class_transform2d.rst 14 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the Transform2D.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_Transform2D:
  6. Transform2D
  7. ===========
  8. **Category:** Built-In Types
  9. Brief Description
  10. -----------------
  11. 2D Transformation. 3x2 matrix.
  12. Properties
  13. ----------
  14. +-------------------------------+--------------------------------------------------+
  15. | :ref:`Vector2<class_Vector2>` | :ref:`origin<class_Transform2D_property_origin>` |
  16. +-------------------------------+--------------------------------------------------+
  17. | :ref:`Vector2<class_Vector2>` | :ref:`x<class_Transform2D_property_x>` |
  18. +-------------------------------+--------------------------------------------------+
  19. | :ref:`Vector2<class_Vector2>` | :ref:`y<class_Transform2D_property_y>` |
  20. +-------------------------------+--------------------------------------------------+
  21. Methods
  22. -------
  23. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  24. | :ref:`Transform2D<class_Transform2D>` | :ref:`Transform2D<class_Transform2D_method_Transform2D>` **(** :ref:`Transform<class_Transform>` from **)** |
  25. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  26. | :ref:`Transform2D<class_Transform2D>` | :ref:`Transform2D<class_Transform2D_method_Transform2D>` **(** :ref:`Vector2<class_Vector2>` x_axis, :ref:`Vector2<class_Vector2>` y_axis, :ref:`Vector2<class_Vector2>` origin **)** |
  27. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  28. | :ref:`Transform2D<class_Transform2D>` | :ref:`Transform2D<class_Transform2D_method_Transform2D>` **(** :ref:`float<class_float>` rotation, :ref:`Vector2<class_Vector2>` position **)** |
  29. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  30. | :ref:`Transform2D<class_Transform2D>` | :ref:`affine_inverse<class_Transform2D_method_affine_inverse>` **(** **)** |
  31. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  32. | :ref:`Vector2<class_Vector2>` | :ref:`basis_xform<class_Transform2D_method_basis_xform>` **(** :ref:`Vector2<class_Vector2>` v **)** |
  33. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`Vector2<class_Vector2>` | :ref:`basis_xform_inv<class_Transform2D_method_basis_xform_inv>` **(** :ref:`Vector2<class_Vector2>` v **)** |
  35. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`Vector2<class_Vector2>` | :ref:`get_origin<class_Transform2D_method_get_origin>` **(** **)** |
  37. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`float<class_float>` | :ref:`get_rotation<class_Transform2D_method_get_rotation>` **(** **)** |
  39. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`Vector2<class_Vector2>` | :ref:`get_scale<class_Transform2D_method_get_scale>` **(** **)** |
  41. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | :ref:`Transform2D<class_Transform2D>` | :ref:`interpolate_with<class_Transform2D_method_interpolate_with>` **(** :ref:`Transform2D<class_Transform2D>` transform, :ref:`float<class_float>` weight **)** |
  43. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`Transform2D<class_Transform2D>` | :ref:`inverse<class_Transform2D_method_inverse>` **(** **)** |
  45. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`Transform2D<class_Transform2D>` | :ref:`orthonormalized<class_Transform2D_method_orthonormalized>` **(** **)** |
  47. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | :ref:`Transform2D<class_Transform2D>` | :ref:`rotated<class_Transform2D_method_rotated>` **(** :ref:`float<class_float>` phi **)** |
  49. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | :ref:`Transform2D<class_Transform2D>` | :ref:`scaled<class_Transform2D_method_scaled>` **(** :ref:`Vector2<class_Vector2>` scale **)** |
  51. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | :ref:`Transform2D<class_Transform2D>` | :ref:`translated<class_Transform2D_method_translated>` **(** :ref:`Vector2<class_Vector2>` offset **)** |
  53. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | :ref:`Variant<class_Variant>` | :ref:`xform<class_Transform2D_method_xform>` **(** :ref:`Variant<class_Variant>` v **)** |
  55. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | :ref:`Variant<class_Variant>` | :ref:`xform_inv<class_Transform2D_method_xform_inv>` **(** :ref:`Variant<class_Variant>` v **)** |
  57. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. Constants
  59. ---------
  60. .. _class_Transform2D_constant_IDENTITY:
  61. .. _class_Transform2D_constant_FLIP_X:
  62. .. _class_Transform2D_constant_FLIP_Y:
  63. - **IDENTITY** = **Transform2D( 1, 0, 0, 1, 0, 0 )** --- :ref:`Transform2D<class_Transform2D>` with no translation, rotation or scaling applied. When applied to other data structures, :ref:`IDENTITY<class_Transform2D_constant_IDENTITY>` performs no transformation.
  64. - **FLIP_X** = **Transform2D( -1, 0, 0, 1, 0, 0 )** --- :ref:`Transform2D<class_Transform2D>` with mirroring applied parallel to the X axis.
  65. - **FLIP_Y** = **Transform2D( 1, 0, 0, -1, 0, 0 )** --- :ref:`Transform2D<class_Transform2D>` with mirroring applied parallel to the Y axis.
  66. Description
  67. -----------
  68. Represents one or many transformations in 2D space such as translation, rotation, or scaling. It consists of a two :ref:`Vector2<class_Vector2>` x, y and :ref:`Vector2<class_Vector2>` "origin". It is similar to a 3x2 matrix.
