Commit History

Autor SHA1 Mensaxe Data
  Hugo Locurcio 440141e494 Remove references to NativeScript 1.0 in GDNative C++ example %!s(int64=3) %!d(string=hai) anos
  Ivorius d85e844a94 Refer to NativeScript 1.1 as 'new' rather than 'upcoming' in the GDNative cpp example %!s(int64=3) %!d(string=hai) anos
  Sietseq 7954084bd4 GDNative: Specify to use the 3.x branch (#5354) %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 9a05eef561 4.0: Convert Sprite references to Sprite2D %!s(int64=3) %!d(string=hai) anos
  euseibus 76b1ae4b53 Fix GDNative typo: "godot_headers" should be "godot-headers" (#5220) %!s(int64=3) %!d(string=hai) anos
  Marcin Sędłak-Jakubowski bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio 6ebe74850a Highlight requirement to have an `_init` function in GDNative C++ example %!s(int64=4) %!d(string=hai) anos
  Nex c52ddd9c4b Add commas to improve readability in GDNative C++ example (#4513) %!s(int64=4) %!d(string=hai) anos
  Naryosha e9228aa741 GDNative C++: fix links to godotengine/godot-cpp (#4324) %!s(int64=4) %!d(string=hai) anos
  Nathan Lovato a95048b614 Move plugins/gdnative to scripting/ %!s(int64=4) %!d(string=hai) anos