_string>` **get_importer_name** **(** **)** virtual
 
 Get the unique name of the importer.
 
 .. _class_EditorImportPlugin_get_option_visibility:
 
-- :ref:`bool<class_bool>`  **get_option_visibility**  **(** :ref:`String<class_string>` option, :ref:`Dictionary<class_dictionary>` options  **)** virtual
+- :ref:`bool<class_bool>` **get_option_visibility** **(** :ref:`String<class_string>` option, :ref:`Dictionary<class_dictionary>` options **)** virtual
 
 .. _class_EditorImportPlugin_get_preset_count:
 
-- :ref:`int<class_int>`  **get_preset_count**  **(** **)** virtual
+- :ref:`int<class_int>` **get_preset_count** **(** **)** virtual
 
 Get the number of initial presets defined by the plugin. Use :ref:`get_import_options<class_EditorImportPlugin_get_import_options>` to get the default options for the preset and :ref:`get_preset_name<class_EditorImportPlugin_get_preset_name>` to get the name of the preset.
 
 .. _class_EditorImportPlugin_get_preset_name:
 
-- :ref:`String<class_string>`  **get_preset_name**  **(** :ref:`int<class_int>` preset  **)** virtual
+- :ref:`String<class_string>` **get_preset_name** **(** :ref:`int<class_int>` preset **)** virtual
 
 Get the name of the options preset at this index.
 
 .. _class_EditorImportPlugin_get_recognized_extensions:
 
-- :ref:`Array<class_array>`  **get_recognized_extensions**  **(** **)** virtual
+- :ref:`Array<class_array>` **get_recognized_extensions** **(** **)** virtual
 
 Get the list of file extensions to associate with this loader (case insensitive). e.g. "obj".
 
 .. _class_EditorImportPlugin_get_resource_type:
 
-- :ref:`String<class_string>`  **get_resource_type**  **(** **)** virtual
+- :ref:`String<class_string>` **get_resource_type** **(** **)** virtual
 
 Get the godot resource type associated with this loader. e.g. "Mesh" or "Animation".
 
 .. _class_EditorImportPlugin_get_save_extension:
 
-- :ref:`String<class_string>`  **get_save_extension**  **(** **)** virtual
+- :ref:`String<class_string>` **get_save_extension** **(** **)** virtual
 
 Get the extension used to save this resource in the ``.import`` directory.
 
 .. _class_EditorImportPlugin_get_visible_name:
 
-- :ref:`String<class_string>`  **get_visible_name**  **(** **)** virtual
+- :ref:`String<class_string>` **get_visible_name** **(** **)** virtual
 
 Get the name to display in the import window.
 
 .. _class_EditorImportPlugin_import:
 
-- :ref:`int<class_int>`  **import**  **(** :ref:`String<class_string>` source_file, :ref:`String<class_string>` save_path, :ref:`Dictionary<class_dictionary>` options, :ref:`Array<class_array>` r_platform_variants, :ref:`Array<class_array>` r_gen_files  **)** virtual
+- :ref:`int<class_int>` **import** **(** :ref:`String<class_string>` source_file, :ref:`String<class_string>` save_path, :ref:`Dictionary<class_dictionary>` options, :ref:`Array<class_array>` r_platform_variants, :ref:`Array<class_array>` r_gen_files **)** virtual
 
 

Some files were not shown because too many files changed in this diff