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Fix numbering in the ordering section of Shader language style guide

Hugo Locurcio 5 年 前
コミット
f7cfcacc58
1 ファイル変更8 行追加8 行削除
  1. 8 8
      tutorials/shading/godot_shader_language_style_guide.rst

+ 8 - 8
tutorials/shading/godot_shader_language_style_guide.rst

@@ -326,16 +326,16 @@ We suggest to organize shader code this way:
 
     01. shader type declaration
     02. render mode declaration
-    02. // docstring
+    03. // docstring
 
-    03. uniforms
-    04. constants
-    05. varyings
+    04. uniforms
+    05. constants
+    06. varyings
 
-    06. other functions
-    07. vertex() function
-    08. fragment() function
-    09. light() function
+    07. other functions
+    08. vertex() function
+    09. fragment() function
+    10. light() function
 
 We optimized the order to make it easy to read the code from top to bottom, to
 help developers reading the code for the first time understand how it works, and