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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the CPUParticles2D.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_CPUParticles2D:
- CPUParticles2D
- ==============
- **Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- **Category:** Core
- Brief Description
- -----------------
- CPU-based 2D particle emitter.
- Properties
- ----------
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`amount<class_CPUParticles2D_property_amount>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`angle<class_CPUParticles2D_property_angle>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`Curve<class_Curve>` | :ref:`angle_curve<class_CPUParticles2D_property_angle_curve>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`angle_random<class_CPUParticles2D_property_angle_random>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`angular_velocity<class_CPUParticles2D_property_angular_velocity>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`Curve<class_Curve>` | :ref:`angular_velocity_curve<class_CPUParticles2D_property_angular_velocity_curve>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`angular_velocity_random<class_CPUParticles2D_property_angular_velocity_random>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`anim_offset<class_CPUParticles2D_property_anim_offset>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`Curve<class_Curve>` | :ref:`anim_offset_curve<class_CPUParticles2D_property_anim_offset_curve>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`anim_offset_random<class_CPUParticles2D_property_anim_offset_random>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`anim_speed<class_CPUParticles2D_property_anim_speed>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`Curve<class_Curve>` | :ref:`anim_speed_curve<class_CPUParticles2D_property_anim_speed_curve>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`anim_speed_random<class_CPUParticles2D_property_anim_speed_random>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`Color<class_Color>` | :ref:`color<class_CPUParticles2D_property_color>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`Gradient<class_Gradient>` | :ref:`color_ramp<class_CPUParticles2D_property_color_ramp>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`damping<class_CPUParticles2D_property_damping>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`Curve<class_Curve>` | :ref:`damping_curve<class_CPUParticles2D_property_damping_curve>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`damping_random<class_CPUParticles2D_property_damping_random>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`DrawOrder<enum_CPUParticles2D_DrawOrder>` | :ref:`draw_order<class_CPUParticles2D_property_draw_order>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`PoolColorArray<class_PoolColorArray>` | :ref:`emission_colors<class_CPUParticles2D_property_emission_colors>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`PoolVector2Array<class_PoolVector2Array>` | :ref:`emission_normals<class_CPUParticles2D_property_emission_normals>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`PoolVector2Array<class_PoolVector2Array>` | :ref:`emission_points<class_CPUParticles2D_property_emission_points>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`emission_rect_extents<class_CPUParticles2D_property_emission_rect_extents>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`EmissionShape<enum_CPUParticles2D_EmissionShape>` | :ref:`emission_shape<class_CPUParticles2D_property_emission_shape>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`emission_sphere_radius<class_CPUParticles2D_property_emission_sphere_radius>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`emitting<class_CPUParticles2D_property_emitting>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`explosiveness<class_CPUParticles2D_property_explosiveness>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`fixed_fps<class_CPUParticles2D_property_fixed_fps>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`flag_align_y<class_CPUParticles2D_property_flag_align_y>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`flatness<class_CPUParticles2D_property_flatness>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`fract_delta<class_CPUParticles2D_property_fract_delta>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`gravity<class_CPUParticles2D_property_gravity>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`hue_variation<class_CPUParticles2D_property_hue_variation>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`Curve<class_Curve>` | :ref:`hue_variation_curve<class_CPUParticles2D_property_hue_variation_curve>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`hue_variation_random<class_CPUParticles2D_property_hue_variation_random>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`initial_velocity<class_CPUParticles2D_property_initial_velocity>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`initial_velocity_random<class_CPUParticles2D_property_initial_velocity_random>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`lifetime<class_CPUParticles2D_property_lifetime>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`linear_accel<class_CPUParticles2D_property_linear_accel>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`Curve<class_Curve>` | :ref:`linear_accel_curve<class_CPUParticles2D_property_linear_accel_curve>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`linear_accel_random<class_CPUParticles2D_property_linear_accel_random>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`local_coords<class_CPUParticles2D_property_local_coords>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`Texture<class_Texture>` | :ref:`normalmap<class_CPUParticles2D_property_normalmap>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`one_shot<class_CPUParticles2D_property_one_shot>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`preprocess<class_CPUParticles2D_property_preprocess>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`radial_accel<class_CPUParticles2D_property_radial_accel>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`Curve<class_Curve>` | :ref:`radial_accel_curve<class_CPUParticles2D_property_radial_accel_curve>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`radial_accel_random<class_CPUParticles2D_property_radial_accel_random>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`randomness<class_CPUParticles2D_property_randomness>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`scale_amount<class_CPUParticles2D_property_scale_amount>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`Curve<class_Curve>` | :ref:`scale_amount_curve<class_CPUParticles2D_property_scale_amount_curve>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`scale_amount_random<class_CPUParticles2D_property_scale_amount_random>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`speed_scale<class_CPUParticles2D_property_speed_scale>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`spread<class_CPUParticles2D_property_spread>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`tangential_accel<class_CPUParticles2D_property_tangential_accel>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`Curve<class_Curve>` | :ref:`tangential_accel_curve<class_CPUParticles2D_property_tangential_accel_curve>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`tangential_accel_random<class_CPUParticles2D_property_tangential_accel_random>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- | :ref:`Texture<class_Texture>` | :ref:`texture<class_CPUParticles2D_property_texture>` |
- +---------------------------------------------------------+---------------------------------------------------------------------------------------+
- Methods
- -------
- +------+---------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`convert_from_particles<class_CPUParticles2D_method_convert_from_particles>` **(** :ref:`Node<class_Node>` particles **)** |
- +------+---------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`restart<class_CPUParticles2D_method_restart>` **(** **)** |
- +------+---------------------------------------------------------------------------------------------------------------------------------+
- Enumerations
- ------------
- .. _enum_CPUParticles2D_DrawOrder:
- .. _class_CPUParticles2D_constant_DRAW_ORDER_INDEX:
- .. _class_CPUParticles2D_constant_DRAW_ORDER_LIFETIME:
- enum **DrawOrder**:
- - **DRAW_ORDER_INDEX** = **0** --- Particles are drawn in the order emitted.
