|  Danil Alexeev | 3946ede7aa
							
							Replace remaining uses of shorthand codeblock syntax, add CI check | há 4 meses atrás | 
				
					
						|  Hana - Piralein | cd3e94b4a1
							
							add missing brackets in c sharp code | há 3 meses atrás | 
				
					
						|  Max Hilbrunner | 813168b8c2
							
							Merge pull request #10943 from Calinou/physics-introduction-bitshift | há 5 meses atrás | 
				
					
						|  Hugo Locurcio | 8a6ad4c926
							
							Replace uses of shorthand codeblock syntax to avoid issues with localization | há 5 meses atrás | 
				
					
						|  Hugo Locurcio | 71d70864b5
							
							Use bitshift and binary `OR` operator in to set layers in Physics introduction | há 5 meses atrás | 
				
					
						|  skyace65 | 385e1a370c
							
							Update Physics introduction images | há 9 meses atrás | 
				
					
						|  D4Devil | 00c34dd769
							
							Add examples of individually setting bits in Physics introduction (#9910) | há 11 meses atrás | 
				
					
						|  notPelf | 00221436f4
							
							Add info about layer mask exporting to physics_introduction.rst (#10242) | há 11 meses atrás | 
				
					
						|  tetrapod00 | a8667ffddf
							
							Add links to project setting mentions | há 1 ano atrás | 
				
					
						|  A Thousand Ships | c6bf5d4c28
							
							[Manual] Clarify use of `delta` with `move_and_slide` | há 1 ano atrás | 
				
					
						|  Yuri Sizov | cd92be066d
							
							Update references to private class methods across the docs | há 2 anos atrás | 
				
					
						|  Jason | 8dfddfe490
							
							Fix bug in collision masking bits example | há 2 anos atrás | 
				
					
						|  Surya Narayan | 5c30e12f9a
							
							changed collisionInfo.Normal to collisionInfo.GetNormal() | há 2 anos atrás | 
				
					
						|  Raul Santos | c457ab79ec
							
							Update some C# examples | há 2 anos atrás | 
				
					
						|  VestedGrammar | 50f8f10250
							
							Update physics_introduction.rst (#7360) | há 2 anos atrás | 
				
					
						|  kkoang | 7f6a4084fb
							
							Update physics_introduction.rst | há 2 anos atrás | 
				
					
						|  kkoang | c7a6bfc834
							
							Update physics_introduction.rst | há 2 anos atrás | 
				
					
						|  Jef D | 9484261739
							
							Clarify reasons for physics processes (#6825) | há 2 anos atrás | 
				
					
						|  Emily | 3585c66213
							
							Removed all instances of velocity being defined for `CharacterBody2D` (#6862) | há 2 anos atrás | 
				
					
						|  Yuri Sizov | a20c7f494e
							
							Merge pull request #6581 from Piralein/partial🔑 | há 2 anos atrás | 
				
					
						|  Hana | 9e90766a92
							
							update c# class examples | há 2 anos atrás | 
				
					
						|  Max Hilbrunner | 322e0f5802
							
							Merge pull request #6466 from kkoang/patch-4 | há 2 anos atrás | 
				
					
						|  kkoang | 6f1977f821
							
							Modify code adaptation 4.0 physics_introduction | há 2 anos atrás | 
				
					
						|  kkoang | 6bae3e2cf0
							
							Update physics_introduction.rst | há 2 anos atrás | 
				
					
						|  Max Hilbrunner | 99d3d0be12
							
							Renames / fixes for Godot 4 | há 3 anos atrás | 
				
					
						|  Max Hilbrunner | 024fedb0f3
							
							Kinematic -> Character | há 3 anos atrás | 
				
					
						|  jarommadsen | a7f79134a1
							
							Remove obsolete C# methods from Using RigidBody2D (#5957) | há 3 anos atrás | 
				
					
						|  vratajin | d330568d32
							
							Fix invalid variable name in C# example in Physics introduction (#5809) | há 3 anos atrás | 
				
					
						|  snailrhymer | 4ffb42abbb
							
							Fix a typo in Physics introduction (#5778) | há 3 anos atrás | 
				
					
						|  Rémi Verschelde | 044b6a74f8
							
							Cleanup uses of double spaces between words or after punctuation | há 4 anos atrás |