  69. Property Descriptions
  70. ---------------------
  71. .. _class_Transform2D_property_origin:
  72. - :ref:`Vector2<class_Vector2>` **origin**
  73. The transform's translation offset.
  74. ----
  75. .. _class_Transform2D_property_x:
  76. - :ref:`Vector2<class_Vector2>` **x**
  77. The X axis of 2x2 basis matrix containing 2 :ref:`Vector2<class_Vector2>`\ s as its columns: X axis and Y axis. These vectors can be interpreted as the basis vectors of local coordinate system traveling with the object.
  78. ----
  79. .. _class_Transform2D_property_y:
  80. - :ref:`Vector2<class_Vector2>` **y**
  81. The Y axis of 2x2 basis matrix containing 2 :ref:`Vector2<class_Vector2>`\ s as its columns: X axis and Y axis. These vectors can be interpreted as the basis vectors of local coordinate system traveling with the object.
  82. Method Descriptions
  83. -------------------
  84. .. _class_Transform2D_method_Transform2D:
  85. - :ref:`Transform2D<class_Transform2D>` **Transform2D** **(** :ref:`Transform<class_Transform>` from **)**
  86. Constructs the transform from a 3D :ref:`Transform<class_Transform>`.
  87. ----
  88. - :ref:`Transform2D<class_Transform2D>` **Transform2D** **(** :ref:`Vector2<class_Vector2>` x_axis, :ref:`Vector2<class_Vector2>` y_axis, :ref:`Vector2<class_Vector2>` origin **)**
  89. Constructs the transform from 3 :ref:`Vector2<class_Vector2>`\ s representing x, y, and origin.
  90. ----
  91. - :ref:`Transform2D<class_Transform2D>` **Transform2D** **(** :ref:`float<class_float>` rotation, :ref:`Vector2<class_Vector2>` position **)**
  92. Constructs the transform from a given angle (in radians) and position.
  93. ----
  94. .. _class_Transform2D_method_affine_inverse:
  95. - :ref:`Transform2D<class_Transform2D>` **affine_inverse** **(** **)**
  96. Returns the inverse of the matrix.
  97. ----
  98. .. _class_Transform2D_method_basis_xform:
  99. - :ref:`Vector2<class_Vector2>` **basis_xform** **(** :ref:`Vector2<class_Vector2>` v **)**
  100. Transforms the given vector by this transform's basis (no translation).
  101. ----
  102. .. _class_Transform2D_method_basis_xform_inv:
  103. - :ref:`Vector2<class_Vector2>` **basis_xform_inv** **(** :ref:`Vector2<class_Vector2>` v **)**
  104. Inverse-transforms the given vector by this transform's basis (no translation).
  105. ----
  106. .. _class_Transform2D_method_get_origin:
  107. - :ref:`Vector2<class_Vector2>` **get_origin** **(** **)**
  108. Returns the transform's origin (translation).
  109. ----
  110. .. _class_Transform2D_method_get_rotation:
  111. - :ref:`float<class_float>` **get_rotation** **(** **)**
  112. Returns the transform's rotation (in radians).
  113. ----
  114. .. _class_Transform2D_method_get_scale:
  115. - :ref:`Vector2<class_Vector2>` **get_scale** **(** **)**
  116. Returns the scale.
  117. ----
  118. .. _class_Transform2D_method_interpolate_with:
  119. - :ref:`Transform2D<class_Transform2D>` **interpolate_with** **(** :ref:`Transform2D<class_Transform2D>` transform, :ref:`float<class_float>` weight **)**
  120. Returns a transform interpolated between this transform and another by a given weight (0-1).
  121. ----
  122. .. _class_Transform2D_method_inverse:
  123. - :ref:`Transform2D<class_Transform2D>` **inverse** **(** **)**
  124. Returns the inverse of the transform, under the assumption that the transformation is composed of rotation and translation (no scaling, use affine_inverse for transforms with scaling).
  125. ----
  126. .. _class_Transform2D_method_orthonormalized:
  127. - :ref:`Transform2D<class_Transform2D>` **orthonormalized** **(** **)**
  128. Returns the transform with the basis orthogonal (90 degrees), and normalized axis vectors.
  129. ----
  130. .. _class_Transform2D_method_rotated:
  131. - :ref:`Transform2D<class_Transform2D>` **rotated** **(** :ref:`float<class_float>` phi **)**
  132. Rotates the transform by the given angle (in radians).
  133. ----
  134. .. _class_Transform2D_method_scaled:
  135. - :ref:`Transform2D<class_Transform2D>` **scaled** **(** :ref:`Vector2<class_Vector2>` scale **)**
  136. Scales the transform by the given factor.
  137. ----
  138. .. _class_Transform2D_method_translated:
  139. - :ref:`Transform2D<class_Transform2D>` **translated** **(** :ref:`Vector2<class_Vector2>` offset **)**
  140. Translates the transform by the given offset.
  141. ----
  142. .. _class_Transform2D_method_xform:
  143. - :ref:`Variant<class_Variant>` **xform** **(** :ref:`Variant<class_Variant>` v **)**
  144. Transforms the given :ref:`Vector2<class_Vector2>` or :ref:`Rect2<class_Rect2>` by this transform.
  145. ----
  146. .. _class_Transform2D_method_xform_inv:
  147. - :ref:`Variant<class_Variant>` **xform_inv** **(** :ref:`Variant<class_Variant>` v **)**
  148. Inverse-transforms the given :ref:`Vector2<class_Vector2>` or :ref:`Rect2<class_Rect2>` by this transform.