- - **DRAW_ORDER_LIFETIME** = **1** --- Particles are drawn in order of remaining lifetime.
- ----
- .. _enum_CPUParticles2D_Parameter:
- .. _class_CPUParticles2D_constant_PARAM_INITIAL_LINEAR_VELOCITY:
- .. _class_CPUParticles2D_constant_PARAM_ANGULAR_VELOCITY:
- .. _class_CPUParticles2D_constant_PARAM_ORBIT_VELOCITY:
- .. _class_CPUParticles2D_constant_PARAM_LINEAR_ACCEL:
- .. _class_CPUParticles2D_constant_PARAM_RADIAL_ACCEL:
- .. _class_CPUParticles2D_constant_PARAM_TANGENTIAL_ACCEL:
- .. _class_CPUParticles2D_constant_PARAM_DAMPING:
- .. _class_CPUParticles2D_constant_PARAM_ANGLE:
- .. _class_CPUParticles2D_constant_PARAM_SCALE:
- .. _class_CPUParticles2D_constant_PARAM_HUE_VARIATION:
- .. _class_CPUParticles2D_constant_PARAM_ANIM_SPEED:
- .. _class_CPUParticles2D_constant_PARAM_ANIM_OFFSET:
- .. _class_CPUParticles2D_constant_PARAM_MAX:
- enum **Parameter**:
- - **PARAM_INITIAL_LINEAR_VELOCITY** = **0** --- Use with :ref:`set_param<class_CPUParticles2D_method_set_param>`, :ref:`set_param_randomness<class_CPUParticles2D_method_set_param_randomness>`, and :ref:`set_param_texture<class_CPUParticles2D_method_set_param_texture>` to set initial velocity properties.
- - **PARAM_ANGULAR_VELOCITY** = **1** --- Use with :ref:`set_param<class_CPUParticles2D_method_set_param>`, :ref:`set_param_randomness<class_CPUParticles2D_method_set_param_randomness>`, and :ref:`set_param_texture<class_CPUParticles2D_method_set_param_texture>` to set angular velocity properties.
- - **PARAM_ORBIT_VELOCITY** = **2** --- Use with :ref:`set_param<class_CPUParticles2D_method_set_param>`, :ref:`set_param_randomness<class_CPUParticles2D_method_set_param_randomness>`, and :ref:`set_param_texture<class_CPUParticles2D_method_set_param_texture>` to set orbital velocity properties.
- - **PARAM_LINEAR_ACCEL** = **3** --- Use with :ref:`set_param<class_CPUParticles2D_method_set_param>`, :ref:`set_param_randomness<class_CPUParticles2D_method_set_param_randomness>`, and :ref:`set_param_texture<class_CPUParticles2D_method_set_param_texture>` to set linear acceleration properties.
- - **PARAM_RADIAL_ACCEL** = **4** --- Use with :ref:`set_param<class_CPUParticles2D_method_set_param>`, :ref:`set_param_randomness<class_CPUParticles2D_method_set_param_randomness>`, and :ref:`set_param_texture<class_CPUParticles2D_method_set_param_texture>` to set radial acceleration properties.
- - **PARAM_TANGENTIAL_ACCEL** = **5** --- Use with :ref:`set_param<class_CPUParticles2D_method_set_param>`, :ref:`set_param_randomness<class_CPUParticles2D_method_set_param_randomness>`, and :ref:`set_param_texture<class_CPUParticles2D_method_set_param_texture>` to set tangential acceleration properties.
