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Merge pull request #8895 from 31/dev/31/packed-order

c_sharp_collections.rst: copy variant page's Packed{TYPE}Array order
Matthew 1 year ago
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commit
f94b73a4db
1 changed files with 2 additions and 2 deletions
  1. 2 2
      tutorials/scripting/c_sharp/c_sharp_collections.rst

+ 2 - 2
tutorials/scripting/c_sharp/c_sharp_collections.rst

@@ -77,15 +77,15 @@ In C#, packed arrays are replaced by ``System.Array``:
 ======================  ==============================================================
 GDScript                C#
 ======================  ==============================================================
+``PackedByteArray``     ``byte[]``
 ``PackedInt32Array``    ``int[]``
 ``PackedInt64Array``    ``long[]``
-``PackedByteArray``     ``byte[]``
 ``PackedFloat32Array``  ``float[]``
 ``PackedFloat64Array``  ``double[]``
 ``PackedStringArray``   ``string[]``
-``PackedColorArray``    ``Color[]``
 ``PackedVector2Array``  ``Vector2[]``
 ``PackedVector3Array``  ``Vector3[]``
+``PackedColorArray``    ``Color[]``
 ======================  ==============================================================
 
 Other C# arrays are not supported by the Godot C# API since a packed array equivalent