class_remotetransform2d.rst 1.5 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
  3. .. _class_RemoteTransform2D:
  4. RemoteTransform2D
  5. =================
  6. **Inherits:** :ref:`Node2D<class_node2d>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
  7. **Category:** Core
  8. Brief Description
  9. -----------------
  10. Member Functions
  11. ----------------
  12. +----------------------------------+--------------------------------------------------------------------------------------------------------------------+
  13. | :ref:`NodePath<class_nodepath>` | :ref:`get_remote_node<class_RemoteTransform2D_get_remote_node>` **(** **)** const |
  14. +----------------------------------+--------------------------------------------------------------------------------------------------------------------+
  15. | void | :ref:`set_remote_node<class_RemoteTransform2D_set_remote_node>` **(** :ref:`NodePath<class_nodepath>` path **)** |
  16. +----------------------------------+--------------------------------------------------------------------------------------------------------------------+
  17. Member Function Description
  18. ---------------------------
  19. .. _class_RemoteTransform2D_get_remote_node:
  20. - :ref:`NodePath<class_nodepath>` **get_remote_node** **(** **)** const
  21. .. _class_RemoteTransform2D_set_remote_node:
  22. - void **set_remote_node** **(** :ref:`NodePath<class_nodepath>` path **)**