- - **PARAM_DAMPING** = **6** --- Use with :ref:`set_param<class_CPUParticles2D_method_set_param>`, :ref:`set_param_randomness<class_CPUParticles2D_method_set_param_randomness>`, and :ref:`set_param_texture<class_CPUParticles2D_method_set_param_texture>` to set damping properties.
- - **PARAM_ANGLE** = **7** --- Use with :ref:`set_param<class_CPUParticles2D_method_set_param>`, :ref:`set_param_randomness<class_CPUParticles2D_method_set_param_randomness>`, and :ref:`set_param_texture<class_CPUParticles2D_method_set_param_texture>` to set angle properties.
- - **PARAM_SCALE** = **8** --- Use with :ref:`set_param<class_CPUParticles2D_method_set_param>`, :ref:`set_param_randomness<class_CPUParticles2D_method_set_param_randomness>`, and :ref:`set_param_texture<class_CPUParticles2D_method_set_param_texture>` to set scale properties.
- - **PARAM_HUE_VARIATION** = **9** --- Use with :ref:`set_param<class_CPUParticles2D_method_set_param>`, :ref:`set_param_randomness<class_CPUParticles2D_method_set_param_randomness>`, and :ref:`set_param_texture<class_CPUParticles2D_method_set_param_texture>` to set hue variation properties.
- - **PARAM_ANIM_SPEED** = **10** --- Use with :ref:`set_param<class_CPUParticles2D_method_set_param>`, :ref:`set_param_randomness<class_CPUParticles2D_method_set_param_randomness>`, and :ref:`set_param_texture<class_CPUParticles2D_method_set_param_texture>` to set animation speed properties.
- - **PARAM_ANIM_OFFSET** = **11** --- Use with :ref:`set_param<class_CPUParticles2D_method_set_param>`, :ref:`set_param_randomness<class_CPUParticles2D_method_set_param_randomness>`, and :ref:`set_param_texture<class_CPUParticles2D_method_set_param_texture>` to set animation offset properties.
- - **PARAM_MAX** = **12** --- Represents the size of the :ref:`Parameter<enum_CPUParticles2D_Parameter>` enum.
- ----
- .. _enum_CPUParticles2D_Flags:
- .. _class_CPUParticles2D_constant_FLAG_ALIGN_Y_TO_VELOCITY:
- .. _class_CPUParticles2D_constant_FLAG_MAX:
- enum **Flags**:
- - **FLAG_ALIGN_Y_TO_VELOCITY** = **0** --- Use with :ref:`set_flag<class_CPUParticles2D_method_set_flag>` to set :ref:`flag_align_y<class_CPUParticles2D_property_flag_align_y>`.
- - **FLAG_MAX** = **1**
- ----
- .. _enum_CPUParticles2D_EmissionShape:
- .. _class_CPUParticles2D_constant_EMISSION_SHAPE_POINT:
- .. _class_CPUParticles2D_constant_EMISSION_SHAPE_CIRCLE:
- .. _class_CPUParticles2D_constant_EMISSION_SHAPE_RECTANGLE:
- .. _class_CPUParticles2D_constant_EMISSION_SHAPE_POINTS:
- .. _class_CPUParticles2D_constant_EMISSION_SHAPE_DIRECTED_POINTS:
- enum **EmissionShape**:
- - **EMISSION_SHAPE_POINT** = **0** --- All particles will be emitted from a single point.
- - **EMISSION_SHAPE_CIRCLE** = **1** --- Particles will be emitted on the perimeter of a circle.
- - **EMISSION_SHAPE_RECTANGLE** = **2** --- Particles will be emitted in the area of a rectangle.
- - **EMISSION_SHAPE_POINTS** = **3** --- Particles will be emitted at a position chosen randomly among :ref:`emission_points<class_CPUParticles2D_property_emission_points>`. Particle color will be modulated by :ref:`emission_colors<class_CPUParticles2D_property_emission_colors>`.
- - **EMISSION_SHAPE_DIRECTED_POINTS** = **4** --- Particles will be emitted at a position chosen randomly among :ref:`emission_points<class_CPUParticles2D_property_emission_points>`. Particle velocity and rotation will be set based on :ref:`emission_normals<class_CPUParticles2D_property_emission_normals>`. Particle color will be modulated by :ref:`emission_colors<class_CPUParticles2D_property_emission_colors>`.
- Description
- -----------
- CPU-based 2D particle node used to create a variety of particle systems and effects.
- See also :ref:`Particles2D<class_Particles2D>`, which provides the same functionality with hardware acceleration, but may not run on older devices.
