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Update references to Color constants for Godot 4 (#6602)

Anthony Cossins 2 年之前
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f994d270f8
共有 1 個文件被更改,包括 2 次插入2 次删除
  1. 2 2
      tutorials/scripting/gdscript/gdscript_basics.rst

+ 2 - 2
tutorials/scripting/gdscript/gdscript_basics.rst

@@ -1721,9 +1721,9 @@ the :ref:`Signal.connect() <class_Signal_method_connect>` method::
     ...
     func _on_Character_health_changed(old_value, new_value):
         if old_value > new_value:
-            progress_bar.modulate = Color.red
+            progress_bar.modulate = Color.RED
         else:
-            progress_bar.modulate = Color.green
+            progress_bar.modulate = Color.GREEN
 
         # Imagine that `animate` is a user-defined function that animates the
         # bar filling up or emptying itself.