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@@ -12,6 +12,11 @@ Advanced save game systems should allow for additional information about
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an arbitrary number of objects. This will allow the save function to
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scale as the game grows more complex.
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+.. note::
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+
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+ If you're looking to save user configuration, you can use the
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+ :ref:`class_ConfigFile` class for this purpose.
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+
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Identify persistent objects
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---------------------------
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