- Tutorials
- ---------
- - :doc:`../tutorials/2d/particle_systems_2d`
- Property Descriptions
- ---------------------
- .. _class_CPUParticles2D_property_amount:
- - :ref:`int<class_int>` **amount**
- +----------+-------------------+
- | *Setter* | set_amount(value) |
- +----------+-------------------+
- | *Getter* | get_amount() |
- +----------+-------------------+
- Number of particles emitted in one emission cycle.
- ----
- .. _class_CPUParticles2D_property_angle:
- - :ref:`float<class_float>` **angle**
- +----------+------------------+
- | *Setter* | set_param(value) |
- +----------+------------------+
- | *Getter* | get_param() |
- +----------+------------------+
- Initial rotation applied to each particle, in degrees.
- ----
- .. _class_CPUParticles2D_property_angle_curve:
- - :ref:`Curve<class_Curve>` **angle_curve**
- +----------+------------------------+
- | *Setter* | set_param_curve(value) |
- +----------+------------------------+
- | *Getter* | get_param_curve() |
- +----------+------------------------+
- Each particle's rotation will be animated along this :ref:`Curve<class_Curve>`.
- ----
- .. _class_CPUParticles2D_property_angle_random:
- - :ref:`float<class_float>` **angle_random**
- +----------+-----------------------------+
- | *Setter* | set_param_randomness(value) |
- +----------+-----------------------------+
- | *Getter* | get_param_randomness() |
- +----------+-----------------------------+
- Rotation randomness ratio. Default value: ``0``.
- ----
- .. _class_CPUParticles2D_property_angular_velocity:
- - :ref:`float<class_float>` **angular_velocity**
- +----------+------------------+
- | *Setter* | set_param(value) |
- +----------+------------------+
- | *Getter* | get_param() |
- +----------+------------------+
- Initial angular velocity applied to each particle. Sets the speed of rotation of the particle.
- ----
- .. _class_CPUParticles2D_property_angular_velocity_curve:
- - :ref:`Curve<class_Curve>` **angular_velocity_curve**
- +----------+------------------------+
- | *Setter* | set_param_curve(value) |
- +----------+------------------------+
- | *Getter* | get_param_curve() |
- +----------+------------------------+
- Each particle's angular velocity will vary along this :ref:`Curve<class_Curve>`.
- ----
- .. _class_CPUParticles2D_property_angular_velocity_random:
- - :ref:`float<class_float>` **angular_velocity_random**
- +----------+-----------------------------+
- | *Setter* | set_param_randomness(value) |
- +----------+-----------------------------+
- | *Getter* | get_param_randomness() |
- +----------+-----------------------------+
- Angular velocity randomness ratio. Default value: ``0``.
- ----
- .. _class_CPUParticles2D_property_anim_offset:
- - :ref:`float<class_float>` **anim_offset**
- +----------+------------------+
- | *Setter* | set_param(value) |
- +----------+------------------+
- | *Getter* | get_param() |
- +----------+------------------+
- Particle animation offset.
- ----
- .. _class_CPUParticles2D_property_anim_offset_curve:
- - :ref:`Curve<class_Curve>` **anim_offset_curve**
- +----------+------------------------+
- | *Setter* | set_param_curve(value) |
- +----------+------------------------+
- | *Getter* | get_param_curve() |
- +----------+------------------------+
- Each particle's animation offset will vary along this :ref:`Curve<class_Curve>`.
- ----
- .. _class_CPUParticles2D_property_anim_offset_random:
- - :ref:`float<class_float>` **anim_offset_random**
- +----------+-----------------------------+
- | *Setter* | set_param_randomness(value) |
- +----------+-----------------------------+
- | *Getter* | get_param_randomness() |
- +----------+-----------------------------+
- Animation offset randomness ratio. Default value: ``0``.
- ----
- .. _class_CPUParticles2D_property_anim_speed:
- - :ref:`float<class_float>` **anim_speed**
- +----------+------------------+
- | *Setter* | set_param(value) |
- +----------+------------------+
- | *Getter* | get_param() |
- +----------+------------------+
- Particle animation speed.
- ----
- .. _class_CPUParticles2D_property_anim_speed_curve:
- - :ref:`Curve<class_Curve>` **anim_speed_curve**
- +----------+------------------------+
- | *Setter* | set_param_curve(value) |
- +----------+------------------------+
- | *Getter* | get_param_curve() |
- +----------+------------------------+
- Each particle's animation speed will vary along this :ref:`Curve<class_Curve>`.
