Commit History

Autor SHA1 Mensaxe Data
  seadylan 83cad834b2 Fixed unordered list markup in "Converting GLSL to Godot shaders" hai 1 ano
  Matthew f2ad01c769 Merge pull request #8687 from PgBiel/patch-1 hai 1 ano
  PgBiel 1826557b43 Update link to Rust GDExtension bindings hai 1 ano
  Max Hilbrunner 83a44fb10c Merge pull request #8674 from godotengine/classref/sync-13a0d6e hai 1 ano
  Matthew 29294eef87 Merge pull request #8681 from GreentheNinja/patch-1 hai 1 ano
  Gene d653e0c43f [Minor] Fix typo "Rougness" (should be "Roughness") hai 1 ano
  Rama Del Maestro ae7aa1d615 Fixed typo in pr_workflow.rst (#8671) hai 1 ano
  Matthew 6ccfc42fba Merge pull request #8682 from Vercix/master hai 1 ano
  VercingetorixChief 6fe8390710 Update OS to Time on pages containing OS.get_ticks_usec() hai 1 ano
  Matthew fbfb81d03c Merge pull request #8669 from jsjtxietian/patch-1 hai 1 ano
  Matthew cdd2141ad9 Merge pull request #8624 from bruvzg/upd_d3d12_docs hai 1 ano
  Godot Organization dce008340a classref: Sync with current master branch (13a0d6e) hai 1 ano
  Matthew 4a944b2020 Merge pull request #7532 from jynus/drawing hai 1 ano
  Max Hilbrunner c52a73a348 Merge pull request #8664 from bruvzg/win_cmds hai 1 ano
  谢天 1c2a030049 Update textureQueryLevels to mention it returns 1 when the texture is unassigned hai 1 ano
  bruvzg 58b9d83390 Fix Windows build command highlighting. hai 1 ano
  Jcrespo 2a164ee259 Update custom drawing in 2d to Godot4 %!s(int64=2) %!d(string=hai) anos
  Matthew f80b9fe463 Merge pull request #8646 from SakulFlee/SakulFlee/issue-8645 hai 1 ano
  Max Hilbrunner 833e2c4afe Merge pull request #8640 from yunusey/dev hai 1 ano
  Lulu a0ce0dd4e3 Corrected closing in example for [lang] tag hai 1 ano
  Max Hilbrunner bdf5c7c0ce Merge pull request #8642 from software-2/master hai 1 ano
  Max Hilbrunner d7c00048ed Merge pull request #8641 from Calinou/voxelgi-lightmapgi-limit hai 1 ano
  Software2 59e0774454 Remove out of date warning from version_control_systems.rst hai 1 ano
  Hugo Locurcio 09078cffb5 Document limit of VoxelGI and LightmapGI instances that can be rendered hai 1 ano
  yunusey 4d3f82e955 Fix UV mapping in ArrayMesh tutorial hai 1 ano
  Matthew 0c6ec11812 Merge pull request #8635 from Calinou/shading-language-fix-classref-link hai 1 ano
  Max Hilbrunner d477a5fc13 Merge pull request #8633 from godotengine/classref/sync-f8a2a91 hai 1 ano
  Hugo Locurcio 59842e9c35 Fix per-instance shader parameter classref link in Shading language hai 1 ano
  Godot Organization ad8f6a8df7 classref: Sync with current master branch (f8a2a91) hai 1 ano
  Matthew 1390e58607 Merge pull request #8632 from kleonc/testing-pull-requests-fix-swapped-images hai 1 ano