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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the Transform2D.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_Transform2D:
- Transform2D
- ===========
- **Category:** Built-In Types
- Brief Description
- -----------------
- 2D Transformation. 3x2 matrix.
- Properties
- ----------
- +-------------------------------+--------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`origin<class_Transform2D_property_origin>` |
- +-------------------------------+--------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`x<class_Transform2D_property_x>` |
- +-------------------------------+--------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`y<class_Transform2D_property_y>` |
- +-------------------------------+--------------------------------------------------+
- Methods
- -------
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Transform2D<class_Transform2D>` | :ref:`Transform2D<class_Transform2D_method_Transform2D>` **(** :ref:`Transform<class_Transform>` from **)** |
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Transform2D<class_Transform2D>` | :ref:`Transform2D<class_Transform2D_method_Transform2D>` **(** :ref:`Vector2<class_Vector2>` x_axis, :ref:`Vector2<class_Vector2>` y_axis, :ref:`Vector2<class_Vector2>` origin **)** |
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Transform2D<class_Transform2D>` | :ref:`Transform2D<class_Transform2D_method_Transform2D>` **(** :ref:`float<class_float>` rotation, :ref:`Vector2<class_Vector2>` position **)** |
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Transform2D<class_Transform2D>` | :ref:`affine_inverse<class_Transform2D_method_affine_inverse>` **(** **)** |
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`basis_xform<class_Transform2D_method_basis_xform>` **(** :ref:`Vector2<class_Vector2>` v **)** |
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`basis_xform_inv<class_Transform2D_method_basis_xform_inv>` **(** :ref:`Vector2<class_Vector2>` v **)** |
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`get_origin<class_Transform2D_method_get_origin>` **(** **)** |
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_rotation<class_Transform2D_method_get_rotation>` **(** **)** |
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`get_scale<class_Transform2D_method_get_scale>` **(** **)** |
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Transform2D<class_Transform2D>` | :ref:`interpolate_with<class_Transform2D_method_interpolate_with>` **(** :ref:`Transform2D<class_Transform2D>` transform, :ref:`float<class_float>` weight **)** |
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Transform2D<class_Transform2D>` | :ref:`inverse<class_Transform2D_method_inverse>` **(** **)** |
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Transform2D<class_Transform2D>` | :ref:`orthonormalized<class_Transform2D_method_orthonormalized>` **(** **)** |
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Transform2D<class_Transform2D>` | :ref:`rotated<class_Transform2D_method_rotated>` **(** :ref:`float<class_float>` phi **)** |
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Transform2D<class_Transform2D>` | :ref:`scaled<class_Transform2D_method_scaled>` **(** :ref:`Vector2<class_Vector2>` scale **)** |
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Transform2D<class_Transform2D>` | :ref:`translated<class_Transform2D_method_translated>` **(** :ref:`Vector2<class_Vector2>` offset **)** |
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Variant<class_Variant>` | :ref:`xform<class_Transform2D_method_xform>` **(** :ref:`Variant<class_Variant>` v **)** |
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Variant<class_Variant>` | :ref:`xform_inv<class_Transform2D_method_xform_inv>` **(** :ref:`Variant<class_Variant>` v **)** |
- +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- Constants
- ---------
- .. _class_Transform2D_constant_IDENTITY:
- .. _class_Transform2D_constant_FLIP_X:
- .. _class_Transform2D_constant_FLIP_Y:
- - **IDENTITY** = **Transform2D( 1, 0, 0, 1, 0, 0 )** --- :ref:`Transform2D<class_Transform2D>` with no translation, rotation or scaling applied. When applied to other data structures, :ref:`IDENTITY<class_Transform2D_constant_IDENTITY>` performs no transformation.
- - **FLIP_X** = **Transform2D( -1, 0, 0, 1, 0, 0 )** --- :ref:`Transform2D<class_Transform2D>` with mirroring applied parallel to the X axis.
- - **FLIP_Y** = **Transform2D( 1, 0, 0, -1, 0, 0 )** --- :ref:`Transform2D<class_Transform2D>` with mirroring applied parallel to the Y axis.
- Description
- -----------
- Represents one or many transformations in 2D space such as translation, rotation, or scaling. It consists of a two :ref:`Vector2<class_Vector2>` x, y and :ref:`Vector2<class_Vector2>` "origin". It is similar to a 3x2 matrix.
- Property Descriptions
- ---------------------
- .. _class_Transform2D_property_origin:
- - :ref:`Vector2<class_Vector2>` **origin**
- The transform's translation offset.
- ----
- .. _class_Transform2D_property_x:
- - :ref:`Vector2<class_Vector2>` **x**
- The X axis of 2x2 basis matrix containing 2 :ref:`Vector2<class_Vector2>`\ s as its columns: X axis and Y axis. These vectors can be interpreted as the basis vectors of local coordinate system traveling with the object.