- ----
- .. _class_CPUParticles2D_property_anim_speed_random:
- - :ref:`float<class_float>` **anim_speed_random**
- +----------+-----------------------------+
- | *Setter* | set_param_randomness(value) |
- +----------+-----------------------------+
- | *Getter* | get_param_randomness() |
- +----------+-----------------------------+
- Animation speed randomness ratio. Default value: ``0``.
- ----
- .. _class_CPUParticles2D_property_color:
- - :ref:`Color<class_Color>` **color**
- +----------+------------------+
- | *Setter* | set_color(value) |
- +----------+------------------+
- | *Getter* | get_color() |
- +----------+------------------+
- Each particle's initial color. If :ref:`texture<class_CPUParticles2D_property_texture>` is defined, it will be multiplied by this color.
- ----
- .. _class_CPUParticles2D_property_color_ramp:
- - :ref:`Gradient<class_Gradient>` **color_ramp**
- +----------+-----------------------+
- | *Setter* | set_color_ramp(value) |
- +----------+-----------------------+
- | *Getter* | get_color_ramp() |
- +----------+-----------------------+
- Each particle's color will vary along this :ref:`Gradient<class_Gradient>`.
- ----
- .. _class_CPUParticles2D_property_damping:
- - :ref:`float<class_float>` **damping**
- +----------+------------------+
- | *Setter* | set_param(value) |
- +----------+------------------+
- | *Getter* | get_param() |
- +----------+------------------+
- The rate at which particles lose velocity.
- ----
- .. _class_CPUParticles2D_property_damping_curve:
- - :ref:`Curve<class_Curve>` **damping_curve**
- +----------+------------------------+
- | *Setter* | set_param_curve(value) |
- +----------+------------------------+
- | *Getter* | get_param_curve() |
- +----------+------------------------+
- Damping will vary along this :ref:`Curve<class_Curve>`.
- ----
- .. _class_CPUParticles2D_property_damping_random:
- - :ref:`float<class_float>` **damping_random**
- +----------+-----------------------------+
- | *Setter* | set_param_randomness(value) |
- +----------+-----------------------------+
- | *Getter* | get_param_randomness() |
- +----------+-----------------------------+
- Damping randomness ratio. Default value: ``0``.
- ----
- .. _class_CPUParticles2D_property_draw_order:
- - :ref:`DrawOrder<enum_CPUParticles2D_DrawOrder>` **draw_order**
- +----------+-----------------------+
- | *Setter* | set_draw_order(value) |
- +----------+-----------------------+
- | *Getter* | get_draw_order() |
- +----------+-----------------------+
- Particle draw order. Uses :ref:`DrawOrder<enum_CPUParticles2D_DrawOrder>` values. Default value: :ref:`DRAW_ORDER_INDEX<class_CPUParticles2D_constant_DRAW_ORDER_INDEX>`.
- ----
- .. _class_CPUParticles2D_property_emission_colors:
- - :ref:`PoolColorArray<class_PoolColorArray>` **emission_colors**
- +----------+----------------------------+
- | *Setter* | set_emission_colors(value) |
- +----------+----------------------------+
- | *Getter* | get_emission_colors() |
- +----------+----------------------------+
- ----
- .. _class_CPUParticles2D_property_emission_normals:
- - :ref:`PoolVector2Array<class_PoolVector2Array>` **emission_normals**
- +----------+-----------------------------+
- | *Setter* | set_emission_normals(value) |
- +----------+-----------------------------+
- | *Getter* | get_emission_normals() |
- +----------+-----------------------------+
- ----
- .. _class_CPUParticles2D_property_emission_points:
- - :ref:`PoolVector2Array<class_PoolVector2Array>` **emission_points**
- +----------+----------------------------+
- | *Setter* | set_emission_points(value) |
- +----------+----------------------------+
- | *Getter* | get_emission_points() |
- +----------+----------------------------+
- ----
- .. _class_CPUParticles2D_property_emission_rect_extents:
- - :ref:`Vector2<class_Vector2>` **emission_rect_extents**
- +----------+----------------------------------+
- | *Setter* | set_emission_rect_extents(value) |
- +----------+----------------------------------+
- | *Getter* | get_emission_rect_extents() |
- +----------+----------------------------------+
- The rectangle's extents if :ref:`emission_shape<class_CPUParticles2D_property_emission_shape>` is set to :ref:`EMISSION_SHAPE_RECTANGLE<class_CPUParticles2D_constant_EMISSION_SHAPE_RECTANGLE>`.
- ----
- .. _class_CPUParticles2D_property_emission_shape:
- - :ref:`EmissionShape<enum_CPUParticles2D_EmissionShape>` **emission_shape**
- +----------+---------------------------+
- | *Setter* | set_emission_shape(value) |
- +----------+---------------------------+
- | *Getter* | get_emission_shape() |
- +----------+---------------------------+
- Particles will be emitted inside this region. Use :ref:`EmissionShape<enum_CPUParticles2D_EmissionShape>` for values. Default value: :ref:`EMISSION_SHAPE_POINT<class_CPUParticles2D_constant_EMISSION_SHAPE_POINT>`.
