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Fix numbering in the ordering section of Shader language style guide

Hugo Locurcio 5 years ago
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commit
f7cfcacc58
1 changed files with 8 additions and 8 deletions
  1. 8 8
      tutorials/shading/godot_shader_language_style_guide.rst

+ 8 - 8
tutorials/shading/godot_shader_language_style_guide.rst

@@ -326,16 +326,16 @@ We suggest to organize shader code this way:
 
 
     01. shader type declaration
     01. shader type declaration
     02. render mode declaration
     02. render mode declaration
-    02. // docstring
+    03. // docstring
 
 
-    03. uniforms
-    04. constants
-    05. varyings
+    04. uniforms
+    05. constants
+    06. varyings
 
 
-    06. other functions
-    07. vertex() function
-    08. fragment() function
-    09. light() function
+    07. other functions
+    08. vertex() function
+    09. fragment() function
+    10. light() function
 
 
 We optimized the order to make it easy to read the code from top to bottom, to
 We optimized the order to make it easy to read the code from top to bottom, to
 help developers reading the code for the first time understand how it works, and
 help developers reading the code for the first time understand how it works, and