- ----
- .. _class_Transform2D_property_y:
- - :ref:`Vector2<class_Vector2>` **y**
- The Y axis of 2x2 basis matrix containing 2 :ref:`Vector2<class_Vector2>`\ s as its columns: X axis and Y axis. These vectors can be interpreted as the basis vectors of local coordinate system traveling with the object.
- Method Descriptions
- -------------------
- .. _class_Transform2D_method_Transform2D:
- - :ref:`Transform2D<class_Transform2D>` **Transform2D** **(** :ref:`Transform<class_Transform>` from **)**
- Constructs the transform from a 3D :ref:`Transform<class_Transform>`.
- ----
- - :ref:`Transform2D<class_Transform2D>` **Transform2D** **(** :ref:`Vector2<class_Vector2>` x_axis, :ref:`Vector2<class_Vector2>` y_axis, :ref:`Vector2<class_Vector2>` origin **)**
- Constructs the transform from 3 :ref:`Vector2<class_Vector2>`\ s representing x, y, and origin.
- ----
- - :ref:`Transform2D<class_Transform2D>` **Transform2D** **(** :ref:`float<class_float>` rotation, :ref:`Vector2<class_Vector2>` position **)**
- Constructs the transform from a given angle (in radians) and position.
- ----
- .. _class_Transform2D_method_affine_inverse:
- - :ref:`Transform2D<class_Transform2D>` **affine_inverse** **(** **)**
- Returns the inverse of the matrix.
- ----
- .. _class_Transform2D_method_basis_xform:
- - :ref:`Vector2<class_Vector2>` **basis_xform** **(** :ref:`Vector2<class_Vector2>` v **)**
- Transforms the given vector by this transform's basis (no translation).
- ----
- .. _class_Transform2D_method_basis_xform_inv:
- - :ref:`Vector2<class_Vector2>` **basis_xform_inv** **(** :ref:`Vector2<class_Vector2>` v **)**
- Inverse-transforms the given vector by this transform's basis (no translation).
- ----
- .. _class_Transform2D_method_get_origin:
- - :ref:`Vector2<class_Vector2>` **get_origin** **(** **)**
- Returns the transform's origin (translation).
- ----
- .. _class_Transform2D_method_get_rotation:
- - :ref:`float<class_float>` **get_rotation** **(** **)**
- Returns the transform's rotation (in radians).
- ----
- .. _class_Transform2D_method_get_scale:
- - :ref:`Vector2<class_Vector2>` **get_scale** **(** **)**
- Returns the scale.
- ----
- .. _class_Transform2D_method_interpolate_with:
- - :ref:`Transform2D<class_Transform2D>` **interpolate_with** **(** :ref:`Transform2D<class_Transform2D>` transform, :ref:`float<class_float>` weight **)**
- Returns a transform interpolated between this transform and another by a given weight (0-1).
- ----
- .. _class_Transform2D_method_inverse:
- - :ref:`Transform2D<class_Transform2D>` **inverse** **(** **)**
- Returns the inverse of the transform, under the assumption that the transformation is composed of rotation and translation (no scaling, use affine_inverse for transforms with scaling).
- ----
- .. _class_Transform2D_method_orthonormalized:
- - :ref:`Transform2D<class_Transform2D>` **orthonormalized** **(** **)**
- Returns the transform with the basis orthogonal (90 degrees), and normalized axis vectors.
- ----
- .. _class_Transform2D_method_rotated:
- - :ref:`Transform2D<class_Transform2D>` **rotated** **(** :ref:`float<class_float>` phi **)**
- Rotates the transform by the given angle (in radians).
- ----
- .. _class_Transform2D_method_scaled:
- - :ref:`Transform2D<class_Transform2D>` **scaled** **(** :ref:`Vector2<class_Vector2>` scale **)**
- Scales the transform by the given factor.
- ----
- .. _class_Transform2D_method_translated:
- - :ref:`Transform2D<class_Transform2D>` **translated** **(** :ref:`Vector2<class_Vector2>` offset **)**
- Translates the transform by the given offset.
- ----
- .. _class_Transform2D_method_xform:
- - :ref:`Variant<class_Variant>` **xform** **(** :ref:`Variant<class_Variant>` v **)**
- Transforms the given :ref:`Vector2<class_Vector2>` or :ref:`Rect2<class_Rect2>` by this transform.
- ----
- .. _class_Transform2D_method_xform_inv:
- - :ref:`Variant<class_Variant>` **xform_inv** **(** :ref:`Variant<class_Variant>` v **)**
- Inverse-transforms the given :ref:`Vector2<class_Vector2>` or :ref:`Rect2<class_Rect2>` by this transform.
|