- ----
- .. _class_CPUParticles2D_property_emission_sphere_radius:
- - :ref:`float<class_float>` **emission_sphere_radius**
- +----------+-----------------------------------+
- | *Setter* | set_emission_sphere_radius(value) |
- +----------+-----------------------------------+
- | *Getter* | get_emission_sphere_radius() |
- +----------+-----------------------------------+
- The circle's radius if :ref:`emission_shape<class_CPUParticles2D_property_emission_shape>` is set to :ref:`EMISSION_SHAPE_CIRCLE<class_CPUParticles2D_constant_EMISSION_SHAPE_CIRCLE>`.
- ----
- .. _class_CPUParticles2D_property_emitting:
- - :ref:`bool<class_bool>` **emitting**
- +----------+---------------------+
- | *Setter* | set_emitting(value) |
- +----------+---------------------+
- | *Getter* | is_emitting() |
- +----------+---------------------+
- If ``true``, particles are being emitted. Default value: ``true``.
- ----
- .. _class_CPUParticles2D_property_explosiveness:
- - :ref:`float<class_float>` **explosiveness**
- +----------+--------------------------------+
- | *Setter* | set_explosiveness_ratio(value) |
- +----------+--------------------------------+
- | *Getter* | get_explosiveness_ratio() |
- +----------+--------------------------------+
- How rapidly particles in an emission cycle are emitted. If greater than ``0``, there will be a gap in emissions before the next cycle begins. Default value: ``0``.
- ----
- .. _class_CPUParticles2D_property_fixed_fps:
- - :ref:`int<class_int>` **fixed_fps**
- +----------+----------------------+
- | *Setter* | set_fixed_fps(value) |
- +----------+----------------------+
- | *Getter* | get_fixed_fps() |
- +----------+----------------------+
- The particle system's frame rate is fixed to a value. For instance, changing the value to 2 will make the particles render at 2 frames per second. Note this does not slow down the simulation of the particle system itself.
- ----
- .. _class_CPUParticles2D_property_flag_align_y:
- - :ref:`bool<class_bool>` **flag_align_y**
- +----------+--------------------------+
- | *Setter* | set_particle_flag(value) |
- +----------+--------------------------+
- | *Getter* | get_particle_flag() |
- +----------+--------------------------+
- Align y-axis of particle with the direction of its velocity.
- ----
- .. _class_CPUParticles2D_property_flatness:
- - :ref:`float<class_float>` **flatness**
- +----------+---------------------+
- | *Setter* | set_flatness(value) |
- +----------+---------------------+
- | *Getter* | get_flatness() |
- +----------+---------------------+
- ----
- .. _class_CPUParticles2D_property_fract_delta:
- - :ref:`bool<class_bool>` **fract_delta**
- +----------+-----------------------------+
- | *Setter* | set_fractional_delta(value) |
- +----------+-----------------------------+
- | *Getter* | get_fractional_delta() |
- +----------+-----------------------------+
- If ``true``, results in fractional delta calculation which has a smoother particles display effect. Default value: ``true``
- ----
- .. _class_CPUParticles2D_property_gravity:
- - :ref:`Vector2<class_Vector2>` **gravity**
- +----------+--------------------+
- | *Setter* | set_gravity(value) |
- +----------+--------------------+
- | *Getter* | get_gravity() |
- +----------+--------------------+
- Gravity applied to every particle. Default value: ``(0, 98)``.
- ----
- .. _class_CPUParticles2D_property_hue_variation:
- - :ref:`float<class_float>` **hue_variation**
- +----------+------------------+
- | *Setter* | set_param(value) |
- +----------+------------------+
- | *Getter* | get_param() |
- +----------+------------------+
- Initial hue variation applied to each particle.
- ----
- .. _class_CPUParticles2D_property_hue_variation_curve:
- - :ref:`Curve<class_Curve>` **hue_variation_curve**
- +----------+------------------------+
- | *Setter* | set_param_curve(value) |
- +----------+------------------------+
- | *Getter* | get_param_curve() |
- +----------+------------------------+
- Each particle's hue will vary along this :ref:`Curve<class_Curve>`.
- ----
- .. _class_CPUParticles2D_property_hue_variation_random:
- - :ref:`float<class_float>` **hue_variation_random**
- +----------+-----------------------------+
- | *Setter* | set_param_randomness(value) |
- +----------+-----------------------------+
- | *Getter* | get_param_randomness() |
- +----------+-----------------------------+
- Hue variation randomness ratio. Default value: ``0``.
