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Merge pull request #8946 from skyace65/First2D-Fixes

Minor dodge the creeps fixes

(cherry picked from commit ee9d206a150d34db6c5f3efe0388aab6e8da8a50)
Max Hilbrunner 1 year ago
parent
commit
f7997781db

+ 3 - 3
getting_started/first_2d_game/03.coding_the_player.rst

@@ -48,9 +48,9 @@ Start by declaring the member variables this object will need:
 Using the ``export`` keyword on the first variable ``speed`` allows us to set
 its value in the Inspector. This can be handy for values that you want to be
 able to adjust just like a node's built-in properties. Click on the ``Player``
-node and you'll see the property now appears in the "Script Variables" section
-of the Inspector. Remember, if you change the value here, it will override the
-value written in the script.
+node and you'll see the property now appears in the Inspector in a new section
+with the name of the script. Remember, if you change the value here, it will
+override the value written in the script.
 
 .. warning::
 

+ 1 - 1
getting_started/first_2d_game/05.the_main_game_scene.rst

@@ -100,7 +100,7 @@ to instance.
     }
 
 Click the ``Main`` node and you will see the ``Mob Scene`` property in the Inspector
-under "Script Variables".
+under "Main.gd".
 
 You can assign this property's value in two ways:
 

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getting_started/first_2d_game/img/start_button_shortcut2.webp