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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the CSGPrimitive.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_CSGPrimitive:
- CSGPrimitive
- ============
- **Inherits:** :ref:`CSGShape<class_CSGShape>` **<** :ref:`VisualInstance<class_VisualInstance>` **<** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- **Inherited By:** :ref:`CSGBox<class_CSGBox>`, :ref:`CSGCylinder<class_CSGCylinder>`, :ref:`CSGMesh<class_CSGMesh>`, :ref:`CSGPolygon<class_CSGPolygon>`, :ref:`CSGSphere<class_CSGSphere>`, :ref:`CSGTorus<class_CSGTorus>`
- **Category:** Core
- Brief Description
- -----------------
- Base class for CSG primitives.
- Properties
- ----------
- +-------------------------+---------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`invert_faces<class_CSGPrimitive_property_invert_faces>` |
- +-------------------------+---------------------------------------------------------------+
- Property Descriptions
- ---------------------
- .. _class_CSGPrimitive_property_invert_faces:
- - :ref:`bool<class_bool>` **invert_faces**
- +----------+-------------------------+
- | *Setter* | set_invert_faces(value) |
- +----------+-------------------------+
- | *Getter* | is_inverting_faces() |
- +----------+-------------------------+
- Invert the faces of the mesh.
|