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@@ -5,16 +5,10 @@ Project organization
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Introduction
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-
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-This tutorial aims to propose a simple workflow on how to organize
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-projects. Since Godot allows the programmer to use the filesystem as
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-they please, figuring out a way to organize projects when starting
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-to use the engine can be a little challenging. Because of this, the
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-tutorial describes a simple workflow, which should work as a starting
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-point, regardless of whether it is used.
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-
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-Additionally, using version control can be challenging, so this
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-proposition will include that too.
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+Since Godot has no restrictions on project structure or filesystem usage,
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+organizing files when learning the engine can seem challenging. This
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+tutorial suggests a workflow which should be a good starting point.
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+We will also cover using version control with Godot.
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Organization
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