12345678910111213141516171819 |
- .. _doc_exporting_for_pc:
- Exporting for PC
- ================
- The simplest way to distribute a game for PC is to copy the executables
- (``godot.exe`` on Windows, ``godot`` on the rest), compress the folder
- and send it to someone else. However, this is often not desired.
- Godot offers a more elegant approach for PC distribution when using the
- export system. When exporting for PC (Linux, Windows, macOS), the exporter
- takes all the project files and creates a ``data.pck`` file. This file is
- bundled with a specially optimized binary that is smaller, faster and
- does not contain the editor and debugger.
- .. warning::
- If you export for Windows with embedded PCK files, you will not be able to
- sign the program, it will break.
|