class_inputeventjoypadbutton.rst 3.9 KB

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  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/InputEventJoypadButton.xml.
  6. .. _class_InputEventJoypadButton:
  7. InputEventJoypadButton
  8. ======================
  9. **Inherits:** :ref:`InputEvent<class_InputEvent>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Input event for gamepad buttons.
  11. Description
  12. -----------
  13. Input event type for gamepad buttons. For gamepad analog sticks and joysticks, see :ref:`InputEventJoypadMotion<class_InputEventJoypadMotion>`.
  14. Tutorials
  15. ---------
  16. - :doc:`InputEvent <../tutorials/inputs/inputevent>`
  17. Properties
  18. ----------
  19. +-----------------------------------------------+-------------------------------------------------------------------------+-----------+
  20. | :ref:`JoyButton<enum_@GlobalScope_JoyButton>` | :ref:`button_index<class_InputEventJoypadButton_property_button_index>` | ``0`` |
  21. +-----------------------------------------------+-------------------------------------------------------------------------+-----------+
  22. | :ref:`bool<class_bool>` | :ref:`pressed<class_InputEventJoypadButton_property_pressed>` | ``false`` |
  23. +-----------------------------------------------+-------------------------------------------------------------------------+-----------+
  24. | :ref:`float<class_float>` | :ref:`pressure<class_InputEventJoypadButton_property_pressure>` | ``0.0`` |
  25. +-----------------------------------------------+-------------------------------------------------------------------------+-----------+
  26. Property Descriptions
  27. ---------------------
  28. .. _class_InputEventJoypadButton_property_button_index:
  29. - :ref:`JoyButton<enum_@GlobalScope_JoyButton>` **button_index**
  30. +-----------+-------------------------+
  31. | *Default* | ``0`` |
  32. +-----------+-------------------------+
  33. | *Setter* | set_button_index(value) |
  34. +-----------+-------------------------+
  35. | *Getter* | get_button_index() |
  36. +-----------+-------------------------+
  37. Button identifier. One of the :ref:`JoyButton<enum_@GlobalScope_JoyButton>` button constants.
  38. ----
  39. .. _class_InputEventJoypadButton_property_pressed:
  40. - :ref:`bool<class_bool>` **pressed**
  41. +-----------+--------------------+
  42. | *Default* | ``false`` |
  43. +-----------+--------------------+
  44. | *Setter* | set_pressed(value) |
  45. +-----------+--------------------+
  46. | *Getter* | is_pressed() |
  47. +-----------+--------------------+
  48. If ``true``, the button's state is pressed. If ``false``, the button's state is released.
  49. ----
  50. .. _class_InputEventJoypadButton_property_pressure:
  51. - :ref:`float<class_float>` **pressure**
  52. +-----------+---------------------+
  53. | *Default* | ``0.0`` |
  54. +-----------+---------------------+
  55. | *Setter* | set_pressure(value) |
  56. +-----------+---------------------+
  57. | *Getter* | get_pressure() |
  58. +-----------+---------------------+
  59. Represents the pressure the user puts on the button with their finger, if the controller supports it. Ranges from ``0`` to ``1``.
  60. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  61. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  62. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  63. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  64. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  65. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`