- ----
- .. _class_CPUParticles2D_property_initial_velocity:
- - :ref:`float<class_float>` **initial_velocity**
- +----------+------------------+
- | *Setter* | set_param(value) |
- +----------+------------------+
- | *Getter* | get_param() |
- +----------+------------------+
- Initial velocity magnitude for each particle. Direction comes from :ref:`spread<class_CPUParticles2D_property_spread>` and the node's orientation.
- ----
- .. _class_CPUParticles2D_property_initial_velocity_random:
- - :ref:`float<class_float>` **initial_velocity_random**
- +----------+-----------------------------+
- | *Setter* | set_param_randomness(value) |
- +----------+-----------------------------+
- | *Getter* | get_param_randomness() |
- +----------+-----------------------------+
- Initial velocity randomness ratio. Default value: ``0``.
- ----
- .. _class_CPUParticles2D_property_lifetime:
- - :ref:`float<class_float>` **lifetime**
- +----------+---------------------+
- | *Setter* | set_lifetime(value) |
- +----------+---------------------+
- | *Getter* | get_lifetime() |
- +----------+---------------------+
- Amount of time each particle will exist. Default value: ``1``.
- ----
- .. _class_CPUParticles2D_property_linear_accel:
- - :ref:`float<class_float>` **linear_accel**
- +----------+------------------+
- | *Setter* | set_param(value) |
- +----------+------------------+
- | *Getter* | get_param() |
- +----------+------------------+
- Linear acceleration applied to each particle in the direction of motion.
- ----
- .. _class_CPUParticles2D_property_linear_accel_curve:
- - :ref:`Curve<class_Curve>` **linear_accel_curve**
- +----------+------------------------+
- | *Setter* | set_param_curve(value) |
- +----------+------------------------+
- | *Getter* | get_param_curve() |
- +----------+------------------------+
- Each particle's linear acceleration will vary along this :ref:`Curve<class_Curve>`.
- ----
- .. _class_CPUParticles2D_property_linear_accel_random:
- - :ref:`float<class_float>` **linear_accel_random**
- +----------+-----------------------------+
- | *Setter* | set_param_randomness(value) |
- +----------+-----------------------------+
- | *Getter* | get_param_randomness() |
- +----------+-----------------------------+
- Linear acceleration randomness ratio. Default value: ``0``.
- ----
- .. _class_CPUParticles2D_property_local_coords:
- - :ref:`bool<class_bool>` **local_coords**
- +----------+----------------------------------+
- | *Setter* | set_use_local_coordinates(value) |
- +----------+----------------------------------+
- | *Getter* | get_use_local_coordinates() |
- +----------+----------------------------------+
- If ``true``, particles use the parent node's coordinate space. If ``false``, they use global coordinates. Default value: ``true``.
- ----
- .. _class_CPUParticles2D_property_normalmap:
- - :ref:`Texture<class_Texture>` **normalmap**
- +----------+----------------------+
- | *Setter* | set_normalmap(value) |
- +----------+----------------------+
- | *Getter* | get_normalmap() |
- +----------+----------------------+
- Normal map to be used for the :ref:`texture<class_CPUParticles2D_property_texture>` property.
- ----
- .. _class_CPUParticles2D_property_one_shot:
- - :ref:`bool<class_bool>` **one_shot**
- +----------+---------------------+
- | *Setter* | set_one_shot(value) |
- +----------+---------------------+
- | *Getter* | get_one_shot() |
- +----------+---------------------+
- If ``true``, only one emission cycle occurs. If set ``true`` during a cycle, emission will stop at the cycle's end. Default value: ``false``.
- ----
- .. _class_CPUParticles2D_property_preprocess:
- - :ref:`float<class_float>` **preprocess**
- +----------+-----------------------------+
- | *Setter* | set_pre_process_time(value) |
- +----------+-----------------------------+
- | *Getter* | get_pre_process_time() |
- +----------+-----------------------------+
- Particle system starts as if it had already run for this many seconds.
- ----
- .. _class_CPUParticles2D_property_radial_accel:
- - :ref:`float<class_float>` **radial_accel**
- +----------+------------------+
- | *Setter* | set_param(value) |
- +----------+------------------+
- | *Getter* | get_param() |
- +----------+------------------+
- Radial acceleration applied to each particle. Makes particle accelerate away from origin.
- ----
- .. _class_CPUParticles2D_property_radial_accel_curve:
- - :ref:`Curve<class_Curve>` **radial_accel_curve**
- +----------+------------------------+
- | *Setter* | set_param_curve(value) |
- +----------+------------------------+
- | *Getter* | get_param_curve() |
- +----------+------------------------+
- Each particle's radial acceleration will vary along this :ref:`Curve<class_Curve>`.
