浏览代码

Fix numbering in the ordering section of Shader language style guide

Hugo Locurcio 5 年之前
父节点
当前提交
f7cfcacc58
共有 1 个文件被更改,包括 8 次插入8 次删除
  1. 8 8
      tutorials/shading/godot_shader_language_style_guide.rst

+ 8 - 8
tutorials/shading/godot_shader_language_style_guide.rst

@@ -326,16 +326,16 @@ We suggest to organize shader code this way:
 
     01. shader type declaration
     02. render mode declaration
-    02. // docstring
+    03. // docstring
 
-    03. uniforms
-    04. constants
-    05. varyings
+    04. uniforms
+    05. constants
+    06. varyings
 
-    06. other functions
-    07. vertex() function
-    08. fragment() function
-    09. light() function
+    07. other functions
+    08. vertex() function
+    09. fragment() function
+    10. light() function
 
 We optimized the order to make it easy to read the code from top to bottom, to
 help developers reading the code for the first time understand how it works, and