Zak Stam
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569628e17e
Mono build: use release_debug target for debug templates (#2937)
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Rémi Verschelde
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98e0adf5d8
Merge branch 'master' into 3.1
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Hugo Locurcio
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74745de4ae
Improve writing style in "Compiling with Mono"
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Michael Alexsander Silva Dias
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4f9a335a67
Fix "Compiling for Android" reference in "Compiling for Mono" page
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Rémi Verschelde
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0f8326dc51
Remove mono compilation instructions specific to master/3.2
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Rémi Verschelde
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d40822708b
Merge branch 'master' into 3.1
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Ignacio Etcheverry
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82963cf705
Compiling with Mono: Simplify and update Android instructions
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joleeee
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6cef63fc1e
Remove duplicate line from compiling_with_mono.rst
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Ignacio Etcheverry
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ad20b3e0e5
Add a Make.config to the Mono for Android build script
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Ignacio Etcheverry
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f51015697d
Add instructions about compiling with Mono for Android
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Rémi Verschelde
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cc4336ca5b
Merge pull request #1914 from Cevantime/patch-1
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Thibault Truffert
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4869c944f9
Add NuGet as a requirement for Mono compiling
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Ignacio Etcheverry
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9e8c12e367
Add info about the data directory to 'Compiling with mono'
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Rémi Verschelde
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ce2655b7f7
Compiling: Clarify instructions on compiling with Mono
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Ignacio Etcheverry
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cab749ca84
Improve 'Compiling with Mono' and increase minimum Mono version
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Chaosus
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e688b73edd
Added mono compiling example for Windows
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Max Hilbrunner
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35864fa52b
Compiling with Mono: Point to required version
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Max Hilbrunner
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a252ee0726
Compiling with Mono: Godot path, fix #1167
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WellFiredDevelopment
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f94f4ad586
Suggest the correct mono package
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Rémi Verschelde
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72b3ff11ba
Mention MSBuild as requirement to build Godot with mono
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Andreas Haas
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dc652c5fce
Fix generate mono glue command.
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Ignacio Etcheverry
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62bc1dd6e2
Add documentation for building with the mono module
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