- ----
- .. _class_CPUParticles2D_property_radial_accel_random:
- - :ref:`float<class_float>` **radial_accel_random**
- +----------+-----------------------------+
- | *Setter* | set_param_randomness(value) |
- +----------+-----------------------------+
- | *Getter* | get_param_randomness() |
- +----------+-----------------------------+
- Radial acceleration randomness ratio. Default value: ``0``.
- ----
- .. _class_CPUParticles2D_property_randomness:
- - :ref:`float<class_float>` **randomness**
- +----------+-----------------------------+
- | *Setter* | set_randomness_ratio(value) |
- +----------+-----------------------------+
- | *Getter* | get_randomness_ratio() |
- +----------+-----------------------------+
- Emission lifetime randomness ratio. Default value: ``0``.
- ----
- .. _class_CPUParticles2D_property_scale_amount:
- - :ref:`float<class_float>` **scale_amount**
- +----------+------------------+
- | *Setter* | set_param(value) |
- +----------+------------------+
- | *Getter* | get_param() |
- +----------+------------------+
- Initial scale applied to each particle.
- ----
- .. _class_CPUParticles2D_property_scale_amount_curve:
- - :ref:`Curve<class_Curve>` **scale_amount_curve**
- +----------+------------------------+
- | *Setter* | set_param_curve(value) |
- +----------+------------------------+
- | *Getter* | get_param_curve() |
- +----------+------------------------+
- Each particle's scale will vary along this :ref:`Curve<class_Curve>`.
- ----
- .. _class_CPUParticles2D_property_scale_amount_random:
- - :ref:`float<class_float>` **scale_amount_random**
- +----------+-----------------------------+
- | *Setter* | set_param_randomness(value) |
- +----------+-----------------------------+
- | *Getter* | get_param_randomness() |
- +----------+-----------------------------+
- Scale randomness ratio. Default value: ``0``.
- ----
- .. _class_CPUParticles2D_property_speed_scale:
- - :ref:`float<class_float>` **speed_scale**
- +----------+------------------------+
- | *Setter* | set_speed_scale(value) |
- +----------+------------------------+
- | *Getter* | get_speed_scale() |
- +----------+------------------------+
- Particle system's running speed scaling ratio. Default value: ``1``. A value of ``0`` can be used to pause the particles.
- ----
- .. _class_CPUParticles2D_property_spread:
- - :ref:`float<class_float>` **spread**
- +----------+-------------------+
- | *Setter* | set_spread(value) |
- +----------+-------------------+
- | *Getter* | get_spread() |
- +----------+-------------------+
- Each particle's initial direction range from ``+spread`` to ``-spread`` degrees. Default value: ``45``.
- ----
- .. _class_CPUParticles2D_property_tangential_accel:
- - :ref:`float<class_float>` **tangential_accel**
- +----------+------------------+
- | *Setter* | set_param(value) |
- +----------+------------------+
- | *Getter* | get_param() |
- +----------+------------------+
- Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion.
- ----
- .. _class_CPUParticles2D_property_tangential_accel_curve:
- - :ref:`Curve<class_Curve>` **tangential_accel_curve**
- +----------+------------------------+
- | *Setter* | set_param_curve(value) |
- +----------+------------------------+
- | *Getter* | get_param_curve() |
- +----------+------------------------+
- Each particle's tangential acceleration will vary along this :ref:`Curve<class_Curve>`.
- ----
- .. _class_CPUParticles2D_property_tangential_accel_random:
- - :ref:`float<class_float>` **tangential_accel_random**
- +----------+-----------------------------+
- | *Setter* | set_param_randomness(value) |
- +----------+-----------------------------+
- | *Getter* | get_param_randomness() |
- +----------+-----------------------------+
- Tangential acceleration randomness ratio. Default value: ``0``.
- ----
- .. _class_CPUParticles2D_property_texture:
- - :ref:`Texture<class_Texture>` **texture**
- +----------+--------------------+
- | *Setter* | set_texture(value) |
- +----------+--------------------+
- | *Getter* | get_texture() |
- +----------+--------------------+
- Particle texture. If ``null`` particles will be squares.
- Method Descriptions
- -------------------
- .. _class_CPUParticles2D_method_convert_from_particles:
- - void **convert_from_particles** **(** :ref:`Node<class_Node>` particles **)**
- Sets this node's properties to match a given :ref:`Particles2D<class_Particles2D>` node with an assigned :ref:`ParticlesMaterial<class_ParticlesMaterial>`.
- ----
- .. _class_CPUParticles2D_method_restart:
- - void **restart** **(** **)**
- Restarts the particle emitter.
|