class_inputeventjoypadbutton.rst 2.7 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the InputEventJoypadButton.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_InputEventJoypadButton:
  6. InputEventJoypadButton
  7. ======================
  8. **Inherits:** :ref:`InputEvent<class_InputEvent>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Input event for gamepad buttons.
  13. Properties
  14. ----------
  15. +---------------------------+-------------------------------------------------------------------------+
  16. | :ref:`int<class_int>` | :ref:`button_index<class_InputEventJoypadButton_property_button_index>` |
  17. +---------------------------+-------------------------------------------------------------------------+
  18. | :ref:`bool<class_bool>` | :ref:`pressed<class_InputEventJoypadButton_property_pressed>` |
  19. +---------------------------+-------------------------------------------------------------------------+
  20. | :ref:`float<class_float>` | :ref:`pressure<class_InputEventJoypadButton_property_pressure>` |
  21. +---------------------------+-------------------------------------------------------------------------+
  22. Description
  23. -----------
  24. Input event type for gamepad buttons. For joysticks see :ref:`InputEventJoypadMotion<class_InputEventJoypadMotion>`.
  25. Tutorials
  26. ---------
  27. - :doc:`../tutorials/inputs/inputevent`
  28. Property Descriptions
  29. ---------------------
  30. .. _class_InputEventJoypadButton_property_button_index:
  31. - :ref:`int<class_int>` **button_index**
  32. +----------+-------------------------+
  33. | *Setter* | set_button_index(value) |
  34. +----------+-------------------------+
  35. | *Getter* | get_button_index() |
  36. +----------+-------------------------+
  37. Button identifier. One of the ``JOY_BUTTON_*`` constants from :ref:`@GlobalScope<class_@GlobalScope>`.
  38. ----
  39. .. _class_InputEventJoypadButton_property_pressed:
  40. - :ref:`bool<class_bool>` **pressed**
  41. +----------+--------------------+
  42. | *Setter* | set_pressed(value) |
  43. +----------+--------------------+
  44. | *Getter* | is_pressed() |
  45. +----------+--------------------+
  46. If ``true``, the button's state is pressed. If ``false``, the button's state is released.
  47. ----
  48. .. _class_InputEventJoypadButton_property_pressure:
  49. - :ref:`float<class_float>` **pressure**
  50. +----------+---------------------+
  51. | *Setter* | set_pressure(value) |
  52. +----------+---------------------+
  53. | *Getter* | get_pressure() |
  54. +----------+---------------------+
  55. Represents the pressure the user puts on the button with his finger, if the controller supports it. Ranges from ``0`` to ``1``.