Commit History

Autor SHA1 Mensaxe Data
  Max Hilbrunner a69cfb4a0e Merge pull request #5879 from Calinou/one-click-deploy-add-troubleshooting %!s(int64=3) %!d(string=hai) anos
  Max Hilbrunner 30e5d8d6d2 Merge pull request #5870 from skyace65/BlenderEmissive %!s(int64=3) %!d(string=hai) anos
  Max Hilbrunner 52f1bc2c73 Merge pull request #5816 from Calinou/feature-tags-immutable %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio f4f3e1926c Document that autoloads must not be freed to avoid crashes %!s(int64=3) %!d(string=hai) anos
  Aaron Franke 4d5117765d Merge pull request #5780 from gerrywastaken/patch-2 %!s(int64=3) %!d(string=hai) anos
  wajrou a9782ac9ff Cheatsheet of ease() with known names %!s(int64=3) %!d(string=hai) anos
  Asday 3e2d4c7dde Typo. %!s(int64=3) %!d(string=hai) anos
  Pixelatex 4019a29546 Singletons tutorial has deprecated methods. (#6018) %!s(int64=3) %!d(string=hai) anos
  TomBCodes a780e34117 Fix grammar error in Pull request workflow (#6039) %!s(int64=3) %!d(string=hai) anos
  alex-pahdo 34b162c8ae Clarify `hint_range` in Shading language (#6029) %!s(int64=3) %!d(string=hai) anos
  David Snopek 999cf71bf9 Attempt to clarify reliable vs unreliable RPCs %!s(int64=3) %!d(string=hai) anos
  David Khachaturov 1751f603e0 Add mazette! as a third-party company offering console ports of Godot %!s(int64=3) %!d(string=hai) anos
  snailrhymer 6ed81ae08e Improve clarity in procedural generation tutorials (#6004) %!s(int64=3) %!d(string=hai) anos
  Streq e7649aa957 Describe actual purpose of the index keyword in TSCN file format (#6021) %!s(int64=3) %!d(string=hai) anos
  Michael Conrad 0a347800e7 Fix JetBrains Rider arguments in Using an external text editor (#6019) %!s(int64=3) %!d(string=hai) anos
  Calandiel 934aaf70cd Add Clangd instructions for VS Code (#6012) %!s(int64=3) %!d(string=hai) anos
  Weetbix 58e03e2c98 Fix syntax errors in Sync the gameplay with audio and music (#6016) %!s(int64=3) %!d(string=hai) anos
  Stanislav Balia 38fb8c9942 Add C# code examples on Listening to player input (#6009) %!s(int64=3) %!d(string=hai) anos
  jarommadsen 65ceb0e94c Remove obsolete C# methods from Using RigidBody2D (#5957) %!s(int64=3) %!d(string=hai) anos
  snailrhymer 58c37b7a52 Fix typo in Exporting packs, patches, and mods (#6003) %!s(int64=3) %!d(string=hai) anos
  Aaron b78c9b39b0 Add C# examples to Creating your first script (#5991) %!s(int64=3) %!d(string=hai) anos
  Stanislav Balia bd28e70955 Update preview GIF to match the end result in Your first 2D game (#5999) %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio 24ed81dce6 Remove outdated stretch mode recommendations in Multiple resolutions %!s(int64=3) %!d(string=hai) anos
  Raf Van Baelen 890a330300 Remove extraneous sentence about finished result in Your first 2D game (#5994) %!s(int64=3) %!d(string=hai) anos
  31 a9330f9994 Remove "Core" from .NET SDK, simplify Mono mention %!s(int64=3) %!d(string=hai) anos
  sublimemm d29de9c9a4 Move OpenJDK installation before Android SDK in Exporting for Android (#5988) %!s(int64=3) %!d(string=hai) anos
  TheLegoSensei c9db202948 Update recording_with_microphone.rst (#5986) %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio f25752cd3b Add a page on playing videos using VideoPlayer %!s(int64=3) %!d(string=hai) anos
  John Veness 403ffaa402 Improve step-by-step a little (3.x) %!s(int64=3) %!d(string=hai) anos
  Patrick-FlameLizard 2ac24a9e84 [3.x] Examples of matrix input usage in Spatial Shaders %!s(int64=3) %!d(string=hai) anos